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I am here to throw my codes to the wolves. If the wolves get enough scraps (and we murder the aggressive ones) we can domesticate them! CCM6-T9AM-V6VQ-8643 4MV8-LDCL-FCXV-3LBH CMTR-Q6XA-VYLK-MHVY (these have to go into uplay if you are a sheep and haven't figured that out already)
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# ? Dec 19, 2015 19:50 |
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# ? Jun 8, 2024 06:37 |
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Three keys. AFKL-MHWC-LFWR-7T7X LUCW-AC3H-8B7F-GMJK BQAF-AMAP-KLF4-ARJC
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# ? Dec 19, 2015 20:17 |
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Free weekend guys, be sure to do the single-player Situations first. It teaches you a little on how to play and you can get a lot of Renown from it, enough to buy a bunch of Operators (which is important because Recruits kinda suck). Also, watch the three tutorial videos, it gives you enough Renown to buy your first Operator.
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# ? Dec 19, 2015 20:29 |
A minor clarification on Situations - the main source of Renown are the bonus objectives, so you can squeeze a couple of those in on the lowest difficulty level and head out into matchmaking with a few operators, in little to no time.
cinci zoo sniper fucked around with this message at 21:05 on Dec 19, 2015 |
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# ? Dec 19, 2015 21:02 |
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also casual brings in way more renown per hour than ranked.
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# ? Dec 19, 2015 21:25 |
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No, it doesn't? The matches are longer but renown is directly based on your score. Ranked also gets a renown multiplier bonus. If you do worse in ranked then sure, casual is better. Not that it matters. By the time you can play ranked, if you don't party up for it, you will have more than enough operators and attachments to stop worrying about renown.
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# ? Dec 19, 2015 21:27 |
https://www.reddit.com/r/Rainbow6/comments/3xfmaz/all_sights_and_their_misalignment/ stealing from here for posterity. I'll also reupload the images since the host OP uses is awfully slow for me.
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# ? Dec 19, 2015 21:39 |
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What the gently caress, that Russian ACOG.
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# ? Dec 19, 2015 21:53 |
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What are the two different ranges supposed to also point out?
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# ? Dec 19, 2015 22:05 |
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Liberatore posted:No, it doesn't? The matches are longer but renown is directly based on your score. Ranked also gets a renown multiplier bonus. If you do worse in ranked then sure, casual is better. It's exactly because matches are longer. I do the same in casual and ranked i looked up my stats on that ubi site. I'm just hoarding renown for the eventual DLC operators which allegedly cost 10K+ or whatever. I have everything i need right now except skins.
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# ? Dec 19, 2015 22:09 |
How are the free weekend people liking it? I don't think I've seen a single one comment on the game yet.
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# ? Dec 19, 2015 22:10 |
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afkmacro posted:It's exactly because matches are longer. I do the same in casual and ranked i looked up my stats on that ubi site. I'm just hoarding renown for the eventual DLC operators which allegedly cost 10K+ or whatever. I have everything i need right now except skins. I do a bit better in ranked and usually get 500-600 renown per win. Casual is half that. My record was around 1650 renown in a 9 round match during the beta, but that was at +95%, so about 850 renown base.
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# ? Dec 19, 2015 22:25 |
ghetto wormhole posted:How are the free weekend people liking it? I don't think I've seen a single one comment on the game yet. Probably the best and most innovative MP FPS I have played since COD:MW. Has its rough edges regarding the technology (netcode etc) but that will probably improve over time.
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# ? Dec 19, 2015 22:51 |
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It's this the sort of game where I'll actually have to talk to pubbies to get the most out of it, or does no one communicate and you get on just fine? I was considering this on the PS4 as a (slightly) more cerebral way of shooting dudes than BO3 see.
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# ? Dec 19, 2015 22:53 |
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Pork Pie Hat posted:It's this the sort of game where I'll actually have to talk to pubbies to get the most out of it Yes.
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# ? Dec 19, 2015 23:03 |
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kalstrams posted:Ironsight bullshit Ahhhhhhhhhhhhhhhhhhhh I knew those loving things weren't calibrated properly
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# ? Dec 19, 2015 23:09 |
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Does anyone have suggestions on which operators to go after first?
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# ? Dec 19, 2015 23:25 |
dominoeffect posted:Does anyone have suggestions on which operators to go after first? There's really no bad ones but Mute, Castle, Thermite, and Ash are pretty much always welcome.
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# ? Dec 19, 2015 23:37 |
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Uplay is so lovely, why do all these companies try to get into the steam market with their lovely inferior products.
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# ? Dec 19, 2015 23:41 |
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Eh, ok, thank you.
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# ? Dec 19, 2015 23:41 |
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Liberatore posted:I do a bit better in ranked and usually get 500-600 renown per win. Casual is half that. My record was around 1650 renown in a 9 round match during the beta, but that was at +95%, so about 850 renown base. I didn't crunch the numbers but I'm willing to bet you -especially you since you have a high kdr and win rate -would rake in even more in Clancy bux. Don't compare match scores but overall per 3h game session for example. Especially if you get a wrecking crew to go 3-0 back to back.
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# ? Dec 19, 2015 23:50 |
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At that point you can go 4-0 on ranked. But I get your point; I haven't kept track of my renown earned over long sessions, but I suspect at that worst they end up being about the same thanks to the multiplier bonus from ranked. Ultimately it's not a big deal unless you're trying to save up for the DLC operators (which will cost 25k each) in the least amount of time possible. Edit: Thinking about it, ranked is probably worse in practice because if nothing else, it typically takes much longer to find a match. If you queue with a full group or stick with a pub group over several matches it's not a huge difference, but otherwise casual takes a few seconds while ranked can take several minutes, particularly if you don't play at prime time for your region. Liberatore fucked around with this message at 00:32 on Dec 20, 2015 |
# ? Dec 20, 2015 00:14 |
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ghetto wormhole posted:There's really no bad ones but Mute, Castle, Thermite, and Ash are pretty much always welcome. Tachanka is amazingly situational (because of how finicky his turret placement is) but when he's in a good position he's either a great ambusher or effective bait so your team can take opfor out while they're trying to kill you.
