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As my Bayern Class Battleship just found out, there is a Medal for surviving with less than 20% durability while having dealt more than 30% of your teams damage, "unsinkable". e: donated some more, but currently am a bit low on cash as I just bought a bunch of boats and upgrades.
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# ? Nov 18, 2015 21:41 |
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# ? Jun 3, 2024 21:49 |
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Why vision upgrades are important.
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# ? Nov 18, 2015 21:47 |
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That's why all my DD, CL and CA get a Rangefinder and why most of my killboats have Nakayama Arashi on the Comm Slot for 500 additional scouting range all the time and a 60% chance for an additional 300 in case I'm under attack (I guess that means getting hit).
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# ? Nov 18, 2015 21:50 |
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Camo info from the chinese sites http://bbs.hz.changyou.com/forum.php?mod=viewthread&tid=140077 If you played world of tanks, this is going to be familiar to you. Every ship class has a hidden stealth modifier. The smaller the ship the better the modifier. Moving and shooting makes you more visible. All planes have the same vision range which is then modified heavily. Camo bushes from world of tanks are now the smoke bombs and natural fog on maps. It takes 5 seconds for you to run out of sight for you to be hidden. submarines that run deep and stop moving are completely invisible
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# ? Nov 18, 2015 22:01 |
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Feindfeuer posted:As my Bayern Class Battleship just found out, there is a Medal for surviving with less than 20% durability while having dealt more than 30% of your teams damage, "unsinkable". There's also one for getting 5 kills and taking no damage. "Woundless Hero" or something like that. It's a rhino.
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# ? Nov 18, 2015 22:51 |
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Third World Reggin posted:
Someone tried to do this to me today, while my Mahan was directly over them. I just dropped three loads of depth charges on them and sunk them. It is astounding how many players want to stand stock still as battleships. I put a load of torps into one which was stationary at max range. They moved about 0.5 km and stopped again for a full minute, which let me reload and send another full load into them. Even 1/4 movement makes torp shots quite a bit harder. Bonus tip: Submerged subs are by far the slowest thing in the game. If there's one creeping up on your carrier or battleship you can just run away and they can't possibly catch you.
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# ? Nov 19, 2015 04:55 |
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Ok, so I guess I'll take the plunge and give this game a go. Now do I play or . On one hand, the Admiral Hipper Class Prinz Eugen is my favorite naval ship of WW2, on the other hand, American pre-dreadnought ships have those lovely paintjobs and well, . Too bad ships aren't in, or I'd go with them. [edit] Applied as GalagaGalaxian. Also, is there no Great White fleet paintjob for the early US battleships? Have I been lied to? Galaga Galaxian fucked around with this message at 05:35 on Nov 19, 2015 |
# ? Nov 19, 2015 04:58 |
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There is a premium BB-18 Connecticut that you get for buying half a year of premium. It comes with the great white fleet paintjob by default and you can't change it (but why would you want to change that anyway?).
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# ? Nov 19, 2015 06:08 |
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Man, it starts being a bummer when you get to tier 4 and the game turns into 4v4 deathmatch.
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# ? Nov 19, 2015 06:30 |
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The population isn't big enough yet but thankfully the deathmatches don't require 21 kills when it is 4v4
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# ? Nov 19, 2015 06:34 |
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Flagship mode has been my favorite so far.
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# ? Nov 19, 2015 06:57 |
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I noticed there was a "Flagship" slot. What is flagship mode?
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# ? Nov 19, 2015 07:10 |
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Galaga Galaxian posted:I noticed there was a "Flagship" slot. What is flagship mode? a ship from each team gets selected to be the flagship, if you destroy the enemy flagship and protect yours for 5 mins then you win. It's really fun
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# ? Nov 19, 2015 07:24 |
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Flagship mode was one of the few things that NF did right.
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# ? Nov 19, 2015 07:34 |
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Are they going to start a EU server? And if so will I be able to use/transfer my char there?
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# ? Nov 19, 2015 09:36 |
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kalven posted:Are they going to start a EU server? And if so will I be able to use/transfer my char there? I doubt there are enough Players to support an EU and a NA Server. While my ping often goes up to 200 or even 300 the game still is very playable from central europe. Just lead a bit more. E: phone posting Feindfeuer fucked around with this message at 10:14 on Nov 19, 2015 |
# ? Nov 19, 2015 09:44 |
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Pushing allied subs to 30 knots to get to the other side fast is a valid strategy.
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# ? Nov 19, 2015 10:04 |
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Feindfeuer posted:I doubt there are enough Players to support an EU and a NA Server. White my ping often goes up to 200 or even 300 the game still is very playable from central europe. Just lead a bit more. Yeah the game plays just fine for me even with the high ping but i was just unsure if i wanted to throw any money at it.
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# ? Nov 19, 2015 10:12 |
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Northern Europe here, playing this with no problems whatsoever.
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# ? Nov 19, 2015 11:31 |
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just applied to the fleet under blackhold
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# ? Nov 19, 2015 14:35 |
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Applied to fleet as MrFahrenheit.
