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King Vidiot posted:This. Boy do I sure wish we could have Karma back so I could be a Paragon of Virtue after murdering 200 innocent NPCs so long as I killed enough feral ghouls or did the main quest line or said something nice to somebody. Karma was cool in Fallout 2. I feel it was out of place mechanic in Fallout 1 and Fallout 3 was worse off for keeping it. Bethseda clearly do better with linear narratives that don't offer freedom, they should stop pretending. And they did! New Vegas also did not need karma and there were no real places where it was ever used, since the faction system took precedence, which was an improvement in my mind. How an organization treats you through hearsay makes way more sense than being able to sense how evil you are.
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# ? Nov 18, 2015 18:51 |
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# ? May 23, 2024 19:02 |
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Kiggles posted:144 is not evenly divisible by 30 so you're not actually getting a consistent framerate, since the update intervals is not the same for each frame. Some frames update more quickly, others take longer to update, even though you're still having 30 updates every second. It's the same reason a stable 40 feels pretty bad sometimes; it's like dropping every third frame, making for a seemingly stuttering (almost imperceptible, but it'll 'feel' off) video updates. Set a framerate cap in something like Radeonpro or Rivatuner to 36. Oh I know, and even now it's not ideal because I can't let the frame rate go too high lest wacky things ensue. I spent the first day playing without having unlocked the framerate, and was wondering why my eyes hurt so much. Once I found out that bethesda capped I adjusted it. It is especially bad when turning, as even more stuff needs to do be adjusted, but thank you for the idea of capping the framerate to a value that divides into 144 evenly, i'll try that tonight, as I get annoying scan bars while playing due to the offset, and I imagine the turning stuff.
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# ? Nov 18, 2015 18:52 |
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Baron Bifford posted:I've come across several interesting raider strongholds such as a race track and a gladiatorial pit. As soon as I stepped inside they all dropped what they were doing and attacked me. What was I supposed to do? There's no raider faction to join. Was I supposed to enter the area in stealth mode and observe the show from the shadows? The raiders attacking you at the fighting pit is supposed to happen. You end up getting a follower out of it (the best follower)
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# ? Nov 18, 2015 18:53 |
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RBA Starblade posted:24 hours in and I haven't seen a second one yet, where do they pop up? I've only seen 2 or 3 and I'm nearly 50 hours in. The most memorable was right after an attack on the drive in theater. I had just returned to dump equipment and was pretty beat up when I noticed some weak raiders were attacking. I have the place completely walled in so I did a lap around the outside of the wall cleaning them out. I didn't bother to heal first since they were using all crap weapons and I could just sleep 1 hour in a bed after I cleaned them up. I went back inside to dump gear when I saw everyone draw their guns again and thought that I had missed one so I ran back out to pop the guy in one hit. I ran face first into a freakin' Deathclaw. I almost crapped my pants when I realized I was at like 15% HP and furiously backpedaled while shooting the thing. I certainly would have died if it wasn't already pretty low on health. It went into the gutting me animation when it had only a sliver of life left and I was certain I was doomed when it died before it completed tearing me apart. Thanks, turrets!
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# ? Nov 18, 2015 18:55 |
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crowbb posted:I've only seen 2 or 3 and I'm nearly 50 hours in. The most memorable was right after an attack on the drive in theater. I had just returned to dump equipment and was pretty beat up when I noticed some weak raiders were attacking. I have the place completely walled in so I did a lap around the outside of the wall cleaning them out. I didn't bother to heal first since they were using all crap weapons and I could just sleep 1 hour in a bed after I cleaned them up. I went back inside to dump gear when I saw everyone draw their guns again and thought that I had missed one so I ran back out to pop the guy in one hit. I ran face first into a freakin' Deathclaw. I almost crapped my pants when I realized I was at like 15% HP and furiously backpedaled while shooting the thing. I certainly would have died if it wasn't already pretty low on health. It went into the gutting me animation when it had only a sliver of life left and I was certain I was doomed when it died before it completed tearing me apart. Thanks, turrets! I've seen more Deathclaws in Fallout 1 than in this game.
