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Agrajag posted:this emblem bonuses poo poo is super hosed up imo. they've just turned this into pay2win with the emblems. While I don't like the emblems giving bonuses, I don't see how it's any more pay2win than camo/premium ammo since you can buy all of those with credits anyway.
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# ? Oct 29, 2015 08:19 |
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# ? Jun 5, 2024 03:39 |
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mmkay posted:While I don't like the emblems giving bonuses, I don't see how it's any more pay2win than camo/premium ammo since you can buy all of those with credits anyway. The gold camo change was pay-to-win, but it was very minor - it commits you to playing a small number of tanks if you want to play optimally (e: while spending credits instead of gold), since affording camo for each season on more than 5-10 tanks is difficult, and it also takes a huge amount more effort than not bothering with it. It's also just a -5% view range reduction to your opponents, which is cool but whatever, it only matters at a certain range, and only on some maps. Getting 4% crew skill is a small bonus, but if you could have four equipment slots, almost every tank would have vents and it wouldn't be exceptionally close. Right now I just prefer optics, but having vents AND optics while retaining VStab and Rammer would be great. +2% reload time and gun handling and view range and mobility and acceleration and maybe camo/repair time if it works the same way as BiA - all those bonuses are unnoticeable but they do add up. Also the whole emblem system is loving stupid. Some decals provide THIS bonus to THIS crewmember. Some decals provide THIS bonus to ALL crewmembers. There is no rhyme or reason to what bonus comes from what. Who the gently caress wants to spend hours in the garage min/maxing the loving words written on your tank? gently caress that poo poo. It's just a loving chore to avoid being out-performed by a player who was willing to waste hours of their time playing dress-up. And certain tanks require certain loadouts depending on their job - I may need more camo/view range if I need my Batchat to passive scout, or better gun handling and clip reload if it's going assault-mode or if I need to switch to the 90mm or 100mm (for certain maps like Mines South spawn). Now, when switching, I need to swap the gun, reload the ammo, swap my consumables, and swap my emblems - all four emblems, probably. gently caress that. If I could pay 10000 gold to just have all my tanks get whatever bonus I feel I need at that particular time, cool whatever. Just have a button I click, that says "+3% Crew Skill" or maybe let me make loadouts, without more microtransactions. I don't give a poo poo about the gold, since I can make as much as I want in tournaments. I just want to spend more time shooting tanks than not. Also the emblems and inscriptions are loving dull and ugly so there's that. Also the Comet doesn't get a full loadout of inscriptions which is clearly a hateful plot by Wargaming specifically targeting me. Hellsau fucked around with this message at 08:38 on Oct 29, 2015 |
# ? Oct 29, 2015 08:35 |
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You pay 500k credits to RENT inscriptions for 30 days or whatever so if you play a lot of different tanks while platooning you are either going to get fistfucked by anyone who actually bought their inscriptions or you are out of credits so good luck. Also war thunder has been doing some poo poo lately aswell. Is the virtual tank market heading into recession or what?
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# ? Oct 29, 2015 09:12 |
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WT100 is brokenly OP when played right, but that's the whole reason I went up the stupid line. Replacing it makes sense from a game balance perspective, but it shits all over the time I put into getting it. I dunno what I am going to use for the "get an absurd amount of damage in anything/a TD" missions
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# ? Oct 29, 2015 09:29 |
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RocketSurgeon posted:Also war thunder has been doing some poo poo lately aswell. Is the virtual tank market heading into recession or what? The ruble crashed, which meant that the russian market lost about half its value unless you have a major need to purchase borsht. Management decided that instead of just saying "force majeure, shitsux" and carrying on as before they were going to try and wring every last penny out of the playerbase from now on, and quick. Gotta keep the quarterlies up. Which means one of two things: either they weren't trying to maximize their profits before (lol), or they intend to prioritize short-term gains and drat the consequences.
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# ? Oct 29, 2015 09:34 |
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Darkrenown posted:I dunno what I am going to use for the "get an absurd amount of damage in anything/a TD" missions I had some success with T30 and I heard the T110E3 is pretty good as well.
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# ? Oct 29, 2015 10:31 |
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I had a good night. Got a Mark of Excellence on the KV-5 (which absolutely nobody has played in the last 14 days) and an Ace Tanker on my AMX M4 45. I'm super e-proud of myself and my pix tanks.
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# ? Oct 29, 2015 13:13 |
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They're probably gonna shitcan the emblem crap at this point. Like horns. They swore up and down horns were happening too, until they were quietly shelved.
