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CharlieFoxtrot posted:What are the barriers to entry for raids? Mastery levels? We won't need to have agony infusion or whatever, will we Supposedly there's no attunement, so there shouldn't strictly be any barrier to entry beyond being level 80 and having people who'll take you (and probably exotic gear at minimum). At least one boss definitely requires you to use a mastery during the fight (gliding), though. Grizzled Patriarch posted:I saw that the expansion dropped and thought about coming back to try it out after like 2 years of not playing, but is there really no way to buy it without rebuying the core game in a bundle? The base game is now free, so yes, they're charging $50 straight-out for the expansion. As for whether the expansion is poo poo... well, it looks like they added a lot of fun new content, then gated it behind a bunch of the grindy poo poo people didn't like in the first place. Harrow fucked around with this message at 18:00 on Oct 24, 2015 |
# ? Oct 24, 2015 17:57 |
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# ? May 13, 2024 10:27 |
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That first time you go back to an old zone and try to glide down of a high drop.
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# ? Oct 24, 2015 17:59 |
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ShadowMar posted:nope You can find HoT for much cheaper, though. I bought it for $33 yesterday. It was $25 way back through GMG but they don't sell to Brazilians so I figured I would wait. Liberatore fucked around with this message at 18:03 on Oct 24, 2015 |
# ? Oct 24, 2015 18:01 |
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Azazell0 posted:Anyone found where the bladed coat can be bought yet? It's so hilariously stupid I need it. I know I saw it on one of the merchants in the new zone, one of the ones I can't buy from due to masteries but can see what they have.
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# ? Oct 24, 2015 18:02 |
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Harrow posted:Supposedly there's no attunement, so there shouldn't strictly be any barrier to entry beyond being level 80 and having people who'll take you (and probably exotic gear at minimum). At least one boss definitely requires you to use a mastery during the fight (gliding), though. Ah, I guess that pricing makes slightly more sense, though it's kind of a kick in the nuts for anyone that actually had to buy the base game. You'd think they could whip up some easy "veteran" upgrade where if you bought / played it before it went F2P, you could get the expansion at a discount or something. Ah well, between the price and the grindy stuff, sounds like I'm not missing out on anything. Thanks for the quick response!
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# ? Oct 24, 2015 18:02 |
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Grizzled Patriarch posted:Ah, I guess that pricing makes slightly more sense, though it's kind of a kick in the nuts for anyone that actually had to buy the base game. You'd think they could whip up some easy "veteran" upgrade where if you bought / played it before it went F2P, you could get the expansion at a discount or something. Yeah, I agree that it would've been nice to have a reduced price for HoT if you'd already purchased the base game. People definitely raised a huge stink about it when it was announced and then I guess we all just kind of swallowed it anyway (myself included). I'm personally not very motivated to play the expansion until either a) we figure out fast ways to take care of the grindy parts or b) ArenaNet eases back on the grindy parts. We'll see!
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# ? Oct 24, 2015 18:05 |
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Grizzled Patriarch posted:Ah, I guess that pricing makes slightly more sense, though it's kind of a kick in the nuts for anyone that actually had to buy the base game. You'd think they could whip up some easy "veteran" upgrade where if you bought / played it before it went F2P, you could get the expansion at a discount or something. Yea this was a whole big "thing" back when they put HoT up for sale. Their compromise was giving you an extra character slot if you bought Core before a certain date.
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# ? Oct 24, 2015 18:05 |
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Grizzled Patriarch posted:Ah, I guess that pricing makes slightly more sense, though it's kind of a kick in the nuts for anyone that actually had to buy the base game. You'd think they could whip up some easy "veteran" upgrade where if you bought / played it before it went F2P, you could get the expansion at a discount or something. They added one extra character slot for veterans basically because people complained. It wasn't included in the original release plan. Personally it makes no difference because I'm at the spot I can't find any meaning on creating new characters. I have my main and one each of the other 4 races, who won't see much play anyway besides crafting (and I have all disciples covered.) I've been eager for them to add Tengu as a playable race, but it won't probably happen in years, if ever.
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# ? Oct 24, 2015 18:05 |
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I've decided, thanks to Verdant Brink, to name this game Jumping Puzzles Online, where I jump to unlock mastery points so I can unlock the ability to jump higher so I can unlock mastery points so I can jump farther. Also, wyverns with frickin' laser beams is a thing.
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# ? Oct 24, 2015 18:29 |
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Time to make a positive post! Chronomancer is hella fun and Chronophantasma/alacrity brings back shatter burst in a big way. That is great news for me because I loving love shatter mesmer.
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# ? Oct 24, 2015 18:50 |
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So is revenant! It's everything I hoped for and more. I'm having a blast running around making GBS threads conditions out right and left. Can't wait to unlock Herald for that sweet sweet perma swiftness and self might stacks for world completion!
