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I have a feeling the developers of this game are a couple slavs locked up in a basement somewhere but they keep on pumping out updates and their progress is good so I feel this deserves a little attention. Especially since it's basically a reunion of CD Projekt Red talent for an MMO. Please note: They updated the ruleset and I didn't know, now it's partial loot. I would change the title if I could. quote:Gloria Victis is a low fantasy Medieval MMORPG with an emphasis on realism. What does this mean? Open PvP with territory control, non-target combat, sandbox crafting, player-driven economy and no fireballs. All served up with a deep, mature story. quote:Great PvP | Fight to the death, loot defeated enemies with an innovative looting system, participate in knight tournaments, epic realm vs realm wars where armies collide and castle/city sieges. Gameplay trailer (featuring soundtrack by Marcin Przybyłowicz, composer of The Witcher 2/3) https://www.youtube.com/watch?v=oJwVQ3ZO_kg Dec 2016 update: They just hired The Witcher 3 combat animator, combine that with the new character models and things are looking pretty good https://www.youtube.com/watch?v=bY66aykeuRE One more thing: $13.39 gets you access during the Steam sale http://store.steampowered.com/app/327070/ Alexander DeLarge fucked around with this message at 21:40 on Dec 22, 2016 |
# ? Sep 9, 2015 18:33 |
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# ? Jun 3, 2024 22:46 |
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Reserved post for guilds and poo poo, here's a castle siege https://www.youtube.com/watch?v=toMU8HDXNRA
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# ? Sep 9, 2015 18:39 |
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I back this game with the full 40 or 50 they were looking for a year or more ago. I haven't played in awhile, the ping in the US and the invisible mobs made the game un playable. If goons want to jump into this game, I am down.
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# ? Sep 9, 2015 18:43 |
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Uziduke posted:I back this game with the full 40 or 50 they were looking for a year or more ago. I haven't played in awhile, the ping in the US and the invisible mobs made the game un playable. If goons want to jump into this game, I am down. Yeah, same reason why I left after I backed it a year or two ago but I just tried it again and there's a US server now in addition to the EU server. Performance is much, much better too.
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# ? Sep 9, 2015 18:44 |
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I'm convinced all new mmohmo threads are dedicated to my shameful alpha purchases. This game is cool though. It's like sombody took mount and blade persistant world and ramped the scale up 400%.
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# ? Sep 9, 2015 18:46 |
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They also just doubled the map, the EQ2 thing is kinda dieing down, might give me a chance to patch up GV and check it out.
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# ? Sep 9, 2015 18:48 |
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That... doesn't really look like a physics based combat system. Unless they're just really bad players? I like the idea of an MMO version of M&B, but without combat physics I can't see how player skill is going to happen.
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# ? Sep 9, 2015 19:30 |
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Freakazoid_ posted:That... doesn't really look like a physics based combat system. Unless they're just really bad players? I don't know if it's physics based since that'd take a lot of resources from an authoritative server-based MMO but the combat controls being based on mouse movement and "power of attack" definitely are in there. A majority of the players I've met come from Warband mods like Persistent World and cRPG Who is Big Guy? Said he's a goon that heard about it on the forums.
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# ? Sep 9, 2015 19:57 |
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Bleh still only 2 races and no females....
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# ? Sep 10, 2015 16:26 |
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For 10$, I took the plunge. In as Buttpipe. Not sure how to contact anyone, just going to stumble my way around.
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# ? Sep 10, 2015 16:54 |
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Uziduke posted:Bleh still only 2 races and no females.... It's based on Medieval Europe so outside of Northern African content (which may or may not happen, I'm not sure), Nordic and various monarchies, there isn't much to add.
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# ? Sep 10, 2015 17:40 |
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Alexander DeLarge posted:It's based on Medieval Europe so outside of Northern African content (which may or may not happen, I'm not sure), Nordic and various monarchies, there isn't much to add. They have 4 planed races from what I can tell, I think one is Arab. The Turks loved to invade eastern Europe.