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# ? Oct 29, 2015 13:46 |
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Prav posted:Which means one of two things: either they weren't trying to maximize their profits before (lol), or they intend to prioritize short-term gains and drat the consequences. I think WoT isn't going to last much longer because all the content people were interested in has already been released ages ago (german heavies for the wehraboos, soviet heavies for the vatnik russian playerbase, Easy 8 for true patriots), and what is coming up next is mostly meh : more battle modes that will be balanced for minimal XP/cred profits, ultra exclusive premium limited time offer tier 10 tanks for Clan Wars players that 99% of the wot public will be lucky to even see in game, czech tanks that will maybe interest some czech players, more garbage french tanks, swedish tree that will have a tier 10 TD that actuallly was a MBT... Their garbage bigworld engine is getting old fast and the hilariously obscure and asinine gameplay mechanics look like poo poo compared to the competition. WoWS has apparently managed to kind of not be too much of a failure for now, WoWP is unplayable trash, and WoT is looking kind of bad now so yup, gotta maximize dem short term profits otherwise we won't make the downpayment on our Cyprus Bank headquarters.
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# ? Oct 29, 2015 14:01 |
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Prav posted:The ruble crashed, which meant that the russian market lost about half its value unless you have a major need to purchase borsht. Management decided that instead of just saying "force majeure, shitsux" and carrying on as before they were going to try and wring every last penny out of the playerbase from now on, and quick. Gotta keep the quarterlies up. The inscription system isn't even going to be a huge cash cow for WG. The bonus is so small that SerB's daddies aren't going to care about it. The only players who look at a 4% crew skill bonus and think "absolutely gotta have that tiny performance boost on every tank" are competitive players and compulsive minmaxers. WG might squeeze extra money out of these whales but no one else will be buying. We've seen the backlash and we know from long experience that catering to whales is an awful idea that eventually drives every other paying customer from the game. So it's easy to see how inscription bonuses are a losing proposition economically.
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# ? Oct 29, 2015 14:02 |
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I don't even thing they cater to whales very well, I'd be spending more money on WoT if I could just buy pixel tanks to horde. Instead they jack up prices by bundling them which poo poo I literally cannot use like more prem time because I have already whaled myself a year of the stuff. Their offers seem mostly focused on brand new players who unaccountable want to spend £40 on a "starter pack" which includes a gimmick tank.
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# ? Oct 29, 2015 14:13 |
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Kuntz posted:They're probably gonna shitcan the emblem crap at this point. Like horns. They swore up and down horns were happening too, until they were quietly shelved. Horns were awesome and exactly the kind of thing that would have both made WG more money and made the game more fun. Please don't compare them with this horseshit. Terrorist Fistbump posted:The inscription system isn't even going to be a huge cash cow for WG. The bonus is so small that SerB's daddies aren't going to care about it. The only players who look at a 4% crew skill bonus and think "absolutely gotta have that tiny performance boost on every tank" are competitive players and compulsive minmaxers. WG might squeeze extra money out of these whales but no one else will be buying. We've seen the backlash and we know from long experience that catering to whales is an awful idea that eventually drives every other paying customer from the game. So it's easy to see how inscription bonuses are a losing proposition economically. Oh yes it's absolutely a failure on every level. It's increasingly obvious that the design talent that WG had back in 2010 just isn't there any more. Prav fucked around with this message at 14:19 on Oct 29, 2015 |
# ? Oct 29, 2015 14:16 |
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i bet they binned the horns because eastern european potato computers on celerons cant run them
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# ? Oct 29, 2015 14:18 |
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Does AW have horns? e: that was fast. Shame about the Bomberman Sudden Death mode though. Hellsau fucked around with this message at 16:10 on Oct 29, 2015 |
# ? Oct 29, 2015 15:56 |
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I don't know why you guys still play this game. I've gone over to WT and have not looked back. The main reason, in front of all others, is simply because you don't have to give a poo poo about your team winning or losing. If you play well then you get rewarded well. The next thing is that you can totally skip playing a tank because vehicle research is decopled from individual tanks in the tech tree. So no more smaahing your dick with a bad tank grind to get to the next one. Paired with this is that it doesn't feel like you have to grind nearly as much to get to a new vehicle. Another thing is that the varety provided by tanks, planes and the various game modes goes a long way towards avoiding burn-out. Lastly, it generally feels like the game doesn't go out of it's way to poo poo on you with RNG. If you aim correctly, your shell goes where it should and not into the tracks or the ground.
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# ? Oct 29, 2015 16:12 |
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Xerxes17 posted:I don't know why you guys still play this game.
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# ? Oct 29, 2015 16:18 |
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WT isn't fun to play. For all its problems, WoT's core gameplay is pretty fun.Hellsau posted:e: that was fast. Shame about the Bomberman Sudden Death mode though.
