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NJersey posted:So I'm trying to find a good system to call home. In terms of the other stuff you asked about :
We're fairly organised and have a thread over in Private Gate Servers with more info about this stuff: http://forums.somethingawful.com/showthread.php?threadid=374032 e: Ix Chakan is the closest Fed system at ~7LY, LTT 8648 is the closest Empire system with a large pad at ~29LY and LHS 3356 is the closest Alliance system at ~58LY. Mercurius fucked around with this message at 03:57 on Dec 22, 2015 |
# ? Dec 22, 2015 03:46 |
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# ? May 11, 2024 08:10 |
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Space.
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# ? Dec 22, 2015 03:51 |
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Oh my god, this this Federal Assault Ship you guys This Federal Assault Ship you guys, oh my god I did a loving space drive by on a python with a pair of flak cannons and smashed it to pieces And I'm only using C and D class gear from that build Shine linked earlier, $1m in bounties in 20 minutes in a HazRES
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# ? Dec 22, 2015 03:55 |
Capn Beeb posted:Oh my god, this this Federal Assault Ship you guys Hell yeah man, frag cannon drive-bys are the poo poo
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# ? Dec 22, 2015 04:53 |
drat I'm gonna go try out some frag cannons now.LCL-Dead posted:I'm just curious to see how they're going to pull off forested and water covered worlds if/when they ever let us land on them, especially worlds with a population. If just ten dudes with a small budget can create a (somewhat) forested planet without destroying GPUs, I'm thinking Frontier can do it too, and hopefully do it even better: https://www.youtube.com/watch?v=9DTFpKlH1LE I hope frontier is able to add enough NPCs to a populated planet to make it actually feel alive, without melting people's systems. Also, I really hope frontier adds some stuff like the space station ruins and asteroid base in that video.
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# ? Dec 22, 2015 05:03 |
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Shine posted:Hell yeah man, frag cannon drive-bys are the poo poo iclip with 2x gimballed beams and 2x fixed frags viable now?
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# ? Dec 22, 2015 05:24 |
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I'd probably gimbal the frags because even the hardpoints nearer center are really far apart.
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# ? Dec 22, 2015 06:23 |
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Well that was interesting. I got a mission to blow up a Fer-de-Lance. I got there and strafed it a few times with my Vulture. The shields went down and it went to zero velocity and rotated in place not moving until I killed it.
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# ? Dec 22, 2015 06:24 |
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Luigi Thirty posted:Well that was interesting. I got a mission to blow up a Fer-de-Lance. I got there and strafed it a few times with my Vulture. The shields went down and it went to zero velocity and rotated in place not moving until I killed it. I've seen that happen at res points a few times. Something must go buggy with the AI in some circumstances.
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# ? Dec 22, 2015 06:52 |
SquirrelGrip posted:iclip with 2x gimballed beams and 2x fixed frags viable now? I agree with Helter on gimballing them to avoid convergence issues. I gimball the three on my FAS so that they will all point directly at the power plant when I get super close and unload. Happiness is blowing out an Anaconda's power plant when it still has 60% hull. Luigi Thirty posted:Well that was interesting. I got a mission to blow up a Fer-de-Lance. I got there and strafed it a few times with my Vulture. The shields went down and it went to zero velocity and rotated in place not moving until I killed it. Yeah, that's been a bug for a while now. Happens all the time when I'm RESing.
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# ? Dec 22, 2015 07:18 |
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I have found my people. There's just dozens of bugged out AI Diamondback Scouts out here. Floating. 0 velocity. So I joined them. I am one of them now. Kyaris fucked around with this message at 08:47 on Dec 22, 2015 |
# ? Dec 22, 2015 08:44 |
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David Brabens evil brother Chris just tried really hard to rob and destroy me.
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# ? Dec 22, 2015 08:45 |
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Luigi Thirty posted:Well that was interesting. I got a mission to blow up a Fer-de-Lance. I got there and strafed it a few times with my Vulture. The shields went down and it went to zero velocity and rotated in place not moving until I killed it. I'm not sure that's a bug, I think the AI is trying to get you to overshoot so it can get free shots in. I only say this because the one time I couldn't avoid just slowing down and shooting it to pieces it shot me in the back and resumed normal NPC fight operations immediately. It's just, in space you can stop
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# ? Dec 22, 2015 09:23 |
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Edit: wrong thread, I'm an idiot.
