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Pierson posted:I just realised: You unlock races for all jobs by getting that race to 50 right (i.e. get a Sith up to 50 and you can play as a Sith even on republic side)? So does that mean by making a 60 character using a token you unlock that race by default? Pretty sure its for completing the main story with that race. I was wondering if using your 60 token with a given race/class would give you there completion bonuses, but I doubt it.
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# ? Nov 27, 2015 12:01 |
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# ? Jun 5, 2024 04:20 |
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It doesn't, you have to play the story missions as that race from level 1-50. You don't have to finish Act 3, just hit level 50, so it's probably actually faster nowadays to just do a bunch of flashpoints and power straight to 50 with every race, then delete the character.
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# ? Nov 27, 2015 12:13 |
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Aaaah got it. Still wish they'd release Voss as a playable race.
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# ? Nov 27, 2015 12:25 |
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I've got Jedi Consular marked as complete on the character select screen after using the token on one. So it works for classes, if not races.
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# ? Nov 27, 2015 13:46 |
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How is the difficulty curve of this game? A friend and I started about three days ago, and I'm a bit dismayed that with my companion I'm effectively immortal and 5 levels above the planet cap (Courscant at the moment). I like the plots I've seen, I'm a bit of a Star Wars fan so I'm enjoying the atmosphere, but the lack of challenge is dragging down the experience.
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# ? Nov 27, 2015 16:08 |
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Conskill posted:How is the difficulty curve of this game? A friend and I started about three days ago, and I'm a bit dismayed that with my companion I'm effectively immortal and 5 levels above the planet cap (Courscant at the moment). Yeah, the game's got basically no difficulty curve at the moment. Even the endgame is practically easy mode. It's a good game if you just want to gently caress around and experience Star Wars story, not for any difficult challenges, really.
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# ? Nov 27, 2015 16:16 |
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Stalins Moustache posted:Yeah, the game's got basically no difficulty curve at the moment. Even the endgame is practically easy mode. Completely disagree with that. The end game raids are extremely challenging and require a good knowledge of your character and tight mechanics.
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# ? Nov 27, 2015 16:24 |
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He means the real endgame, dress-up.
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# ? Nov 27, 2015 16:26 |
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Conskill posted:How is the difficulty curve of this game? A friend and I started about three days ago, and I'm a bit dismayed that with my companion I'm effectively immortal and 5 levels above the planet cap (Courscant at the moment). Hard Mode flashpoints and operations are quite challenging at the moment but everything else is currently very easy. I don't think there are any class quests or planetary story quests left that present any particular difficulty (and some of them could be quite tough, back in the day).
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# ? Nov 27, 2015 16:46 |
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Conskill posted:How is the difficulty curve of this game? A friend and I started about three days ago, and I'm a bit dismayed that with my companion I'm effectively immortal and 5 levels above the planet cap (Courscant at the moment). About a week ago Heroics were reasonably challenging but then they reversed most of the Companion healing nerf and now it's like it never happened. Unless you step into Hard Mode Flashpoints, Operations, or PvP you will not be remotely challenged ever.
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# ? Nov 27, 2015 17:14 |
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I just checked my ship quests and found one for Dread Masters, which appears to be storyline chapter 4. Where does that come, before or after Shadow of Revan?
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# ? Nov 27, 2015 17:14 |
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Pierson posted:I just checked my ship quests and found one for Dread Masters, which appears to be storyline chapter 4. Where does that come, before or after Shadow of Revan? Before
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# ? Nov 27, 2015 17:17 |
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Jedi posted:Can the kingpin bounties be soloed with a companion? I've just realized why they got so much easier in the last patch: level sync. Now when you summon a Kingpin, you get a Champion boss who is the same level that you're downleveled to depending on what planet you're on, making them a lot less of a challenge than they were before.
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# ? Nov 27, 2015 17:54 |
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Once I use a color crystal I got off the cartel market, is it correct to assume I can summon it from the collections tab anytime I want it again? I gambled with 10 bucks on crystals and got the purple, red and green colors I wanted
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# ? Nov 27, 2015 17:59 |
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Dubious posted:Once I use a color crystal I got off the cartel market, is it correct to assume I can summon it from the collections tab anytime I want it again? Yes, on that character. You have to pay a small cartel coin fee to unlock it to other characters.
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# ? Nov 27, 2015 18:00 |
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Aphrodite posted:Yes, on that character. You have to pay a small cartel coin fee to unlock it to other characters. Or you do the smart thing and use a Legacy weapon to transfer them to other characters for free. I gambled and got the full Sith Recluse set... Torn on whether I want to keep it or sell it since it's going for like 15 million right now.
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# ? Nov 27, 2015 18:21 |
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Only the chest looks nice, so if you're not going to use it on more than one character make that money.
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# ? Nov 27, 2015 18:23 |
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Fuzz posted:Or you do the smart thing and use a Legacy weapon to transfer them to other characters for free. That's a way to save 60 cartel coins but also a giant pain in the rear end timewaster and if you have a ton of alts it's just easiest to spend the cartel coins.
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# ? Nov 27, 2015 18:30 |
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Yeah, whoever was saying the Kingpins are trivial now is right. Much, much easier.
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# ? Nov 27, 2015 18:50 |
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Wait, is it bounty week or can you always do Kingpins?
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# ? Nov 27, 2015 18:57 |
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It's bounty week. Every fourth week, mostly.
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# ? Nov 27, 2015 19:13 |
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Alright, so we have a Probe Droid Requisition in the guild bank for a giveaway. I think we'll do a fund drive - For every 1,000 credits deposited into the TNG guild bank you'll get one entry into the raffle. We can either use the funds to unlock the current guild ship a bit more so we can add more decorations, or we can use the funds to go toward a Republic side flagship so our alts can take advantage of conquest bonuses along with chilling on the fleet listening for PUG runs. I created a survey. Click here to voice your opinion The contest is open as of now. Yes, people who deposit more credits will have a higher chance of winning, but such is life.
