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Gorefluff posted:Re: ammo, the game is weird about it. I have a group of friends playing and three of us are in the scarcity camp, hauling around 4 or 5 guns to switch between ammo types. One dude regularly finds 1000+ rounds on single dead enemies. None of us have the scavenger perk. So yeah it's feast or famine depending on some bizarre bug or random factors we can figure out. If you are not being hyperbolic and he's finding literally THOUSANDS of rounds on one enemy without Scavenger that is either a bug or he's lying.
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# ? Nov 15, 2015 21:52 |
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# ? May 25, 2024 21:11 |
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Curie gives you free Stimpacks and Radaways. 10/10 best companion.
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# ? Nov 15, 2015 21:53 |
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I really miss DT. DR is annoying in this game compared to FO3 with all the gigantic numbers. I want NV's calculations back, wearing 10ish DT armor knowing I can shrug off shotgun fire and other weak stuff was fun.
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# ? Nov 15, 2015 21:55 |
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It's all in how you build your character. If you have maxed-out Adamantium Skeleton, you're immune to limb damage and stimpacks are only as good as any other healing food item. A character specced for Medic won't need as much of the stuff in the Endurance tree but will be more dependent on their specific meds.
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# ? Nov 15, 2015 21:56 |
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I've been rolling with Cait, mostly because I haven't found too many other companions yet but she doesn't scold me when I pick locks and general scavenging unknowingly made her really fond of me. She does like to comment on me picking up junk all the time. I need this surgical tray, okay?
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# ? Nov 15, 2015 21:57 |
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The Walrus posted:but no seriously, how do they have such a killer lighting system on the character models, and just zero shadows. is it a bug? will there be a shadows dlc? I don't know but it's weird. The Iron Rose posted:the pipboy, by default, doesn't cast shadows. everything else does and you can install a mod to fix it (scroll up several posts from yours) That's not a pipboy light, it's a streetlight. There are literally no shadows being cast from the player character. Need to do some more testing but I don't think there's dynamic lighting at all, or at least it's very selectively applied. Was in a coolly illuminated subway car and all the shadows were baked right in.
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# ? Nov 15, 2015 21:57 |
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hemale in pain posted:Gonna have a million stimpacks anyway. Those things are everywhere, game really needs to tone down the amount by a ton. I guess my point is it's one of convinenence. I never have to heal myself, or carry around food or other healing type items. More inventory weight for something else.
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# ? Nov 15, 2015 21:57 |
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So did someone already break out the ol' THE ENDS ARE BAD banner ad and link it to here
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# ? Nov 15, 2015 21:58 |
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JoshTheStampede posted:If you are not being hyperbolic and he's finding literally THOUSANDS of rounds on one enemy without Scavenger that is either a bug or he's lying. I've found several hundred 5mms on a few guys but that's it
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# ? Nov 15, 2015 21:58 |
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Speedball posted:It's all in how you build your character. If you have maxed-out Adamantium Skeleton, you're immune to limb damage and stimpacks are only as good as any other healing food item. A character specced for Medic won't need as much of the stuff in the Endurance tree but will be more dependent on their specific meds. You still need stims later on since they scale with your health and food doesn't.
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# ? Nov 15, 2015 21:58 |
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JoshTheStampede posted:If you are not being hyperbolic and he's finding literally THOUSANDS of rounds on one enemy without Scavenger that is either a bug or he's lying. Not thousands, but over a thousand. He's sent me pics of the finds and his perk list so I know he's not lying. It's a weird bug. Some players don't have any need for ammo, most people are almost always riding the edge.
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# ? Nov 15, 2015 21:59 |
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Gorefluff posted:Not thousands, but over a thousand. He's sent me pics of the finds and his perk list so I know he's not lying. It's a weird bug. Some players don't have any need for ammo, most people are almost always riding the edge. Yeah people here are talking about the game being too easy on ammo but I have Scavenger 1 and am usually ok but go through dry spells where I have no energy cells at all if it's been a while since I did a "clear out a warehouse full of synths" quest.