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# ? Oct 24, 2015 18:55 |
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Because I can.
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# ? Oct 24, 2015 18:57 |
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LITERALLY A BIRD posted:Time to make a positive post! Chronomancer is hella fun and Chronophantasma/alacrity brings back shatter burst in a big way. That is great news for me because I loving love shatter mesmer. Yeah, Chronomancer is fantastic. It's just so stupid fun and good.
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# ? Oct 24, 2015 19:08 |
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forkbucket posted:So is revenant! It's everything I hoped for and more. I'm having a blast running around making GBS threads conditions out right and left. Can't wait to unlock Herald for that sweet sweet perma swiftness and self might stacks for world completion! What build are you using? Plan to start mine later today.
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# ? Oct 24, 2015 19:12 |
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It seems like apart from the stupid grindy poo poo, people like it? I know PvP people who aren't grinding masteries are enjoying the elite specs and revenant, and most of the complaints are about said grinding rather than the content itself. I've heard nice things about the story too.
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# ? Oct 24, 2015 19:13 |
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MooCowlian posted:It seems like apart from the stupid grindy poo poo, people like it? I know PvP people who aren't grinding masteries are enjoying the elite specs and revenant, and most of the complaints are about said grinding rather than the content itself. I've heard nice things about the story too. the new borderlands is the only negative thing I hear from the new content, I hear mix reactions from even the top servers. but we won't know fully until tonight.
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# ? Oct 24, 2015 19:36 |
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MooCowlian posted:It seems like apart from the stupid grindy poo poo, people like it? I know PvP people who aren't grinding masteries are enjoying the elite specs and revenant, and most of the complaints are about said grinding rather than the content itself. I've heard nice things about the story too. Story is good and they've got actually good cutscenes (using the in-game engine, like WoW, but still better than the talking panels of the base game) along with running companion dialog. The new adventures are very fun and good challenges, and the new content with gliding is also very fun (I don't like having to grind to use what I consider to be things that I shouldn't have to grind for (mushrooms, glider abilities) but I understand the need for said grind to keep people occupied and happy long-term). The only real complaint I could have is that Verdant Brink is a real pain in the rear end mob-wise at night time when the map really doesn't have the player numbers to sustain all the invasions. Other than that very minor quibble, Heart of Thorns has vastly improved Guild Wars 2.
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# ? Oct 24, 2015 19:39 |
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After dozens of crashes with the patcher, I had a hunch and decided to throttle the download rate of the patcher to 100kb and it works. Unfortunately, this means I'll be done downloading HoT proper by...oh, I dunno, Sunday. I then set it to 500kb and it crashed. Set it to 200kb and it crashed. Eased it to 150kb and so far, so good. I've never seen anything like this. Edit: Scratch all that - endless crashing again. Ghostpilot fucked around with this message at 20:37 on Oct 24, 2015 |
# ? Oct 24, 2015 19:44 |
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Breakbars on bosses in dungeons is vaguely interesting, some things are no longer really possible like immobilizing the Arah P1 Shoggoth or tugging the Ooze to kill it, on the other hand you can get a deep freeze length stun basically whenever as long as your group can coordinate spamming control effects. (It might be possible to even stun the ooze before he phases and burst him dead?) Also any champions you might have wanted to chill down their cooldowns, that's off the table. Managed to get a stun on Mai Trin at one point which was a miracle because the scale 50 fractal mistlock is 'enemies get random boons when you crit' so she pretty much constantly had Protection, Regeneration, and like 20 stability stacks. Maybe in a year or two the economy will have somehow deflated to the point that 30 silver per dungeon path feels like it's worth the time.
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# ? Oct 24, 2015 19:52 |
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Eltoasto posted:What build are you using? Plan to start mine later today. http://gw2skills.net/editor/?vlAQNApXinvNeNS6JvJRVlHlsrykSYW5SJYssrkFPFhtb4ytDCcItymQA-TxyAABW8EAwQJo1KTe+EA6DAwEkzmQUa/hpV/JMlGCcIAeSJEA-e I'm pretty sure it's this but I'm not in front of my computer so I can't double check. Alternatively you can use jalis for swiftness, the first utility skill ghost road plus mace 3 blast is a quick swiftness. I use Shiro so I can target something waaaaaaaay far away and spam the second utility skill to teleport to it and zoop around the map that way. #misthacks
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# ? Oct 24, 2015 19:55 |
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Haven't played in a while so sorry if this is a dumb question but am I only supposed to be able to get 1/3rd of the way through reaper training when I've already done every single hero challenge in the game? How do you get more hero points? E: Never mind, just found this: quote:New Hero Challenges in Magus Falls Trujillo fucked around with this message at 20:02 on Oct 24, 2015 |
# ? Oct 24, 2015 19:59 |
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Trujillo posted:Haven't played in a while so sorry if this is a dumb question but am I only supposed to be able to get 1/3rd of the way through reaper training when I've already done every single hero challenge in the game? How do you get more hero points? Yes that's intended; you have to go get the hero challenges in the xpac zones.
