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Fat man's are surprisingly common early on. Pretty sure it's due to ammo scarcity though. I'd found at least 10 of them before ever seeing a missle launcher.
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# ? Dec 19, 2015 00:42 |
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# ? May 9, 2024 23:44 |
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I'm level 48 and I've been trying to kill as many suiciders as possible without them blowing up. I only have about 18 mininukes.
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# ? Dec 19, 2015 00:48 |
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Preston: I've got something a little different for you, Blake Abernathy's wife was kidnapped for the seventh time. John Fallout: Dude I think she's just running away from him at this point. Preston: Repeat, will you comply?
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# ? Dec 19, 2015 00:58 |
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Pwnstar posted:Preston: I've got something a little different for you, Blake Abernathy's wife was kidnapped for the seventh time. I built an entire settlement specifically for Preston and banished him there, thinking that would solve this problem. I was wrong. I got a quest assigned while roaming the Wasteland on the other side of the map. Bethesda
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# ? Dec 19, 2015 01:19 |
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mackintosh posted:I built an entire settlement specifically for Preston and banished him there, thinking that would solve this problem. I was wrong. I got a quest assigned while roaming the Wasteland on the other side of the map. Bethesda Even not doing them doesn't help. Eventually you will "run out of time" to go talk to a settler, then you just get a new quest. Same with just sitting on them completed but not talking to Preston, at some point you'll just magically complete them and get xp.
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# ? Dec 19, 2015 01:25 |
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Syrant posted:So Connie Abernathy got greased during a raider attack and I hear she sells concrete shipments. Is there a way to resurrect her with the console where she will function properly? I'm aware of the resurrect command but I'm not sure if it will actually let her function as a vendor or not afterward. So far as I know she is the only vendor with concrete shipments? Any tips? The guy at Finch Farm does too Edit: I am happy I spent the last 5 levels on the heavy weapons perk. Killed a mirelurk queen in 1 second with 4 missiles Might as well go buy the Big Boy next. Eustachy fucked around with this message at 01:46 on Dec 19, 2015 |
# ? Dec 19, 2015 01:41 |
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Cojawfee posted:It should be as easy as mackintosh posted:If plain resurrect doesn't work, you can try recycleactor, it fixed my dead Cricket. Thanks for the help, seems to be working fine now.
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# ? Dec 19, 2015 02:09 |
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For anyone having ballistic weave issues: Do you have the item sorting mods installed? It seems to completely prevent me from weaving items, removing it fixed the crafting.
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# ? Dec 19, 2015 02:12 |
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I was assigned to clear off a rooftop for the Railroad. I exited an apartment building and got shredded by super mutants. I reloaded and popped out, killed the legendary with the minigun and then started working his friends, and died. After a couple more tries, it dawned on me he was using a wounding minigun, which is why I kept dying despite being on jet and killing him fast. Next time I jetted up and killed him before he could shoot me, then started working his friends - one picked up the minigun and bled me dry again. Finally - after 8 tries - I have the most hilariously overpowered gun in the game
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# ? Dec 19, 2015 04:05 |
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I was lukewarm about the different factions, then I finally get around to the main quest line and doing Molecular Level. Then I found out that Father is Shaun, and that all the gen 3 synths are my grandchildren. So now I gotta be Grandma and protect my precious babies against the Wasteland. And the Wasteland from my precious babies until I can do some regime change and get everyone on board the synths are people bandwagon. What have most other people have been choosing for the winning faction?
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# ? Dec 19, 2015 04:29 |
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Twincityhacker posted:What have most other people have been choosing for the winning faction?
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# ? Dec 19, 2015 04:43 |
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Filthy Hans posted:I was assigned to clear off a rooftop for the Railroad. I exited an apartment building and got shredded by super mutants. I reloaded and popped out, killed the legendary with the minigun and then started working his friends, and died. After a couple more tries, it dawned on me he was using a wounding minigun, which is why I kept dying despite being on jet and killing him fast. Next time I jetted up and killed him before he could shoot me, then started working his friends - one picked up the minigun and bled me dry again. Finally - after 8 tries - I have the most hilariously overpowered gun in the game Why weren't you spamming stimpaks?
