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hey so uhhhh we just had a brawl on Forest Colony that went down to the wire and featured p. much all kinds of styles of play I think brawling is back?
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# ? Dec 2, 2015 05:21 |
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# ? Jun 8, 2024 19:18 |
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Splatcats work, It's like i'm in 2013 all over again.
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# ? Dec 2, 2015 05:23 |
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Pattonesque posted:hey so uhhhh That would be awesome if true.
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# ? Dec 2, 2015 05:35 |
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I'm trucking around in that "founder reward" centurion. I'd say witness me but I'm pretty mediocre.
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# ? Dec 2, 2015 05:42 |
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Every time I play its true.
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# ? Dec 2, 2015 05:42 |
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Finster Dexter posted:
The structure bonuses on things like Atlases are so insane and the SRM changes such a buff that I think it might be? I plowed my way into eight mechs and they couldn't kill me before the rest of the team set upon them. it was pretty baller Kazvall posted:Every time I play its true. this patch basically directly benefits Kazvall in like a million ways
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# ? Dec 2, 2015 05:47 |
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That's... a lot of balancing on the mechs, I've gotta admit.
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# ? Dec 2, 2015 05:57 |
Actually had a pretty good brawl with a bunch of Marauders earlier. Those things are not XL friendly at all.
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# ? Dec 2, 2015 06:00 |
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I don't want to overstate things -- this is just the first day -- but try it and see for yourself. definitely feels like a big difference
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# ? Dec 2, 2015 06:04 |
The C-Bill boost is a pretty good QOL improvement too. But yeah, it seems like brawling might be undergoing a revival, based on the handful of games I played tonight. Might.
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# ? Dec 2, 2015 06:15 |
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Every patch has people trying different things. Initial games show promise, but I'd like to see how things play in a couple weeks. That said, SRMs are muuuuuch better and that in of itself is a huge.
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# ? Dec 2, 2015 06:28 |
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More SRM love makes me tempted to dust off my griffin 2N
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# ? Dec 2, 2015 07:07 |
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What's a good splat cat build?
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# ? Dec 2, 2015 07:27 |
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Oh my goodness Atlas. Yes.
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# ? Dec 2, 2015 07:35 |
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I will say; the Cent-AH with the new SRM velocity/spread values and its reshuffled quirks is real fuckin' tight. Give it a shot if you have one.
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# ? Dec 2, 2015 07:41 |
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As for marauders, this seems to be working out pretty well so far: http://mwo.smurfy-net.de/mechlab#i=347&l=c9b7d908564bca80e00aa087eb32264d5c9d7a48
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# ? Dec 2, 2015 08:08 |
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Great Beer posted:
I played a round with you on Mining, where you complimented some guys [BEER] tag. I don't remember if we won, but I do know that I learned that the Huggin is mean as hell. I'm a bit confused on it's quirks though. +25% missile cooldown and 5% SRM 4 cooldown. Does that mean that the Huggin only gets 5% cool down on SRM 4, or 30% cooldown? I've also learned that the Huggin with S-SRM 2 and BAP will gently caress up a Cheetah's day pretty quick. you can only harass non-lights, but god drat that Cheetah's going to loving die faster than it should. I've been doing great in the Pirate's Bane and 1E. The only problem I'm having is with assaults. Stopping and starting is a huge pain in the rear end now. It's also made Alpine and Therma worse than before, unless playing conquest. Someone save me from tier 2. Youtube "super stars" as far as the eye can see. I don't want to play against Kanajashi and his cronies anymore.
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# ? Dec 2, 2015 08:13 |
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oxide owns
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# ? Dec 2, 2015 08:19 |
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The Repo Man posted:I played a round with you on Mining, where you complimented some guys [BEER] tag. I don't remember if we won, but I do know that I learned that the Huggin is mean as hell. I'm a bit confused on it's quirks though. +25% missile cooldown and 5% SRM 4 cooldown. Does that mean that the Huggin only gets 5% cool down on SRM 4, or 30% cooldown? I've also learned that the Huggin with S-SRM 2 and BAP will gently caress up a Cheetah's day pretty quick. you can only harass non-lights, but god drat that Cheetah's going to loving die faster than it should Im pretty sure my team lost that one. Glad to hear the huggin is still mean as poo poo, I liked that mech. I need to get better at stalkers. Theyre so painfully slow.
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# ? Dec 2, 2015 08:37 |
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Great Beer posted:Im pretty sure my team lost that one. Glad to hear the huggin is still mean as poo poo, I liked that mech. I need to get better at stalkers. Theyre so painfully slow. Every assault is so drat slow now. Best match in the Huggin was near 1K damage. Seems to play similar to how it did pre-patch. Just run into a group and start firing at anything alive. You can definitely still focus down a lone assault, the occasional heavy, or any other stupid light that thinks you should be an easy kill. The SRM buff helps it a lot. I just wish it had 1 energy mount for a backup small laser or something. I burn ammo way too fast.
