|
Drone is right. Also FFG Star Wars RPGs are good, I like the species they added for the F&D adventure, four eyed bird people are cool and good.
|
# ? Dec 16, 2015 11:53 |
|
|
# ? May 10, 2024 11:50 |
|
DO NOT GO TO THE BATTLEFRONT THREAD. SOME loving DIPSHIT LOSER POSTED MASSIVE UNTAGGED SPOILERS
|
# ? Dec 16, 2015 12:05 |
jivjov posted:DO NOT GO TO THE BATTLEFRONT THREAD. SOME loving DIPSHIT LOSER POSTED MASSIVE UNTAGGED SPOILERS Taking preventative measures now to keep spoilers to a minimum, check back in with you guys on Friday.
|
|
# ? Dec 16, 2015 12:28 |
|
Drone posted:Is this your LP where you guys are rewriting the original trilogy? Yeah, that was my second to last session surprise. They've taken the universe to dark places. We've just finished up A Lost Hope, and will be moving on to Everyone Strikes Back in the new year. It will feature angry Imperals, Rebel loyalists, drugged up Hutts and Gugan Sith Inquisitors with a thurst for Vengance.
|
# ? Dec 16, 2015 12:42 |
|
Not Keyser Soze posted:@swrpgadventures adventure ideas in 140 characters or less! A team of droids deployed into a crazy to secret Imperial prison to rescue a VIP. Only one of you can speak not-Binary and has regular hands.
|
# ? Dec 16, 2015 17:00 |
|
ShineDog posted:Also who the gently caress built all the venator cruisers? Kuat Drive Yards, as usual probably. How come no one thought it seemed suspicious? I dunno. Its Kuat Drive Yards. I agree that some rather large ships should be able to enter the atmosphere and potentially (safely) land. Afterall, even in the EU Tarkin was (in)famous for landing a Star Destroyer on a crowd of protestors. I imagine large capital ships would be rather heavily limited in their speed and maneuverability in an atmosphere however.
|
# ? Dec 16, 2015 17:11 |
|
Fuzz posted:A team of droids deployed into a crazy to secret Imperial prison to rescue a VIP. Only one of you can speak not-Binary and has regular hands. Un-ironically the best plot arc of clone wars.
|
# ? Dec 16, 2015 23:49 |
|
Stats for the Ghost are in Keeping the Peace
|
# ? Dec 17, 2015 00:00 |
|
You mean the Ghost or just the VCX-100? If the VCX, does it come with the minishuttle as standard? I'll be really sad if the VCX is lousy. The Ghtroc 720 was already a bummer.
|
# ? Dec 17, 2015 01:08 |
|
Galaga Galaxian posted:You mean the Ghost or just the VCX-100? If the VCX, does it come with the minishuttle as standard? VCX. It has a sidebar about the Ghost.
|
# ? Dec 17, 2015 01:19 |
|
So how long is the statute of limitations for unfiltered spoilers on here for mining plot ideas (of which there are many to mine)? I mean, realistically, we're all seeing it by Monday, right?
|
# ? Dec 18, 2015 20:43 |
|
homullus posted:No, but really, if you take away all EU stuff and go from the movies alone, why is this true? Anakin kills a whole village of warriors by himself. According to WEG material, those actions were why Luke had 5 of 6 possible dark side points at the time of RotJ. 6 dark side points was automatic holy loving balls you're a dark jedi give the GM your character sheet. Jedi don't choke people. Dark Jedi do. Ostensibly, Qui-Gon is a bit more respectful of the laws of the land.
|
# ? Dec 18, 2015 21:33 |
|
Finster Dexter posted:According to WEG material, those actions were why Luke had 5 of 6 possible dark side points at the time of RotJ. 6 dark side points was automatic holy loving balls you're a dark jedi give the GM your character sheet. Jedi don't choke people. Dark Jedi do. Ostensibly, Qui-Gon is a bit more respectful of the laws of the land. Speaking of this, if I want to discuss the WEG RPG, is this thread a good place for it?
|
# ? Dec 18, 2015 21:35 |
|
Yeah, WEG stuff is legit cool and some of the fluff they wrote I actually put into my games. Also, Imperial Lawrence of Arabia:
|
# ? Dec 18, 2015 22:06 |
|
susan posted:So how long is the statute of limitations for unfiltered spoilers on here for mining plot ideas (of which there are many to mine)? I mean, realistically, we're all seeing it by Monday, right? No we're not, so I'd say not until after New Years, that's pretty reasonable.
|
# ? Dec 18, 2015 22:33 |
|
New Years seems fair. Y'all are gonna go visit your families and have a good time this next week anyway.
|
# ? Dec 18, 2015 23:04 |
Nothing till Monday, Spoiler tags after Monday, open discussion after new year is how I'd do it.
|
|
# ? Dec 18, 2015 23:20 |
|
nothing to seehere posted:Nothing till Monday, Spoiler tags after Monday, open discussion after new year is how I'd do it. Good thing you're not a mod. Until the movie is out of theaters it should get spoiler tags.
|
# ? Dec 19, 2015 00:10 |
|
Ramba Ral posted:Yeah, WEG stuff is legit cool and some of the fluff they wrote I actually put into my games. Yeah. WEG stuff is neat, though I wish some their adventure modules were not automatically assuming you're rebels (as opposed to EotE moralistic scum).
