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Deceitful Penguin posted:I dunno. I'm hoping that they added the mod support for more eras because they wanted to add more of their own, but knowing Paradox, they might just add even later, blobbier ones. Yeah, I have that problem with the later start dates too. I wish the TTG would get updated or something, I liked the randomised setups.
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# ? Nov 4, 2015 21:50 |
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# ? May 28, 2024 15:32 |
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I dunno so far the later blobs seem weaker and less stable. The Seljuk's don't seem to have nearly the staying power of the Abbasids, and the Byzantines often start falling apart around the Alexiad start date. But I haven't played these dates as much as the earlier ones so maybe I've just gotten lucky.
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# ? Nov 4, 2015 22:07 |
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Only start date I've played later than 1066 is the Genghis Khan one because gently caress yeah Genghis Khan.
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# ? Nov 4, 2015 22:12 |
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The Abassid isn't stable at all in CM anymore. It implodes almost immediately. I've never seen the Byzantines collapse though.
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# ? Nov 4, 2015 22:22 |
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In all my time playing the game, I've never actually seen the Byzantines implode of their own accord like the Abbasids or Charlemagne's realm do. If they do collapse, it's always because of a foreign invader tearing poo poo up in Anatolia.
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# ? Nov 4, 2015 22:26 |
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I dunno where this fucker got 13k event troops from but it's making it really hard to conquer Cyrodiil when he owns half the place thanks to that. Maybe they'll go away when he dies.
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# ? Nov 4, 2015 22:31 |
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Volkerball posted:The Abassid isn't stable at all in CM anymore. It implodes almost immediately. I've never seen the Byzantines collapse though. Me neither. But in my last game something unusual happened: the empire itself was seized by a mongol sunni khan from Khasaria (how come? Its a mystery). It had the effect of triggering a crusade for Greece, which was won by Frisia. The rest of the empire then was easily conquered by its neighbors.
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# ? Nov 4, 2015 22:32 |
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Alexiad is the secret best starting date, only problem is the lack of Norse pagans if that's your thing.
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# ? Nov 4, 2015 22:34 |
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Funky Valentine posted:In all my time playing the game, I've never actually seen the Byzantines implode of their own accord like the Abbasids or Charlemagne's realm do. If they do collapse, it's always because of a foreign invader tearing poo poo up in Anatolia. They really need to beef up heresies. Iconoclasts just don't wreck things like they should.
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# ? Nov 4, 2015 22:54 |
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I've just started playing this and I'm having fun but I don't feel as involved as I did in CK1. I'm playing as Mumu and having a bitch of a time getting new claims to press, either by fabrication or marriage. Meanwhile my vassals seem pretty content to chill and not cause much of a fuss besides the odd heretic bishop and the simplified technology/building mechanics mean there's not much to do while I wait for things to happen. Am I doing something wrong?
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# ? Nov 4, 2015 23:23 |
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I definitively miss becoming friends or rivals with neighboring rulers, hunting with your buddies, having/sending children away as wards and all the more personal events that would make things more immersive from CK1. CK2 i feel should be even more about playing as a person, and not so much a political unit. Way of Life helped a bit.
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# ? Nov 4, 2015 23:35 |
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Do you have the Way of Life expo? It brings in a bunch of events like that. I haven't played CK1 though, so I can't say how much it compares.
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# ? Nov 4, 2015 23:37 |
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Fuligin posted:Alexiad is the secret best starting date, only problem is the lack of Norse pagans if that's your thing.
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# ? Nov 4, 2015 23:42 |
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Back To 99 posted:I definitively miss becoming friends or rivals with neighboring rulers, hunting with your buddies, having/sending children away as wards and all the more personal events that would make things more immersive from CK1. CK2 i feel should be even more about playing as a person, and not so much a political unit. Way of Life helped a bit. I definitely want them to lean heavier on that aspect in CK3. Although really I want them to make a new game that's all politics with no war or map painting, maybe set in a single city or something, and have a lot of emphasis on character interaction and strategy evolving from that.
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# ? Nov 5, 2015 00:55 |
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UrbicaMortis posted:I definitely want them to lean heavier on that aspect in CK3. Although really I want them to make a new game that's all politics with no war or map painting, maybe set in a single city or something, and have a lot of emphasis on character interaction and strategy evolving from that. Well Paradox did recently buy World of Darkness so your wish might come true...
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# ? Nov 5, 2015 01:37 |
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catlord posted:Yeah, I have that problem with the later start dates too. I wish the TTG would get updated or something, I liked the randomised setups. What does TTG stand for?
