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MMM Whatchya Say posted:My favourite pope was excommunicated when he became pope. I love popes. I always play with ironman because it's those ridiculous things that have led to some of my most enjoyable games and I don't want to be tempted to reload. For example, one of my best games involved forming Britannia, and having my 22 year old son succeed me, only to immediately die. I failed to be able to deal with the subsequent rebellion and ended up with an isolated duchy in Spain. From where I ultimately formed the kingdom of Andalusia and started the reconquista. When I was nearly finished a green Muslim blob showed up and because of one roll of the dice, I lost a battle that lost me most of my territory in Spain, and now had to start over as basically a count in Bavaria; where I had to pick my dynasty back up again and ultimately ended up with the HRE. I know this is the exact opposite of what the OP wanted to hear, but it is those kind of challenges that really make CKII fun for me.
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# ? Jan 3, 2016 00:13 |
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# ? May 31, 2024 16:53 |
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Dallan Invictus posted:Truth. I've spent more time modding games over the holidays than playing those games. Feature creep isn't bad judgment, it's a pathology and we all need help.
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# ? Jan 3, 2016 00:15 |
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Minor mystery: Is there any reason a title might be non-revokeable? I don't just mean "You need a special reason to revoke" or "I will not submit to your tyrannous demand", the dude's locked in my dungeon following a failed independence revolt so I've got both of those. My current thinking is that it's because it's a merchant republic, but I'm ready to be proven wrong. Also minor mystery: Castile, in Spain, has somehow taken over the Duchy of Turov, in Ruthenia. My best guess is that an unlanded dude with a claim on Turov married into the Castilian court, a faction revolt pressed his claim, and somehow after that war was over, he stayed a vassal of Castile.
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# ? Jan 3, 2016 07:45 |
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Well what does it say when you mouse over the confirm button with the title you want to revoke selected? You can definitely revoke titles from merchant republics but they will always go to war with you over it. Are you sure it's not "special reason to revoke"? It is possible you have a truce with him specifically in which case I believe you need a claim on the title in order to revoke it, him being in your prison isn't enough, though I think it should let you revoke a single title from him first. Otherwise could be an autonomous vassals law for whatever kingdom he is de jure part of. I've also seen cases where a title cannot be revoked until 'x' date (without a truce) but I am not sure exactly what causes that.
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# ? Jan 3, 2016 08:08 |
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Ofaloaf posted:The trick is to just start another mod once you're "done" with one project. That way you won't start getting the shakes and muttering to yourself "if I add just ONE MORE REGION/CHARACTER/EVENT CHAIN then it'll be PERFECT" while you bloat the gently caress out of everything. Incidentally, I want to add northern South America to AtE.
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# ? Jan 3, 2016 13:47 |
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Skellybones posted:Incidentally, I want to add northern South America to AtE. You'll doom us all.
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# ? Jan 3, 2016 17:29 |
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speaking of AtE , do Brethern have cheaper ships or is 14 ships just a cheap amount to maintain while raiding i thought personal demesne ships were crazy expensive
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# ? Jan 3, 2016 17:37 |
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In the current patch there is a bug I believe where the raiding cultures will get the ships for free. I fixed in 2.5, though Raiders still got it cheaper. All this was before the Midwinter blot so I hope I remember correctly.
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# ? Jan 3, 2016 17:41 |
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Groogy posted:In the current patch there is a bug I believe where the raiding cultures will get the ships for free. I fixed in 2.5, though Raiders still got it cheaper. what
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# ? Jan 3, 2016 17:43 |
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Groogy posted:In the current patch there is a bug I believe where the raiding cultures will get the ships for free. I fixed in 2.5, though Raiders still got it cheaper. Dang, I thought that was a feature. I hope you at least tune it so that you can actually make a profit from raiding, unlike how it was the patch before.
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# ? Jan 3, 2016 17:45 |
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verbal enema posted:what Raiders (Pagans, tribes, nomads and Hindus) get a discount on ship maintenance.
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# ? Jan 3, 2016 17:45 |
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Torrannor posted:Raiders (Pagans, tribes, nomads and Hindus) get a discount on ship maintenance. i was more confused if it meant that it did transfer to the mod but i suppose it did since well yeah duh cool imo i think imma fiddle with some poo poo and keep that im a loving pirate i need all the ships for loot
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# ? Jan 3, 2016 17:46 |
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verbal enema posted:i was more confused if it meant that it did transfer to the mod but i suppose it did since well yeah duh Well yeah its a bug in the actual native code which the modders can't touch.
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# ? Jan 3, 2016 17:50 |
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Groogy posted:Well yeah its a bug in the actual native code which the modders can't touch. is it possible to add a search feature in the map selection screen? Basically the find a character menu the screen when you're chooseing who to play i mean
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# ? Jan 3, 2016 17:59 |
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Oh, I've just found a display bug. I'm playing a Zunist Russian character, and the Druzhina cultural retinue has a native attack and defense bonus. Coupled with the attack and defense bonus of being Zunist, and the defense bonus of having a Druzhina Training Ground in my capital, the game doesn't display the defensive bonuses anymore when hovering over a them in the army selection screen, only the offensive bonuses. Probably because it ran out of space.