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# ? Oct 29, 2015 16:25 |
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wot is actually cool and good playerbase ehh
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# ? Oct 29, 2015 16:50 |
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Personally, I still enjoy playing this game. The parts of this game I don't enjoy (losing constantly, lovely teams, etc.) would still happen in any other PvP game, so I might as well stick with the game I have fun with and have made lots of progress in than start over somewhere else.
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# ? Oct 29, 2015 16:51 |
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the gameplay mechanics itself is really well done it's when you're stuck with idiots and a system where losses are always punishing regardless of performance.
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# ? Oct 29, 2015 16:58 |
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Agrajag posted:the gameplay mechanics itself is really well done it's when you're stuck with idiots and a system where losses are always punishing regardless of performance. worse is when you're punished for winning because you had a contingent of players who don't actually want to play the game, so they just cap out when it's 14v7 and your team has two times the HP of the enemy and surprise no one gets over 500 base xp for that match, thanks you cowardly pieces of poo poo.
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# ? Oct 29, 2015 17:10 |
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Capping only becomes possible when there are fewer than 5 minutes left in the battle. It wouldn't solve the problem, but it would at least eliminate the most egregious fastcaps.
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# ? Oct 29, 2015 17:13 |
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Agrajag posted:the gameplay mechanics itself is really well done it's when you're stuck with idiots and a system where losses are always punishing regardless of performance. If I got rewarded better for playing well on a losing team (if I didnt need a medal or whatever to get winning XP/credits) it would be nice. Oh, I did more damage than the rest of my team combined, but didnt get Top Gun/Confederate/Sniper/whatever I still get shat on? Wonderful! If players didnt get punished for not hiding behind cover because otherwise artillery will nuke them it would be great too. I have to quit the game when I flank someone then die before I get two shots off because I have to go in the open to flank someone, and going in the open gets you killed by artillery. The game actively promotes passive gameplay and it sucks.
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# ? Oct 29, 2015 17:16 |
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Let's hope Wargaming is going to address these complaints in their 2016 Fix Everything Campaign. The most egregious things that are hosed in WoT are well done in AW, so they just have to do what Obsidian did and mercilessly rip off the competition. In actual gameplay discussion, which tier 6 derp tank is better: O-I or KV-2? I don't need both because I don't enjoy that style of play enough to do it very often and I'd like to use the crews in other tanks. I'm leaning towards keeping the O-I fwiw.
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# ? Oct 29, 2015 17:40 |
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O-I and it isn't very close. Being functionally immortal to lower tier tanks is worth the trade of poorly modeled side armor and slightly longer reload. Also the O-I has an absurd view range for a tier 6, which is quite useful. Also none of the Japanese mediums are really keepers so you won't be struggling for crews.
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# ? Oct 29, 2015 18:18 |
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Hellsau posted:Does AW have horns? Can I have the gold I blew on the emblem sale back then? It wasn't much, but I sure as hell would not have put lovely pictures on the ranks I put them on if it wasn't for ptw. Hellsau posted:worse is when you're punished for winning because you had a contingent of players who don't actually want to play the game, so they just cap out when it's 14v7 and your team has two times the HP of the enemy and surprise no one gets over 500 base xp for that match, thanks you cowardly pieces of poo poo. Stupid loving cap missions don't help. ZombieLenin fucked around with this message at 18:29 on Oct 29, 2015 |
# ? Oct 29, 2015 18:26 |
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ZombieLenin posted:Can I have the gold I blew on the emblem sale back then? It wasn't much, but I sure as hell would not have put lovely pictures on the ranks I put them on if it wasn't for ptw. "no and you're an idiot now give us more money" --- Wargaming.
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# ? Oct 29, 2015 18:28 |
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Hellsau posted:Does AW have horns? well it seems you called it. WG is smart enough to not do something that would chase players away to their competitors
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# ? Oct 29, 2015 18:29 |
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Agrajag posted:well it seems you called it. WG is smart enough to not do something that would chase players away to their competitors I didn't call it completely - I forgot that idiots would pre-buy emblems and inscriptions, thereby taking gold out of the system for a pointless thing. That was way smarter than I gave them credit for.
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# ? Oct 29, 2015 18:35 |
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Bort Bortles posted:If players didnt get punished for not hiding behind cover because otherwise artillery will nuke them it would be great too. I have to quit the game when I flank someone then die before I get two shots off because I have to go in the open to flank someone, and going in the open gets you killed by artillery. The game actively promotes passive gameplay and it sucks. Whenever you die to arty just tell yourself that he got lucky, because he did. I'm currently trying to get Ace Tanker in some Tier 6 artillery, and the number of times you have to shoot at even a stationary target in order to hit it is bullshit. It doesn't help that Tier 6 artillery have zero splash, so if the round deviates even slightly from dead center you aren't doing any damage whatsoever.