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# ? Nov 18, 2015 18:55 |
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CroatianAlzheimers posted:Hahahahahahahaha The bottles of amontillado and the half walled up skeleton in the basement of the castle. That's great For the love of Dog Montresor!
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# ? Nov 18, 2015 18:56 |
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Dongattack posted:Err, are all the raiders in The Combat Zone supposed to go aggressive after a bit? I killed them and now Cait won't talk to me and not that ghoul either. If not this is the third instance of someone bugging out and being agro on me and i have no idea how to fix that. When I went in they all went aggressive, then after I killed them all I could go into the ring and talk to Cait.
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# ? Nov 18, 2015 18:59 |
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PantsBandit posted:There are quite a few in scripted places throughout the world that I've just stumbled upon. Then I think there's also the chance to find them just wandering around, like one time I fast traveled to Walden Pond and had one just walk out from behind a house. Found the former completely by accident. I was looking for a magazine. Saw the Deathclaw, got into the water, got swept down and into the cave and oh hey a Legendary Ghoul Reaver and a Glowing One blocking my way out! Really glad I had Dogmeat fetch the Cryolater through the locked case, because those things would've kicked my rear end with the crappy pre-level-10 gear I had. Hell of a 5 minute adventure. Those guys a set encounter or did I just get insanely unlucky?
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# ? Nov 18, 2015 18:59 |
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Mordaedil posted:Karma was cool in Fallout 2. I feel it was out of place mechanic in Fallout 1 and Fallout 3 was worse off for keeping it. Bethseda clearly do better with linear narratives that don't offer freedom, they should stop pretending. And they did! How is Fallout 4 more linear than Oblivion, Fallout 3, or Skyrim?
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# ? Nov 18, 2015 19:00 |
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King Vidiot posted:Was anybody else disappointed with the Cryolator? I only got Master unlocking to get that, then I used it exactly one time on a Legendary Triggerman who shattered and all that was left was unlootable ice chunks. It took like 100 rounds to kill him which was half of the starting ammo and ammo's really hard to come by and expensive. Quick gamer tip from me, the pro gamer: In every game, the giant cool gun the game designers expect you to lust after and use, will never ever be even a tenth as good as the game-breaking weapon you craft, modify, spec into, and min/max yourself 20 levels earlier than they intended you to get it, and then go on to bludgeon to death Mirelurk Poseidon, King Beyond the Waves with your heavily modified combat rifle.
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# ? Nov 18, 2015 19:04 |
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i wish they didn't make renaming NPCs impossible through the console in skyrim. that command i barely used in oblivion would be extremely useful right about now for settlements
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# ? Nov 18, 2015 19:07 |
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Mr. Stingly posted:Quick gamer tip from me, the pro gamer: In every game, the giant cool gun the game designers expect you to lust after and use, will never ever be even a tenth as good as the game-breaking weapon you craft, modify, spec into, and min/max yourself 20 levels earlier than they intended you to get it, and then go on to bludgeon to death Mirelurk Poseidon, King Beyond the Waves with your heavily modified combat rifle. I got the Cryolator but after seeing that you can only modify it with a grand total of 3 mods, none of which effect damage which apparently is fixed to 20 ballistic/20 energy, I didn't even bother. It also weighs a ton and ammo cost/availability is insane, 20 caps per cryo round vs. 4 caps per .45 round. Maybe it's a big gun and with the big guns perk it would be aces? Dunno but both my combat rifle and laser rifle do 60+ damage per shot and they're not even fully modded yet, so TorakFade fucked around with this message at 19:10 on Nov 18, 2015 |
# ? Nov 18, 2015 19:08 |
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Gotta say, going high-strength with basher is awesome, it's satisfying to bayonet things to death.