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# ? Nov 15, 2015 22:01 |
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JoshTheStampede posted:If you are not being hyperbolic and he's finding literally THOUSANDS of rounds on one enemy without Scavenger that is either a bug or he's lying. Scrounger is the perk that gives you more ammo. I have it up to level 2 I think and I still have never found more than maybe 50 rounds of a particular type in any given container or on a body. Sometimes they'll have multiple types, but still not 1000.
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# ? Nov 15, 2015 22:01 |
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Also a difference in playstyle. If you use weak, full-auto guns you blast through all your ammo. If you use strong, semi-autos, you'll be swimming in ammo. I sort of get it, balance dictates that you can't have full-auto modifications that do the same damage as the semi-auto variant (if this was a mmo), but jesus there seems to be no middle ground.
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# ? Nov 15, 2015 22:04 |
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The Walrus posted:That's not a pipboy light, it's a streetlight. There are literally no shadows being cast from the player character. Need to do some more testing but I don't think there's dynamic lighting at all, or at least it's very selectively applied. Was in a coolly illuminated subway car and all the shadows were baked right in. oh. well I'm dumb, carry on.
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# ? Nov 15, 2015 22:06 |
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Iceshade posted:Also a difference in playstyle. If you use weak, full-auto guns you blast through all your ammo. If you use strong, semi-autos, you'll be swimming in ammo. I sort of get it, balance dictates that you can't have full-auto modifications that do the same damage as the semi-auto variant (if this was a mmo), but jesus there seems to be no middle ground. I never touched an auto/semo-auto gun but ammo was a huge problem for the early part of the game. Gun choice is definitely a factor, but some of it does seem to boil down to luck of the draw.
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# ? Nov 15, 2015 22:07 |
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This game needs more light doodads to build!
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# ? Nov 15, 2015 22:09 |
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Gorefluff posted:Re: ammo, the game is weird about it. I have a group of friends playing and three of us are in the scarcity camp, hauling around 4 or 5 guns to switch between ammo types. One dude regularly finds 1000+ rounds on single dead enemies. None of us have the scavenger perk. So yeah it's feast or famine depending on some bizarre bug or random factors we can figure out. I call bullshit on your buddy (he's probably cheating it in and then making up a retarded story to maintain his e-samurai cred or some poo poo). The rest of you are just terrible shots though. What difficulty are you on? coyo7e fucked around with this message at 22:13 on Nov 15, 2015 |
# ? Nov 15, 2015 22:09 |
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Maybe it's a difficulty level thing, on VH I'm having to sell guns just to feed my bullet addiction. The 'Endless' series of legendary weapons make great companion guns.
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# ? Nov 15, 2015 22:09 |
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Are there any good SweetFX/ENB presets out yet?
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# ? Nov 15, 2015 22:10 |
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Imaginary Friend posted:This game needs more light doodads to build! Yeah specifically there's no large outdoor lighting that will actually light an open area at night. Those constriction lights are worthless.
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# ? Nov 15, 2015 22:10 |
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jfood posted:Maybe it's a difficulty level thing, on VH I'm having to sell guns just to feed my bullet addiction.
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# ? Nov 15, 2015 22:11 |
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JoshTheStampede posted:You still need stims later on since they scale with your health and food doesn't. True! Good thinking. Your health points still go up every time you level, right?
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# ? Nov 15, 2015 22:12 |
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JoshTheStampede posted:Yeah specifically there's no large outdoor lighting that will actually light an open area at night. Those constriction lights are worthless. I found a bunch of futuristic lights by reading a magazine I found in a place
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# ? Nov 15, 2015 22:14 |
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Zore posted:Man, this is making me miss my New Vegas playthrough with the Robot Race mod and the Robco Certified mod (which let you build a small army of various robot followers). "You ain't a SYNTH are ya?"
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# ? Nov 15, 2015 22:14 |
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I wonder how many people work at Bethesda. Like six. One programmer who is also the writer and five people who hang around
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# ? Nov 15, 2015 22:15 |
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If anyone wants to indulge in their base-building fantasies, Spectacle Island is enormous.