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# ? Jan 3, 2016 18:07 |
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Everything is possible. But I have more important priorities for the next patch. Added a much asked for feature which is my proudest achievement in all my years as a programmer. You will know exactly what I mean when you see it. E: When I die and I am going to be remembered for something, this is the one thing.
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# ? Jan 3, 2016 18:09 |
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finally, Secret Bears
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# ? Jan 3, 2016 18:11 |
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Groogy posted:Added a much asked for feature which is my proudest achievement in all my years as a programmer. Oh praise Allah, you finally caved and made the Fall of Rome DLC.
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# ? Jan 3, 2016 18:12 |
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Secret bears have been in for like 16 months now.
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# ? Jan 3, 2016 18:13 |
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Hellemistic religion but somehow if you try to play with it you get beat up irl?
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# ? Jan 3, 2016 19:47 |
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TheBlackRoija posted:Well what does it say when you mouse over the confirm button with the title you want to revoke selected? quote:I've also seen cases where a title cannot be revoked until 'x' date (without a truce) but I am not sure exactly what causes that.
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# ? Jan 3, 2016 19:50 |
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ToxicSlurpee posted:I...kind of want to hear this Pope's story. remember this guy? I was playing my Krum Dulo start and I saw Innocentius II had just been elected (august 823) and...well.. is he programmed to always appear? i.e. are Peasant Leaders more likely to take the name of Innocentius upon inauguration?
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# ? Jan 3, 2016 21:09 |
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darthbob88 posted:The Revoke option is greyed out, because he doesn't have any titles that can be revoked. When I go to the title itself, I get this. Odd indeed, maybe it's a nomad thing? Haven't played them much. I know the republic of Amalfi in the 867 start would live on for a while even after you took their land and created the duchy of Salerno because it was a separate title not actually attached to the duchy. I am pretty sure it was still revocable though.
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# ? Jan 4, 2016 06:19 |
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Dammit, I wish I had taken a screenshot of this before the fact, because the king of the Bedouin apparently just settled down for the kingdom of Mahra or something. No Idea what the hell happened there, but I had a pop-up about it for some reason. Odd.
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# ? Jan 4, 2016 10:48 |
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Is there an easy way to convert to a heresy? Is it impossible if you are a crusader? Bunch of my vassals, court, council, immediate family are all Cathar and have been for a while. I'm in elective monarchy and I don't think the electors are going to choose a heretic, and if I revoke titles and give them to cathars then by the time I'm done they will all hate me too much to vote for my guy anyway. Might have to just change to ultimogeniture.
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# ? Jan 4, 2016 11:53 |
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Eustachy posted:Is there an easy way to convert to a heresy? Is it impossible if you are a crusader? Bunch of my vassals, court, council, immediate family are all Cathar and have been for a while. I'm in elective monarchy and I don't think the electors are going to choose a heretic, and if I revoke titles and give them to cathars then by the time I'm done they will all hate me too much to vote for my guy anyway. Might have to just change to ultimogeniture. I think you can adopt the religion of your capital province if you have Rajas of India. Revoke such a county and make it your capital, that should allow you to convert to Cathar.
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# ? Jan 4, 2016 12:18 |
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Elective monarchy sucks. Don't use it. Gavel kind is better.
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# ? Jan 4, 2016 12:32 |
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Larry Parrish posted:Elective monarchy sucks. Don't use it. Gavel kind is better. If it's full agnatic, it can work. But where it becomes too drat easy is modded in enatic elective monarchy. CrazyLoon fucked around with this message at 12:45 on Jan 4, 2016 |
# ? Jan 4, 2016 12:40 |
Elective owns, elective forever. Though it's far too easy for an elective monarchy to become something else. The HRE basically never stays elective for very long in any game I've played. So I have a holy order that successfully Great Holy War'd for two kingdoms (Sweden and Saxony). The Chosen of Perkunas now have vast swathes of land. The grand master or whatever of the order has the ambition to Become King of Sweden, which technically he is perfectly able to do given he literally controls all of it. Will he ever? Will those lands ever "settle" into an actual kingdom, or are they just going to stay easy pickings for Christian re-conquest, since the holy order can't take advantage of the realm levies like a feudal lord could?
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# ? Jan 4, 2016 13:28 |
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Drone posted:Elective owns, elective forever That used to be the case, but didnt they changed it to always try to gently caress the player, by having the electors intentionally vote against whoever you want as a successor? So you appoint that genius strong son and they vote for a distant imbecile cousin etc. Or that is only true for the tribals elective gavelkind? I havent used regular elective lately.
