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Randalor posted:Jolee Bindo was an awesome crazy old man though. HK-47 was the best companion in KOTOR 1 hands-down, especially playing as an evil character, meatbag.
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# ? Jan 2, 2016 18:46 |
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# ? May 10, 2024 14:25 |
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He was a pretty awesome character, but he had a hard time competing with the space wizards for your active party slots. It didn't help that Force Heal doesn't affect droids either.
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# ? Jan 2, 2016 19:35 |
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Mierenneuker posted:He was a pretty awesome character, but he had a hard time competing with the space wizards for your active party slots. I'm pretty sure I rolled with HK-47 and the Mandalorian mercenary for a pimping party of swaggering evil. Teriyaki Koinku has a new favorite as of 19:56 on Jan 2, 2016 |
# ? Jan 2, 2016 19:48 |
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Mr. Flunchy posted:I love this article about being a KOTOR bastard: http://www.eurogamer.net/articles/2014-09-21-bastard-of-the-old-republic I'd love for the author to do a write-up of his experiences doing the Pacifist then Genocide runs of Undertale. It'd probably both overjoying and heartbreaking/disturbing in that order.
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# ? Jan 2, 2016 21:19 |
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Your Dunkle Sans posted:I'm pretty sure I rolled with HK-47 and the Mandalorian mercenary for a pimping party of swaggering evil. I did the same, made for a fun little back and forth between honorable but harsh and just wanting you dead.
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# ? Jan 2, 2016 21:59 |
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Your Dunkle Sans posted:I'd love for the author to do a write-up of his experiences doing the Pacifist then Genocide runs of Undertale.
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# ? Jan 2, 2016 22:01 |
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My favorite monster War For The Overworld is the Chunder, a replacement for the Troll from Dungeon Keeper 2, with a little bit of the Bile Demon. Instead of being gassy, Chunders are generally vomitous creatures, supposedly smell better than expected, and because of their unique horn shape, build devices by headbutting anvils
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# ? Jan 3, 2016 00:09 |
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Maximum Tomfoolery posted:If you don't accidentally beat yourself to death with your own shoes on your first round, someone is teaching you wrong. I'm pretty sure they've patched this glitch out on every server that had it, but my favorite little thing in SS13 was covertly working as a chemist to generate a gas canister mixture with infinitely heated gases that was in the millions of degrees then remotely detonating it on a crowded part of the space station through the pneumatic delivery system like a Space Unabomber, ripping a massive hole in the station with a giant fireball then getting banned for abusing the chemistry system as I cackle with glee soon after. What I'm saying is that SS13 is a wonderful game to troll in.
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# ? Jan 3, 2016 00:55 |
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Strife posted:SS13 is a game I've never played, or even seen screen shots of, but reading about it is just so tremendously entertaining to me. The game looks like dogshit, the controls are clunky as hell, the learning curve for complex stuff like my example above can be a bit steep for newbies, and the input lag for actions is clunky and bad, but like Dwarf Fortress once you get the hang of it and the stars align (it can be boring and uneventful most rounds) SS13 experiences can be truly magical. ESPECIALLY when things spiral out of control from the admins' intended consequences.
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# ? Jan 3, 2016 00:59 |
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I don't know if this really counts as a little thing I like about the game, but I'm so glad that the original intro to Freelancer wasn't used. Cool: The sleeper ships left Earth and ran into their own problems against an alien race (and their alien masters) in another system. Not cool: The sleeper ships left Earth, the minute we left those aliens came to Earth and blew up the sun, oh and some general went to that Other System to warn us about the aliens.
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# ? Jan 3, 2016 10:24 |
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Humanity leaving earth because we hosed it up too bad in a massive fuckoff war is a lot more compelling than humanity leaving earth for some reason and then aliens loving it up. Also that way the reveal of the Nomads (spoilers for a 13 year old game) is actually sort of a twist, instead of just finally getting to a plot point that was put in the intro. Content: I like how you can play Fallout New Vegas as a murderous sociopath and still have a great reputation and high karma. So long as nobody actually sees you slit all those sleeping people's throats, everyone still thinks you're alright. I am the Saviour of the Wastes and I will murder any non-named sleeping person I feel like and everybody loves me.
