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Thanqol
Feb 15, 2012

because our character has the 'poet' trait, this update shall be told in the format of a rap battle.

VagueRant posted:

Is this some kind of super ironic post that I don't get? We're talking Christopher Nolan, right?

I love his work (pre-DKR) but he's a clinical, very fact-based storyteller. He doesn't deal in vagueness at all, every plot point is thoroughly established and explained. Even Inception spells basically everything out with clear cut exposition, but just throws a question mark on The End.

It's the opposite of the vague non-explanations of Max's power and the storm.

I'm thinking the Dark Knight Joker. How does he do the poo poo he does? Who cares? The point is he's crazy, powerful, everywhere, and the living avatar of chaos, and when he's beaten it's by the virtue of ordinary people. The story is more in the musical cues, the environment and the emotional tension of each scene than figuring out how the man persuaded fifty goons to wear clown makeup and do whatever he says.

There are probably better examples, though, that was just came to mind at that moment.

(I was expecting an end where Max saved everyone by putting 'em in Jefferson's bunker though)

Thanqol fucked around with this message at 13:21 on Dec 23, 2015

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The 7th Guest
Dec 17, 2003

I mean technically if Max really wanted to put the effort in, she and Chloe could have saved her family because she warps back to the start of the double moon, not the tornado, so they had enough time to warn people or could have just flat out grabbed them and trucked them out of town. The good people anyway, of which there are maybe two or three in the entire town. Also why did they go to the lighthouse at all instead of just taking the truck the gently caress out of the town, are they just disaster voyeurs. Maybe they wanted to see the world burn....

SirKibbles
Feb 27, 2011

I didn't like your old red text so here's some dancing cash. :10bux:

Quest For Glory II posted:

I mean technically if Max really wanted to put the effort in, she and Chloe could have saved her family because she warps back to the start of the double moon, not the tornado, so they had enough time to warn people or could have just flat out grabbed them and trucked them out of town. The good people anyway, of which there are maybe two or three in the entire town. Also why did they go to the lighthouse at all instead of just taking the truck the gently caress out of the town, are they just disaster voyeurs. Maybe they wanted to see the world burn....

There's always a chance for her to go back as long as she has her powers and an older photo,it just gets more dangerous the more time passes. It's like she could go back to one of her childhood photos from after William dies and ask to go visit Chloe over the summer or something and fix a lot of things. But what if Nathan figures he wants to impress Jefferson and snatches her and Rachel. Does she just die? Does she just pop back? Even if it somehow works the backlash from the storm would be huge ,so is it even worth it?

Hemish
Jan 25, 2005

Well, I played the 5 episodes on the last 3 days and this is one of the best story/game I ever played. I don't really get the Chloe hate... I mean she was far from perfect but I kinda wish I ever had someone I care about as much as Max and Chloe do for each other (platonic or not). I caught how Chloe really loved Rachel but even though I kinda rejected Warren (he was nice but felt like a distraction with all the poo poo going on) I was a bit surprised to find Max loving Chloe in that way near the end with the kiss in front of the tornado. I didn't really think about it while playing... One thing for certain, it made that last scene very emotional for me. I cried like a baby...

Good thing I had the curtains drawn during the 3 times (Chloe begging to OD her on morphine, Chloe getting shot and the last scene before the save city/Chloe choice) that hit me hard otherwise people would wonder why this 34 years old dude is crying at this time gimmick teen drama... I'm not really ashamed to say it. It's how much I got into the game. They nailed the voice acting during those scenes and I think that's what pulled at my heart strings so much.

While I get why people are making GBS threads on the ending, I sat on that choice for 5 minutes before going for the Chloe sacrifice. I couldn't refuse her death request a second time on top of literally building Max and Chloe's future on thousands of corpses.

A lot of the stuff people are complaining seemed pretty clear to me if not literally stated/shown but there is one thing that keeps nagging me...

