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Impermanent posted:Mage Knight isn't that complicated if you remember that ice block blocks fire, fire block blocks ice, that it takes two movement to enter a city, that black mana can't be used during the day unless you're underground, that you can't block partially unless you're in pvp, and that units can take up to their hit points in damage unless they're resistant, in which case they can take double. Actually, once you figure that stuff out is when it becomes complicated.
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# ? Nov 17, 2015 18:14 |
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# ? May 10, 2024 00:34 |
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If your mage knight mind is empty, it is always ready for anything, it is open to everything. In the beginner's mind there are many possibilities, but in the expert's mind there are few.
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# ? Nov 17, 2015 18:23 |
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OmegaGoo posted:
Dark Moon is pretty crap as well, as this forum game will attest. It's BSG, The Resistance, or bust.
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# ? Nov 17, 2015 18:25 |
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Actually the best traitor game is archipelago.
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# ? Nov 17, 2015 18:26 |
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Fat Samurai posted:Explain to them at the start why this will be a bad idea and give them some pointers for each god? Been there, done that.... 'But I have these cool units and come on, i want to fight!!!!' They all learn from it and it gets better after that.
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# ? Nov 17, 2015 18:27 |
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jng2058 posted:
I'm not sure I can think of any way to describe Shadows over Camelot as 'classic'
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# ? Nov 17, 2015 18:33 |
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Gutter Owl posted:Dark Moon is pretty crap as well, as this forum game will attest. It's BSG, The Resistance, or bust. Or Legendary Encounters (most of the time, anyway [edit] as in it has a traitor only most of the time - there's a 1/n, n being the number of players + 1, that there isn't a traitor) MrL_JaKiri fucked around with this message at 18:37 on Nov 17, 2015 |
# ? Nov 17, 2015 18:33 |
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every time someone new tries M26 in Cuba Libre they always just build a bunch of guerrillas and launch a frontal assault on the government like seriously people, terrorize and kindnap the population like a good little revolutionary
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# ? Nov 17, 2015 18:33 |
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Hell, if those are the three choices then Legendary Encounters all the way.
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# ? Nov 17, 2015 18:34 |
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StashAugustine posted:every time someone new tries M26 in Cuba Libre they always just build a bunch of guerrillas and launch a frontal assault on the government
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# ? Nov 17, 2015 18:37 |
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I just preordered cuba libre and Liberty Or Death. Am I Good?
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# ? Nov 17, 2015 18:38 |
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You're probably half good, but who knows, maybe Liberty will come out decent.
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# ? Nov 17, 2015 18:41 |
MikeCrotch posted:I'm not sure I can think of any way to describe Shadows over Camelot as 'classic' I think it was the first game (or at least the first one that hasn't passed into obscurity) to have a traitor mechanic. It obviously didn't use it in a good way, but at the very least, it's classic for that reason.
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# ? Nov 17, 2015 18:42 |
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I doubt that i will actually get L&D, it just doesn't sound interesting. Falling Sky looks pretty neat and I want a smaller COIN like CL anyway.
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# ? Nov 17, 2015 18:43 |
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I've been on an american independence kick since Hamilton: The Musical came out but I could always switch out my P500 of Liberty Or Death for the sweet looking roman GMT game or FiTL so that I can quote facts from the My Lai massacre to demoralize opponents (and lose friends.)
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# ? Nov 17, 2015 18:45 |
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I'm waiting for impressions on LoD. Could be good, could be ehh, probably got too much other stuff to buy it. And Roman Gaul COIN is really cool so that's higher priority.
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# ? Nov 17, 2015 18:46 |
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Edit: Thanks, didn't realize there was one! Sorry.
Malt fucked around with this message at 18:56 on Nov 17, 2015 |
# ? Nov 17, 2015 18:51 |
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Looks like the pandemic legacy quarantine thread has had a containment leak.
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# ? Nov 17, 2015 18:54 |
Tekopo posted:I doubt that i will actually get L&D, it just doesn't sound interesting. Falling Sky looks pretty neat and I want a smaller COIN like CL anyway. Since you're more or less that guy in the thread, how would you order the COIN games in order of quality, however you want to define that (a few words thrown in would help too). If you have more extensive words in the wargame thread or elsewhere, I'd be interested in reading them.
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# ? Nov 17, 2015 18:54 |
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So is it just me or is the new Fury of Dracula actually really pretty drat good (except for the lovely, lovely rulebooks)?
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# ? Nov 17, 2015 18:54 |
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It's good.
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# ? Nov 17, 2015 18:56 |
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thespaceinvader posted:So is it just me or is the new Fury of Dracula actually really pretty drat good (except for the lovely, lovely rulebooks)? Fixing the combat was easy. I'm curious to see if they fixed the late game problem of Dracula basically knowing with 90% certainty that he'd lost but compelled to keep fighting a rear-guard retreat for another hour. Ugh. Super boring for everyone.
