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thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Pyronic posted:

This is a pretty nifty tool, thanks thespaceinvader

I hadn't seen this before:

I only want to run Scum and my current shopping list looks like this:

- A-Wing (PTL)
- Tie Phantom (Tactician, FCS)
- Lambda-class Shuttle (Weapons Engineer, Advanced Sensors, Sensor Jammers)

And the only actual Scum Ship I need either IG-2000 or M3-A Interceptor for Mangler Cannon.

No worries. You might also like http://xws-bench.github.io/bench/ - these should all be in the OP if they're not already.

And yeah, many of my lists seem to involve me buying masses of things that aren't actually related to the lists at all other than to get cards. I'm seriously considering just buying the cards only on ebay. But of course, all the useful ones are always out of stock.


bunnyofdoom posted:

So why does one of the tokens in the ghost have Sabine's face on it? Is it for a mission or maybe something to do with her crew card? Also, holy poo poo Hera's Ability. We'll need to see the dial, but it means with the right crew, you almost have a stay on target/navigator combo with no stress.
Stick Navigator in there as well, you can get many if not most possible maneuvers with a single dial and be super unpredictable/responsive.

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bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

thespaceinvader posted:

No worries. You might also like http://xws-bench.github.io/bench/ - these should all be in the OP if they're not already.

And yeah, many of my lists seem to involve me buying masses of things that aren't actually related to the lists at all other than to get cards. I'm seriously considering just buying the cards only on ebay. But of course, all the useful ones are always out of stock.

Stick Navigator in there as well, you can get many if not most possible maneuvers with a single dial and be super unpredictable/responsive.

Maybe give her Stay on Target?


Also I kinda feel like the Phatom flown by Ezra is calling for a stealth device, just to give another change to get an eye.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Pyronic posted:

This is a pretty nifty tool, thanks thespaceinvader

I hadn't seen this before:

I only want to run Scum and my current shopping list looks like this:

- A-Wing (PTL)
- Tie Phantom (Tactician, FCS)
- Lambda-class Shuttle (Weapons Engineer, Advanced Sensors, Sensor Jammers)

And the only actual Scum Ship I need either IG-2000 or M3-A Interceptor for Mangler Cannon.
ARe you in the UK? I'll happily take ships and tokens and stuff of your hands :D THough I really want those advanced sensors and weapons engineer myself, I'm guessing you're doing a Latts Razzi Hound's Tooth?

bunnyofdoom posted:

Maybe give her Stay on Target?


Also I kinda feel like the Phatom flown by Ezra is calling for a stealth device, just to give another change to get an eye.

No EPT.

Kai Tave
Jul 2, 2012
Fallen Rib

thespaceinvader posted:

ARe you in the UK? I'll happily take ships and tokens and stuff of your hands :D THough I really want those advanced sensors and weapons engineer myself, I'm guessing you're doing a Latts Razzi Hound's Tooth?


No EPT.

Yeah, Hera doesn't get an EPT presumably because being able to combo her ability with Stay on Target or even VI might prove too powerful.

I'm guessing the Sabine token is for a mission, there are three similarly sized and shaped thermal detonator tokens so it's probably something like "place the tokens facedown, Imp player has to try and find Sabine, if they flip a bomb they take damage instead."

Slab Squatthrust
Jun 3, 2008

This is mutiny!

Strobe posted:

It's not great against arc-dodgers, but second shots against something like 4BZ or large base ships adds up pretty quick.

Just doesn't feel better than the ICT with 3 dice at range 2. Less potential damage, but also less need to try and fly into range one. Also probably wins even harder against low agility ships. Granted, the DT is cheaper, though, so I guess if you're really trying to save points it could be worth it.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
That, and the Ion can't ever do more than one damage, range one or otherwise. And is two points more expensive each.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


So yeah, can't wait to run Kavil with a dorsal turret: it's pretty much the best turret for him ever.