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# ? Sep 10, 2015 18:03 |
I'll try this poo poo this weekend I guess
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# ? Sep 10, 2015 18:13 |
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Uziduke posted:They have 4 planed races from what I can tell, I think one is Arab. The Turks loved to invade eastern Europe. Oh yeah I forgot about those. They're going to add naval travel and combat so you'll be able to travel to a separate continent likely containing the Arab/Egyptian-inspired content
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# ? Sep 10, 2015 18:15 |
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Alexander DeLarge posted:Oh yeah I forgot about those. They're going to add naval travel and combat so you'll be able to travel to a separate continent likely containing the Arab/Egyptian-inspired content That what I am really waiting on, I will probably make a Arab once they come out. I hope your not going to be locked out on joining guilds because of you race. I will use Uziduke as my in game name, till or if they add females and then I will make Lilithia.
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# ? Sep 10, 2015 18:38 |
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So do we wan to make a Goon guild for this pre alpha? Guilds are not race locked. I logged on and hosed around some.
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# ? Sep 11, 2015 04:12 |
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Uziduke posted:So do we wan to make a Goon guild for this pre alpha? Guilds are not race locked. I logged on and hosed around some. guilds don't work at the moment
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# ? Sep 11, 2015 04:13 |
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At least it doesn't list Game of Thrones as an inspiration.
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# ? Sep 11, 2015 06:56 |
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I read that a server wipe is imminent. Probably wait for that to happen before I put too much time into this. Anything that's worth exploring though? Seems like your basic grinder so far with crafting being kind of important. Is there a cap on what you can learn or can you eventually do it all?
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# ? Sep 11, 2015 15:34 |
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This reminds me of Darkfall. Convince me that this isn't going to be dead 4 months after launch.
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# ? Sep 11, 2015 17:37 |
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blueberrysmith posted:I read that a server wipe is imminent. Probably wait for that to happen before I put too much time into this. Anything that's worth exploring though? Seems like your basic grinder so far with crafting being kind of important. Is there a cap on what you can learn or can you eventually do it all? Yeah there really isn't much to do at the moment outside of crafting, grinding mobs, and ghost capping enemy positions. The state of the game at the moment is basically a tightnit crew of level 100 GV diehards getting into dick waving contests and steam rolling new players. Nobody really engages in the territory control aspects from what I've seen. For inctance the last few weeks I've seen midlanders owning everything but the isamir farm with no resistance. The lack of auction/low population makes it almost vital that you take up crafting which requires a massive investment in time if you want to make anything decent. All of that being said it's a very promising game and all of those issues can be chocked up to pre-alpha. At $10 its worth picking up in my opinion as the devs have been releasing huge ammounts of content the last few months.
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# ? Sep 11, 2015 17:50 |
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Jimlit posted:Yeah there really isn't much to do at the moment outside of crafting, grinding mobs, and ghost capping enemy positions. Sounds like Goons vs the rest of EVE to me.
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# ? Sep 11, 2015 17:52 |
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Jimlit posted:Yeah there really isn't much to do at the moment outside of crafting, grinding mobs, and ghost capping enemy positions. Yeah, that's how I feel about it. It's something to log into every once in a while but it's not your "go to" kind of game yet. Has the potential to be in the future, but for $10 it's worth the experience. Deki posted:This reminds me of Darkfall. Convince me that this isn't going to be dead 4 months after launch. Speaking of Darkfall, have you heard that there's a possibility that the community is able to get the license from Adventurine to host their own Darkfall servers? It'd be nice if it happens.
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# ? Sep 11, 2015 18:14 |
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I bought in and installed this game last night since my wife was on the TV and I couldn't play MGSV. Not sure why I did this. I tried the game a bit, and it seems like the netcode could be put together enough. It still needs first person animations and such, and I wasn't able to make it very far outside of town. Are there large areas of land to explore? Stats also seem to be meaningless, so I put it all into Strength at the beginning, and as I level I'm dumping things into dexterity because it provides stamina regeneration. The graphics appear highly scale-able, although supersampling doesn't work since the renderer somehow bypasses actually changing the screen resolution. The unity engine definitely has some quirks. I'm not sure what they have worked on since it has been in pre-alpha since 2013. Netcode and AI seem to work though.
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# ? Sep 11, 2015 18:42 |
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I am waiting for Arabs, Females, and the assassin skill line to be unlocked. I also wonder if duel wield will be a thing, not sure if it is right now.
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# ? Sep 11, 2015 18:59 |
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Alexander DeLarge posted:Speaking of Darkfall, have you heard that there's a possibility that the community is able to get the license from Adventurine to host their own Darkfall servers? It'd be nice if it happens. Aventurine is never going to sell for the price that the community would be able to afford. Plus even if they get the code/license, I have extreme doubts about the ability of the volunteer team to keep the game stable, much less update/improve the game. I mean, I'll play it if it happens and is free to play like they claim, but I'm not going to have my hopes up.