When Max and Chloe find out that Rachel is most likely dead, they see a picture where she's buried and they say something about how it must be a "posed photo". You can see Rachel on top of another body, who's that supposed to be? Nathan killed Rachel months ago and it kinda looked to me like it was Nathan under her. But... at that point only Rachel is dead and it isn't until months later that Jefferson kills Nathan and Chloe and then plans to also kill Max after he gets his pictures? Was Rachel missing for months but got killed by accident by Nathan during the week this game takes place? I mean early in the week we see a corporeal doe before we start seeing a ghost doe... I read the last 50 pages of the thread so I'm sorry if it was answered.

Hemish fucked around with this message at 07:18 on Dec 29, 2015

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.

Thanqol posted:

The ending was perfect.

Remember those times Chloe talked about burning down the town and leaving Arcadia Bay behind? That was what it was. It was a metaphor for that. It was about burning your personal connections and ties to a mundane school and predictable life to set off on a strange and terrifying adventure.

To be fair, even though I thought the execution of the ending was terrible, I actually appreciated that part of it.

LoseHound
Nov 10, 2012

Thanqol posted:


Remember those times Chloe talked about burning down the town and leaving Arcadia Bay behind? That was what it was. It was a metaphor for that. It was about burning your personal connections and ties to a mundane school and predictable life to set off on a strange and terrifying adventure.


Chloe's mention of "burning Arcadia Bay" is not at all coded like that. She wants to nuke Arcadia Bay because she holds it responsible for her poo poo lot in life. It's not representative of future uncertainty and letting go, it's about selfish lashing out. She recants and admits herself that she doesn't want the town wrecked, she just fantasized about running away with Rachel, who probably did not even feel the same way. Chloe even makes a case for her death on the cliff because she realizes how selfish she has been. (Possibly) Killing your girlfriend's parents so you can run away together is a clumsy metaphor at best. It's just acting out Chloe's angsty teen revenge fantasy.

I loved the call backs to the nuking of Arcadia Bay and the Chloe suicide decision but that doesn't save the ending for me.

Hemish posted:

When Max and Chloe find out that Rachel is most likely dead, they see a picture where she's buried and they say something about how it must be a "posed photo". You can see Rachel on top of another body, who's that supposed to be? Nathan killed Rachel months ago and it kinda looked to me like it was Nathan under her. But... at that point only Rachel is dead and it isn't until months later that Jefferson kills Nathan and Chloe and then plans to also kill Max after he gets his pictures? Was Rachel missing for months but got killed by accident by Nathan during the week this game takes place? I mean early in the week we see a corporeal doe before we start seeing a ghost doe... I read the last 50 pages of the thread so I'm sorry if it was answered.

I had just assumed Nathan posed for those photos on the day she died. Kate was returned to Blackwell not long after her kidnapping, so Nathan's gently caress up probably happened when Rachel was being posed not long after abduction. As for the doe...eh. The game isn't consistent or clear about a lot of things. For example:

Quest For Glory II posted:

Also why did they go to the lighthouse at all

"Let's go to the lighthouse, Chloe! It was safe in my vision where I nearly got crushed to death in several unique ways within the span of two minutes (and you were conspicuously absent)"

Propaganda Machine
Jan 2, 2005

Truthiness!
The ending left me confused, angry, and slightly drained, so in that sense it felt about right. Maybe I'm a pussy, but the ending chapter as a whole had me terrified in places, which is kind of impressive but if I had to tease out my problem with it, it's just that it didn't feel like the same game I'd been playing for the last 10 hours. I can't decide whether that's a good or a bad thing, but it sure is a thing.

There were definitely pacing issues. The chapter dragged me along more than it drove the story forward and just plain wasn't fun. Like, why did I feel compelled to spend time walking slowly through the drat storm downtown helping people when I knew drat well I was only going to the diner to change the timeline? Saving them was a pointless waste of time (ha!) but it seemed really loving important to Max, for some reason. It didn't ruin my experience with the game as a whole or anything, but it's disappointing to go into the last hour or so thinking "Let's just get this over with," instead of, "Holy poo poo what happens next howdoesitendhowdoesit ennnnnnd?"