Kai Tave
Jul 2, 2012
Fallen Rib

Tekopo posted:

So yeah, can't wait to run Kavil with a dorsal turret: it's pretty much the best turret for him ever.

Dorsal lets him use Unhinged Astro but Blaster Turret is still 4 dice at range 1-2 and the combo with the R4 Agromech is still pretty strong.

overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy
Kavil + Dorsal + Unhinged + VI :getin:

4 dice all day erry day

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


The problem I have with the blaster is that if you get bumped, you lose your shot. And without unhinged, it's obvious where you are going to end up. Dorsal allows you to have PtL and unhinged and EU and be much more manoeuvrable.

Slab Squatthrust
Jun 3, 2008

This is mutiny!
True, but requiring focus means that you must take the action each turn. Makes it tough to use engine upgrade, which is really good on Kavil, unless you use PtL, which means then you have to use unhinged and not . Also super vulnerable to being blocked and totally losing your shot. Autoblaster turret is nice on him too, but the short range does hurt. Carnor also totally shuts it down, and he's slowly gaining in popularity in the meta it feels like.

Kai Tave
Jul 2, 2012
Fallen Rib
I thought they'd ruled that Carnor and Dark Curse and the like don't prevent you from paying to use Blaster Turrets.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


That's only Dark Curse, Carnor hasn't changed.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Carnor stops you spending it at all, which blocks spending to fire weapons (but not Attack: focus that DOESN'T say to spend the token), whereas Dark Curse stops you using focus to modify the roll, but doesn't stop you spending it in order to make the attack at all.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

thespaceinvader posted:

Carnor stops you spending it at all, which blocks spending to fire weapons (but not Attack: focus that DOESN'T say to spend the token), whereas Dark Curse stops you using focus to modify the roll, but doesn't stop you spending it in order to make the attack at all.

Technically, Dark Curse stops you from spending focus while attacking it, but for Blaster Turret specifically, DC isn't the target until after you'd spend the focus in the new rules. Previously (and in the initial FAQ they released for the new rules), the target was picked before focus was spent, which is why DC couldn't be attacked by a Blaster Turret. Now you spend to turn on the turret, then pick the defender, so the point where DC would stop you from spending the focus is too late to protect her.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Ah fair enough. THe original way is not how I would have expected it to work at all.

Panzeh
Nov 27, 2006

"..The high ground"

The Gate posted:

Just doesn't feel better than the ICT with 3 dice at range 2. Less potential damage, but also less need to try and fly into range one. Also probably wins even harder against low agility ships. Granted, the DT is cheaper, though, so I guess if you're really trying to save points it could be worth it.

The two points does matter.

So, for example, you can run YYYYZ with unhinged astromechs or even for rebels, YYYYA, using the A-wing to set up your shots.

It also makes sense on ships that need to be slimmed down but need some offense, like scum HWKs.

Cobbsprite
May 6, 2012

Threatening stuffed animals for fun and profit.

Panzeh posted:

The two points does matter.

So, for example, you can run YYYYZ with unhinged astromechs or even for rebels, YYYYA, using the A-wing to set up your shots.

It also makes sense on ships that need to be slimmed down but need some offense, like scum HWKs.

HWKs - the ship with an obvious turret on the bottom that (with Dorsal Turret) is actually a turret on the TOP.

overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy
HWKs with dorsal turrets have to fly inverted.

Poopy Palpy
Jun 10, 2000

Im da fwiggin Poopy Palpy XD
Ventral Turret
2 dice, range 1-2
Attack: Attack 1 ship (even a ship outside your firing arc).

If the target of this attack is at range 1, roll 1 additional attack die. Pedant.
4 points.

overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy

loooooool

Endman
May 18, 2010

That is not dead which can eternal lie, And with strange aeons even anime may die


I don't think I'd use a Dorsal Turret Y-Wing where I could use a B-Wing. Two dice on a turret is rubbish, which I know from flying a K-Wing minus the secondary turret.