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# ? Dec 19, 2015 04:51 |
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Filthy Hans posted:I was assigned to clear off a rooftop for the Railroad. I exited an apartment building and got shredded by super mutants. I reloaded and popped out, killed the legendary with the minigun and then started working his friends, and died. After a couple more tries, it dawned on me he was using a wounding minigun, which is why I kept dying despite being on jet and killing him fast. Next time I jetted up and killed him before he could shoot me, then started working his friends - one picked up the minigun and bled me dry again. Finally - after 8 tries - I have the most hilariously overpowered gun in the game found a wounding Flamer a while back, thing loving WRECKS everything it touches
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# ? Dec 19, 2015 04:55 |
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mackintosh posted:I built an entire settlement specifically for Preston and banished him there, thinking that would solve this problem. I was wrong. I got a quest assigned while roaming the Wasteland on the other side of the map. Bethesda Seriously, gently caress you, Bethesda. gently caress you for making a small prompt appear on our screens once a day. This game is completely unplayable!
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# ? Dec 19, 2015 05:00 |
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Boston was a poor location to choose for this game, IMHO. The Glowing Sea was my favorite part of the map, and that could have been anywhere in the country.
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# ? Dec 19, 2015 05:27 |
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Is there any way to get settlers out of that "Thanks for helping us in that fight!" speech mode? I want to equip my guards but they have nothing but conversation options about gunners now
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# ? Dec 19, 2015 05:34 |
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^^^ Try traveling away and walking back in. Worked for me^^^reagan posted:Boston was a poor location to choose for this game, IMHO. The Glowing Sea was my favorite part of the map, and that could have been anywhere in the country. New York would work, too bad about 9/11 totally ruining any chance of that as a future setting. San Fransisco or L.A. Would work too if they wanna go back to the west coast. Alternately Hawaii would be pretty baller too. Stringbean fucked around with this message at 05:39 on Dec 19, 2015 |
# ? Dec 19, 2015 05:37 |
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reagan posted:Boston was a poor location to choose for this game, IMHO. The Glowing Sea was my favorite part of the map, and that could have been anywhere in the country. I don't know, I will give them that they do use Boston's 'home of the American Revolution' theme to inform a chunk of the story to a positive affect. The minutemen are a bit obvious but the occupation by the BoS, the option to liberate the Synths, the sense that the settlements were mostly just farms and farmers, it's probably one of the few things I'd give them credit for in terms of story.
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# ? Dec 19, 2015 05:43 |
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reagan posted:Boston was a poor location to choose for this game, IMHO. The Glowing Sea was my favorite part of the map, and that could have been anywhere in the country. I said that months ago in here and was met with nothing but a bunch of nu-uhs from just about everyone, who then cited a bunch of random nowheres that they thought were on par with the landmarks from past locals. Not to gloat too much, but looks like I was right after all. Don't get me wrong, they handled the landscape well, but in the end it doesn't feel like a real place. Fallout 3 made it feel like Washington DC with things like the Washington Monument, the Capital Building, and the White House (well, what was left of it). New Vegas even managed to capture theme of Vegas despite not being able to use actual real world casinos. Fallout 4 just feels like "City Town, USA". They made it work better than the metro, though.
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# ? Dec 19, 2015 06:39 |
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Stringbean posted:^^^ Try traveling away and walking back in. Worked for me^^^ I think Hollywood could have some cool Fallout-esque stuff.
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# ? Dec 19, 2015 06:42 |
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Azhais posted:Is there any way to get settlers out of that "Thanks for helping us in that fight!" speech mode? I want to equip my guards but they have nothing but conversation options about gunners now Shoot their heads off, flip on the settlement beacon, then wait.
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# ? Dec 19, 2015 06:43 |
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Anyone know where the "extra guess attempt for hacking" ability is found? Got it last playthrough but can't remember where it's from. I think it might have come from a magazine?
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# ? Dec 19, 2015 06:55 |
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moot the hopple posted:Anyone know where the "extra guess attempt for hacking" ability is found? Got it last playthrough but can't remember where it's from. I think it might have come from a magazine? Science Bobblehead or Nick's companion perk, I think.
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# ? Dec 19, 2015 06:59 |
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Alabaster White posted:Science Bobblehead or Nick's companion perk, I think. It's Nick.