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# ? Nov 19, 2015 14:37 |
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black hold posted:just applied to the fleet under blackhold We must have missed yours. Resend it when you can.
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# ? Nov 19, 2015 15:31 |
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I am heavy handed with the clear all button
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# ? Nov 19, 2015 15:43 |
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I get the feeling that the dive bomber target circle is not actually how far spread the bombs can be, so the aiming time stat might not be as important as it may seem at first glance for dive bombers. Or at least, I think it might be on some kind of bell curve where center shots happen way more often than edge shots, unlike with a battleship. Also using my extensive 3-4 hours of CV time, I'm getting the feeling that US vs Japense CVs is pretty balanced so far. Planes getting shot down is a real problem, and Japanese planes are a lot less durable plus the US CVs carry a lot more planes. Japanese planes are more accurate and have significantly shorter torpedo arming times, but you can more readily let your planes fly around until targets present themselves with US. Japanese have much better torpedo bombers since even aside from getting more torp damage and shorter arming, turning is such a huge deal for them due to the runup which their planes are better at. But dive bombers (which the US gets more damage with) need no runup and can be rapidly retargeted at the last second without having to take a second pass (and thus not risk losing the whole wing to AA when sometimes it's hard to even get the first pass). US CVs are worse at sinking subs due to weaker torp bombers, but they're also smaller and much faster which makes them harder to hit with battleships and are fast enough to reliably zip away from any subs. Japanese CVs have more durability, but can't run from a battleship or sub. It remains to be seen whether dive bombers are flat better/worse than torp bombers, but overall so far I'm thinking that neither is a particularly bad choice. One thing is sure though, if you want to torp bomb, go Japanese. If you want to dive bomb, go US. Kylra fucked around with this message at 17:57 on Nov 19, 2015 |
# ? Nov 19, 2015 17:27 |
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By the way, I don't suppose this thing can use the steam wallet, since its on steam? I might throw a modest bit of money at it, and I've already got some cash sitting in my steam wallet.
Galaga Galaxian fucked around with this message at 18:46 on Nov 19, 2015 |
# ? Nov 19, 2015 18:39 |
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Steam wallet works.
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# ? Nov 19, 2015 18:44 |
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Cool, thanks for the answer. I'll play a bit more to see if I really want to take a plunge, but the growth plan seems to provide a good amount of funbucks and thanks to that double bonus you can get it for only $13+change, which isn't really bad at all. Can potentially use that growthplan bucks to pick up the 180 day premium time (+ free battleship, does it get a free ship slot to go with it?) and have enough gold leftover to snag a few ship slots/officers, I dunno.
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# ? Nov 19, 2015 18:47 |
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Just realized we should of named the guild [Loose Lips]
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# ? Nov 19, 2015 18:48 |
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Guild is full. If I kick a goon they can't come back for 7 days. We have 50 people and need 5,000,000 silver to level up. We currently have 2,800,000 silver. 2,200,000 silver between 50 people is 440,000 silver each. A good half of the goons have donated nothing.
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# ? Nov 19, 2015 18:51 |
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I assume silver flows a lot more readily at higher tiers? I'm making like 10k a match at Tier 2. Still I'll see what I can pitch in when I log in later. By the way on the build thing, does that "Duration 60 minutes" mean this bonus starts counting down right after I click build? If so I guess it might be best to wait to do it until there is a decent number of people online?
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# ? Nov 19, 2015 18:54 |
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Applied under IllegalUsername, will donate when i get some seabux. How do i avoid getting dunked on my battleships when playing cruisers? I always seem to be the sole cruiser in a battleship heavy game.
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# ? Nov 19, 2015 18:54 |
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I haven't had 440k total yet i don't think.Illegal Username posted:How do i avoid getting dunked on my battleships when playing cruisers? I always seem to be the sole cruiser in a battleship heavy game. E: More helpfully, don't stop moving and changing which way you turn. Kylra fucked around with this message at 18:58 on Nov 19, 2015 |
# ? Nov 19, 2015 18:55 |
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You can spot a BB a bit farther away than they can spot you as a cruiser. But your main goal is to kill DDs so your DDs can act as spotters. You are also back up AA and sub hunter.
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# ? Nov 19, 2015 18:58 |
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Also to give an idea, tier 5 ships are about 500,000 silver. The money does increase as you get better and higher tiered.
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# ? Nov 19, 2015 18:59 |
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By the way there is/was a Navyfield 2 which was bad and relatively unfun so maybe this isn't the best subtitle.
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# ? Nov 19, 2015 19:01 |
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Kylra posted:
(play destroyers)
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# ? Nov 19, 2015 19:09 |
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You destroy destroyers, basically.
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# ? Nov 19, 2015 19:11 |
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Regarding the upcoming British ships, I hope their later tier DDs get Hedgehog launchers.
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# ? Nov 19, 2015 19:12 |
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No matter how hard you try, some teams are just determined to lose.
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# ? Nov 19, 2015 19:16 |
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# ? Jun 3, 2024 21:49 |
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Yeah maybe my playstyle fits destroyers better.
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# ? Nov 19, 2015 19:23 |