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# ? Oct 24, 2015 20:02 |
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BIG GODDAMN STORY SPOILERS BELOW REALLY? YOU KILL THE ONE DE MEMBER THAT ACTUALLY DOES STUFF AND TRIES TO GET poo poo DONE? Poor Eir. I swear to god if Zoija isn't gutted by the end of this I'm gonna be pissed. Oh and gliding should have been unlocked from the start, this isn't loving Metroid, juet let me explore dammit.
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# ? Oct 24, 2015 20:15 |
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MooCowlian posted:It seems like apart from the stupid grindy poo poo, people like it? I know PvP people who aren't grinding masteries are enjoying the elite specs and revenant, and most of the complaints are about said grinding rather than the content itself. I've heard nice things about the story too. Absolutely. If it weren't for the grind this expansion gets good to high marks on nearly every level. It really is just the grind, which I personally wouldn't mind if Masteries was only about exploring the new zones but it gates so much. Masteries gate: * Elite Specializations via hero points * Story Missions * Exploring the new zone (I'm ok with this one) * Finding and starting the raid (this one too) * Finding and claiming the Guild Hall (this one as well) And it gates them behind: * Grinding unfun group mobs with huge HP bars and high burst damage in zones where people are generally spread out. ------------- Now I get what they're going for-- the expansion isn't stuff you can poopsock in a weekend and really have to co-ordinate with guildmates to get the most out of, but it needs serious tweaking because co-ordinating with more casual players is a nightmare and anyone who has already unlocked everything isn't likely eager to go back. Good stuff HoT does right * Elite Specializations are fun * If you have Masteries/Elites unlocked and sufficient group size the mobs are actually pretty fun. * The stuff you unlock so far with Masteries like gliding are actually pretty fun and give the endgame a huge boost of content * Revenant is really fun * The new environments are great * The story missions are improved in quality * New crafting discipline. That's nice. * Lots of minor improvements to the UI and vanilla content too numerous to list, like "consume all" on stacks of luck being an option now. -------------------------------------------------------------------- That's why you're hearing complaints from the thread. Anet has a long history where some stuff only gets fixed seemingly incidentally while other stuff (build lockers) will sit around for literally years unaddressed if at all. People are justifiably worried that some of these problems will never get fixed and sour them on large chunks of the $50 content they paid for. It's also worth noting these problems regarding Masteries weren't noticeable in the beta where there was very limited map size (one dropped you right at the raid entrance) and all Elites were unlocked from character creation mind the walrus fucked around with this message at 20:28 on Oct 24, 2015 |
# ? Oct 24, 2015 20:17 |
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Alteisen posted:BIG GODDAMN STORY SPOILERS BELOW Zojja is married to the player character in the last story mission. Unskippable cutscene, required completion to finish all the HoT masteries.
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# ? Oct 24, 2015 20:26 |
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ATTN: GOONS: GOON SQUAD IS NOW FULL. Any members ticking over to 31+ days inactive will immediately be removed to make room for waitlisted goons. Invitations will be sent out as soon as they are available, in the order in which applications were received. If you are in Goon Squad and do not rep us I urge you to give your spot to new or returning goons that wish to be part of the guild's community. Thank you!
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# ? Oct 24, 2015 20:27 |
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Is Torn From The Sky bugged? I went to got get salvage but there is nothing at the site.
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# ? Oct 24, 2015 20:37 |
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Inzombiac posted:Is Torn From The Sky bugged? Should be indicators showing it's south of the camp site, unless you mean you went to the marker and nothing happened. Also you let Laranthir down, you monster
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# ? Oct 24, 2015 20:49 |
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mind the walrus posted:That's why you're hearing complaints from the thread. Anet has a long history where some stuff only gets fixed seemingly incidentally while other stuff (build lockers) will sit around for literally years unaddressed if at all. People are justifiably worried that some of these problems will never get fixed and sour them on large chunks of the $50 content they paid for. This is a really good point, I'm not magically going to have a fuckload of free time to grind out the elites, so it's a pretty big deal to me that it may take an extremely long time (if ever) to actually play the content I've paid for. I get how this isn't a big deal to some who have way more spare time but this expansion has a lot of middle fingers to casual players who have been playing a casual game for 3 years now.
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# ? Oct 24, 2015 21:15 |
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Looking for raid. Must be fully specd elite. Please link masteries.
