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JLaw
Feb 10, 2008

- harmless -

spongeh posted:

This release also means that Quake Live won't ever go away like F2P games do when they end their useful life. It sucks that people are focused on the stats and friends aspect part of it when there would've been less complaints had the plug just been pulled entirely and the game ceased to exist. I think that would be way more disruptive to the community than having to find people again to continue playing with them.

That's entirely rational. :-)

I do have the feeling that, as with other changes like this, it's unfortunate that id/Zenimax didn't appear to be able to get out in front of the change to explain what was going to happen to stats/friends/whatever before it actually happened. Part of the backlash to stuff like this is from folks who really do just hate the change, but part is from feeling blindsided... obviously you can't get the word out to everyone, but it's nice to be able to get some portion of users on the same page before the change hits so that you have a few other voices on the side of not-freaking-out.

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100 degrees Calcium
Jan 23, 2011



Does Quake Live still let players choose a starting loadout, or did it go back to standard starting weapons as God intended?

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I'd imagine with dedis being available to everyone you could just set a server to whichever you prefer.

JLaw
Feb 10, 2008

- harmless -
Interrupting QL talk briefly for some Quake DM map porn.

There's a dude who used to go by the nickname "Peekaboom" and run this map review site: http://www.quakewiki.net/archives/peek/index.html

He seems to have gotten a bee in his bonnet again recently about old id games; he wrote this article a couple of months ago (some prime nostalgia here): http://www.big-game-theory.com/2015/08/these-halls-i-walked-homage-to-doom-and.html

And now he's returned to Quake DM map collecting/reviewing in a way by popping out this spreadsheet: https://docs.google.com/spreadsheets/d/1Py55XH3PZBRCf9kj0yh6ozQsgV7PV0he2PO4GBbssts

If this is your sort of thing, make sure to click over to the "DM Map Database" tab.

I had a good time looking through that. A few nice bits that might not be immediately obvious:
  • Hover over a column header ("E", "F", etc.) near the right side of the header-box and you'll see an arrow you can click on, for sorting by that column. It's interesting to sort by release date for example.
  • You can browse all the map screenshots at https://www.dropbox.com/sh/6e5gcsjp7utaqcq/AACxQFiu5YVFBIrFp-QAB4CHa?dl=0
  • You can download all the maps in one zipfile from a link on the first tab.



(You might notice the weapons/ammoboxes not looking like you remember in those screenshots... I think he was using the Qrack client with a modified model pack. But the models look pretty good, and there's no shenanigans with modified textures or strange visual effects.)

Quake singleplayer hasn't been an endless firehose of community content like Doom over the years, but it's kept fairly lively & has good sites like Quaddicted still keeping track of its history and current output. Multiplayer maps not so much, recently, so it's quite cool to see something like this. This gigantic spreadsheet of 400 maps still only covers a fraction of what's been made (thousands) -- and no maps for other modes like CTF -- but it's a good cross-section of the quality DM maps.

**********

(Random other Quake-related thing; as a Raspberry Pi owner I thought this was a beautiful thing: http://www.quakeonlan.net/ )

spongeh
Mar 22, 2009

BREADAGRAM OF PROTECTION

The Kins posted:

You know, looking back, Quake Live has been on a strange journey. It started as an advertising-supported browser game! I remember playing the beta and there were Watchmen billboards on The Longest Yard!

It's funny to look at QL as an almost alternate reality of what F2P could've looked like if microtransactions hadn't taken off. A lot of the stuff QL does was only just starting to be exposed to developers through Steam and such, and then Battlelog and Instant Action and others came along with probably some amount of parallel thinking by using the browser. HTML5 and JS taking off big, mostly thanks to mobile, taking off huge and killing off plugins pushed us to embed a web browser in a game instead, and now to end back up at a regular game that you buy once is an ironic but fitting way for the game to end up. The view of the journey from inside has been just as weird.

Geight posted:

Yeah I passed this along to my pal, he's already sent an e-mail and is just waiting for a non-bot reply.

There's quite the backlog in e-mails, he should definitely hear back though. If he can private message "sponge-" (note the dash) on QuakeNet IRC as and I can probably set him up directly.

100 degrees Calcium
Jan 23, 2011



Geight posted:

I'd imagine with dedis being available to everyone you could just set a server to whichever you prefer.