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# ? Dec 19, 2015 07:00 |
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Cojawfee posted:Why weren't you spamming stimpaks? I was, a billion stimpaks can't counteract a wounding minigun
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# ? Dec 19, 2015 07:48 |
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Twincityhacker posted:I was lukewarm about the different factions, then I finally get around to the main quest line and doing Molecular Level. Then I found out that Father is Shaun, and that all the gen 3 synths are my grandchildren. So now I gotta be Grandma and protect my precious babies against the Wasteland. And the Wasteland from my precious babies until I can do some regime change and get everyone on board the synths are people bandwagon. I have always kind of felt like siding with a faction is giving implicit approval of its doings, so the idea that you're going to "fix" the Institute when you can't even call Father out on all his poo poo is wishful thinking. I helped the Brotherhood blow them all up, is what I'm saying. Also that loving cut mission where you help Danse take over the Brotherhood to stop Mason's dickey better get added back to the game at some point.
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# ? Dec 19, 2015 09:53 |
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Twincityhacker posted:I was lukewarm about the different factions, then I finally get around to the main quest line and doing Molecular Level. Then I found out that Father is Shaun, and that all the gen 3 synths are my grandchildren. So now I gotta be Grandma and protect my precious babies against the Wasteland. And the Wasteland from my precious babies until I can do some regime change and get everyone on board the synths are people bandwagon. The Railroad, lots of plantation owners enslaved their kids, you can't save your grandkids by convincing the overseers that the slaves are people, you'd better just free your grandkids and burn the plantation to the ground. If you think you think you can convince the slaveowners that their slaves are people by dint of your becoming their leader, ask Abe Lincoln how that worked out. At least Lincoln could march armies into the South, the staff at the institute can just change the locks on the relay and dump you like a crazy girlfriend when your ideas get too radical.
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# ? Dec 19, 2015 11:10 |
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Reveilled posted:lots of plantation owners enslaved their kids, you can't save your grandkids by convincing the overseers that the slaves are people, you'd better just free your grandkids and burn the plantation to the ground. If you think you think you can convince the slaveowners that their slaves are people by dint of your becoming their leader, ask Abe Lincoln how that worked out. At least Lincoln could march armies into the South, the staff at the institute can just change the locks on the relay and dump you like a crazy girlfriend when your ideas get too radical. Which is why you would go through a Great Purge and murder anyone standing in your way. Have you learned nothing from history or the game's lore? Besides, there already is a coup attempt that you can thwart and no one bats an eyelid afterwards. The Institute are all powerful as long as the synths have their backs, and you are, quite literally, their God.
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# ? Dec 19, 2015 11:19 |
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So I completed two jackpot missions for PAM but didn't unlock the ballistic weave, and she won't even give me the third jackpot mission. I think I'm screwed out of the ballistic weave this playthrough, goddamn it.
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# ? Dec 19, 2015 11:53 |
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mackintosh posted:Which is why you would go through a Great Purge and murder anyone standing in your way. Have you learned nothing from history or the game's lore? Besides, there already is a coup attempt that you can thwart and no one bats an eyelid afterwards. The Institute are all powerful as long as the synths have their backs, and you are, quite literally, their God. Well, yes, when it came to a great purge that's exactly what I did, and I learned a lot from history and the game's lore: You don't stop the Master or the Enclave killing innocents by joining up, the correct way to solve those problems is to explode them. The problem with trying to save the institute is that not everyone who hates you is likely to be as dumb as the guys who lock themselves inside the biology labs while you're still present. Nobody approves of your selection as leader, and some who make nice in front of you likely are not your friends, and all it takes to scupper any plan you've got for helping the synths is for those people to flick a few switches on the relay the next time you're out and presto, you're never coming back. Being the synth's god won't help you much when you're functionally as distant as everyone else's god.
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# ? Dec 19, 2015 12:10 |
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Reveilled posted:Well, yes, when it came to a great purge that's exactly what I did, and I learned a lot from history and the game's lore: You don't stop the Master or the Enclave killing innocents by joining up, the correct way to solve those problems is to explode them. The problem with trying to save the institute is that not everyone who hates you is likely to be as dumb as the guys who lock themselves inside the biology labs while you're still present. Nobody approves of your selection as leader, and some who make nice in front of you likely are not your friends, and all it takes to scupper any plan you've got for helping the synths is for those people to flick a few switches on the relay the next time you're out and presto, you're never coming back. Being the synth's god won't help you much when you're functionally as distant as everyone else's god. Why would you leave? You murder them all the instant Father dies. They are, quite literally, useless to you anyway. You would be a terrible dictator.