TLT Y-Wings are good, Ion Unhinged Y-Wings are good. I think this is more some love for the HWK and a useful backup for when your Attack Shuttle is out of arc than a good replacement for either of those.

I really can't state enough how much better a three dice primary is. Mathematically it's far superior to two dice against ships rolling three greens.

Crab Dad
Dec 28, 2002

behold i have tempered and refined thee, but not as silver; as CRAB


So just got a Slave 1 and noticed my Ion Cannon card has an icon with the gun and missle icon over lapped.

So ... Does it use both? Lol

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





No. Just a common misprint

banned from Starbucks
Jul 18, 2004




Gonna put Kanan on Jan Ors. Its gonna be real good

Kai Tave
Jul 2, 2012
Fallen Rib
The prevailing theory as to why the Ghost expac comes with bombs even though neither ship comes with an actual Bomb slot is that whatever ship winds up piloted by Sabine is going to come with a Bomb upgrade slot either as her unique ability or simply as a unique additional upgrade slot in addition to whatever else her ability is.

I've got a slightly crazier idea though, which is what if it's the Sabine crew card that gives whatever ship it's on a Bomb upgrade slot? Rebel only obviously, but still. Could B-Wings make a good bomber given the chance?

kingcom
Jun 23, 2012

Kai Tave posted:

The prevailing theory as to why the Ghost expac comes with bombs even though neither ship comes with an actual Bomb slot is that whatever ship winds up piloted by Sabine is going to come with a Bomb upgrade slot either as her unique ability or simply as a unique additional upgrade slot in addition to whatever else her ability is.

I've got a slightly crazier idea though, which is what if it's the Sabine crew card that gives whatever ship it's on a Bomb upgrade slot? Rebel only obviously, but still. Could B-Wings make a good bomber given the chance?

God the Ghost has got me so excited to play rebels. Gonna shove Zeb + Advanced Sensors on B-wings and blat blat all day.

Cobbsprite
May 6, 2012

Threatening stuffed animals for fun and profit.

LingcodKilla posted:

So just got a Slave 1 and noticed my Ion Cannon card has an icon with the gun and missle icon over lapped.

So ... Does it use both? Lol

I hereby house rule that you may use misprinted cards like that into whichever upgrade slot you like.

But if you use that Ion Cannon as a missile, you have to physically fire it out of the tube towards the enemy ship.

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

Kai Tave posted:

The prevailing theory as to why the Ghost expac comes with bombs even though neither ship comes with an actual Bomb slot is that whatever ship winds up piloted by Sabine is going to come with a Bomb upgrade slot either as her unique ability or simply as a unique additional upgrade slot in addition to whatever else her ability is.

I've got a slightly crazier idea though, which is what if it's the Sabine crew card that gives whatever ship it's on a Bomb upgrade slot? Rebel only obviously, but still. Could B-Wings make a good bomber given the chance?

Which means that Dash could get bombs or prox mines to whoever is inside the donut hole .

Admiral Joeslop
Jul 8, 2010





I finally got around to watching this and it is making me *so angry*. Quirk mentions that his crit gives him one less agility then less than 10 seconds later he rolls two agility at range two. That's not even getting into the numerous other rules violations!

:argh:

Kai Tave
Jul 2, 2012
Fallen Rib

bunnyofdoom posted:

Which means that Dash could get bombs or prox mines to whoever is inside the donut hole .

Preeeeeecisely. If I'm right, and I'm not saying I am, bombs on Dash are probably gonna be a thing we start seeing a flurry of.

AndyElusive
Jan 7, 2007

Admiral Joeslop posted:

I finally got around to watching this and it is making me *so angry*. Quirk mentions that his crit gives him one less agility then less than 10 seconds later he rolls two agility at range two. That's not even getting into the numerous other rules violations!

:argh:

If that's not flying casual then I don't know what is.