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# ? Nov 15, 2015 22:15 |
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moist turtleneck posted:Just another day in Sanctuary Try having converted that room into a disco dance floor and seeing it in there staring back out at you. drat that was surreal. Apparently Brahmin can catch disco fever.
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# ? Nov 15, 2015 22:16 |
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You can actually tell that a whole bunch of people work at Beth, all their games have a "designed by committee" stink to them.
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# ? Nov 15, 2015 22:16 |
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JoshTheStampede posted:You still need stims later on since they scale with your health and food doesn't. Keeping a +encumberance item and some booze/buffout around really helps save time when fast traveling back to base with a full inventory load of loot.
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# ? Nov 15, 2015 22:16 |
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coyo7e posted:On V Hard it's definitely a lot trickier, I find myself adding points to stealth and using mines regularly, whereas I usually would just walk in crouched and then kill everything dead with successively larger guns as enemies close in on me. V Hard here, using only semi-autos because damage output. Swimming in ammo. No scrounger.
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# ? Nov 15, 2015 22:16 |
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whaley posted:I wonder how many people work at Bethesda. Like six. One programmer who is also the writer and five people who hang around You're thinking of their voice acting casts.
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# ? Nov 15, 2015 22:17 |
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Lady Naga posted:Are there any good SweetFX/ENB presets out yet? There's this one: http://www.nexusmods.com/fallout4/mods/40/ Not bad, but may be TOO vibrant.
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# ? Nov 15, 2015 22:17 |
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Maybe the weapon stuff is to do with where people are? People finding hundreds/thousands on single people are definitely having something weird, I've got scrounger and I'm still having to manage my energy cells and shotgun shells, and I suspect if I didn't have a huge bank of .50 rounds I'd be managing those too - how come I was finding so many of them at low levels before I had any chance of a gun that used them? When I'm running around the glowing sea and most things I fight are animals that don't drop ammo, I'm chewing through a lot. Likewise, if I'm in a tougher area where it's taking 5+ shots from my pimped out laser rifle to kill people, I can be using more than I pick up. If I'm fighting raiders or gunners, I'm probably getting a lot of bullets and no energy weapon ammo, or the reverse if I'm fighting synths or brotherhood. Nearer sanctuary everything dies in one or two shots so it takes way, way longer to go through my ammo backlog, and I might well be picking up more than I put out. People having real trouble after investing in scrounger or people finding huge amounts probably are seeing weird behaviour, but I'd suspect that gameplay habits are causing a lot of it.
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# ? Nov 15, 2015 22:19 |
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Is there supposed to be a "right way" to take out the Mirelurk Queen? Every time I got hit by one of the poison balls it would do 80% of my health. I eventually beat her by hanging back in the fort and sniping over and over again while she was distracted with someone else. Maybe I was just underleveled, I dunno. Nothing up to that point seemed particularly difficult.
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# ? Nov 15, 2015 22:19 |
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PantsBandit posted:Is there supposed to be a "right way" to take out the Mirelurk Queen? There is one way to make the fight trivial, cripple her legs.
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# ? Nov 15, 2015 22:20 |
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Can you no longer heal individual limbs and whatnot in the pipboy or am I missing something? playing on xbone.
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# ? Nov 15, 2015 22:20 |
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super macho dude posted:Can you no longer heal individual limbs and whatnot in the pipboy or am I missing something? playing on xbone. Taking a stimpack automatically heals your broken limb(s).
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# ? Nov 15, 2015 22:22 |
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I found Yes Man in Fallout 4.
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# ? Nov 15, 2015 22:22 |
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# ? May 25, 2024 21:11 |
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Iceshade posted:V Hard here, using only semi-autos because damage output. Swimming in ammo. No scrounger. The first time you run into a legendary glowing one and two legendary ferals at the same time and the best weapon you've got is a sawed off and two mines though.. Or maybe you mean "yeah I've got 1400 rounds of .38 ammo (and 100-150 of everything else and I'm one dungeon away from being tapped out) which is what my experience has been. I mainly take out half of the enemies in any given area with sneaking suppressed headshots, and I'm still not "swimming in ammo. no scrounger". Is "no scrounger" going to be the new itt?
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# ? Nov 15, 2015 22:22 |