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# ? Nov 18, 2015 19:10 |
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Before I even got the Cryolator I picked up a freezing tommy gun that's so much better and it only freezes on crits. After killing exactly one guy with the Cryolator and lugging it everywhere... I just renamed it "ICE TO MEET YOU" and shoved it in a footlocker at a Red Rocket. I hope some NPC steals it and proceeds to be useless in combat with it.
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# ? Nov 18, 2015 19:12 |
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RBA Starblade posted:The art design was amazing though but anything that's not a building or machine shows its age, like Andrew Ryan or the Little Sisters. yeah, that game is amazing and overall its aged pretty well, even the splicers to an extent, but Ryan looks loving creepy because he looks like a leather puppet with no teeth. kinda hope they do a remaster someday.
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# ? Nov 18, 2015 19:13 |
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I really wish I could restart the fishing operation that was destroyed by the Institute for no raisin
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# ? Nov 18, 2015 19:14 |
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The crit-kill animations for melee weapons are loving brutal as hell. It also applies to gun-bashing too. Nothing like smashing some raider's face in by pistol whipping them repeatedly.
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# ? Nov 18, 2015 19:14 |
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The sentrybot back panel thing feels like a really big design oversight for something that's otherwise pretty well engineered.
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# ? Nov 18, 2015 19:17 |
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TorakFade posted:I got the Cryolator but after seeing that you can only modify it with a grand total of 3 mods, none of which effect damage which apparently is fixed to 20 ballistic/20 energy, I didn't even bother. It also weighs a ton and ammo cost/availability is insane, 20 caps per cryo round vs. 4 caps per .45 round. Same dealie with the stupid junk jet. Thing weighs like 40 pounds, does 40 damage, and uses the precious garbage I have stored in my hobo bindle as ammunition? Dude, I'm still rocking a loving 80-damage silenced pipe rifle that one-shots every enemy on screen. Even if I was rolling with power armor all the time, it's just not economical to lug this thing around as a daily driver shooting all my aluminum and desk fans at people. I would never use it except for a god-mode comedy tour.
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# ? Nov 18, 2015 19:19 |
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Mr. Stingly posted:Same dealie with the stupid junk jet. Thing weighs like 40 pounds, does 40 damage, and uses the precious garbage I have stored in my hobo bindle as ammunition? Dude, I'm still rocking a loving 80-damage silenced pipe rifle that one-shots every enemy on screen. Even if I was rolling with power armor all the time, it's just not economical to lug this thing around as a daily driver shooting all my aluminum and desk fans at people. I would never use it except for a god-mode comedy tour. I haven't found a top hat yet to remake my Moneybags character to murder raiders with dollar bills.
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# ? Nov 18, 2015 19:21 |
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RBA Starblade posted:dollar bills. Pro tip: cloth isn't super rare in this game so it's not a huge thing but you should pick up all pre-war money you see because it makes cloth and has zero carry weight and always comes in fairly large numbers. So it's a good way to pick up 50 cloth all at once with no added encumbrance.
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# ? Nov 18, 2015 19:25 |
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Also if you no longer need cloth you can make yourself a giant pile of money to roll around in.
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# ? Nov 18, 2015 19:27 |
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Deified Data posted:How is Fallout 4 more linear than Oblivion, Fallout 3, or Skyrim? That was kind of my point, their style of writing is pretty evident in the elder scrolls games. Fallout 3 tried to pretend to be different but they really did not know how to do that. I am reminded of the design goal Black Isle originally had with Fallout, where they wanted to write the game to support three types of playstyle and designed the whole game around supporting these three pillars; You had a combat option, a diplomatic charismatic option and a sneaky thievish option. All of Fallout 1 and I believe 2 could be beat entirely by any of these three playstyles. It was their goal to support and offer this degree of freedom. Bethesda has offered the pillars as options, but those options always still devolve into combat, making them meaningless. That is how I think Bethesda could improve their games, even though I don't think they will. Which is a shame, considering that was the Core of Fallout.