I agree/also wish the ending had somehow been determined by your choices along the way; choosing the ending you want right before it happens does feel shallow and lazy. The worst part is, it wouldn't have been difficult since you're making choices about Chloe and Arcadia Bay the whole time, like whether or not to answer Kate's call at the diner, kissing Chloe, kissing/friendzoning Warren, helping Alyssa, etc. If Final Fantasy 7 can do it to determine who you date at the Golden Saucer, this game should drat well have been able to do the same thing, and it would barely have had to adjust anything.

I mean, I chose the ending I think the game should have just decided on for me, but goddammit, game.

(Oh, and I kissed Warren. It just seemed like a good idea at the time.)

Evfedu
Feb 28, 2007
Episodes 1 through to halfway into 4 were the best adventure game I've ever played. The other 1.5 ranged from decent to dumpster-garbage-fire, which is a real shame. A binary choice ending after all that was bad enough, but the writing and time-travel logic just drove off a cliff. Ah well. Nothing in a game has ever affected me quite like episode 4's alternate timeline stuff.

Propaganda Machine
Jan 2, 2005

Truthiness!
I didn't mind episode 4 until maybe the last 10 minutes. At that point it got hamfisted and groan-worthy, but I even liked the Vortex Club party. Them rich kids!

wyoming
Jun 7, 2010

Like a television
tuned to a dead channel.

Propaganda Machine posted:

(Oh, and I kissed Warren. It just seemed like a good idea at the time.)

You monster.

Quorum
Sep 24, 2014

REMIND ME AGAIN HOW THE LITTLE HORSE-SHAPED ONES MOVE?
Actually, Going Ape is the correct answer always.

I genuinely don't understand the Warren aversion a lot of this thread has; maybe it's because I'm a gay dude and I would absolutely 100% date someone like Warren, but I went with him in a heartbeat. I can see how a different person's Max would go with Chloe-- they've got lots of chemistry-- but mine was just BFFs.

Evfedu
Feb 28, 2007
I smooched them both because why not.

Sakurazuka
Jan 24, 2004

NANI?

Warren was a pushy idiot in the way of me getting it on with my blue haired childhood friend in true anime fashion.

christmas boots
Oct 15, 2012

To these sing-alongs 🎤of siren 🧜🏻‍♀️songs
To oohs😮 to ahhs😱 to 👏big👏applause👏
With all of my 😡anger I scream🤬 and shout📢
🇺🇸America🦅, I love you 🥰but you're freaking 💦me 😳out
Biscuit Hider

Quorum posted:

Actually, Going Ape is the correct answer always.

I genuinely don't understand the Warren aversion a lot of this thread has; maybe it's because I'm a gay dude and I would absolutely 100% date someone like Warren, but I went with him in a heartbeat. I can see how a different person's Max would go with Chloe-- they've got lots of chemistry-- but mine was just BFFs.

Projection, mostly. Warren is a creepy weirdo because most goons are

Quorum
Sep 24, 2014

REMIND ME AGAIN HOW THE LITTLE HORSE-SHAPED ONES MOVE?
That makes sense. I was able to play off his creepy things as just being an awkward as hell teenager, plus he can make bombs. My strategy in all dating games is to date the one who can make bombs, just in case.

This made the decision at the end to save the Bay and sacrifice Chloe very easy. Sorry BFF, turns out the universe hates you personally, it's been fun, toodles!

Plom Bar
Jun 5, 2004

hardest time i ever done :(
Warren displays many of the Nice Guy-isms that provoke a reflexive aversion from people who have either dealt with or been that type in the past.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


That is why the only moral choice is to turn Warren from an awkward nerd into a stone cold alpha who drinks beer and beats the poo poo out of people.