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# ? Sep 11, 2015 20:53 |
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Can I roleplay a serf who tills his Lord's land while still paying 135% tax?
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# ? Sep 11, 2015 21:26 |
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Deki posted:This reminds me of Darkfall. Convince me that this isn't going to be dead 4 months after launch. It's a PVP sandbox mmo. It'll be lucky to get out of beta.
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# ? Sep 12, 2015 19:27 |
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"Nordic Viking Guys" (Ismir) are heavily overpopulated, according to the developer, Midlanders are the underdog atm.
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# ? Sep 15, 2015 04:42 |
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I love MMO's like this but the thing is the combat requires such good latency that the already small playerbase ends up on different, largely dead servers. How true's that here?
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# ? Sep 15, 2015 06:58 |
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There are two servers atm. NA & EU. I am in New York and my ping to NA is ~25, and to EU is ~106. Nice thing about this game is you can play your character on any server, so, if one is down or having issues, you can continue progressing on the other server.
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# ? Sep 15, 2015 11:44 |
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They updated with some improvements to the combat model - Building the entire towns and castles from scratch, including walls, towers and gates! - Breaking the enemy's block with a kick! - Being blocked and kicked by the NPC enemies! - Dealing damage only to the first hit enemy!
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# ? Sep 24, 2015 16:14 |
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Bump for new trailer, really captures the essence of this being Mount & Blade Online with some Slavic influence. https://www.youtube.com/watch?v=H-dGAUK_W9A
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# ? Nov 13, 2015 12:18 |
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For a skill based non-target PVP system, that combat looks really awful. Shame as it sounds rather promising
Ahdinko fucked around with this message at 14:00 on Nov 13, 2015 |
# ? Nov 13, 2015 13:48 |
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Ahdinko posted:For a skill based non-target PVP system, that combat looks really awful. Shame as it sounds rather promising I don't know what they were thinking showing that footage, my gameplay is much less choppy looking/feeling... I don't know if it's technical issues in their footage or I'm just blind to it, but when I play, it doesn't look like that.
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# ? Nov 14, 2015 01:40 |
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Alexander DeLarge posted:Bump for new trailer, really captures the essence of this being Mount & Blade Online with some Slavic influence.
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# ? Nov 14, 2015 01:53 |
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Alexander DeLarge posted:I don't know what they were thinking showing that footage, my gameplay is much less choppy looking/feeling... I don't know if it's technical issues in their footage or I'm just blind to it, but when I play, it doesn't look like that. Game is laggy as gently caress. Also, is there not directional blocking?
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# ? Nov 15, 2015 03:45 |
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Lorem ipsum posted:Game is laggy as gently caress. Also, is there not directional blocking? No direction blocking (at least I haven't noticed it) and unfortunately I don't think we're not at the point where we can have server authoritative combat mechanics like M&B at a massive scale without a bit of jankiness. It will certainly be better than Mortal Online though. That's the real reason why it isn't attempted often. Then again, it is pre-alpha so maybe they'll be able to do it. Alexander DeLarge fucked around with this message at 06:21 on Nov 15, 2015 |
# ? Nov 15, 2015 06:15 |
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Game is now in Alpha, with wiped alpha servers. I think they fixed guilds now and they added more combat skills.
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# ? Dec 23, 2015 17:35 |
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# ? Jun 3, 2024 22:46 |
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This is what tardies don't understand. Your network architecture either scales, or it does not. If your combat is laggy as gently caress in alpha it's going to be laggy as gently caress in beta and it will be laggy as gently caress on release. The only way to fix it is to rewrite it all, and the longer you keep on developing your game before you do that, the longer it's going to take. There's a reason why after release the MO guys had like 0 content updates for a year and half while they rewrote all of their server-side code so the game would be barely loving playable. The only exception to this, is if you have a properly distributed architecture on AWS or some poo poo, and can afford to throw more nodes at it (pro-tip: they can't). Seriously, if you see something like this and your first reaction isn't "call me back when your servers don't poo poo the bed after the first dozen players" you have loving learning disability. Any retard can make a multi-player game, maybe less than 1% of the people in the industry have the skills/experience to make it massive.
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# ? Dec 27, 2015 01:25 |