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# ? Nov 18, 2015 19:27 |
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MooCowlian posted:The sentrybot back panel thing feels like a really big design oversight for something that's otherwise pretty well engineered. I've found most of the pre-war robots to be bastards to deal with. One having a weak point I can target while it's distracted is something I can live with, design oversight be damned. Incidently, at night you can see an assaultrons death ray light up the hills from a long ways off at night .
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# ? Nov 18, 2015 19:28 |
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Mordaedil posted:Karma was cool in Fallout 2. I feel it was out of place mechanic in Fallout 1 and Fallout 3 was worse off for keeping it. Bethseda clearly do better with linear narratives that don't offer freedom, they should stop pretending. And they did! Huh? How does the absence of karma take away freedom or make things any more linear You can still do whatever you want in terms of being a "good guy" or being a total rear end in a top hat, join opposing factions, etc.
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# ? Nov 18, 2015 19:28 |
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Someone asked earlier but there was no response: How do you get the Ballistic Weave people are talking about to work? I have Armorer 2 and nothing I try is showing up in the crafting window. Even things that are stated to work like Dirty Army Fatigues or whatever they were called.
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# ? Nov 18, 2015 19:29 |
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New Leaf posted:Someone asked earlier but there was no response: How do you get the Ballistic Weave people are talking about to work? I have Armorer 2 and nothing I try is showing up in the crafting window. Even things that are stated to work like Dirty Army Fatigues or whatever they were called. Military Grade Duct Tape. I've seen a vendor sell a batch of just the resource too but it was on the road and I don't remember the name.
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# ? Nov 18, 2015 19:31 |
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Owlofcreamcheese posted:Pro tip: cloth isn't super rare in this game so it's not a huge thing but you should pick up all pre-war money you see because it makes cloth and has zero carry weight and always comes in fairly large numbers. So it's a good way to pick up 50 cloth all at once with no added encumbrance. gently caress pre-war money is a resource? I was wondering where it all went. I made beds out of it.
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# ? Nov 18, 2015 19:34 |
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Mr. Stingly posted:Same dealie with the stupid junk jet. Thing weighs like 40 pounds, does 40 damage, and uses the precious garbage I have stored in my hobo bindle as ammunition? Dude, I'm still rocking a loving 80-damage silenced pipe rifle that one-shots every enemy on screen. Even if I was rolling with power armor all the time, it's just not economical to lug this thing around as a daily driver shooting all my aluminum and desk fans at people. I would never use it except for a god-mode comedy tour. Already planning on using my most polished armor and firing gold ingots I've found along with Lead ones from crafting. "Death by Rags and Riches my good man!"
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# ? Nov 18, 2015 19:34 |
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Earwicker posted:Huh? How does the absence of karma take away freedom or make things any more linear You can still do whatever you want in terms of being a "good guy" or being a total rear end in a top hat, join opposing factions, etc. I don't think that is what I said.
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# ? Nov 18, 2015 19:35 |
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New Leaf posted:Someone asked earlier but there was no response: How do you get the Ballistic Weave people are talking about to work? I have Armorer 2 and nothing I try is showing up in the crafting window. Even things that are stated to work like Dirty Army Fatigues or whatever they were called. It's a thing from the Railroad place. It's crazy, though. Highest level of ballistic weave turns a cloth item into 110/110 damage reduction. Currently my whole layered set has like 70/70 combined.
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# ? Nov 18, 2015 19:36 |
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New Leaf posted:Someone asked earlier but there was no response: How do you get the Ballistic Weave people are talking about to work? I have Armorer 2 and nothing I try is showing up in the crafting window. Even things that are stated to work like Dirty Army Fatigues or whatever they were called. You've got to join the Railroad. Once you do a few quests for them, one of them will give you a quest to go find an old pre-war cache. Talk to the merchant in their base after turning in that quest, (And maybe another couple quests afterwards) and they'll mention the ballistic weave mod and start selling clothing with the name "Armored <Whatever>" After that, you can start adding ballistic weave to other outfits at the armor crafting table. What outfits can get the add-on seems pretty variable, but if it's something with any amount of armor on its own, it probably won't work.
