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Dick Fagballzson posted:Ammo seems to be pretty scarce, except for the .38 used by those horrible pipe guns. I have like 500 rounds of it. Have you guys found anything decent that shoots .38? Or is the point that you're supposed to upgrade the pipe weapons? Do you ever get something like the ammo press in FO3 The Pitt? I've been upgrading the scrounger perk, and because of it I have no idea how much ammo I have for my combat rifle, .50 cal sniper rifle, or laser guns because the HUD display caps out at 999 and it never goes below that. Shotgun ammo is a little tougher and I'm staying at a steady 400 despite buying all of it that I can get my hands on. Scrounger is real good though, invest it it.
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# ? Nov 13, 2015 21:17 |
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# ? May 27, 2024 18:24 |
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Broken Cog posted:It was around here somewhere: i kinda wanna check it out but i'm afraid the game is going to spawn lovely armor instead because i'm only level 20 or something
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# ? Nov 13, 2015 21:17 |
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Harrow posted:Quoting for a new page. The pacification skills seem fairly useful. I am playing a weak charismatic lucky gal relying on criticals and automatic guns, so to pull maybe 1-2 of anything out of a fight is useful (and you can just headshot them after when you are ready to get their XP/loot). Recently got the incite skill for animals and it has helped with wild packs of animals as not only is your pacified enemy out of the fight they tie up another for the duration. I guess when I can incite humans it'll be even better.
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# ? Nov 13, 2015 21:17 |
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Speaking of energy weapons, one of the Diamond City merchants was selling a legendary laser rifle with deals 2x damage to enemies at full health. That merchant was holding on to the gun for the entire game, so I assume it's probably there for everybody. And let me just say that it loving owns bones if you turn it into a laser sniper rifle. Blows the ballistic sniper out of the water with its incredibly high initial damage, low recoil, and semi-auto nature.
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# ? Nov 13, 2015 21:20 |
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Vargs posted:I've been upgrading the scrounger perk, and because of it I have no idea how much ammo I have for my combat rifle, .50 cal sniper rifle, or laser guns because the HUD display caps out at 999 and it never goes below that. Shotgun ammo is a little tougher and I'm staying at a steady 400 despite buying all of it that I can get my hands on. Scrounger is real good though, invest it it. Seriously scrounger is insane everybody get it Vargs posted:Speaking of energy weapons, one of the Diamond City merchants was selling a legendary laser rifle with deals 2x damage to enemies at full health. That merchant was holding on to the gun for the entire game, so I assume it's probably there for everybody. And let me just say that it loving owns bones if you turn it into a laser sniper rifle. Blows the ballistic sniper rifle out of the water with its incredibly high initial damage, low recoil, and semi-auto nature. Yeah he's selling it for me too. Pretty expensive but seems really good. I bet it makes for some sick sneak attacks!
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# ? Nov 13, 2015 21:20 |
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Zaphod42 posted:Seriously scrounger is insane everybody get it I feel like a lot of the out of combat perks are the big ones.
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# ? Nov 13, 2015 21:22 |
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Zaphod42 posted:Seriously scrounger is insane everybody get it I have more ammo than I can ever realistically use even without it. Seems unnecessary since ammo was never a problem outside of the first few hours.
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# ? Nov 13, 2015 21:23 |
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Andrast posted:I have more ammo than I can ever realistically use even without it. Seems unnecessary since ammo was never a problem outside of the first few hours. Try using a Plasma based weapon on Survival. It's almost always out of ammo.
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# ? Nov 13, 2015 21:24 |
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I'm using mostly energy weapons this time around and ammo's a real problem, because all of my guns (I don't have any plasma guns yet) use the same type of ammo. I have a highly-upgraded 10mm pistol that I swap to when I'm getting low on fusion cells, but having almost every weapon use fusion cells is a big downside to using mostly laser guns.Zaphod42 posted:Yeah he's selling it for me too. Pretty expensive but seems really good. I bet it makes for some sick sneak attacks! Old Faithful is incredible, grab it as soon as you can. It's my main gun now. Blows Righteous Authority out of the water.