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# ? Nov 5, 2015 09:10 |
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Walton Simons posted:What does TTG stand for? Oh, the Titular Title Generator. The original goal got added into vanilla, but it had a secondary option to randomise the world and break it up into bits for you to play around in. I really liked it.
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# ? Nov 5, 2015 09:27 |
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That sounds amazing. Yeah, I'd love to see that get updated.
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# ? Nov 5, 2015 09:57 |
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Mister Adequate posted:I dunno where this fucker got 13k event troops from but it's making it really hard to conquer Cyrodiil when he owns half the place thanks to that. I had that happen to me from some necromancer. I dragged the war out long enough for him to die and his troops went away.
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# ? Nov 5, 2015 13:54 |
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Volkerball posted:The Abassid isn't stable at all in CM anymore. It implodes almost immediately. I've never seen the Byzantines collapse though. A funny thing happened with the Abassid from my 867 Viking start (with CM included, but maybe it's the earliest start date that somehow does this?)...they seemed to be doing kinda badly when the Seljuks popped up and started pressing them, and some fractures happened, but then they figured to just start gulping up Byzantine kingdoms, one huge gulp at a time. I will admit, tho, that my Viking raiding parties sacking Constantinople and trashing their armies may have had a hand in that, but yea...in the end Abassids were pretty solid strong with Greece + Anatolia + Egypt, while Seljuks went to beat on the Steppe people. Tho funnily enough, after the Orthodox got the poo poo beat out of them but good, the Catholics actually called a Crusade on Greece and the entire kingdom was awarded to the loving Teutonic Knights Order. So yea...Byzantines can die...and Abassids can survive I guess was the point of me typing all this. CrazyLoon fucked around with this message at 14:08 on Nov 5, 2015 |
# ? Nov 5, 2015 14:06 |
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A lot of crazy stuff can happen, especially now the game is so complex. An example: Steppe nomads have a chance switch religions when they're hired by different religion rulers. If one switches to Catholicism from Judaism, inherits the Khaganate, then joins the Crusade for Jerusalem, wins, promptly croaks, handing the Khaganate over to the other, still Jewish brother, you can get the quite frankly bizarre situation of the Kingdom of Israel, full of Christian Lords, led by a Jewish Kazar. Oh, and in that game I found out that the Papacy can be a valid prepared invasion kingdom. Yeah. To bad his kid then promptly invaded Aquitane, robbing me of all my lands. Alas.
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# ? Nov 5, 2015 15:42 |
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So apparently if you join a faction for independence, it can intimidate your leige into transferring a bunch of vassals under your control? Also I've finally figured out what county capitals are.
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# ? Nov 5, 2015 16:09 |
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SlothfulCobra posted:So apparently if you join a faction for independence, it can intimidate your leige into transferring a bunch of vassals under your control? I'm more used to getting threatened though. :/
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# ? Nov 5, 2015 19:54 |
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Dr. Tough posted:Well Paradox did recently buy World of Darkness so your wish might come true... This is what I'm hoping for. Vampire is a setting already designed for that type of gameplay anyway.
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# ? Nov 5, 2015 20:24 |
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Why did the Github link get removed on the After the End thread?
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# ? Nov 5, 2015 22:41 |
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Until that Olaf guy responds just by looking at the commits it seems to be very buggy atm, so maybe that's it. Here it is anyway https://github.com/Ofaloaf/postapoc
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# ? Nov 5, 2015 22:52 |
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Raserys posted:Why did the Github link get removed on the After the End thread? Back To 99 posted:Until that Olaf guy responds just by looking at the commits it seems to be very buggy atm, so maybe that's it. Here it is anyway https://github.com/Ofaloaf/postapoc ...haha, what the gently caress? I don't know why a mod removed the Github links.
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# ? Nov 5, 2015 23:32 |
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Raserys posted:Why did the Github link get removed on the After the End thread? Ofaloaf posted:It what now? Had a dad thinks github falls afoul of Paradox's restrictions on off-site file hosting: https://forum.paradoxplaza.com/forum/index.php?threads/rules-for-user-made-mods-and-edits-of-pds-games.708039/page-31#post-20174135 That seems sort of silly to me, github should fall under "file share site designed for use by the public", even if it is a little technical. Try going over his head to Castellon?