|
# ? Dec 19, 2015 00:12 |
|
Snagged Keeping the Peace from my FLGS this afternoon. As per usual, its a beautiful book and includes a section on Slaying Monsters and another literally titled "The Hero's Journey".
|
# ? Dec 19, 2015 23:39 |
|
Tell me about the VCX-100
|
# ? Dec 19, 2015 23:46 |
|
Galaga Galaxian posted:Tell me about the VCX-100 Silhouette 5, Speed 3, Handling -3 1/1/1/1, 3 armor Rarity 8 Turret mounted twin light laser cannon, aft mounted twin light laser cannon, forward mounted twin medium laser cannon. No detachable shuttle; that was an aftermarket addition for the Ghost
|
# ? Dec 20, 2015 00:07 |
|
Wow, those stats are poo poo. Look at how it flies in Rebels and tell me thats a Shil 5, Handling -3 ship. Yes, its modified, yes it Hera. But c'mon.
|
# ? Dec 20, 2015 00:15 |
|
Galaga Galaxian posted:Wow, those stats are poo poo. Sil 5 seems to fit; the VCX is HUUUUUGE
|
# ? Dec 20, 2015 00:19 |
|
That isn't worth bumping to Shil 5, IMO. And this is using the Falcon's official length, in reality it should be bigger to fit those sets from the movies. And the problem with making it Shil5 is that you massive curtail its options in space combat. No "Punch it", no "Stay on Target", No Evasive Maneuvers, etc when in the show, its shown to be rather agile and capable of doing stuff like that, certainly exhibiting no worse agility than the Millennium Falcon (which gets handling -1, compared to the VCX's -3). Its a horrible stat block.
|
# ? Dec 20, 2015 00:31 |
|
Truth be told, I so rarely do space combat "by the book" that I didn't really consider it...but yeah, the VCX's default stat line is pretty meh...
|
# ? Dec 20, 2015 00:34 |
|
I wonder if we're gonna get more ship upgrade stuff with the technician book and they're writing the base stats for ships with that in mind.
|
# ? Dec 20, 2015 00:52 |
|
unseenlibrarian posted:I wonder if we're gonna get more ship upgrade stuff with the technician book and they're writing the base stats for ships with that in mind. While I wouldn't be surprised to see a lot more Ship Modification stuff in the Technician book, I don't think base stats for a ship in a F&D splat would have been written with that in mind...Making players buy another $30 book to 'fix' the stats of a ship from a different $30 book just doesn't seem like smart business. I think with the VCX the designer intent is that we're just supposed to accept the fact that the Ghost is an insanely tricked out version.
|
# ? Dec 20, 2015 00:56 |
|
I don't like that because the same logic applies to the Falcon.
|
# ? Dec 20, 2015 01:09 |
|
Well, the Falcon is insanely tricked out, though. Remember the very first words Luke said about it?
|
# ? Dec 20, 2015 01:13 |
|
Yeah, but I mean is the base YT-1300 has pretty respectable stats, the base VCX-100 is a crapsack for someone looking to hot-rod a tramp freighter (Which is what the Ghost is, just like the Falcon) Jijov didn't even mention how many hardpoints it has, but I'm guessing not nearly enough to turn it into the Ghost, the misc jamming stealth equipment alone would take up 3-4 probably, nevermind performance enhancements.
|
# ? Dec 20, 2015 01:16 |
|
It kind of bothers me that the cutoff between 'can do interesting things in space combat' and 'fatass that needs fighter support' is right around the size scale that RPG parties are doing their shopping in. At the very least, there needs to be customization options to get those just-barely-sil5 ships into a playable state.
|
# ? Dec 20, 2015 01:17 |
|
Make Shil 5 "larger tramp freighters" and then bump small corvettes up to Shil 6 and up the cutoff for the fancy stuff? I dunno. It'd be easier just to make it Shil 4.
|
# ? Dec 20, 2015 01:20 |
|
Galaga Galaxian posted:Yeah, but I mean is the base YT-1300 has pretty respectable stats, the base VCX-100 is a crapsack for someone looking to hot-rod a tramp freighter (Which is what the Ghost is, just like the Falcon) 5 hard points. It also has a shield in every arc and 10 more hits and 13 more strain than YT-1300.
|
# ? Dec 20, 2015 01:31 |
|
Keeping the Peace also gives us a 2nd talent that gives the character a point of Conflict at the start of each session just for knowing it.
|
# ? Dec 20, 2015 01:49 |
|
I'm not sure why I thought there wouldn't be...but I'm glad the F&D career splats have new Force Powers.
|
# ? Dec 21, 2015 04:50 |
|
Man, I can't wait to pick up Keeping the Peace.
|
# ? Dec 21, 2015 05:31 |
|
What are the new powers?
|
# ? Dec 21, 2015 06:03 |
|
PantsOptional posted:What are the new powers? The Gatekeeper adventure book has a variant of Forsee that's centered around seeing other people's futures instead of your own. Keeping the Peace has Suppress, which deadens or outright negates enemy Force use nearby.
|
# ? Dec 21, 2015 12:00 |
|
|
# ? May 10, 2024 11:50 |
|
I've only played the EotE starter game but I remember the space combat being underwhelming and have seen various posts around the net about that not really changing in the full rules. I've been talking with my friends about doing a Wraith Squadron-esque fighter ace campaign in Age of Rebellion, are the space combat rules any better there (or in the Ace supplement)?
|
# ? Dec 21, 2015 13:26 |