Empress Theonora
Feb 19, 2001

She was a sword glinting in the depths of night, a lance of light piercing the darkness. There would be no mistakes this time.
I didn't kiss Warren because I'm gay.

Delsaber
Oct 1, 2013

This may or may not be correct.

exquisite tea posted:

That is why the only moral choice is to turn Warren from an awkward nerd into a stone cold alpha who drinks beer and beats the poo poo out of people.

Warren 3:16

As friends or more, Max and Chloe are too perfect together to mess with, there's just no room for Warren there. Dude's got a perfectly suitable fallback anyway, he'll get over it.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


I dunno the confusion, my reading of the ending was that the butterfly was Chloe's spirit animal and gave Max the rewinding powers so the pair could have a week of memories and bond again before saying goodbye. One of the "timeline changed" photos even shows Max focusing on a photograph, which sort of implies she was trying to make another change, but lost her powers. Some of the mechanics of time travel are inconsistent, but I wouldn't let it get in the way of the story being told. I do agree the execution of the "Sacrifice Arcade Bay" ending was poor though.

It is easily the best game I've beat in 2016.

MeatRocket8
Aug 3, 2011

It's nice to see how the game lead people to discover Sparklehorse. Check out "It's a wonderful life", "Gold Day", and "Apple Bed" for other good tracks by them.

PunkBoy
Aug 22, 2008

You wanna get through this?
Just saw the developers of the game retweet this picture. It's a perfect mix of :smith: and :3:. ( End game spoilers)

precision
May 7, 2006

by VideoGames

Sakurazuka posted:

Warren was a pushy idiot in the way of me getting it on with my blue haired childhood friend in true anime fashion.

Unironically this.

Subyng
May 4, 2013
Chloe and max seems a bit too...fanservice-y though?

Sakurazuka
Jan 24, 2004

NANI?

Subyng posted:

Chloe and max seems a bit too...fanservice-y though?

What does that even mean

precision
May 7, 2006

by VideoGames

Sakurazuka posted:

What does that even mean

"Guys like lesbians so any time a game has cute lesbian couple it's PORN! IT'S PORNOGRAPHY! THE PRODUCT OF A DISEASED MIND!!!!!!"

Plom Bar
Jun 5, 2004

hardest time i ever done :(

Subyng posted:

Chloe and max seems a bit too...fanservice-y though?

As opposed to Warren and Max, which is as God and Nature intended.

Accordion Man
Nov 7, 2012


Buglord
Lesbians aren't even fanservice for neckbeards anymore, they'll just flip their shits and pull out the old SJW boogeyman if you have even the smallest hint of two women being in a relationship in your game nowadays.

TerminalSaint
Apr 21, 2007


Where must we go...

we who wander this Wasteland in search of our better selves?

PunkBoy posted:

Just saw the developers of the game retweet this picture. It's a perfect mix of :smith: and :3:. ( End game spoilers)

I think you mean failure state spoilers. :colbert:

TerminalSaint fucked around with this message at 01:51 on Jan 8, 2016

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Accordion Man posted:

Lesbians aren't even fanservice for neckbeards anymore, they'll just flip their shits and pull out the old SJW boogeyman if you have even the smallest hint of two women being in a relationship in your game nowadays.

I'd argue the rabbit hole goes just a little deeper. Kinda like how studies show that when people see a picture with 33% women, 77% men, they tend to think there's an equal ratio.

Caros
May 14, 2008

TerminalSaint posted:

I think you mean failure state spoilers. :colbert:

This guy knows what the gently caress is up. That little girl is wiping up tears because her parents failed her.