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# ? Nov 18, 2015 19:38 |
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Mordaedil posted:That was kind of my point, their style of writing is pretty evident in the elder scrolls games. Fallout 3 tried to pretend to be different but they really did not know how to do that. You won't get any argument from me that Black isle Fallout is less linear than Bethesda Fallout. What you said was that at one point Bethesda was "pretending" to be open-ended on a Black Isle level and that they "stopped". On what game were they pretending and in what way was it more open-ended than Fallout 4 from a gameplay perspective?
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# ? Nov 18, 2015 19:39 |
I took out the Mirelurk Queen at The Castle. I don't know what everyone shat their pants about because the battle was pretty easy. Sure she's a bit of a bullet sponge, but her attacks are all super telegraphed and you can wait on the inside and shoot out of the doorway while she's occupied with Preston or the other Minutemen. Like other mirelurks, her face is a weak point.
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# ? Nov 18, 2015 19:40 |
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unseenlibrarian posted:You've got to join the Railroad. Once you do a few quests for them, one of them will give you a quest to go find an old pre-war cache. Talk to the merchant in their base after turning in that quest, (And maybe another couple quests afterwards) and they'll mention the ballistic weave mod and start selling clothing with the name "Armored <Whatever>" After that, you can start adding ballistic weave to other outfits at the armor crafting table. What outfits can get the add-on seems pretty variable, but if it's something with any amount of armor on its own, it probably won't work. It seems completely random. Some of the stuff with decent armor, like the Courser uniform, can be reinforced. Edit: I am irrationally annoyed that you can't reinforce the military cap. Broken Cog fucked around with this message at 19:46 on Nov 18, 2015 |
# ? Nov 18, 2015 19:42 |
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unseenlibrarian posted:You've got to join the Railroad. Once you do a few quests for them, one of them will give you a quest to go find an old pre-war cache. Talk to the merchant in their base after turning in that quest, (And maybe another couple quests afterwards) and they'll mention the ballistic weave mod and start selling clothing with the name "Armored <Whatever>" After that, you can start adding ballistic weave to other outfits at the armor crafting table. What outfits can get the add-on seems pretty variable, but if it's something with any amount of armor on its own, it probably won't work. Oh good, I just joined them last night! Guess I know what I'll be doing tonight..
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# ? Nov 18, 2015 19:43 |
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RBA Starblade posted:gently caress pre-war money is a resource? I was wondering where it all went. I made beds out of it.
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# ? Nov 18, 2015 19:43 |
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Are there any gun mods exclusive to crafting? Because as is I'm doing just fine pulling poo poo off all the junk but modded out Pipe weapons I find and using those. Don't even cost any resources.
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# ? Nov 18, 2015 19:46 |
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Other than the opening and the ending do people really hate the writing of this game? None of it is Shakespeare but I feel like for videogame writing I'm pretty into this story and find at least some of the quests interesting and engaging story wise. Like I took lone wanderer first thing because I hated companions in the other games so much and now regret it because there is so many that I actually feel invested in the story of.
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# ? Nov 18, 2015 19:49 |
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# ? May 23, 2024 19:02 |
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Noyemi K posted:I took out the Mirelurk Queen at The Castle. I don't know what everyone shat their pants about because the battle was pretty easy. Sure she's a bit of a bullet sponge, but her attacks are all super telegraphed and you can wait on the inside and shoot out of the doorway while she's occupied with Preston or the other Minutemen. Like other mirelurks, her face is a weak point. She sure took a lot of pipe rifle shots considering my pipe rifle did about 30 damage. Also she could almost one hit kill me in power armor. Still, it did only take a couple tries when I used a bunch of explosives. Hiding in a doorway and plinking while she wrecks the Minutemen is likely effective but I don't play fantastical video games just to role play as a buddyfucking coward. I engaged in a lot of drugs, kiting, and ate a week's worth of food in that fight. The legendary red blood widow or whatever mosquito was the real rear end in a top hat.
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# ? Nov 18, 2015 19:51 |