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# ? Jan 3, 2016 20:11 |
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I've mentioned it before but as I'm replaying Darksiders 2, it's worth repeating: Death is such a sarcastic bastard and though I usually detest characters that TVTropes describe as "snarky", the fact everyone shits on him just as bad in conversation is great. They're having none of his smart rear end theatrics and let him know it. Hearing Death get increasingly irritated and anti-social as the game goes on is just great.
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# ? Jan 3, 2016 20:22 |
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Been replaying Metroid Prime today and god drat, I had forgotten how much I loved this game. The scanning just adds so much to it all.
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# ? Jan 3, 2016 20:37 |
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My favorite little thing in Tales From the Borderlands is that the main protagonist is an unreliable narrator (and a total egotistical wimp). More point and click adventure games should have unreliable narrators.
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# ? Jan 3, 2016 22:04 |
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After being gifted Undertale, I finally played and beat it, and drat, that game is just filled with a lot of little things that add up to some great stuff. The Earthbound notes are particularly strong in many cases.
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# ? Jan 4, 2016 04:40 |
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Your Dunkle Sans posted:My favorite little thing in Tales From the Borderlands is that the main protagonist is an unreliable narrator (and a total egotistical wimp). More point and click adventure games should have unreliable narrators. so did you break his heart or blow his mind?
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# ? Jan 4, 2016 07:33 |
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Like a lot of fighting games, Guilty Gear Xrd has stages that have background NPCs that react to the fight, but there's actually a couple of hidden character/stage specific animations. If someone plays Potemkin (a military official) on his home stage, the soldiers in the background will salute when he wins and slump when he loses.
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# ? Jan 4, 2016 08:01 |
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Your Dunkle Sans posted:My favorite little thing in Tales From the Borderlands is that the main protagonist is an unreliable narrator (and a total egotistical wimp). More point and click adventure games should have unreliable narrators. Have you played it all the way through? Rhys can have a really nice character arc if you want him to.
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# ? Jan 4, 2016 08:26 |
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So another Metro 2033 thing, this time from the second game Last Light - near the beginning of the game you get to the metro station under the Bolshoi Theatre. It's a short intermission where you can stock up on weapons and ammo and move on to your next assignment. There is actually a small theatre set up in the station that you move past, it's completely irrelevant to the rest of the game, but you can stay for a while and watch the performances. I was surprised how long it goes on for - there was a cancan dance, a mutant tamer, dude with an accordion, dude with guitar, fire show, two musician dudes together and probably more, but I left after that. All of this with unique animations and music that I don't think were used anywhere else, as well as a voiced announcement before every performance. Pretty cool break from crawling through mutant- or nazi-infested dungeons, desperately fighting for life.
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# ? Jan 4, 2016 08:49 |
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To Be Or Not To Be, the Hamlet-based text game Ryan North did, has a special font option for dyslexic people. I thought that was neat. Another neat thing is the ending where you, as Hamlet Sr.'s ghost, solve the problem yourself by making Claudius explode.
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# ? Jan 4, 2016 10:01 |
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Thinky Whale posted:To Be Or Not To Be, the Hamlet-based text game Ryan North did, has a special font option for dyslexic people. I thought that was neat. My roommate got that as a hard copy a few years back. It was a lot of fun. I don't recall what happens if you pick all the canonical choices though. Does it just take you through the plot of hamlet?
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# ? Jan 4, 2016 10:05 |
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I'm not sure, I haven't tried that yet. I keep getting sidetracked into having undersea ghost exploration adventures or inventing central heating.
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# ? Jan 4, 2016 10:33 |
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poptart_fairy posted:I've mentioned it before but as I'm replaying Darksiders 2, it's worth repeating: Death is such a sarcastic bastard and though I usually detest characters that TVTropes describe as "snarky", the fact everyone shits on him just as bad in conversation is great. They're having none of his smart rear end theatrics and let him know it. I thought the Diablo loot system really hurt Darksiders 2, but Death was great and the ending was a really great kick in his balls too. You go through the game doing all the usual video game shite. Go here. Do this. Why? Because Joe the Dire-Badger said so. Then you beat the final boss and nothing happens. Then Death just goes, "Well what the gently caress did I expect to happen? I haven't had a god drat clue throughout this whole ordeal." It may not play out EXACTLY like that, but that's how I remember it.