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# ? Nov 13, 2015 21:24 |
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Broken Cog posted:It's kind of sad how utterly harmless Deathclaws seem after you realize you can 100% neutralize them by crippling their legs.
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# ? Nov 13, 2015 21:26 |
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Anyone far into the game know if you get a settlement you can really customize? Like a good chunk of flat land that doesn't have a bunch of buildings you can't remove. I'd like to actually make my town. Not just add on to something that already exists. A giant wooden fort like out of the trailer.
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# ? Nov 13, 2015 21:28 |
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Is the syringe gun and frenzy bullets a fun thing or meh?
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# ? Nov 13, 2015 21:29 |
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coyo7e posted:You act like this hasn't been a thing since the first Fallout game..?
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# ? Nov 13, 2015 21:30 |
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Are there paint mods for weapons? Maybe that makes too much sense and will show up as DLC.
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# ? Nov 13, 2015 21:34 |
Just for folks who wonder about specs - I got this thing running on my fiance's HP laptop and that thing has like a 2.2ghz i7 and a radeon 8670m. Now granted it's with the ini hacked to poo poo but it runs 720p at a pretty steady (30s-ish) framerate. If you don't care about it looking like last gen-style fallout you can probably run this thing on whatever. Just wanted to share that for folks out there with spec-envy.
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# ? Nov 13, 2015 21:35 |
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anatomi posted:Are there paint mods for weapons? Maybe that makes too much sense and will show up as DLC. You can paint baseball bats.
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# ? Nov 13, 2015 21:36 |
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coyo7e posted:You act like this hasn't been a thing since the first Fallout game..? I guess it's more that it's so easy to do in Fallout 4 if you have a kneecapper weapon. You don't even have to aim at their legs.
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# ? Nov 13, 2015 21:38 |
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Broken Cog posted:I guess it's more that it's so easy to do in Fallout 4 if you have a kneecapper weapon. You don't even have to aim at their legs.
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# ? Nov 13, 2015 21:40 |
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Basic Chunnel posted:No real reason to, they're not unique in any particular way, aside from Murphy. Build a recruitment beacon at the station and let it fill up. I just want to make sure that if I ignore Sanctuary completely, I wont miss out on any quests because the group that's there gets slaughtered or whatever.
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# ? Nov 13, 2015 21:41 |
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Flubby posted:Anyone far into the game know if you get a settlement you can really customize? Like a good chunk of flat land that doesn't have a bunch of buildings you can't remove. I'd like to actually make my town. Not just add on to something that already exists. A giant wooden fort like out of the trailer. There are a few settlements which are good for customization, one of which you get almost immediately.
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# ? Nov 13, 2015 21:45 |
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when a location on the map says [cleared], can you start building on that area or is it just telling you its safe from enemies so you can gently caress off and never come back Scavver.
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# ? Nov 13, 2015 21:46 |
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Flubby posted:Anyone far into the game know if you get a settlement you can really customize? Like a good chunk of flat land that doesn't have a bunch of buildings you can't remove. I'd like to actually make my town. Not just add on to something that already exists. A giant wooden fort like out of the trailer. There are 30 settlements. I haven't seen much of them at all but I bet you at least one will satisfy you.
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# ? Nov 13, 2015 21:46 |
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Wonder if there wi'll be something like a Lonesome Road DLC.
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# ? Nov 13, 2015 21:47 |
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Is there any /dance command in the game? I saw disco balls as a lighting option in fort simulator 2015.
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# ? Nov 13, 2015 21:47 |
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honda whisperer posted:Is there any /dance command in the game? Welcome to Dance Dance Apocalypse!
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# ? Nov 13, 2015 21:50 |
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super macho dude posted:when a location on the map says [cleared], can you start building on that area or is it just telling you its safe from enemies so you can gently caress off and never come back Scavver. You can gently caress off and come back in like 2 in-game weeks and clear it again.
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# ? Nov 13, 2015 21:50 |
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Am I missing something or does the Boston Airport settlement not have anything. I can't build, I can't find the workbench to initiate it. I have it on my map and I did the BoS quest that's made it show up. I can even assign settlers on trade routes to it. But when I go there, there's nothing that indicates its an actual settlement.
