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Seashell Salesman posted:So much minigun ammo wasted trying to kill that kid She's the best VA i've heard so far, though I like the sound of Preston's voice
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# ? Nov 4, 2015 08:43 |
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# ? May 24, 2024 20:25 |
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Magmarashi posted:She's the best VA i've heard so far, though I like the sound of Preston's voice She really gave a great delivery when she said "huh?" over and over again every time the player spoke to her. She made it sound exactly the same every time she said it which was impressive.
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# ? Nov 4, 2015 08:46 |
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Phil Tenderpuss posted:She really gave a great delivery when she said "huh?" over and over again every time the player spoke to her. She made it sound exactly the same every time she said it which was impressive. lol
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# ? Nov 4, 2015 08:47 |
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What the heck the RELATIONSHIP dialogue with Codsworth about? Do I even want to know?
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# ? Nov 4, 2015 08:53 |
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This streamer is afraid of water, pipes and green mushroom sea monsters.
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# ? Nov 4, 2015 08:56 |
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So this is supposed to be 200 years after the bombs fell? There doesn't seem to be any semblance of civilization at all its as if the bombs fell last week and everybody is still in the eating beans in the woods immediate survival phase. I liked the setting in New Vegas where civilization had found a way and moved on best it could a lot better.
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# ? Nov 4, 2015 08:59 |
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Post-post-apocalypse is kinda boring to a lot of people (myself included). The fun of a post-apocalyptic scenario is the every-man-for-himself kinda world on fire stuff. Normally this would be fine is Bethesda didn't have some weird fixation about never doing prequels. So they want to have their cake and eat it too, by setting each game further into the future but still thinking it's sensible to retain the more lawless world state. On the other hand, it's a video game so I don't actually give a drat. Didn't care about the lack of farms in Fallout 3 either.
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# ? Nov 4, 2015 09:05 |
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Also here's a video of someone walking across the entire game map in 11 minutes real time: https://www.youtube.com/watch?v=2LxwyJq920Q
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# ? Nov 4, 2015 09:07 |
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Bethesda is bad at time scales, look at TES for a good example. Skyrim takes place 200 years after Oblivion and their excuse as to why all the forts / towers are still deserted ruins is that the oblivion crisis wrecked everything. I guess 2 centuries isn't enough time to slap some stone into a couple of holes in a wall and replace a wooden floorboard or two
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# ? Nov 4, 2015 09:08 |
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Why are there so many feral ghouls when they are the most boring enemy in Fallout?
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# ? Nov 4, 2015 09:09 |
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Seashell Salesman posted:Why are there so many feral ghouls when they are the most boring enemy in Fallout?
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# ? Nov 4, 2015 09:10 |
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Wonder if we will see an HD texture pack for the PC release like we did for Skyrim?
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# ? Nov 4, 2015 09:14 |
Infinity Gaia posted:Post-post-apocalypse is kinda boring to a lot of people (myself included). The fun of a post-apocalyptic scenario is the every-man-for-himself kinda world on fire stuff. Normally this would be fine is Bethesda didn't have some weird fixation about never doing prequels. So they want to have their cake and eat it too, by setting each game further into the future but still thinking it's sensible to retain the more lawless world state. Mad Max 4, this was boring to you? The Droid posted:Bethesda loves them and it loves mentally handicapped supermutants I like zombies and orcs too, so hey, I can't blame them
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# ? Nov 4, 2015 09:17 |
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The guy just deliberately turned off the menus with 'tm off' in the console, and then noticed that his menus weren't working and restarted the game. How is he so dumb?
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# ? Nov 4, 2015 09:17 |
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Infinity Gaia posted:Post-post-apocalypse is kinda boring to a lot of people (myself included). The fun of a post-apocalyptic scenario is the every-man-for-himself kinda world on fire stuff. Normally this would be fine is Bethesda didn't have some weird fixation about never doing prequels. So they want to have their cake and eat it too, by setting each game further into the future but still thinking it's sensible to retain the more lawless world state. Actually, a post-post apocalypse game is amazing because it lets you see how nations are born and grow, such as when the Neo USA, ridiculously evil Homicidal Football Slavers, and Cyborg Computer Dude all fought a three-way over a small strip of Vegas and Hoover Dam. Post-post apocalypse is what actually good writers go for.