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# ? Jan 4, 2016 10:56 |
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Geniasis posted:My roommate got that as a hard copy a few years back. It was a lot of fun. I don't recall what happens if you pick all the canonical choices though. Does it just take you through the plot of hamlet? Pretty much, with a few asides by North criticising the characters/plot.
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# ? Jan 4, 2016 12:03 |
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Kaubocks posted:so did you break his heart or blow his mind? Which do you think? Mind blown. It was hilarious. Another fun moment in a different game was the broom closet sequence in the Stanley Parable. It's my fah-voh-rite! Teriyaki Koinku has a new favorite as of 12:50 on Jan 4, 2016 |
# ? Jan 4, 2016 12:48 |
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Morpheus posted:After being gifted Undertale, I finally played and beat it, and drat, that game is just filled with a lot of little things that add up to some great stuff. The Earthbound notes are particularly strong in many cases. People are too quick to dismiss Undertale as overrated before they finally try it and come around to love it. You could even say it's quite the... ...underdog.
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# ? Jan 4, 2016 12:53 |
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I've just started playing, but in The Legend of Zelda: A Link Between Worlds You have to collect a bunch of little shell creatures (I can't remember what they are called), but they squeak when they are close. And when you collect one, they squeak along with the doo do do doooooo sound.
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# ? Jan 4, 2016 13:03 |
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Your Dunkle Sans posted:Which do you think? I feel very concerned for you. You should seek help .
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# ? Jan 4, 2016 13:11 |
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Your Dunkle Sans posted:Another fun moment in a different game was the broom closet sequence in the Stanley Parable. It's my fah-voh-rite! I like how it is boarded shut in consecutive playthroughs.
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# ? Jan 4, 2016 15:08 |
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Your Dunkle Sans posted:People are too quick to dismiss Undertale as overrated before they finally try it and come around to love it. You could even say it's quite the... The dogs were the best. Also the cooking lesson. And the date. gently caress, so much good stuff in that game. One thing though. I will never, ever, and I mean ever be able to go through with a Genocide playthrough. No way in hell. After reading about what you have to become in order to do it, what it does to the world, and the (nearly) irreparable changes it makes to subsequent playthroughs? No way. But it's amazing that it was put in there in the first place, it's so much better than the usual piddly 'evil' playthroughs that games typically provide.
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# ? Jan 4, 2016 15:40 |
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Don't you want to become closer to Your Best Friend?
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# ? Jan 4, 2016 15:42 |
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I ALMOST did a genocide run on my 2nd playthrough. I just wanted to hear the slow music, but almost hosed myself completely.
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# ? Jan 4, 2016 16:02 |
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Unfortunately the genocide run has the only two challenging fights in the game, so it was worth it just to see those
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# ? Jan 4, 2016 16:28 |
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Morpheus posted:The dogs were the best. Also the cooking lesson. And the date. gently caress, so much good stuff in that game. What? You're telling me you don't enjoy some good old-fashioned heart-rending trauma? o'u'o
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# ? Jan 4, 2016 16:31 |
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Your Dunkle Sans posted:What? You're telling me you don't enjoy some good old-fashioned heart-rending trauma? o'u'o yee naw
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# ? Jan 4, 2016 16:34 |
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You can tell a game does a good job when you feel a creeping sense of terror and dread every time you see that cute little murderous face.
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# ? Jan 4, 2016 16:38 |
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Somebody should photoshop that face onto the little girl in the white dress from LISA.
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# ? Jan 4, 2016 17:07 |
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Geniasis posted:My roommate got that as a hard copy a few years back. It was a lot of fun. I don't recall what happens if you pick all the canonical choices though. Does it just take you through the plot of hamlet? More importantly, can you get Hamlet to check the castle tower to make sure no vampires have made it into your home base?
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# ? Jan 4, 2016 17:24 |
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I'm both slow and wrong because I'm posting about Final Fantasy XIII in this thread in the year two thousand and six-teen, but man it is so goddamn satisfying to juggle enemies with Launch. I'm skipping cutscenes and the combat's fun, bite me. Not even up to Pulse yet.
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# ? Jan 4, 2016 17:52 |
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# ? May 10, 2024 14:25 |
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Morpheus posted:The dogs were the best. Also the cooking lesson. And the date. gently caress, so much good stuff in that game.
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# ? Jan 4, 2016 18:15 |