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Why are Steam/Bethesda doing this? All they're doing is shifting the goalpost slightly...
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# ? Nov 9, 2015 00:52 |
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# ? May 25, 2024 15:09 |
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Pretzel Rod Stewart posted:lol there's a loving cave with a single alien in it who you can kill for the blaster. who told Bethesda aliens were such a big part of Fallout? jesus There's a crashed UFO in Fallout 2, isn't there?
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# ? Nov 9, 2015 00:53 |
Protons posted:Hahaha. Does this mean that the impatient babbys have just hosed over NZ by making them wait another hour, because they couldn't wait? yes im sure it was because of the relatively small people going to VPN that they did this
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# ? Nov 9, 2015 00:54 |
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Its still the same, 2am NZDT is 7am CST. or 8AM EST
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# ? Nov 9, 2015 00:56 |
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Never attribute to malice, etc...
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# ? Nov 9, 2015 00:56 |
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Odette posted:Why are Steam/Bethesda doing this? All they're doing is shifting the goalpost slightly... Yeah strange, it now unlocks at 9AM EST on Monday if I'm not bad at math.
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# ? Nov 9, 2015 00:56 |
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what country do i vpn to to play this as soon as possible? and when is that and what free vpn should i use?
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# ? Nov 9, 2015 00:57 |
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Protons posted:Hahaha. Does this mean that the impatient babbys have just hosed over NZ by making them wait another hour, because they couldn't wait? look at this post look at how bad it is
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# ? Nov 9, 2015 00:57 |
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OT, but twitter's format is really confusing to me, I have to use a lot of brainpower to figure out who's posting. Maybe I'm just old.
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# ? Nov 9, 2015 00:58 |
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JoshTheStampede posted:There's a crashed UFO in Fallout 2, isn't there? There is also the TARDIS and a shuttle from Star Trek. The absence of both the Doctor and the Enterprise crew is just further proof of Bethesda's blatant disrespect for the sacred canon of this franchise. Utritum fucked around with this message at 01:01 on Nov 9, 2015 |
# ? Nov 9, 2015 00:58 |
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guys nothings changed. its still releasing the exact same time as what we thought before, ie 8am est.
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# ? Nov 9, 2015 00:59 |
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JoshTheStampede posted:There's a crashed UFO in Fallout 2, isn't there? Yeah, as a random encounter. There's a Hitchhiker's Guide reference too, Bethesda just likes aliens for some reason, probably because they're creatively lazy and hacks.
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# ? Nov 9, 2015 01:00 |
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Vhak lord of hate posted:Yeah, as a random encounter. There's a Hitchhiker's Guide reference too, Bethesda just likes aliens for some reason, probably because they're creatively lazy and hacks. it fits the retro 50's theme of the game doesn't it
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# ? Nov 9, 2015 01:02 |
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Alien random encounters have been a part of Fallout since literally Fallout 1 where you find a crashed UFO and loot it. Look at this, Bethesda going back in time (which is also in the games prior to FO3) in order to add their aliens in!
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# ? Nov 9, 2015 01:02 |
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Vhak lord of hate posted:Yeah, as a random encounter. There's a Hitchhiker's Guide reference too, Bethesda just likes aliens for some reason, probably because they're creatively lazy and hacks. So aliens and pop culture scifi references in 2 is fine but in 3/NV/4 means lazy hacks?
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# ? Nov 9, 2015 01:02 |
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Pretzel Rod Stewart posted:lol there's a loving cave with a single alien in it who you can kill for the blaster. who told Bethesda aliens were such a big part of Fallout? jesus You can't really have 1950s sci-fi without having flying saucers.
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# ? Nov 9, 2015 01:02 |
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Eonwe posted:relatively small people going to VPN Todd Howard's a VPNer?
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# ? Nov 9, 2015 01:03 |
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LumberingTroll posted:Its still the same, 2am NZDT is 7am CST. or 8AM EST Midnight east coast Australia. The true launch place.
