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Unfunny Poster posted:Oh also I'm apparently somehow akin to correcting people about Hitler God, reddit is such an awful community and the SC subreddit is the among the worst subs. The only right opinion is the groupthink opinion. Not that I'd encourage vote brigading, but folks who are otherwise engaged in the reddits should definitely go try and combat the general nastiness over there.
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# ? Jan 3, 2016 22:44 |
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# ? Jun 12, 2024 00:58 |
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Sarsapariller posted:Here, let me just compare and contrast design documents and reality for more-or-less everything they've actually implemented. Perhaps we will see a pattern start to emerge. It feels weird coming back to reading about Star Citizen after ignoring it for over a year and finding things somehow not just as-much off the rails as it was when they were struggling to release the first DFM, but somehow exponentially more off the rails. Why do the seem to want to invest this much level of detail (breathing? limb damage?) in to a first person shooter mode? I mean I know the answer to that, but there has to be a point where some mechanic will cause CR to say "hey...maybe this isn't really that important to the game?"
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# ? Jan 3, 2016 22:45 |
In a way I'm excited to go back to work tomorrow. For the last two weeks I've been on vacation and I've been busy doing stuff and playing games (hey you should get Helldivers) but once I'm back at work I won't have anything better to do than poo poo up the SC thread again.
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# ? Jan 3, 2016 22:45 |
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SuperSpiff posted:God, reddit is such an awful community and the SC subreddit is the among the worst subs. The only right opinion is the groupthink opinion. Not that I'd encourage vote brigading, but folks who are otherwise engaged in the reddits should definitely go try and combat the general nastiness over there.
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# ? Jan 3, 2016 22:46 |
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Lowtax posted:Why bother We should fight ebaumsworld next.
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# ? Jan 3, 2016 22:58 |
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D_Smart posted:In that excellent write-up, you missed one simple thing in the equation: NONE of the above is going to MAKE them MONEY. So they won't do it. Such a correction is the last thing they want atm because not only will it completely and utterly gently caress the whales and those retarded fucks who thought they were special, it will also generate a shitstorm. Anyway, since the game is never coming out, they don't have to do anything at all. And they won't. Well they would make money on selling the limited ships (with a real definition of limited) and cosmetic stuff. But you're right that it's less profitable than simply not giving a gently caress about the health of your game so there's no way CIG would do it.
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# ? Jan 3, 2016 23:00 |
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Scruffpuff posted:This is all very depressing. Help us Derek - you're our only hope. You are definitely my favorite new goon of 2015.
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# ? Jan 3, 2016 23:10 |
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I'm logging in see you in the 'Universe Commandos!
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# ? Jan 3, 2016 23:11 |
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# ? Jan 3, 2016 23:13 |
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Every time I read Lowtax's posts I read it in his voice...... which is weird since I don't know what he sounds like....
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# ? Jan 3, 2016 23:15 |
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Lowtax posted:Why bother Because Chris taught us to be this way
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# ? Jan 3, 2016 23:15 |
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Scruffpuff posted:This is all very depressing. Help us Derek - you're our only hope. Add this... https://m.soundcloud.com/logicalsabotage/star-wars-medley-airhorn-edition
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# ? Jan 3, 2016 23:16 |
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Mordred posted:Oh thank god I was afraid you had come to your senses and the comedy was over. Oh please. Like there's any known cure for pure adulterated insanity. I'm in for the long haul and since it's a new year, I have a whole bag full of fucks I'm going to be dishing out.
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# ? Jan 3, 2016 23:16 |
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Sarsapariller posted:My better guess is that they will at some point implement buying and selling, probably from a console, and the poo poo will automatically be deposited in your "inventory." If you're really lucky you might see some visual representation in the cargo hold but probably not. Things will have a largely static value which can be manipulated slightly up and down through oversupply, but really you won't have any lasting impact on economies because that would be hard and open to exploitation. The quickest exploit will be a teleport hack between stations, the second quickest will be some form of bot supply chain. Hyperinflation in the player economy will be rampant and people will basically not be able to afford anything unless they buy it through the cash store because botters will be throwing millions of UEC around. CIG will say "What an amazing alpha version of the economy we have for you!" Fans will proclaim it to be the best thing ever made. My bet is that they have not even considered how the hell the economy is going to work. If they had they would not have said 99% of what they said about the economy. Hell, 3 years ago if they had asked me I probably would have consulted for them. I wouldn't touch that job for high six figure money right now. It's a cluster gently caress that can't be fixed without pissing off a lot of people. Beer4TheBeerGod posted:I think a Javelin will go for 25 million UEC before it goes for 2.5. I absolutely think that CIG hosed themselves royally with their UEC sales and I wouldn't be surprised if they had to perform some kind of massive correction. Backers are already pissed at them locking the purchases down and preventing melting, as if someone buying a Omnisky VI instead of a mass driver is somehow going to matter one bit relative to people melting starships. Probably true. I just don't see how they can fix it at this point. Limited really should have meant limited. the queue also could have made LTI more valuable by increasing your position in the queue. Kind of like EA does with premium on battlefield.
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# ? Jan 3, 2016 23:28 |
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HiHo ChiRho posted:Because Chris taught us to be this way I was the OP in that thread
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# ? Jan 3, 2016 23:29 |
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Star Citizen themed desk, custom welded and built
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# ? Jan 3, 2016 23:30 |
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So that's what poor taste looks like, huh?
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# ? Jan 3, 2016 23:32 |
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Did he forget to turn on the green screen effect to make it look much cooler or does he just have a thing for puke-green walls?