Admiral Joeslop
Jul 8, 2010




Kai Tave posted:

Preeeeeecisely. If I'm right, and I'm not saying I am, bombs on Dash are probably gonna be a thing we start seeing a flurry of.

This is fine because I love Dash and I also love bombs just as much.

EDIT: My two boxes of Most Wanted came in. I'm absentmindedly pulling out tokens and attaching dials when I realize that I haven't been looking at any of the dials I'm attaching.

I check the 4 I've done and they're all the correct dial for the correct ship :smug:

Admiral Joeslop fucked around with this message at 22:00 on Dec 5, 2015

EVGA Longoria
Dec 25, 2005

Let's go exploring!

Looking to play more of my Han. What do you guys think of:

Han Solo (61)
YT-1300 (46), Predator (3), Luke Skywalker (7), Millennium Falcon (1), Engine Upgrade (4)

Poe Dameron (38)
T-70 X-Wing (31), R2-D2 (4), Push the Limit (3)

Alternatively:

PILOTS

Miranda Doni (38)
K-Wing (29), Twin Laser Turret (6), Recon Specialist (3)

Han Solo (62)
YT-1300 (46), Predator (3), Gunner (5), Chewbacca (4), Engine Upgrade (4)

I don't have C-3PO, and probably won't until the next round of store championships.

Kai Tave
Jul 2, 2012
Fallen Rib
If you're doing PtL with Poe I'd choose BB-8 over R2-D2 myself. Alternately I'd go with R5-P9 for the shield regen since it doesn't lock you into green maneuvers. Going with BB-8 also means being able to equip him with Autothrusters if you have'em, or maybe throw another crew upgrade on the Falcon.

EVGA Longoria
Dec 25, 2005

Let's go exploring!

Kai Tave posted:

If you're doing PtL with Poe I'd choose BB-8 over R2-D2 myself. Alternately I'd go with R5-P9 for the shield regen since it doesn't lock you into green maneuvers. Going with BB-8 also means being able to equip him with Autothrusters if you have'em, or maybe throw another crew upgrade on the Falcon.

I had BB-8 originally, didn't think about putting auto thrusters on though.

So BB-8 does the barrel roll before executing the maneuver, right?

Kai Tave
Jul 2, 2012
Fallen Rib

EVGA Longoria posted:

I had BB-8 originally, didn't think about putting auto thrusters on though.

So BB-8 does the barrel roll before executing the maneuver, right?

Correct. So the way it usually works with Poe/PtL/BB-8 is that you select a green maneuver, then when you reveal it you:

A). Barrel Roll, then

B). off of that Barrel Roll action you Push the Limit to focus or boost, acquiring a stress, then

C). you actually perform your green maneuver, clearing your stress, which leads you to

D). your actual "take an action" step, where you then get to perform yet another action, making for three actions and no stress.

It's still somewhat predictable because you can only do it off a green maneuver which for the T-70 is 1-3 straights and 1-banks and that's it, but with both barrel roll and boost on hand it's still flexible enough to give you some pretty solid maneuverability and positioning options, plus the focus Poe so desperately wants each turn.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Definitely R5P9 on Poe rather than R2D2. 1 point cheaper and Poe will usually have the focus to spend at the end of combat because his pilot ability really makes you want to hold onto it DURING combat. Then use the point you save to give him autothrusters to make it even more likely.

radlum
May 13, 2013
A friend and me just got into the game, bought two Starter Sets (the original one and The Force Awakens one); played our first game and really enjoyed. Now we are feeling the need to add more stuff to get to 100 points, what expansion should we buy next?

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Finster Dexter
Oct 20, 2014

Beyond is Finster's mad vision of Earth transformed.

radlum posted:

A friend and me just got into the game, bought two Starter Sets (the original one and The Force Awakens one); played our first game and really enjoyed. Now we are feeling the need to add more stuff to get to 100 points, what expansion should we buy next?

I just got into this last week, and the Aces packs seemed pretty dang good. Two TIE/in and B-wing/A-wing are pretty good value.

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