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# ? Dec 20, 2015 01:59 |
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Party Plane Jones posted:Tachanka is amazingly situational (because of how finicky his turret placement is) but when he's in a good position he's either a great ambusher or effective bait so your team can take opfor out while they're trying to kill you. Tachanka is great on defense. A good Tachanka player can single handedly cover an approach leaving the rest of the team free to cover the other side and roam.
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# ? Dec 20, 2015 03:21 |
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Liberatore posted:Ultimately it's not a big deal unless you're trying to save up for the DLC operators (which will cost 25k each) in the least amount of time possible. I refuse to believe they're seriously gonna do 25k for each operator. Like, willed ignorance levels. Knowing Ubisoft, they probably typo'd and meant 2.5k each. After all, it sorta would make sense if it's just 2.5k instead of 25k, due to how your last operators would cost 2k.
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# ? Dec 20, 2015 03:34 |
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widespread posted:I refuse to believe they're seriously gonna do 25k for each operator. Like, willed ignorance levels. Knowing Ubisoft, they probably typo'd and meant 2.5k each. After all, it sorta would make sense if it's just 2.5k instead of 25k, due to how your last operators would cost 2k. the stated goal is for you to have to play a month to get a free DLC operator vv
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# ? Dec 20, 2015 03:46 |
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keyframe posted:Tachanka is great on defense. A good Tachanka player can single handedly cover an approach leaving the rest of the team free to cover the other side and roam. And then a man appears around a corner and you die because you're always at head height and there's maybe five MG placements on a map and one of them is occasionally useful. Tachanka is garbage.
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# ? Dec 20, 2015 03:51 |
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I've got enough to pick one up already. Even if it's 25k it's not that big a deal to me.
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# ? Dec 20, 2015 03:58 |
If anyone has an extra key, can you send one my way? I need another one! FYI I tried: LNEV-BCEP-6TGR-3N66 3A8B-7NP7-7JBA-CA7L BQAF-AMAP-KLF4-ARJC AFKL-MHWC-LFWR-7T7X From the various above posts and they were already taken. Please don't just take a key without saying you took it!! Gonna get my friend suspended for trying too many stale keys. Ruzihm fucked around with this message at 04:25 on Dec 20, 2015 |
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# ? Dec 20, 2015 04:21 |
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I really hate to do this, but I also missed out on all the free key posts. If anyone could send one my way via PM, I'd really appreciate it.
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# ? Dec 20, 2015 04:55 |
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NCUJ-TLLY-GEMM-PC4V CVLD-TCFN-MA7D-XLVM
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# ? Dec 20, 2015 05:40 |
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Why do all of the genuinely worst players pick Thermite? I've had so many times where he would come in use, and I don't think I've once seen a friendly use his charges. Also, does Blitz have a frontal weakspot I'm unaware of? So many enemies have killed me frontally with hipfire.
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# ? Dec 20, 2015 05:43 |
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Plan Z posted:Why do all of the genuinely worst players pick Thermite? I've had so many times where he would come in use, and I don't think I've once seen a friendly use his charges. Also, does Blitz have a frontal weakspot I'm unaware of? So many enemies have killed me frontally with hipfire. Thermite, whatever. Fuze, big problems. So many hostage kills already this weekend from bad Fuze players. And Blitz' bigass head peaks out slightly over his shield if it's angled even slightly down.
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# ? Dec 20, 2015 05:55 |
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Party Plane Jones posted:Tachanka is amazingly situational (because of how finicky his turret placement is) but when he's in a good position he's either a great ambusher or effective bait so your team can take opfor out while they're trying to kill you. Tachanka is awful and useless, i mean, the gun cannot be placed ANYWHERE useful and you are so easily killed off of it, bringing a tachanka when you could be bringing a mute or jager, bandit, smoke, any number of USEFUL operatives is just ugh.
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# ? Dec 20, 2015 06:21 |
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Tachanka is who you take when you wanted kapkans SMG but someone else already took him.
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# ? Dec 20, 2015 06:28 |
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FMG-9 supremacy anyway.
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# ? Dec 20, 2015 07:08 |
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Orv posted:FMG-9 supremacy anyway. Smoke gets that and the SMG-11, he is my favorite currently. I get way more head shots with those two guns then I should since I am crap.
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# ? Dec 20, 2015 07:10 |
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Dead Like Rev posted:Tachanka is awful and useless, i mean, the gun cannot be placed ANYWHERE useful and you are so easily killed off of it, bringing a tachanka when you could be bringing a mute or jager, bandit, smoke, any number of USEFUL operatives is just ugh. Given how vulnerable you are while using it, the gun should probably have a bulletproof faceshield so you can't just get instantly headshot from the front to boot. The whole reason for the gun is to deter frontal assaults, but it can't even do that right.
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# ? Dec 20, 2015 07:16 |
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Vengarr posted:Given how vulnerable you are while using it, the gun should probably have a bulletproof faceshield so you can't just get instantly headshot from the front to boot. It almost asks for it.
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# ? Dec 20, 2015 07:22 |
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# ? Jun 8, 2024 06:37 |
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Vengarr posted:Given how vulnerable you are while using it, the gun should probably have a bulletproof faceshield so you can't just get instantly headshot from the front to boot. I thought his ridiculous helmet did that.
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# ? Dec 20, 2015 08:21 |