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# ? Jan 4, 2016 16:26 |
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Yes the AI is actively trying to screw you There was a change, don't remember what it was to entail but I think it was in style with making the electors not always vote exactly like you.
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# ? Jan 4, 2016 16:38 |
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Groogy posted:Yes the AI is actively trying to screw you Well, in my experience with tribal elective-gavelkind, that really seemed to be the only reasoning: they would vote for anyone other than the one you appointed, no matter how perfect he was. I often had distant kinsman being elected that had terrible stats, low prestige, no lands, no good relations with the electors, nothing. I can think of no reason anybody would vote for a guy like that except "gently caress you, player", but maybe there is some hidden complex mechanics behind it, I dont know. EDIT: in fact, I even experimented with this a bit, by choosing the same fucker they were voting on to see if they would vote for someone else, and it usually was exactly what it happened: they immediately changed their vote to some other fucker (unfortunately not the one I really wanted). Its been a while, so maybe it was changed later. Elias_Maluco fucked around with this message at 17:38 on Jan 4, 2016 |
# ? Jan 4, 2016 17:33 |
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Wow so my first time playing since 2014, used the Steam sale to catch up on DLC, and I've forgotten everything. Two questions I'm having problems with: 1) Isn't there a map mode to showed just your realm? As in your realm territory was colored for some reason and everything else was dark grey. I forgot what it actually showed, but I remember using it to see what was in my Realm specifically when I was spread out or had isolated pockets, especially in areas like Europe where the borders and colors blend pretty heavily sometimes. 2) The direct vassal map mode shows the first level vassals below the realm owner correct? Wasn't there a map mode to show the next level up from a selected county and all territory under their control? Also on an unrelated note, how are the major mods doing these days? CK2 Plus, Game of Thrones, Elder Scrolls, and I saw on the forums there is even a Warhammer out now?
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# ? Jan 4, 2016 17:55 |
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Elias_Maluco posted:Well, in my experience with tribal elective-gavelkind, that really seemed to be the only reasoning: they would vote for anyone other than the one you appointed, no matter how perfect he was. I often had distant kinsman being elected that had terrible stats, low prestige, no lands, no good relations with the electors, nothing. Finally became Cathar and it seems I can revoke titles of filthy heathens with no repercussions. This seems very broken, yet awesome. Shouldn't it at least make co-religious vassals mad? Nevermind. I'm going to see if I can exile the Pope to Malta, and keep him vassalized. edit nessin posted:Wow so my first time playing since 2014, used the Steam sale to catch up on DLC, and I've forgotten everything. Two questions I'm having problems with: You can do those with diplomatic mode. Click on one of your counties and it will show you and your vassals in green, sub vassals in dark green, people you can go to war with in yellow, enemies in red, allies in blue, everything else grey. Click on anybody else's land to see those relationships for them. Eustachy fucked around with this message at 18:54 on Jan 4, 2016 |
# ? Jan 4, 2016 18:41 |
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Eustachy posted:Finally became Cathar and it seems I can revoke titles of filthy heathens with no repercussions. This seems very broken, yet awesome. Shouldn't it at least make co-religious vassals mad? It really should, along with revoking non-government titles when you're allowed to. That one seems to work properly for nomads at least, you can revoke tribal titles without your nomadic vassals caring, but your other ones will get pissed.
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# ? Jan 4, 2016 18:50 |
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This is probably a weird question, but are there any mods that make the eight century start turn out more historical? Like not exactly the 1066 scenario when it gets there but SOME of the same actors would be cool especially if they weren't a weird patch quilt of nonsense Also am I remembering wrong or didn't the HRE used to have special mechanics, is it just an elective empire?
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# ? Jan 5, 2016 11:48 |
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Darth Windu posted:Also am I remembering wrong or didn't the HRE used to have special mechanics, is it just an elective empire?
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# ? Jan 5, 2016 12:18 |
Darth Windu posted:This is probably a weird question, but are there any mods that make the eight century start turn out more historical? Like not exactly the 1066 scenario when it gets there but SOME of the same actors would be cool especially if they weren't a weird patch quilt of nonsense I'd really just like a mod that makes it more likely that the Karling empire breaks up and doesn't instead go on to be a superpower for centuries on end. Also that French culture doesn't cover Europe from Brest to Budapest / that foreign-culture landholders are more likely to convert to their local cultures.
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# ? Jan 5, 2016 12:39 |
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Drone posted:I'd really just like a mod that makes it more likely that the Karling empire breaks up and doesn't instead go on to be a superpower for centuries on end. In most my recent games the Karling blob always explodes by itself in less then a century.
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# ? Jan 5, 2016 12:56 |
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# ? May 31, 2024 16:53 |
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You'd think that elective would be inherently harder than other succession laws to change because it's the king asking the electors to give up their votes and their shot at the throne. In the other cases it's the king asking you to accept how his dynasty handles inheritance, which is something electors of the realm would be less likely to care about unless they are in the same dynasty as the king.
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# ? Jan 5, 2016 14:49 |