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# ? Jan 3, 2016 23:33 |
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# ? Jan 3, 2016 23:33 |
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Lowtax posted:Well I certainly don't want to lay the blame on gamers, but they have accepted more and more grind as a natural part of any new game process. MMOs are mostly to blame, since they have entire economies based around other people playing your game for you so you don't have to spend your time grinding. I mean think about that concept; you are paying money for a game, which is supposed to be fun, and then you're paying somebody else to play it for you because it is not fun. Well it started with the Ultima/Everquest mechanic. That is where grinds really started. I believe this is a symptom of the popularity of MMOs. The reason it's continued is that the business side of gaming has accepted this is a brilliant way to make money and the gamers accept it. Any attempt to pay yourself out of the grind is considered pay to win and is demonized. That's just my laymen observation of what's happened over the past 20 years.
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# ? Jan 3, 2016 23:34 |
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# ? Jan 3, 2016 23:34 |
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Like, I love green (its my favorite color) and I am definitely a nerd sperg when it comes to PC stuff, but that ... is just putrid.
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# ? Jan 3, 2016 23:35 |
Lowtax posted:Well I certainly don't want to lay the blame on gamers, but they have accepted more and more grind as a natural part of any new game process. MMOs are mostly to blame, since they have entire economies based around other people playing your game for you so you don't have to spend your time grinding. I mean think about that concept; you are paying money for a game, which is supposed to be fun, and then you're paying somebody else to play it for you because it is not fun. They're just skinner boxes; it's the same basic principle behind slots and video poker, a simple input with a reliable but not constant source of positive reinforcement. It's not so much a new development as a refinement of something that's been with human civilization for ages. Think about how historically crazy folks have gotten about pinball, to the point of actually enacting laws and writing music about a simple mechanical game where you bat a metal ball around and some lights flash at you. Boil it down to its core and MMOs are just a 21st century pinball, only now you can pay for the privilege of longer paddles if you want that positive reinforcement to be more regular.
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# ? Jan 3, 2016 23:40 |
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That desk has no holes or anything for cables. And the reflective top is terrible and obscures the uh.... art.
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# ? Jan 3, 2016 23:40 |
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3 posted:They're just skinner boxes; it's the same basic principle behind slots and video poker, a simple input with a reliable but not constant source of positive reinforcement. It's not so much a new development as a refinement of something that's been with human civilization for ages. Think about how historically crazy folks have gotten about pinball, to the point of actually enacting laws and writing music about a simple mechanical game where you bat a metal ball around and some lights flash at you. Boil it down to its core and MMOs are just a 21st century pinball, only now you can pay for the privilege of longer paddles if you want that positive reinforcement to be more regular. It's absolutely the same concept.
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# ? Jan 3, 2016 23:41 |
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i hope they put pinball machines in SC that you can buy and keep in your space ship and the ball physics will be dependent upon what you have your artificial gravity setting is at
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# ? Jan 3, 2016 23:42 |
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/r/starcitizen - Refund Denied
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# ? Jan 3, 2016 23:42 |
Hillary Clintons Thong posted:i hope they put pinball machines in SC that you can buy and keep in your space ship and the ball physics will be dependent upon what you have your artificial gravity setting is at you should pitch this in the next 10 for the chairman space ghandi posted:be the change you wish to see in the verse
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# ? Jan 3, 2016 23:43 |
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Two part question: How much would Hitler have pledged to the kickstarter? So much immersion; just like real life.
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# ? Jan 3, 2016 23:45 |
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maybe I can make part of my space ship look like a living room covered in filth with a nice pc in the corner where I can play in game copies of wing commander
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# ? Jan 3, 2016 23:45 |
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im green with envy
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# ? Jan 3, 2016 23:54 |
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2DCAT posted:Two part question: I have a very immersive video coming up showing the immersiveness of multi crew
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# ? Jan 3, 2016 23:59 |
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[Suggestion] Fully-Integrated bug reporting in future Star Citizen builds https://forums.robertsspaceindustries.com/discussion/comment/6188527/#Comment_6188527
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# ? Jan 4, 2016 00:01 |
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For a custom desk, I would've thought he could have at least made an L-shaped one for more space.
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# ? Jan 4, 2016 00:02 |
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Mirificus posted:[Suggestion] Fully-Integrated bug reporting in future Star Citizen builds This is one of those times a good 'who rattled your cage?' would have been great
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# ? Jan 4, 2016 00:03 |
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Mirificus posted:[Suggestion] Fully-Integrated bug reporting in future Star Citizen builds Isn't this exactly what a Customer Support is for?
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# ? Jan 4, 2016 00:03 |
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Jobbo_Fett posted:That desk has no holes or anything for cables. And the reflective top is terrible and obscures the uh.... art. He took his queues on usability from restoration hardware
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# ? Jan 4, 2016 00:04 |
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Unfunny Poster posted:Isn't this exactly what a Customer Support is for? That sounds detrimental to the game imo
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# ? Jan 4, 2016 00:04 |
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peter gabriel posted:That sounds detrimental to the game imo Well I mean since gameplay is the last step of development, you're right. We can hold off on this for a year or two while they polish all the pretty images up more.
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# ? Jan 4, 2016 00:05 |
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# ? Jun 12, 2024 00:58 |
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Unfunny Poster posted:For a custom desk, I would've thought he could have at least made an L-shaped one for more space. Its in ALPHA
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# ? Jan 4, 2016 00:05 |