Oh poo poo, of course. I've gotten too used to the world of controlled matchmaking.

GuyonthecoucH
Apr 10, 2004

Johnny Law posted:

Quake dm porn

This is godlike, thanks for sharing! Going to have to browse this and try them out...

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

spongeh posted:

There's quite the backlog in e-mails, he should definitely hear back though. If he can private message "sponge-" (note the dash) on QuakeNet IRC as and I can probably set him up directly.

I passed that along, thank you.

Shadow Hog
Feb 23, 2014

Avatar by Jon Davies
Apparently Hexen is 20 years old today or something.

And I still haven't played beyond the Seven Portals! (I mean, I've reached Hub 2...)

The Kins
Oct 2, 2004
In an attempt to win back everybody's love after "The Incident", Hi-Rez threw the entire Earthsiege/Starsiege series up for free download. Yes, even the PS2 one.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

Johnny Law posted:

That's entirely rational. :-)

I do have the feeling that, as with other changes like this, it's unfortunate that id/Zenimax didn't appear to be able to get out in front of the change to explain what was going to happen to stats/friends/whatever before it actually happened. Part of the backlash to stuff like this is from folks who really do just hate the change, but part is from feeling blindsided... obviously you can't get the word out to everyone, but it's nice to be able to get some portion of users on the same page before the change hits so that you have a few other voices on the side of not-freaking-out.

I think the other issue is that people are complaining about it within the context of it being "a big new update that breaks stuff for legacy players" instead of what it really is: Bethesda pulling the plug on Quake Live without actually pulling the plug.

Guillermus
Dec 28, 2009



The Kins posted:

In an attempt to win back everybody's love after "The Incident", Hi-Rez threw the entire Earthsiege/Starsiege series up for free download. Yes, even the PS2 one.

Welp, downloading it as soon as I arrive home. Are Tribes 1 and 2 the same installers as the ones from the OP?

Commander Keenan
Dec 5, 2012

Not Boba Fett
They all seem to be just direct ISOs. I wouldn't be surprised to see a repackaging of them by a fan to be more user friendly, sort of like the Arena/Daggerfall freeware releases.

Lemon-Lime
Aug 6, 2009
I have very fond memories of Earthsiege and more mech games are always welcome, but I wonder if it even runs on modern OSes.

Luigi Thirty
Apr 30, 2006

Emergency confection port.

Lemon Curdistan posted:

I have very fond memories of Earthsiege and more mech games are always welcome, but I wonder if it even runs on modern OSes.

Earthsiege 1 runs fine in Dosbox. Earthsiege 2 is a really early Win95 game that's basically impossible to run even in XP.

david_a
Apr 24, 2010




Megamarm

The Kins posted:

In an attempt to win back everybody's love after "The Incident", Hi-Rez threw the entire Earthsiege/Starsiege series up for free download. Yes, even the PS2 one.
Wow, I had no idea Tribes was in the same universe as Earthsiege.

dis astranagant
Dec 14, 2006

Luigi Thirty posted:

Earthsiege 2 is a really early Win95 game that's basically impossible to run even in XP.

I had it running in the XP Mode VM without any problems. The installer is 16 bit so you have to grab one off The Sierra Help Files to even try on newer OSes and I had some other issues on Windows 7 that were going to require me to run the full compatibility toolkit to work on and that's more effort than I wanted to put in for a game that runs in a VM nicely

Mogomra
Nov 5, 2005

simply having a wonderful time
Sorry if this has been posted before, but I think this is neat: https://github.com/cristicbz/rust-doom

quote:

Unlike some GL ports, the floors are actually rendered as convex polygons computed from the BSP.



This may be another stupid question, but are there any other Doom renderers that render the maps like this does? With the advent of mouselook and stuff, I wonder how much of a difference it would make.

E: It was stupid. I was misremembering build engine perspective stuff. This has nothing to do with that. :shepface:

Mogomra fucked around with this message at 17:10 on Oct 30, 2015

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I always liked Earth/Starsiege more than Tribes. They take place in the "same universe" but there's basically nothing linking the *Siege and Tribes games together.

Luigi Thirty
Apr 30, 2006

Emergency confection port.