Beefstew
Oct 30, 2010

I told you that story so I could tell you this one...
I don't like the idea of Chloe and Max involved romantically because it honestly doesn't seem to reflect how it's actually written. I mean, it's totally possible, but I actually think an overt romance makes it more banal and distracts from the really powerful, time-crossing companionship that they've had since they were kids. The fact they've almost always been together, save for Max's absence for a few years, really hammers home the kind of unique relationship they have. I feel like the romance was added in to get more people invested, since one glance at internet shippers will tell you that some people can't rationalize character's having deep, meaningful relationships unless they're sexual and/or romantic. The romantic stuff with Chloe just seems very out of place for me (and yes, occasionally feels like pandering wish-fulfillment to lonely players), and tends to distract me from the truly tragic elements of the story. Not that Warren is any better. Traditional romance is just too simplistic for the complexity of the relationships in this game.

Plom Bar
Jun 5, 2004

hardest time i ever done :(

Accordion Man posted:

Lesbians aren't even fanservice for neckbeards anymore, they'll just flip their shits and pull out the old SJW boogeyman if you have even the smallest hint of two women being in a relationship in your game nowadays.


Crappy Jack posted:

I'd argue the rabbit hole goes just a little deeper. Kinda like how studies show that when people see a picture with 33% women, 77% men, they tend to think there's an equal ratio.

That, and a lot of folks will straight up deny the existence of fictional gay women in the face of any kind of textual and subtextual cues, up to and including a scene of said women sharing a slow, sentimental kiss in the midst of a storm, and accuse people who correctly observe "them's is gay women" of chasing ghosts and only seeing what they want to see.

precision
May 7, 2006

by VideoGames
I mean, you might not have noticed all the clues across the episodes that Chloe and Max were more than friends even before Max left Arcadia Bay the first time, but they are there. Nothing wrong with it.

Subyng
May 4, 2013
It's not because they are lesbians, it's just every depiction of homosexual relationships in games are between two women, and seeing as how games are made primarily by men for a primarily male audience it's not a huge stretch to say that game devs may be projecting their fantasies. That's not a judgement on anybody who chose that option, so you don't have to get all defensive about it like I'm implying that anybody who decided that Max has romantic feelings for Chloe is playing out a fantasy.

Subyng fucked around with this message at 00:08 on Jan 8, 2016

Plom Bar
Jun 5, 2004

hardest time i ever done :(

Subyng posted:

It's not because they are lesbians, it's just every depiction of homosexual relationships in games are between two women, and seeing as how games are made primarily by men for a primarily male audience it's not a huge stretch to say that game devs may be projecting their fantasies.

In the case of the first Mass Effect, I absolutely agree. But call me crazy, but nothing about Life is Strange screams "MARKETED TOWARDS YOUNG ADULT MALES" to me (aside from the popular and incorrect conception of games being inherently For Men).

Sakurazuka
Jan 24, 2004

NANI?

It's not because they're lesbians, it's because they're lesbians.
Games are not made primarily for a male audience anymore (or shouldn't be), especially story/relationship driven ones like LiS which tend to be very popular with women.

Subyng
May 4, 2013
Video games are not inherently for men, but a clear gender bias exists regardless.

Subyng
May 4, 2013

Sakurazuka posted:

It's not because they're lesbians, it's because they're lesbians.
Games are not made primarily for a male audience anymore (or shouldn't be), especially story/relationship driven ones like LiS which tend to be very popular with women.

I'm not saying it was the intention of the developers to make all the gay relationships in the game lesbian because "hurr men, right" but given the landscape of how gay characters are depicted in video games, that's the impression that it gave me, anyway.

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christmas boots
Oct 15, 2012

To these sing-alongs 🎤of siren 🧜🏻‍♀️songs
To oohs😮 to ahhs😱 to 👏big👏applause👏
With all of my 😡anger I scream🤬 and shout📢
🇺🇸America🦅, I love you 🥰but you're freaking 💦me 😳out
Biscuit Hider
I object to the lesbian romance because Chloe is a terrible person. By the end of the game, even she knows that and tells Max to go back in time and kill her.

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