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# ? Dec 2, 2015 08:42 |
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The Repo Man posted:Someone save me from tier 2. Youtube "super stars" as far as the eye can see. I don't want to play against Kanajashi and his cronies anymore. I'm in Tier 2 and I've barely fought "notable" community members, although I see some familiar faces pretty often.
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# ? Dec 2, 2015 08:53 |
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I'm tier 3. How do I go back to 4 so I can beat up bads again
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# ? Dec 2, 2015 08:57 |
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Great Beer posted:I'm tier 3. How do I go back to 4 so I can beat up bads again Tier 3 means you get to fight tiers 1 -5. If you want to deliberately drop then sorry, it's designed to basically only go up over time unless you're truly awful. I guess you could try machinegun only Maulers or something. Spend everything else on gauss ammo so you explode faster.
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# ? Dec 2, 2015 09:58 |
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sebmojo posted:What's a good splat cat build? catapult A1 loaded with SRM6's only. still suffers from the 'hey shoot all my weapons off' arms
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# ? Dec 2, 2015 12:40 |
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novaSphere posted:I'm in Tier 2 and I've barely fought "notable" community members, although I see some familiar faces pretty often. play solo queue a lot? last night our group kept running up against tryhard groups. brawling is better but long range laser alpha is still there. Did I hear right, did gauss get a ROF nerf?
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# ? Dec 2, 2015 12:44 |
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A Curvy Goonette posted:agreed. having a team lose 48-12 in 28 minutes is a vast improvement from 48-3 in 15 minutes and honestly improves the entire experience for everyone Have you tried not playing on 2fort?
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# ? Dec 2, 2015 13:00 |
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Willfrey posted:play solo queue a lot? last night our group kept running up against tryhard groups. Yeah, I don't know the exact time but Gauss ROF is slow as poo poo now.
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# ? Dec 2, 2015 13:40 |
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Anita Dickinme posted:Yeah, I don't know the exact time but Gauss ROF is slow as poo poo now. You can get a gauss shot off once every 7-10 seconds. I think that's pretty close to where it should be.
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# ? Dec 2, 2015 15:33 |
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Gauss cooldown is 6 seconds -- I believe it used to be 4.5. Dual gauss will probably still be a thing, but single gauss is too slow to compete. The Grid Iron got double nerfed with the gauss change and its reduced quirks -- hope you didn't buy one! Also, here is how Paul Inouye, the game's lead designer, builds a Catapult-K2: http://mwomercs.com/forums/topic/185249-looking-for-catapult-builds-and-tips/page__p__4848953#entry4848953
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# ? Dec 2, 2015 15:39 |
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Coolwhoami posted:Splatcats work, It's like i'm in 2013 all over again. I rebuilt my Crow with 6xSRM5 and like 550 missiles and a smpl filled with heat sinks and just ran around making GBS threads on people. The new missile speed makes you almost able to hit poo poo reliably.
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# ? Dec 2, 2015 15:52 |
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who do I contact to get a refund on my grid iron?
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# ? Dec 2, 2015 18:15 |
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Willfrey posted:'hey shoot all my weapons off' arms fwiw this part rules when you're in a jesterrible and the only things in the arms are gag flamethrowers while you have three large pulse lasers in the torso. Gonna leave that autocorrection in.
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# ? Dec 2, 2015 18:35 |
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Pattonesque posted:Gauss cooldown is 6 seconds -- I believe it used to be 4.5. I was including the charge and hold time. Single gauss might be fine if you can back it up with LPL or ERPPCs, but it certainly won't work as a lone big gun, but then it wasn't that great before as a single big gun.
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# ? Dec 2, 2015 18:39 |
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Pattonesque posted:Also, here is how Paul Inouye, the game's lead designer, builds a Catapult-K2: 2 tons of ammo for 2 uac5s stored in the CT, an XL225, mixing MPLs with LLs, and AMS. What a bad mech.
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# ? Dec 2, 2015 19:13 |
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Great Beer posted:2 tons of ammo for 2 uac5s stored in the CT, an XL225, mixing MPLs with LLs, and AMS. What a bad mech. Speaks to how he thinks the game is played, and why balance is such trash.
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# ? Dec 2, 2015 19:54 |
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that catapult goes 60 kph with an XL engine it would lose to literally every other mech in the game
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# ? Dec 2, 2015 20:13 |
Pattonesque posted:that catapult goes 60 kph with an XL engine Yes, but 64 Kph is the canon speed so this build is fluff accurate and
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# ? Dec 2, 2015 20:33 |
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My crow goes over 100 and can poo poo out 30 missiles every 3? seconds. Paul is bad at the game he is supposed to be DESIGNING. Anyone see the problem?
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# ? Dec 2, 2015 21:15 |
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new battle of Tukayyid even this weekend https://mwomercs.com/tournaments
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# ? Dec 3, 2015 00:23 |
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# ? Jun 8, 2024 19:18 |
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Good, I need more squawk boxes
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# ? Dec 3, 2015 00:25 |