Geight posted:

I always liked Earth/Starsiege more than Tribes. They take place in the "same universe" but there's basically nothing linking the *Siege and Tribes games together.

You launch the colony ship that's mentioned in the backstory of Tribes toward the end of Starsiege I think.

Diabetes Forecast
Aug 13, 2008

Droopy Only

Luigi Thirty posted:

You launch the colony ship that's mentioned in the backstory of Tribes toward the end of Starsiege I think.

Yeah that's one of the only things linking them, but then Tribes Vengeance goes further into that and adds the Cybrids into the mix with a single character.

I personally enjoy both series equally though. they're both fun and really goofy.

E: Could someone explain what "The Incident" is referring to with Tribes Ascend? did they royally gently caress things up again after they started making changes to bring the game inline with the old ones?

Diabetes Forecast fucked around with this message at 16:46 on Oct 30, 2015

dis astranagant
Dec 14, 2006

It always amused me how you had to leg Cybrids for maximum salvage.

100 degrees Calcium
Jan 23, 2011



My girlfriend has been singing the praises of Doom 3 for a while. I decided I should finally see it for myself (and get the extra Doom 2 episode while I'm at it) so I grabbed the BFG edition last night. I tried to go in with an open mind, but I was griping by the time I even hit the administration desk.

After the containment breach, things picked up a little. I don't mind the monster closets so much because they're a pretty common experience in Doom, but the monsters themselves are kind of aggravating. I realize I'm carrying unrealistic expectations, but it annoys me that I can "run" right up to an Imp or zombie, fire a direct shotgun shot into their face, and they still stand there and start pumping me full of fire while I'm reloading. Makes me wonder how bad of a time I'm gonna have once Revenants hit the scene.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

GlitchThief posted:

My girlfriend has been singing the praises of Doom 3 for a while. I decided I should finally see it for myself (and get the extra Doom 2 episode while I'm at it) so I grabbed the BFG edition last night. I tried to go in with an open mind, but I was griping by the time I even hit the administration desk.

After the containment breach, things picked up a little. I don't mind the monster closets so much because they're a pretty common experience in Doom, but the monsters themselves are kind of aggravating. I realize I'm carrying unrealistic expectations, but it annoys me that I can "run" right up to an Imp or zombie, fire a direct shotgun shot into their face, and they still stand there and start pumping me full of fire while I'm reloading. Makes me wonder how bad of a time I'm gonna have once Revenants hit the scene.

Doom 3's biggest problem is that its called Doom 3. Its a pretty good game but it has like nothing to do with Doom, and the few things that are similar (there is a shotgun, there are imps, you're on mars) just make it all the more frustrating that its not doom.

But if you take it for what it is, which I was finally able to do after getting over the initial release, its not a bad game. And in VR its actually pretty terrifying :cheeky:

But a Doom game it is not.

Also Doom 3 revenants are no big deal at all, they're basically elite imps. Its a joke.

Zaphod42 fucked around with this message at 16:55 on Oct 30, 2015

Diabetes Forecast
Aug 13, 2008

Droopy Only

GlitchThief posted:

My girlfriend has been singing the praises of Doom 3 for a while. I decided I should finally see it for myself (and get the extra Doom 2 episode while I'm at it) so I grabbed the BFG edition last night. I tried to go in with an open mind, but I was griping by the time I even hit the administration desk.

After the containment breach, things picked up a little. I don't mind the monster closets so much because they're a pretty common experience in Doom, but the monsters themselves are kind of aggravating. I realize I'm carrying unrealistic expectations, but it annoys me that I can "run" right up to an Imp or zombie, fire a direct shotgun shot into their face, and they still stand there and start pumping me full of fire while I'm reloading. Makes me wonder how bad of a time I'm gonna have once Revenants hit the scene.

Just wait until they introduce Lost Souls. You'll hate your life forever.
It's like they decided to give them this tiny hitbox and hard to predict movement style, but program them to move and function like the old ones. Add to it, they take way more shots to go down than they really should, so you have hard to hit, aimless, charging enemies flying around ruining your day.

By the point of reactor on hard mode I was straight up cheating because of how unfair it got.

Segmentation Fault
Jun 7, 2012

Zaphod42 posted:

(there is a shotgun, there are imps, you're on mars)

This irrationally pisses me off. Doom takes place on Phobos and Deimos, not Mars itself. The Apollo missions didn't take place on Earth.