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# ? Oct 24, 2015 21:18 |
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occluded posted:I can see why people are having problems enjoying the new zones without having their full elite spec unlocked but I for one enjoying the feeling of slowly growing in power and getting new skills to play with. Yeah the problem is the way some classes are gated/their elite spec was designed. Some work well enough as a partial toolkit you're unlocking that gets more powerful, or builds off of other talents and builds, others like Scrapper are like "Ok cool, I've got talents and abilities that revolve around being ranged and replacing my weapon with kits, and 50 points gets me the ability to equip a melee weapon " Really all the gyro stuff should've come first. Instead of "Melee weapon, gyros, the ability to survive in melee" Whatever I'm just doing some old world stuff now and finishing up personal story since I don't know who all these characters introduced in living world were or why I should care.
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# ? Oct 24, 2015 21:20 |
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mind the walrus posted:That's why you're hearing complaints from the thread. Anet has a long history where some stuff only gets fixed seemingly incidentally while other stuff (build lockers) will sit around for literally years unaddressed if at all. People are justifiably worried that some of these problems will never get fixed and sour them on large chunks of the $50 content they paid for Yeah, and the related tradition of implementing a small part of something and then never finishing any of the rest of it, which is why doing only small things to fractals, new legendaries, etc, and then saying 'don't worry guys we'll get the rest of it in soon' is uh, well, fool me once.
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# ? Oct 24, 2015 21:21 |
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Could anyone link me a fun PVE Chronomancer build to try out? I'm a little intimidated to forge out completely on my own. What's been fun for everyone?
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# ? Oct 24, 2015 21:21 |
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Illuyankas posted:Should be indicators showing it's south of the camp site, unless you mean you went to the marker and nothing happened. Also you let Laranthir down, you monster I had to restart a few times but it finally worked.
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# ? Oct 24, 2015 21:22 |
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Spookyelectric posted:Could anyone link me a fun PVE Chronomancer build to try out? I'm a little intimidated to forge out completely on my own. What's been fun for everyone? Unless you're poopsocking like whoa there is no way you'll have more than a few traits/utilities unlocked on it, so just use whatever you can unlock and have a ball. CLAM DOWN posted:This is a really good point, I'm not magically going to have a fuckload of free time to grind out the elites, so it's a pretty big deal to me that it may take an extremely long time (if ever) to actually play the content I've paid for. I get how this isn't a big deal to some who have way more spare time but this expansion has a lot of middle fingers to casual players who have been playing a casual game for 3 years now. I can even respect the design philosophy-- "well a ton of players were complaining for years about having nothing to do at level 80 and we don't know when we'll get another huge influx of content out. I know! Make all the content hard and slow so the players really get their money's worth over the year or two where the expansion is our forefront!"--but all it's doing in practice is punishing the base crowd GW2 attracted and designed for in the first place. It's definitely possible to fix-- mostly just fix the gates around Elites and Story content, and tune the mobs a bit so they don't practically require 5-man parties to grind effectively--but as of this writing it's really frustrating. SlothBear posted:Yeah, and the related tradition of implementing a small part of something and then never finishing any of the rest of it, which is why doing only small things to fractals, new legendaries, etc, and then saying 'don't worry guys we'll get the rest of it in soon' is uh, well, fool me once. Bingo. Anet has shown willingness to fix their mistakes, but it''s almost like "darts on a board" in terms of figuring out what they're going to fix and when unless the outcry is truly universal. mind the walrus fucked around with this message at 21:32 on Oct 24, 2015 |
# ? Oct 24, 2015 21:25 |
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There was just a 125MB patch, is there a changelog somewhere detailing these?
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# ? Oct 24, 2015 21:27 |
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https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-October-23-2015/5650168 Also I just found the best change in the game quote:Courtyard is no longer in unranked (or ranked) queue. Your options are “Conquest” or “Stronghold”.
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# ? Oct 24, 2015 21:31 |
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Personally I'm fine with Masteries should be the only thing gated content wise and have no complains regarding the time it needs to unlock them especially since they are account wide. But imo it's a mistake to gate the Elite Specializations, especially for people like me who enjoy many alts. I had a blast with them during beta and it really renewed my interests in GW2 again so gating the main reason for most people buying the expac is kind of harsh. Maybe give us the first 3 traits to play around with and also smooth the way to the new harder maps? And no I don't expect them to be all immediately available but it's going to be a while before the average casual player can play with their elite specs. Which is a shame because again, the elite specs really are fun and adds a lot to the game. I'm just bummed out because GW2 has always been close to prefect for a casual player like myself. Gating the Masteries/story should have been enough for an 'endgame'. Doing it to Elite specs too feels tedious and like their philosophy has turned for the grindy worst.
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# ? Oct 24, 2015 21:32 |
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New build available: Connection Errors Detected.
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# ? Oct 24, 2015 21:32 |
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# ? May 13, 2024 10:27 |
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SlothBear posted:Where is my deathmatch only solo queue. LITERALLY A BIRD posted:deathmatch removed lol gently caress you Anet.
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# ? Oct 24, 2015 21:33 |