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# ? Nov 6, 2015 01:14 |
Autonomous Monster posted:That seems sort of silly to me, github should fall under "file share site designed for use by the public", even if it is a little technical. Try going over his head to Castellon? I presume the objection lies with it being relatively easily found, as opposed to, say, some random Mediafire link. If I just google "after the end ck2", I get the GitHub on the fifth result, which would let me download it without owning the game, and Paradox don't like that poo poo, I would wager. Get the feeling they won't budge on that.
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# ? Nov 6, 2015 01:22 |
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TheMcD posted:I presume the objection lies with it being relatively easily found, as opposed to, say, some random Mediafire link. If I just google "after the end ck2", I get the GitHub on the fifth result, which would let me download it without owning the game, and Paradox don't like that poo poo, I would wager. Get the feeling they won't budge on that. Maybe, but having a github- and having it easily discoverable via Google- doesn't seem to be a problem, just posting the link. If you're right, it's bolting the barn door after the animals have fled.
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# ? Nov 6, 2015 01:28 |
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Autonomous Monster posted:Had a dad thinks github falls afoul of Paradox's restrictions on off-site file hosting: https://forum.paradoxplaza.com/forum/index.php?threads/rules-for-user-made-mods-and-edits-of-pds-games.708039/page-31#post-20174135
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# ? Nov 6, 2015 01:38 |
Autonomous Monster posted:Maybe, but having a github- and having it easily discoverable via Google- doesn't seem to be a problem, just posting the link. If you're right, it's bolting the barn door after the animals have fled. Well, yeah, but since the point of it is to have a way to not constantly have to go "here's hotfix 1 and here's hotfix 2 and here's hotfix 3" and instead just being able to say "if you have bugs, it'll either be fixed in the version from the GitHub or we haven't fixed it yet", not being able to post the link is still kind of a problem.
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# ? Nov 6, 2015 01:42 |
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Well, this turn of events is mildly upsetting. We've been sharing a Github link ever since Sam made the first thread more than a year ago now, and no-one's ever warned us this was a no-no and made Github explicitly verboten before now.
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# ? Nov 6, 2015 01:54 |
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Ofaloaf posted:Well, this turn of events is mildly upsetting. We've been sharing a Github link ever since Sam made the first thread more than a year ago now, and no-one's ever warned us this was a no-no and made Github explicitly verboten before now. Then this lack of their communication is something Paradox could really work on. I mean look, I don't mind them doing this to give pirates an extra incentive in convenience. Hell, lots of savvy game companies are doing this and I can't really blame them too much for it. But if you're gonna take such a measure, then make sure you post a very clear and visible announcement in the forum/community rules section, that explains why this in particular is a no-no on their official channels. Given your reaction (and since I don't particularly bother with Paradox forums myself), I assume no such thing currently exists and in the end legit modders just wind up finding out about it like you did.
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# ? Nov 6, 2015 04:30 |
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I get the anti-piracy measure-- pretty much the moment I saw that all the mods were on the official forums that you have to register to get access to, I went "oh! duh!", I just don't see Github being a violation of that. Sure, Googling After the End will spit out the Github link as one of the results, but that'll happen with any mod. Otherwise you'd have to go on the official forums to get any info on it, and accessing Github from there's functionally the same as clicking on any other link to go to external hosting, isn't it?
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# ? Nov 6, 2015 05:02 |
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Ofaloaf posted:Well, this turn of events is mildly upsetting. We've been sharing a Github link ever since Sam made the first thread more than a year ago now, and no-one's ever warned us this was a no-no and made Github explicitly verboten before now. Steam Workshop pls
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# ? Nov 6, 2015 05:46 |
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aw son of a bitch I thought the Game of Thrones mod was dead, but 1.0 was released just three days ago! http://citadel.prophpbb.com/topic9874.html e: still not available through the Steam Workshop A Handed Missus fucked around with this message at 14:48 on Nov 6, 2015 |
# ? Nov 6, 2015 14:43 |
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Steam workshop has a file size limit that makes mods with new maps a no go I believe.
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# ? Nov 6, 2015 15:07 |
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A Handed Missus posted:aw son of a bitch No Nomad mechanics from Horse Lords I'm sure it's more accurate, but in this case accuracy is really dull.
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# ? Nov 6, 2015 16:41 |
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# ? May 28, 2024 15:32 |
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BravestOfTheLamps posted:No Nomad mechanics from Horse Lords Apparently they did that to make sure the Dothraki didn't require HL to play (which is weird because how does vanilla handle that case where certain titles are in the history files as nomadic but the player doesn't own HL?) That said if the Dothraki had vanilla nomad mechanics they'd overrun Essos in short order so maybe this is for the best!
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# ? Nov 6, 2015 16:58 |