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# ? Dec 19, 2015 12:14 |
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Filthy Hans posted:So I completed two jackpot missions for PAM but didn't unlock the ballistic weave, and she won't even give me the third jackpot mission. I think I'm screwed out of the ballistic weave this playthrough, goddamn it. Do Tinker Tom's missions as well.
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# ? Dec 19, 2015 12:17 |
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Filthy Hans posted:So I completed two jackpot missions for PAM but didn't unlock the ballistic weave, and she won't even give me the third jackpot mission. I think I'm screwed out of the ballistic weave this playthrough, goddamn it. mackintosh posted:Do Tinker Tom's missions as well. And if all else fails, type set RailroadClothingArmorModAvailable to 1 in the console if you're on a pc.
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# ? Dec 19, 2015 12:22 |
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Filthy Hans posted:So I completed two jackpot missions for PAM but didn't unlock the ballistic weave, and she won't even give me the third jackpot mission. I think I'm screwed out of the ballistic weave this playthrough, goddamn it.
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# ? Dec 19, 2015 13:06 |
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mackintosh posted:Do Tinker Tom's missions as well. I've done 4 MILAs already, don't think that's going to help. Also I'm a filthy prole who plays on a PS4 so I can't fix it in console. I think the problem is that I did 2 DIA cache missions, then talked to PAM and got her introductory conversation, that might have hosed the sequence for the weave. Filthy Hans fucked around with this message at 13:34 on Dec 19, 2015 |
# ? Dec 19, 2015 13:31 |
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I liked tracking down a Courser in the CIT building. I really felt a sense of "oh poo poo, this thing is as awesome as I am" as it was tearing through gunners a floor above me the whole time. And the gunners on the radio going "Jesus Christ does anybody have eyes on that thing!?"
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# ? Dec 19, 2015 15:30 |
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mackintosh posted:Why would you leave? You murder them all the instant Father dies. They are, quite literally, useless to you anyway. You would be a terrible dictator. If your plan is "kill everyone in the institute", how is that you siding with the Institute?
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# ? Dec 19, 2015 15:38 |
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Reveilled posted:If your plan is "kill everyone in the institute", how is that you siding with the Institute? Siding with the Institute doesn't necessarily imply siding with the people working there. In my proposed version of events, you side with your grandchildren and take over the Institute for its resources, research and as a safe base of your operations for the future subjugation of the Commonwealth. What happens to the people there is inconsequential, but I'm sure most would choose to live rather than the alternative. You only ever really need to execute a select few in key positions. They're scientists, not guerrillas.
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# ? Dec 19, 2015 15:58 |
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Filthy Hans posted:I've done 4 MILAs already, don't think that's going to help. God, I've been doing those recently and they are like a monument to the bad quests in this game. Nothing tops the Minutemen repeatables that literally never stop coming and clog your quest log and can't be refused, obviously, but the MILA ones are pretty bad too. I think the thing that gets me most is that they are only partially 'radiant'; unlike the Minutemen quest, there's a finite number of MILA quests. But the problem is, eleven quests is way too loving many when every single one is completely identical. No sense of accomplishment, no sense of progress, nothing unique between the missions. Just the exact same thing eleven times.
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# ? Dec 19, 2015 16:35 |
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# ? May 9, 2024 23:44 |
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Reveilled posted:The Railroad, lots of plantation owners enslaved their kids, you can't save your grandkids by convincing the overseers that the slaves are people, you'd better just free your grandkids and burn the plantation to the ground. If you think you think you can convince the slaveowners that their slaves are people by dint of your becoming their leader, ask Abe Lincoln how that worked out. At least Lincoln could march armies into the South, the staff at the institute can just change the locks on the relay and dump you like a crazy girlfriend when your ideas get too radical. You'd be better off talking about the differences between John Brown's eagerness to purge the south of slavery and Britain's slower legal emancipation than act like Lincoln initially wanted or cared to free slaves by 1861. This is slightly different as the means to "replace" the institute itself already exists in removing their safety features and telling your grandkids to search and destroy the Institute. Which should have been a loving ending as that's just divine retribution.
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# ? Dec 19, 2015 16:38 |