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# ? Nov 17, 2015 18:57 |
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GrandpaPants posted:Since you're more or less that guy in the thread, how would you order the COIN games in order of quality, however you want to define that (a few words thrown in would help too). If you have more extensive words in the wargame thread or elsewhere, I'd be interested in reading them. Fire in the Lake, A Distant Plain, Cubra Libre, Andean Abyss. Which makes sense, since they are in release order. Cuba Libre is more refined and smooth than Andean Abyss, with A Distant Plain being even better in terms of mechanism and Fire in the Lake taking the lessons of ADP And improving on them further. In terms of pure enjoyment, however, this is my actual list: A Distant Plain, Cuba Libre, Fire in the Lake, Andean Abyss I just love ADP to bits. It has a few issues but it has by far my favourite faction in any COIN (the government). The government both suits my playstyle and is in itself a diplomatically, strategically and tactically enjoyable faction to play, far above any other faction. Most other factions in other COINs feel distinctively single-sided and not as nuanced as the government in ADP. I like CL because it also has an interesting faction dynamic, and prefer it over FitL due to the short play time and lack of AP: FitL is good and really polished, but too big for its own good. Andean Abyss is really the pioneer of the series but lacks some of the quality of life improvements present in the other series.
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# ? Nov 17, 2015 19:02 |
Gutter Owl posted:Dark Moon is pretty crap as well, as this forum game will attest. It's BSG, The Resistance, or bust. I really don't see how a forum game of any traitor game can be a good representation. The critical parts of play come from seeing and hearing the person suspected of betrayal, as well as the reaction of others. That said, I've found the dice in Dark Moon to do a good job of stimulating paranoia. Some of the task cards, especially the one that looks at another players card, can be too powerful in a four player game, but It's still a great traitor game that plays in a third of BSG's bloated playtime. And One Night Ultimate Werewolf/Vampire is my personal favorite traitor game. It plays quickly, and there's a surprising amount of depth to the bluffing if everyone lies. Vampire is a personal favorite now, if even just for the Assasin/Apprentice Assassin stand offs.
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# ? Nov 17, 2015 19:03 |
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I don't really consider ONUWW a traitor game because the defining feature of a traitor game for me is long-term deduction (over multiple exercises). I find ONUWW more of an exercise in reading the group and efficient bluffing and less trying to disguise your actions and blend in as the traitor. On the other hand, I can't stand most traitor games and I quite like ONUWW so the distinction may be entirely artificial.
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# ? Nov 17, 2015 19:05 |
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I like both traitor games and ONUW, but I would definitely agree that the latter is a different genre. It's strictly a party bluffing game on the level of Coup, not a heavy, long con type betrayer system like BSG/DoW.
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# ? Nov 17, 2015 19:19 |
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What are some good, light- to medium-weight 2 player games? I'm looking for something my friend and I can play when no one else is around to do something with more players. Ideally something that's supposed to be 2 players, not something 2+ players that plays well with 2 anyway...but I guess if it's a really good game... I know Twilight Struggle is considered one of the best, but that's a little too heavy.
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# ? Nov 17, 2015 19:20 |
Morpheus posted:What are some good, light- to medium-weight 2 player games? I'm looking for something my friend and I can play when no one else is around to do something with more players. Morels, Sellswords, Summoner Wars, Theseus, and Tash Kalar are my typical go to 2p games that aren't LCGs, in order of increasing heaviness. LCGs if you want to get into an LCG.
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# ? Nov 17, 2015 19:26 |
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Morpheus posted:What are some good, light- to medium-weight 2 player games? I'm looking for something my friend and I can play when no one else is around to do something with more players. Obvious answer is Tash Kalar. Plays fairly quick, basic straightforward rules with a lot of depth and nuance in actual play that shows the more you really get into it, and it's easy to set up/is physically compact.
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# ? Nov 17, 2015 19:27 |
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Morpheus posted:What are some good, light- to medium-weight 2 player games? I'm looking for something my friend and I can play when no one else is around to do something with more players. The Duke - Chess/Hive mix that is super tactical. Patchwork - Fun little spatial tile laying puzzler with resource management. Agricola: All Creatures Big & Small - Agricola Lite. Great light worker placement where you just build a farm and raise animals without having to feed your family. The expansions add a ton of variable strategies.
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# ? Nov 17, 2015 19:31 |
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Pathwork, Akrotiri, Battle Line, Hive, Targi and Fields of Arle for something heavier.