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# ? Dec 22, 2015 09:40 |
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Kyaris posted:
His people don't discriminate. EDIT: Apparently this isn't an isolated incident; I just found this on youtube. Professor Bling fucked around with this message at 09:58 on Dec 22, 2015 |
# ? Dec 22, 2015 09:48 |
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How does online play in this work? How many people are on, is it like EVE or Freelancer?
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# ? Dec 22, 2015 10:36 |
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The times I've gotten the spinning NPC AI bug, the AI was also totally invisible to all but one person in a wing. I think it's an instancing problem.
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# ? Dec 22, 2015 10:50 |
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The French Army! posted:How does online play in this work? How many people are on, is it like EVE or Freelancer? Matchmaking instances can have a maximum of 30ish player ships flying around, but you'll usually see 10 or so at most in most systems. And of the two this game is very much a lot more like Freelancer than EVE, although I think I-War2 would be a slightly better comparison, with the exception of a story since there isn't one that involves the players: you are just one of many pilots flying across the stars doing whatever you want, be it getting rich quick, killing stuff, going space mad, or grouping up with others to mess around with the NPC faction influence system.
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# ? Dec 22, 2015 10:58 |
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Wow, I'm really bad at CQC
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# ? Dec 22, 2015 11:04 |
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A buddy and I were farting about with frag cannons and they seemed great. When they hit. Even with a solid hit, sometimes the damage would feel underwhelming. So we tried cannons, same results. So on a whim, he bolted on a pair of multi cannons to his little Diamondback Explorer, and I filled my FAS' belly with multis. And we tore things to loving shreds. Did multis get a boost or something?
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# ? Dec 22, 2015 11:06 |
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Veil Nebulae. Pelican Nebula. Groggy nard fucked around with this message at 11:22 on Dec 22, 2015 |
# ? Dec 22, 2015 11:16 |
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Holy poo poo no guys, I am really, really bad at CQC.
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# ? Dec 22, 2015 11:27 |
Cowcaster posted:Holy poo poo no guys, I am really, really bad at CQC. Constantly turn flight assist off so that you can do cool 180 turns and strafing moves and such, never stop moving, and use cover to your advantage. And get powerups. It's definitely faster paced and more difficult than normal combat.
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# ? Dec 22, 2015 11:55 |
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Can anyone confirm this?"a big guide to smuggling posted:If you get "SCAN DETECTED" hit your key to target the NPC (even if it's behind you, whatever key you have bound for selecting the nearest target, or whatever) just target it, deploy weapons, and his scan will stop. You don't have to shoot at him. I almost never do. He'll usually then also deploy weapons at this point, and sometimes make some remark over COMS, but it doesn't matter since you're boosting away at almost 400 M/s Even if this doesn't work on police ships, it has given me an idea- shoot cops if they scan you, maybe that'll make them stop or at least force them to stop when they pitch up and boost. Sard fucked around with this message at 12:28 on Dec 22, 2015 |
# ? Dec 22, 2015 12:17 |
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I fought a Novice-Ranked Vulture the other day, first vulture I've every successfully killed in a Cobra It was still several minutes of awkward dogfighting around each other, but I think he only had like fixed small pulses and a multicannon equipped or something because he never quite dropped my shield. Usually NPC Vultures pop my shield the second I engage them and it's a bad time.
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# ? Dec 22, 2015 13:59 |
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EponymousMrYar posted:I'm not sure that's a bug, I think the AI is trying to get you to overshoot so it can get free shots in. I only say this because the one time I couldn't avoid just slowing down and shooting it to pieces it shot me in the back and resumed normal NPC fight operations immediately. Overshoot? I parked my rear end in the blind spot behind the engine, switched to maximum weapon power, and laid on the trigger until it died. I'm pretty sure that's a bug.
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# ? Dec 22, 2015 14:02 |
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I think there is something going on with Fer-De-Lances AI as they'll come at you and attack but then suddenly stop dead and rotate on the spot - leading to a free kill. Also a trio of multi cannons on a Python is really doing some damage.
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# ? Dec 22, 2015 14:34 |
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Does anyone have a good graphic settings for planets? I got solid 60 before on all ultra but planet fps is utter garbage. Which are the biggest contributing factors?