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# ? Nov 9, 2015 01:03 |
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You can't have Bethesda without some jank. You can't have 50s sci-fi without flying saucers and little green men. BIOTRUTHS.
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# ? Nov 9, 2015 01:03 |
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JoshTheStampede posted:So aliens and pop culture scifi references in 2 is fine but in 3/NV/4 means lazy hacks? Fallout 2 was Black Isle/Interplay so it's ok. If Bethesda does it it's lazy/lovely/uninspired writing. Don't you know anything about goons?
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# ? Nov 9, 2015 01:05 |
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JoshTheStampede posted:So aliens and pop culture scifi references in 2 is fine but in 3/NV/4 means lazy hacks? Yes, it's just so derivative. And other pompous, masturbatory pseudo-intellectual one-liners that basically mean I'm a loving idiot and no one should listen to what I say. Ever.
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# ? Nov 9, 2015 01:05 |
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Honestly if I ever played a bethesda game that wasn't janky and weird, I'd probably be too wierded out to keep playing it
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# ? Nov 9, 2015 01:05 |
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Owlofcreamcheese posted:You can't really have 1950s sci-fi without having flying saucers. Absolutely you can, especially when you've already beaten the horse entirely with a long boring DLC about aliens.
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# ? Nov 9, 2015 01:06 |
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The aliens annoyed me in 1/2 as well, but at least they were random encounters and not the centerpiece of a whole expansion.
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# ? Nov 9, 2015 01:07 |
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Vhak lord of hate posted:Absolutely you can, especially when you've already beaten the horse entirely with a long boring DLC about aliens. Well someone should tell the non-Bethesda Fallout developers about that because they also had aliens in their games. It weirds me out that people treat Fallout as some super-serious setting where silly out of place things ruin their immersion when the entire game is basically light Mad Max fanfiction. I think they built it up as something in their head that never existed. That isn't to say Bethesda is perfect but complaining about space aliens in a franchise where you encounter the TARDIS feels goofy to me.
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# ? Nov 9, 2015 01:07 |
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JoshTheStampede posted:There's a crashed UFO in Fallout 2, isn't there? It's a random encounter in FO1, yeah. It's just weird to keep shoehorning them into the main game though, idk
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# ? Nov 9, 2015 01:07 |
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Owlofcreamcheese posted:The master I consider the Fallout series to be fantasy because you can convince someone to turn away from an emotional belief with facts and logic.
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# ? Nov 9, 2015 01:08 |
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Vhak lord of hate posted:Yeah, as a random encounter. There's a Hitchhiker's Guide reference too, Bethesda just likes aliens for some reason, probably because they're creatively lazy and hacks. Yep, lots of people like to remember the weird poo poo in Fallout 2 as it was defining of the experience, but it truly was maybe 0.5% of the game. Most of it was in optional, rare, inconsequential random encounters.
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# ? Nov 9, 2015 01:08 |
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Xeremides posted:Yes, it's just so derivative. Fallout 3 is derivative of other Fallout games, though. The BoS were in the old games so they're in the Capital wasteland. Super Mutants were in the Old Game so they're in the Capital Wasteland. The Enclave were in the old game so they're in the Capital Wasteland. Harold was in the old game so he's in the Capital Wasteland. There's probably other stuff too, but the explanations for these things don't make sense because it feels like they added them first for brand recognition, and then came up with bad explanations later to justify it.
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# ? Nov 9, 2015 01:09 |
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Turin Turambar posted:Yep, lots of people like to remember the weird poo poo in Fallout 2 as it was defining of the experience, but it truly was maybe 0.5% of the game. Most of it was in optional, rare, inconsequential random encounters. Fallout 2 was a fuckin' goofy game even if you ignore the random encounters. Fallout 1 was only slightly less goofy.
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# ? Nov 9, 2015 01:10 |
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ImpAtom posted:Well someone should tell the non-Bethesda Fallout developers about that because they also had aliens in their games. Yeah, you should do it! You could be the first person to complain about shoehorned cultural references in Fallout 2. Hold on... apparently that's a common criticism about the earlier games already? At least they had the common courtesy between FO1 and 2 to change up their stupid refs instead of going YOU REMEMBER THESE ALIENS?!