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# ? Oct 29, 2015 18:38 |
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Hellsau posted:Does AW have horns? Thank you..... Now if only WG would get the hint about 10.0. Since it got more than double the downvotes then upvotes No one wants to grind rampage mode... We just have to hope the mission to get the t-22SR isnt a loving awefull grind because the tank is really good. Exia00 fucked around with this message at 19:16 on Oct 29, 2015 |
# ? Oct 29, 2015 19:14 |
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What are the other problems with 10.0? I thought the only thing people cared about were the inscriptions.Hellsau posted:O-I and it isn't very close. Being functionally immortal to lower tier tanks is worth the trade of poorly modeled side armor and slightly longer reload. Also the O-I has an absurd view range for a tier 6, which is quite useful. Also none of the Japanese mediums are really keepers so you won't be struggling for crews. This was my exact thinking, thanks.
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# ? Oct 29, 2015 19:15 |
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Terrorist Fistbump posted:What are the other problems with 10.0? I thought the only thing people cared about were the inscriptions. My problem is and probably will be the rampage mission to get the t10 tank. No one likes the lovely game mode so they add a strong tank to force people to play it.
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# ? Oct 29, 2015 19:17 |
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Hellsau posted:O-I and it isn't very close. Being functionally immortal to lower tier tanks is worth the trade of poorly modeled side armor and slightly longer reload. Also the O-I has an absurd view range for a tier 6, which is quite useful. Also none of the Japanese mediums are really keepers so you won't be struggling for crews. The O-I is so grossly overpowered when top tier it isn't even funny. I can't believe it hasn't been nerfed yet.
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# ? Oct 29, 2015 19:19 |
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lol they are removing the gas cloud too fuckign christ
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# ? Oct 29, 2015 19:24 |
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Bort Bortles posted:lol they are removing the gas cloud too fuckign christ Yeah we are playing tanks not H1Z1. Maybe now they will come up with an original idea.
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# ? Oct 29, 2015 19:26 |
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10.0 test 2 posted:Reworked aiming system to minimize the discrepancy between shot trajectories on client and server side Are they actually trying to address the desync problems? After all these years? Or am I reading this wrong and it's just syncing the tracer effect better? Someone crush my hopes and dreams before they lead to disappointment.
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# ? Oct 29, 2015 19:39 |
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In case anyone's wondering, the Charioteer is pretty good http://wotreplays.com/site/2243613#winterberg-mmkay-charioteer
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# ? Oct 29, 2015 19:56 |
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the obsession with stats is the worst thing to happen to this game, and to this thread
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# ? Oct 29, 2015 20:34 |
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# ? Jun 5, 2024 03:39 |
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Steelion posted:Personally, I still enjoy playing this game. The parts of this game I don't enjoy (losing constantly, lovely teams, etc.) would still happen in any other PvP game, so I might as well stick with the game I have fun with and have made lots of progress in than start over somewhere else. Seconding this. The game is imo in a pretty good place balance-wise. The worst offenders (tier10 TDs, TDs in general, gold ammo, Hellcats, KV-1S, waffentragers, arty, autoloaders) have been nerfed. And once you have played enough games, you typically have enough different tanks to play to vary what you play + premium tanks meaning credits is a non-issue. The consequence of a lost game is hardly noteworthy for me. At least for me, the important thing in a game is to win and it matters less whether I do really well if my team loses. If I wanted a particapotory badge, I would have stayed in school. Bort Bortles posted:If players didnt get punished for not hiding behind cover because otherwise artillery will nuke them it would be great too. I have to quit the game when I flank someone then die before I get two shots off because I have to go in the open to flank someone, and going in the open gets you killed by artillery. The game actively promotes passive gameplay and it sucks. You get killed by arty because you are extremely predictable and arty got lucky. I have been playing my SU-14-2 and T92 recently for missions and you get very selective of your targets as a an arty player. The ideal target is the player that goes back and forth in exactly the same pattern, which makes him predictable, because you can just wait for him to roll forward and then when he stops for firing, you are already preaimed and can just fire at him. I try to XVM snipe when I can, but hitting a good player that is constantly moving is hardly easy. When I get hit by arty, I know it is either that the other player got lucky or that I was doing something stupid. Having played a lot of arty also teaches you which areas that are arty safe.
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# ? Oct 29, 2015 20:38 |