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# ? Dec 22, 2015 15:49 |
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Could it be that you've shot out their thrusters and they can't move?
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# ? Dec 22, 2015 15:52 |
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Sultan Tarquin posted:Does anyone have a good graphic settings for planets? I got solid 60 before on all ultra but planet fps is utter garbage. Which are the biggest contributing factors? We'll need more info about your setup. I'm running 8GB of RAM and a 4GB GTX 970, and I get around 60fps on planets on Ultra.
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# ? Dec 22, 2015 15:53 |
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deadly_pudding posted:We'll need more info about your setup. I'm running 8GB of RAM and a 4GB GTX 970, and I get around 60fps on planets on Ultra. i5 3470 GTX 760 8gb ram
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# ? Dec 22, 2015 15:57 |
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Sultan Tarquin posted:i5 3470 How garbage would you say the FPS is? There are a few things you can do to reduce the load a little. If you have vsync on, turn it off. It will at least smooth the fps drops, instead of doing a slideshow where it holds the next frame until you're on a monitor refresh tick. I used to have to do that on my GTX 660 for stuff like Borderlands and Wolfenstein- they would autodetect that they can run with vsync, but actually they would stutter really bad a couple times a minute. Basically, if your FPS drops below 60 with vsync, then it will try to resynchronize to 30 FPS, which is a sharp drop. Other than that, just start incrementing the usual suspects down a notch until you get something that works a little better: Turn off Supersampling, if you're using it. Turn down shadows. Turn down to a less intensive antialiasing method, like FXAA, if switching off Supersampling didn't help. If all else fails, you can always lower your resolution.
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# ? Dec 22, 2015 16:16 |
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Where is a good place to get Avril Lavigne to like you enough to get hammers? Also, are hammers worth it over rails?
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# ? Dec 22, 2015 16:17 |
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BurntCornMuffin posted:Where is a good place to get Avril Lavigne to like you enough to get hammers? Waiting a month and buying your way into rank 3 is all you need. (After pledging to space mom obv.) Yes.
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# ? Dec 22, 2015 16:19 |
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Getting some snacks from a space 7/11
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# ? Dec 22, 2015 16:19 |
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BurntCornMuffin posted:Where is a good place to get Avril Lavigne to like you enough to get hammers? I've been grinding up merits at the Othime system by blowing up other faction ships. It's close to 63 G. Capricorni, and it's an anarchy system, so there's no fine or bounties for murder.
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# ? Dec 22, 2015 16:36 |
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Zaardvark posted:I've been grinding up merits at the Othime system by blowing up other faction ships. It's close to 63 G. Capricorni, and it's an anarchy system, so there's no fine or bounties for murder. I have an Otohime-system in my notes, because the name reminded me of some dumb anime and it was close to the border of civilized space. Did you typo that system or is there really a "Othime"-system?
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# ? Dec 22, 2015 16:52 |
Zaardvark posted:I've been grinding up merits at the Othime system by blowing up other faction ships. It's close to 63 G. Capricorni, and it's an anarchy system, so there's no fine or bounties for murder. Fines and bounties for murder are good though.
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# ? Dec 22, 2015 17:21 |
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deadly_pudding posted:How garbage would you say the FPS is? There are a few things you can do to reduce the load a little. If you have vsync on, turn it off. It will at least smooth the fps drops, instead of doing a slideshow where it holds the next frame until you're on a monitor refresh tick. I used to have to do that on my GTX 660 for stuff like Borderlands and Wolfenstein- they would autodetect that they can run with vsync, but actually they would stutter really bad a couple times a minute. Basically, if your FPS drops below 60 with vsync, then it will try to resynchronize to 30 FPS, which is a sharp drop. The first time I landed on a planet it went from 60 to about 20. Managed to get it up to over a consistent 40 which is okay.
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# ? Dec 22, 2015 17:24 |
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# ? May 11, 2024 08:10 |
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Someone tell me if this is a bad idea because it looks like the most fun I could possibly have: http://coriolis.io/outfit/fer_de_lance/06A5A4A4D6A4A3C1rihihihih0404020000024a5d326b2f.Iw18aQ==.EwBj4yIRhUg=
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# ? Dec 22, 2015 17:30 |