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# ? Nov 9, 2015 01:10 |
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Yes, just like the aliens in Fallout 3 and NV (outside of that DLC). You can entirely miss or even turn off seeing them in those games.
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# ? Nov 9, 2015 01:11 |
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Buschmaki posted:Fallout 3 is derivative of other Fallout games, though. The BoS were in the old games so they're in the Capital wasteland. Super Mutants were in the Old Game so they're in the Capital Wasteland. The Enclave were in the old game so they're in the Capital Wasteland. Harold was in the old game so he's in the Capital Wasteland. There's probably other stuff too, but the explanations for these things don't make sense because it feels like they added them first for brand recognition, and then came up with bad explanations later to justify it. fallout poo poo in fallout? wtf!
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# ? Nov 9, 2015 01:11 |
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Turin Turambar posted:Yep, lots of people like to remember the weird poo poo in Fallout 2 as it was defining of the experience, but it truly was maybe 0.5% of the game. Most of it was in optional, rare, inconsequential random encounters. The really wacky poo poo sure, but it's not like the game was serious or unsilly. Grampy Bone and the low INT dialogue and a bunch of other poo poo was all just kinda low level silly.
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# ? Nov 9, 2015 01:12 |
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Vhak lord of hate posted:Yeah, you should do it! You could be the first person to complain about shoehorned cultural references in Fallout 2. Hold on... apparently that's a common criticism about the earlier games already? At least they had the common courtesy between FO1 and 2 to change up their stupid refs instead of going YOU REMEMBER THESE ALIENS?! So what, precisely, do you think Fallout is? Do you legitimately think it is a dark and mature series about a terrifying realistic post-apocalyptic world?
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# ? Nov 9, 2015 01:12 |
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Buschmaki posted:Fallout 3 is derivative of other Fallout games, though. The BoS were in the old games so they're in the Capital wasteland. Super Mutants were in the Old Game so they're in the Capital Wasteland. The Enclave were in the old game so they're in the Capital Wasteland. Harold was in the old game so he's in the Capital Wasteland. There's probably other stuff too, but the explanations for these things don't make sense because it feels like they added them first for brand recognition, and then came up with bad explanations later to justify it. The BoS were different in the Capital wasteland than in the original FO. Like they were basically 'the good guys' instead of the insular technophiles like they were in NV.
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# ? Nov 9, 2015 01:13 |
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Lotish posted:Yes, just like the aliens in Fallout 3 and NV (outside of that DLC). You can entirely miss or even turn off seeing them in those games. Uh yeah? If you didn't take Whacky Wasteland you'd never see aliens in New Vegas, it's almost like that was the best option??????? Have a setting for people who don't want to see the stupid references that game devs think are clever.
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# ? Nov 9, 2015 01:13 |
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ImpAtom posted:So what, precisely, do you think Fallout is? Do you legitimately think it is a dark and mature series about a terrifying realistic post-apocalyptic world? Why don't you take some Super Jet and raise a Deathclaw to get eggs from it?
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# ? Nov 9, 2015 01:13 |
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Vhak lord of hate posted:Uh yeah? If you didn't take Whacky Wasteland you'd never see aliens in New Vegas, it's almost like that was the best option??????? Have a setting for people who don't want to see the stupid references that game devs think are clever. So don't go in that cave that has the alien in it? Boom, no alien. Point is all the games have had goofy one off alien poo poo. It's a tradition like the Silent Hill UFO ending. It's not a big deal.
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# ? Nov 9, 2015 01:14 |
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# ? May 25, 2024 15:09 |
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Vhak lord of hate posted:Absolutely you can, especially when you've already beaten the horse entirely with a long boring DLC about aliens. They can do whatever they want but aliens fit extremely deeply in the stuff the games are pulling from. So it's weird to single them out as being a thing that needs to go.
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# ? Nov 9, 2015 01:14 |