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# ? Nov 13, 2015 21:54 |
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Flubby posted:Anyone far into the game know if you get a settlement you can really customize? Like a good chunk of flat land that doesn't have a bunch of buildings you can't remove. I'd like to actually make my town. Not just add on to something that already exists. A giant wooden fort like out of the trailer. Check out Starlight Drive in. It's not very far from the starting area either. Might be what you're looking for.
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# ? Nov 13, 2015 21:55 |
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Azhais posted:He was Dogmeat from the second I met him after leaving Sanctuary the first time, I've never brought him up with Murphy Huh. Well in that case I have no clue why my level 21 character has Dog instead.
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# ? Nov 13, 2015 21:57 |
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Broken Cog posted:Check out Starlight Drive in. It's not very far from the starting area either. Might be what you're looking for. Quick note on that settlement: clear the barrels and the wrecked cars from around the pool of water in the center to get rid of the radiation.
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# ? Nov 13, 2015 21:57 |
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If I arm a settler with a good gun, do I need to provide them with ammo or will they use it regardless?
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# ? Nov 13, 2015 21:58 |
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Richman777 posted:Am I missing something or does the Boston Airport settlement not have anything. I can't build, I can't find the workbench to initiate it. I have it on my map and I did the BoS quest that's made it show up. I can even assign settlers on trade routes to it. But when I go there, there's nothing that indicates its an actual settlement. The actual build area is near the entrance to the airport.
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# ? Nov 13, 2015 22:01 |
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Good Soldier Svejk posted:Just for folks who wonder about specs - I got this thing running on my fiance's HP laptop and that thing has like a 2.2ghz i7 and a radeon 8670m. Now granted it's with the ini hacked to poo poo but it runs 720p at a pretty steady (30s-ish) framerate. It Just Works
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# ? Nov 13, 2015 22:01 |
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MariusLecter posted:Wonder if there wi'll be something like a Lonesome Road DLC. You mean something with a decent storyline? As long as Bethesda is writing them, it's extremely doubtful. Also, the Kellog quest is... I can't believe an adult human wrote this.
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# ? Nov 13, 2015 22:01 |
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Can companions die? If not, I may actually use them for once.
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# ? Nov 13, 2015 22:02 |
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Anime Schoolgirl posted:New Vegas deathclaws still leap at you from 30 feet away when they're crippled, at least the blind ones. Yeah, but I recall the dart gun actually crippling them, at least I think I do...
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# ? Nov 13, 2015 22:02 |
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coyo7e posted:You act like this hasn't been a thing since the first Fallout game..? My first encounter with a glowing one has got to be one of my top fallout moments ever. Spotted him first, so I ran around the corner and dropped a bottle cap mine. It blows, I shoot the 20+ other ghouls and go to walk past him... Only to find the fucker trying to crawl at me from under a foot of water with two stumps for legs. Just about fell out of my goddamned chair.
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# ? Nov 13, 2015 22:05 |
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It's probably been mentioned already but if you're short on adhesive the robots at grey garden grow all the plants you need to make vegetable starch at a cooking station, which can be turned into adhesive.
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# ? Nov 13, 2015 22:05 |
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So I hate to do this, but this chucklefuck stole my mod and refused to do anything when I pointed it out. It's a simple mod, eliminates the power drain mechanic from power armour. this is mine: http://www.nexusmods.com/fallout4/mods/225/ Does exactly the same thing, with some additional options. The two .esps are, and I'm not joking, literally byte by byte identical. The change the same two records in the same two ways. I would be very grateful if other folks could hit the report button on his mod, because plagiarism like this benefits nobody.
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# ? Nov 13, 2015 22:05 |
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# ? May 27, 2024 18:24 |
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Elderbean posted:It's probably been mentioned already but if you're short on adhesive the robots at grey garden grow all the plants you need to make vegetable starch at a cooking station, which can be turned into adhesive. Those robots are the true heroes of The Commonwealth.
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# ? Nov 13, 2015 22:07 |