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# ? Nov 4, 2015 09:21 |
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Effectronica posted:Mad Max 4, this was boring to you? Mad Max 4 wasn't post-post-apocalypse, that poo poo was still post-apocalypse as gently caress. Also I'm too drunk and lazy to quote the other guy but I don't give a gently caress what actual good writers go for I'd rather have a more chaotic post-apoc experience in my videogame. I don't play videogames for the good writing, I play them so I can shoot raiders in the face. I'm of the opinion New Vegas had far too few raiders to shoot in the face, compared to Fallout 3.
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# ? Nov 4, 2015 09:27 |
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closeted republican posted:Actually, a post-post apocalypse game is amazing because it lets you see how nations are born and grow, such as when the Neo USA, ridiculously evil Homicidal Football Slavers, and Cyborg Computer Dude all fought a three-way over a small strip of Vegas and Hoover Dam. Post-post apocalypse is what actually good writers go for. this, but without the goonsay because its right
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# ? Nov 4, 2015 09:31 |
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Infinity Gaia posted:Mad Max 4 wasn't post-post-apocalypse, that poo poo was still post-apocalypse as gently caress. All video game writing is poo poo, even Games and Reddit darlings Witcher 3 and New Vegas. Instead of raging when video games don't have comic book-level writing, just enjoy the actual gameplay.
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# ? Nov 4, 2015 09:31 |
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closeted republican posted:All video game writing is poo poo, even Games and Reddit darlings Witcher 3 and New Vegas. Instead of raging when video games don't have comic book-level writing, just enjoy the actual gameplay. the gameplay is also better, in fallout new vegas
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# ? Nov 4, 2015 09:31 |
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Phil Tenderpuss posted:Also here's a video of someone walking across the entire game map in 11 minutes real time: How long did it take to cross Skyrim's map? I mean it's hard to say since the mountains make it larger. But yeah that kind of looks awful.
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# ? Nov 4, 2015 09:38 |
Infinity Gaia posted:Mad Max 4 wasn't post-post-apocalypse, that poo poo was still post-apocalypse as gently caress. So's New Vegas, then, you loving idiot. Jesus. Learn how to apply inane subgenres like "post-post-apocalypse", "atompunk", "pulp", etc. properly.
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# ? Nov 4, 2015 09:39 |
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Phil Tenderpuss posted:Also here's a video of someone walking across the entire game map in 11 minutes real time: This game just seems like it is unfinished. Watching him do that entire run it just felt so lifeless and like an unfinished game. Here is the new stream if anyone care: http://cybergame.tv/vidyastream
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# ? Nov 4, 2015 09:40 |
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Archonex posted:How long did it take to cross Skyrim's map? That's... that's it? Entire map slashed in half in 11 minutes? This is terribly depressing.
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# ? Nov 4, 2015 09:40 |
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Effectronica posted:So's New Vegas, then, you loving idiot. Jesus. Learn how to apply inane subgenres like "post-post-apocalypse", "atompunk", "pulp", etc. properly. Post-nega-ironically agreeing with you my fellow post-post-post-post-post-apocalypse genre lover. Edit: also here's a time-lapse video of someone walking across Skyrim. https://www.youtube.com/watch?v=MXdzpXOrnbc Note that this doesn't mean QUITE as much as it may seem since they seem to be literally only WALKING (not even running) across it and need to circumvent a bunch of mountains and poo poo along the way unlike the mostly straightforward Fallout 4 path, which also has sprinting going on. Still, Skyrim definitely seems much larger at first glance. Infinity Gaia fucked around with this message at 09:46 on Nov 4, 2015 |
# ? Nov 4, 2015 09:41 |
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Dude just fought a wild dog, took like a minute for him to finish it off and the dog attacked once in that. Mostly ran around in a circle around the main character.