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# ? Nov 17, 2015 19:33 |
Andarel posted:I don't really consider ONUWW a traitor game because the defining feature of a traitor game for me is long-term deduction (over multiple exercises). I find ONUWW more of an exercise in reading the group and efficient bluffing and less trying to disguise your actions and blend in as the traitor. I see the distinction, but I don't particularly find it helpful. To me, a traitor game is one with a general team that everyone is pretending to be working on, with some shared goal, regardless of its weight or duration. In most ONUW games, everyone is saying they're a human, with the shared nominal goal being the villagers winning. I'd split off bluffing games like Coup on that distinction. But this a pretty quibbling thing.
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# ? Nov 17, 2015 19:36 |
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Tash Kalar is pure good, and if you know two other people who want to play it becomes pure good that is also kind of like a game of bridge, which more people should play.
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# ? Nov 17, 2015 19:43 |
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EBag posted:Pathwork, Akrotiri, Battle Line, Hive, Targi and Fields of Arle for something heavier. How does Fields of Arle compare to other Euros? I have heard good things and most of my playtime is one on one with my GF and our mutual loves include agricola, vinhos, kanban and caylus. Is it a good pick up for us? Or is it too similar to those games? What sets it apart?
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# ? Nov 17, 2015 19:45 |
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Morpheus posted:What are some good, light- to medium-weight 2 player games? I'm looking for something my friend and I can play when no one else is around to do something with more players. *puts my hand on your shoulder* Have you heard the good word of our savior, David Sirlin?
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# ? Nov 17, 2015 20:01 |
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Countblanc posted:*puts my hand on your shoulder* Have you heard the good word of our savior, David Sirlin? Talkin' bout Yomi, aintcha. And Puzzle Strike?
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# ? Nov 17, 2015 20:13 |
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Impermanent posted:How does Fields of Arle compare to other Euros? I have heard good things and most of my playtime is one on one with my GF and our mutual loves include agricola, vinhos, kanban and caylus. Is it a good pick up for us? Or is it too similar to those games? What sets it apart? It's a fairly standard WP game, definitely lighter than Vinhos or Kanban, a bit heavier than 'gric. Like those games there's a plethora of things you can do and need to do in order to not lose points, but it's not quite as tight in a "if I don't do this I'm hosed" way, more of a "there's 5 awesome things I want to do but I can only choose 1, which is the best for me?" sort of way. I like it because I really enjoy actually building up something on my player board, like in Agricola, but there's even more stuff to get in this one with the various buildings and different fields/forests/dikes/animals. It feels quite thematic in that regard and is just satisfying to play, not overly stressful but there's certainly a lot to think about. A big difference between Agricola and Arle is that there's just so many different choices to explore that even though the setup remains fairly static between games, there's a lot of different paths you can go down that make each play feel fairly different. In Agricola you sort of need to do a little bit of everything but in Arle you can specialize and pretty much try whatever you want. They're all seemingly well balanced as well, our scores have been pretty close each time despite doing very different things. I was also worried it would be too similar to Agricola and held off on picking it up for awhile but aside from being a farming themed WP game, it isn't that similar to Agricola. Definitely feels like an Uwe game but with some unique twists, the vehicles and transportation/upgrading add some interesting decisions as well as the tools you can upgrade for bonus actions. Also everything gives you points in this game, it's a bit of a point salad but none of it feels very abstract, it's just a bunch of points for doing well at various things. I picked up Le Havre recently as well and that's also a great 2p game, I think I Iike Arle a bit better but both are great. Will have to see with more plays of each which one comes out on top. EBag fucked around with this message at 20:21 on Nov 17, 2015 |
# ? Nov 17, 2015 20:14 |
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Selecta84 posted:Yeah, do that. Or every game with new people will end in a victory for Khorne cause for the love of god nobody new to this game seems to understand that you want to AVOID any fights with Khorne as much as possible. I taught the game once to a mostly new group, emphasising that even if you win a fight against Khorne, it's probably still benefiting him. So everyone pseudo-cooperate to prevent him from fighting! Tzeench's opening move: summon warriors to fight Khorne. "I want to see how it works." Repeat at least three more times. After Khorne victory: "The factions seem really unbalanced."
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# ? Nov 17, 2015 20:14 |
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My favorite traitor game is asking this thread for advice on a game to buy.
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# ? Nov 17, 2015 20:18 |
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# ? May 10, 2024 00:34 |
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JohnnySavs posted:I taught the game once to a mostly new group, emphasising that even if you win a fight against Khorne, it's probably still benefiting him. So everyone pseudo-cooperate to prevent him from fighting! "Well, yes, that's intentional. Stop playing into Khorne's strength and play to YOUR faction's strengths."
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# ? Nov 17, 2015 20:21 |