100 degrees Calcium
Jan 23, 2011



That's good advice. If the game were called "Scary Mars Adventure" or whatever, I'd probably criticize it a lot less. Overall it's actually pretty fun. It's not as fun as Doom 2, but not being as fun as the greatest shooter ever is hardly damning criticism.

Internet Friend
Jan 1, 2001

GlitchThief posted:

My girlfriend has been singing the praises of Doom 3 for a while. I decided I should finally see it for myself (and get the extra Doom 2 episode while I'm at it) so I grabbed the BFG edition last night. I tried to go in with an open mind, but I was griping by the time I even hit the administration desk.

After the containment breach, things picked up a little. I don't mind the monster closets so much because they're a pretty common experience in Doom, but the monsters themselves are kind of aggravating. I realize I'm carrying unrealistic expectations, but it annoys me that I can "run" right up to an Imp or zombie, fire a direct shotgun shot into their face, and they still stand there and start pumping me full of fire while I'm reloading. Makes me wonder how bad of a time I'm gonna have once Revenants hit the scene.

Revenants are completely defanged by one of the changes they made to them. You can shoot down their rockets. Aim the plasma gun at their neck and they won't get close to you. I had fun with Doom 3 but it's one of those games that gets easier as it goes on. The big hitters aren't used well enough to make them as threatening as a few hitscanners or lost souls.

Sir Lemming
Jan 27, 2009

It's a piece of JUNK!
Maybe Doom 2016 should be called Doom 3 2.

100 degrees Calcium
Jan 23, 2011



After playing a few hours of Doom 3, I can see why some people are feeling optimistic about Doom (2016). The new Doom doesn't look like Doom to me, but it looks a hell of a lot closer than Doom 3 has been thus far.

catlord
Mar 22, 2009

What's on your mind, Axa?

The Kins posted:

In an attempt to win back everybody's love after "The Incident", Hi-Rez threw the entire Earthsiege/Starsiege series up for free download. Yes, even the PS2 one.

Oh sweet, I've been wanting to pick up Vengeance at some point, this makes it much easier. poo poo, I might as well grab them all while they're there.

SPACE HOMOS
Jan 12, 2005

I remember the backlash when Vengeance came out, yet now people want to play it? The single player is lacking and I don't think anyone plays multiplayer for it.

Also, for some reason I remember this
https://www.youtube.com/watch?v=sxfS_nZVcW4

dis astranagant
Dec 14, 2006

How is the single player in the Tribes games? I've never played any of them and I'm sure what multiplayer scene still exists is grog as gently caress.

BoredMarc
Jun 14, 2010
DUMB AS SHIT

SPACE HOMOS posted:

I remember the backlash when Vengeance came out, yet now people want to play it? The single player is lacking and I don't think anyone plays multiplayer for it.

Well if you wanted to try it out just for curiosity it's at the right price now.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

dis astranagant posted:

How is the single player in the Tribes games? I've never played any of them and I'm sure what multiplayer scene still exists is grog as gently caress.

The only one with a real single player is Vengeance, which I remember being okay but nothing to write home about.

100 degrees Calcium
Jan 23, 2011



Are there any Doom or Doom 2 wads that would be particularly good for 2-player coop?

dis astranagant
Dec 14, 2006

DoomRL Arsenal is pretty good for coop if you each pick a different class.

Animal-Mother
Feb 14, 2012

RABBIT RABBIT
RABBIT RABBIT
Re Project Brutality: I spent 20 rockets killing the first big Spider Mastermind before I realized why the level is named "The Crusher." :doh:

Dominic White
Nov 1, 2005

Animal-Mother posted:

Re Project Brutality: I spent 20 rockets killing the first big Spider Mastermind before I realized why the level is named "The Crusher." :doh:

I think that applies to Doom in general.

Still fun to shoot it, though.

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Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment

Animal-Mother posted:

Re Project Brutality: I spent 20 rockets killing the first big Spider Mastermind before I realized why the level is named "The Crusher." :doh:

Ha, that's a trick post since there is no Spider mastermind on the crusher! :smug:


...You're not playing on ultra violent are you. :shepicide:

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