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# ? Nov 4, 2015 09:45 |
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Otacon posted:That's... that's it? Entire map slashed in half in 11 minutes? Yeah, it was one thing to see how small it was in the Pipboy map, but to actually see it demonstrated like that is pretty depressing. As more stuff gets leaked it just becomes clearer and clearer to me that this game needed more time in the oven, like XCOM2.
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# ? Nov 4, 2015 09:50 |
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oh cool, he is being attacked by multiple "Legendary" monsters and taking no damage at all ... he also has infinite ammo with a minigun and doesnt have power armor ... is cheating?
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# ? Nov 4, 2015 09:53 |
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Yeah he is cheating. Stream is over.
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# ? Nov 4, 2015 09:54 |
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Meowbot posted:oh cool, he is being attacked by multiple "Legendary" monsters and taking no damage at all ... he also has infinite ammo with a minigun and doesnt have power armor ... is cheating?
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# ? Nov 4, 2015 09:54 |
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Haha literal invisible walls at the map border.
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# ? Nov 4, 2015 09:55 |
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This streamer has used the console to give himself infinite HP and ammo and is just sprinting around minigunning down huge crab things right now E: what the gently caress there's a HUGE invisible wall - he's just running up against thin air with a 'You cannot go that way' message appearing onscreen
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# ? Nov 4, 2015 09:56 |
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Pwnstar posted:Haha literal invisible walls at the map border. havent you ever heard of the infamous invisible walls forests of massachusetts?
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# ? Nov 4, 2015 09:56 |
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Bardeh posted:E: what the gently caress there's a HUGE invisible wall - he's just running up against thin air with a 'You cannot go that way' message appearing onscreen There has been in every Bethesda game since Oblivion, so that's not super surprising
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# ? Nov 4, 2015 09:57 |
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Danaru posted:There has been in every Bethesda game since Oblivion, so that's not super surprising Why not build a mountain, or a fence, or a poisonous fog that incapacitates you, or make it so radioactive that you die if you go there? Anything would be better than a huge invisible wall, surely?
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# ? Nov 4, 2015 10:05 |
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man, the way power armour works actually looks pretty interesting, way better than it just being a another piece of clothing. also a fan of the individual armour pieces
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# ? Nov 4, 2015 10:07 |
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Bardeh posted:Why not build a mountain, or a fence, or a poisonous fog that incapacitates you, or make it so radioactive that you die if you go there? Anything would be better than a huge invisible wall, surely? Who cares? you're never gonna be rubbing up against it unless you go out of your way to find it
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# ? Nov 4, 2015 10:07 |
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hemale in pain posted:Who cares? you're never gonna be rubbing up against it unless you go out of your way to find it It's not good that all these counterpoints to flawed design decisions boil down to reductionist arguments that it's poo poo who cares just eat the poo poo. Game looking adequate as what it is aside, it's not cool to have to defend a games flaws from the perspective of a boorish dullard who wants to fire a machine gun endlessly into waves of mutant mud crabs or whatever. Shaquin fucked around with this message at 10:13 on Nov 4, 2015 |
# ? Nov 4, 2015 10:11 |
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Shaquin posted:It's not good that all these counterpoints to flawed design decisions boil down to reductionist arguments that it's poo poo who cares just eat the poo poo. It's not a design flaw.... every open world game has invisible walls. Witcher 3???
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# ? Nov 4, 2015 10:12 |
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Otacon posted:That's... that's it? Entire map slashed in half in 11 minutes? Yep, the game is only 22 minutes long, good job getting the scoop on this one.
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# ? Nov 4, 2015 10:13 |
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# ? May 24, 2024 20:25 |
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Shaquin posted:It's not good that all these counterpoints to flawed design decisions boil down to reductionist arguments that it's poo poo who cares just eat the poo poo. How exactly is a poisonous fog or a fence better than just a message that says there's no more game in that direction? It serves the exact same purpose except one doesn't make the distance look stupid/kill you if you wander into the wrong place
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# ? Nov 4, 2015 10:16 |