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# ? Nov 27, 2015 19:46 |
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Voted for the Pube guild ship. Sprucing up Pube side seems like a solid move, especially since some people might want to play their mains on there and this would be a good way to sort of liven it up and make it more legit. We already ahve enough rooms and empty space that no one ever sees on the Imp ship, no reason to add more when we only make use of like 20% of the space we have.
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# ? Nov 27, 2015 20:03 |
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I think getting a basic Republic flagship is a good idea and should take priority. That said, I also think it would ultimately be a good idea to open a couple more areas on the Imp ship to get more hooks to decorate the main bridge area that we do see every day.
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# ? Nov 27, 2015 20:39 |
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I voted for the Pubeship because while I definitely consider my SW my main I like my Consular and would enjoy raiding as him
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# ? Nov 27, 2015 20:44 |
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Captain Oblivious posted:I voted for the Pubeship because while I definitely consider my SW my main I like my Consular and would enjoy raiding as him Same here. I wish we had more of a republic presence, but I completely understand everyone's draw to Imp side. Hopefully, a guild ship will help.
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# ? Nov 27, 2015 20:56 |
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Only if we can actually call it the Pubeship.
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# ? Nov 27, 2015 22:43 |
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Log Mount is officially the best mount - It's the first actual flying mount in the game!
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# ? Nov 27, 2015 22:51 |
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Alter Ego posted:Only if we can actually call it the Pubeship. Okay, we totally need to do this.
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# ? Nov 28, 2015 00:49 |
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Wish there was more goons playing Republic that I could do flashpoints with! Also, is there anything I can buy off the market I can sell for credits? Do I..even need credits to enjoy the game? I have my purple lightsaber, I'm hacking up fools, and enjoying the story. I probably don't need credits, do I?
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# ? Nov 28, 2015 01:38 |
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Dubious posted:Wish there was more goons playing Republic that I could do flashpoints with! Credits are really superfluous beyond repairs. Just about all they're used for these days is playing pretty princess dress up.
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# ? Nov 28, 2015 01:52 |
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Considering the earlier discussion about unlocking races for all classes, I'm a bit surprised that Bioware didn't do any extra dialogs to cover unusual race/class mixes like how any Chiss has special dialog on Hoth. I've got a couple Sith Pureblood Smugglers that to have them able to bluff themselves as Sith Lords in certain situations would be amazing.
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# ? Nov 28, 2015 01:55 |
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Can someone explain to me how the collections work? How do I get armor sets to appear in the collections window? Just buy them? And then I can wear them on any character?
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# ? Nov 28, 2015 01:58 |
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Verranicus posted:Can someone explain to me how the collections work? How do I get armor sets to appear in the collections window? Just buy them? And then I can wear them on any character? Equip all items of an armor set (you'll see what's in a set when you mouse over a piece) on one character. You'll then get a notification that you've unlocked a set when all the pieces are equiped. Then go in collection and find that armor and pay cartel coins (60-240cc depending on the armor) and it'll then be available to "summon" all pieces on any character at any time. Those summoned pieces are BoP.
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# ? Nov 28, 2015 02:02 |
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M_Sinistrari posted:Considering the earlier discussion about unlocking races for all classes, I'm a bit surprised that Bioware didn't do any extra dialogs to cover unusual race/class mixes like how any Chiss has special dialog on Hoth. I've got a couple Sith Pureblood Smugglers that to have them able to bluff themselves as Sith Lords in certain situations would be amazing. The ability to roll Empire races as Pub and vice versa came nearly six months after release so I imagine it's a case of quite a bit of work for very little payoff.
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# ? Nov 28, 2015 02:14 |
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DrunkenGarbageCan posted:The ability to roll Empire races as Pub and vice versa came nearly six months after release so I imagine it's a case of quite a bit of work for very little payoff. I seem to recall it being part of the original design, tho it may not have been implemented immediately(I do seem to remember getting pureblood sith on republic pretty early tho. Never have really used it) edit: \/\/\/ Much like many other EA products, SWTOR was rushed to launch.
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# ? Nov 28, 2015 02:24 |
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DrunkenGarbageCan posted:The ability to roll Empire races as Pub and vice versa came nearly six months after release so I imagine it's a case of quite a bit of work for very little payoff. True. Legacy, much like group finder, was inexplicably not present at launch.
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# ? Nov 28, 2015 02:24 |
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Medullah posted:Log Mount is officially the best mount - It's the first actual flying mount in the game! Praise the log. It is the gift that keeps on giving.
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# ? Nov 28, 2015 02:26 |
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Geniasis posted:True. Legacy, much like group finder, was inexplicably not present at launch. Group Finder was something they were completely against for awhile.
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# ? Nov 28, 2015 02:52 |
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# ? Jun 5, 2024 04:20 |
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M_Sinistrari posted:Considering the earlier discussion about unlocking races for all classes, I'm a bit surprised that Bioware didn't do any extra dialogs to cover unusual race/class mixes like how any Chiss has special dialog on Hoth. I've got a couple Sith Pureblood Smugglers that to have them able to bluff themselves as Sith Lords in certain situations would be amazing. I see it in little places (granted, I've only been in little places so it may change completely soon). Like, in the Sith Inquistor prologue the mission to detect the blood purity of the Sith overlords is slightly different if you're a Trueborn Sith. I was happy with that, albeit it's just minor dialogue changes and not a different mission or anything.
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# ? Nov 28, 2015 03:01 |