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One thing that bugs me (it was the same for EU/EW) is that attacks that make multiple actions in one go still don't combine or fluidly change the animations. I mention this, obviously, because of the grenadier's chain shot ability shown off in that skill break-down. You pop chain shot, your character shoots once, goes back into cover, then leans out and shoots again. I wish they'd just lean out and unload for both actions before going back into cover because it looks sort of goofy as it is. Maybe it's something that can be modded but I guess ~we'll see~
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# ? Jan 11, 2016 00:55 |
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# ? Jun 6, 2024 11:35 |
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Darkrenown posted:Well there's no terror/doom clock anymore, isn't the Avatar project basically the same thing? Don't see the problem. The terror/doom clock stuff could be kept under control pretty easily whereas I see repeated comments that the same won't be true of the Avatar project. But we haven't seen much of it either way, so eh.
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# ? Jan 11, 2016 00:59 |
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Darkrenown posted:Well there's no terror/doom clock anymore, isn't the Avatar project basically the same thing? Don't see the problem. You can get a 'good angle' bonus to aim (like 20%) without actually getting a full flank, although it seems to depend on range + angle so you won't get a good angle from a sniper, but you can in close quarters (but haven't seen enough to know yet)
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# ? Jan 11, 2016 01:04 |
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Demiurge4 posted:Wonder if XCOM2 can support a permanent base so we can have XCOM1 and TFTD mods, or if the Avenger and map stuff is hard coded. My expectation is that it'll be like Civilization, where folks can build wildly different games as mods.
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# ? Jan 11, 2016 01:04 |
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Cheapest place to get the Digital Deluxe version for Aussies? Greenman Gaming has it for $110USD lol.
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# ? Jan 11, 2016 01:07 |
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Ragingsheep posted:Cheapest place to get the Digital Deluxe version for Aussies? Greenman Gaming has it for $110USD lol. Steam itself. I tried GMG with the discout, still more Cash needed than steam.
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# ? Jan 11, 2016 01:09 |
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ssmagus posted:Steam itself. I tried GMG with the discout, still more Cash needed than steam. I might end up going that route. I just find its rediculous to charge almost 50% more and not even have the decency to price it in AUD.
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# ? Jan 11, 2016 01:13 |
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poptart_fairy posted:The terror/doom clock stuff could be kept under control pretty easily whereas I see repeated comments that the same won't be true of the Avatar project. But we haven't seen much of it either way, so eh. From what streamers have seen and Firaxis has said, this is true. You can delay and set back the Avatar project, but in exchange for not worrying about panic and nations leaving the Council there's a ticking clock to provide geoscape difficulty.
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# ? Jan 11, 2016 01:22 |
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A whole new wave of people on twitter are fimding out about snaketits from the pr push, its pretty great to see.
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# ? Jan 11, 2016 01:22 |
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Cythereal posted:From what streamers have seen and Firaxis has said, this is true. You can delay and set back the Avatar project, but in exchange for not worrying about panic and nations leaving the Council there's a ticking clock to provide geoscape difficulty. That works for me. Worst case scenario I'll just mod it out and play War Profiteer: Keep the Conflict Going again.
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# ? Jan 11, 2016 01:24 |
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poptart_fairy posted:That works for me. Worst case scenario I'll just mod it out and play War Profiteer: Keep the Conflict Going again. I want to do this, but make Dark Events permanent, and see how long I can hold out before being crushed.
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# ? Jan 11, 2016 01:32 |
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poptart_fairy posted:The terror/doom clock stuff could be kept under control pretty easily whereas I see repeated comments that the same won't be true of the Avatar project. But we haven't seen much of it either way, so eh. It seems to be reduced by the plot missions and stuff they can't show. You can see Dark events that add 1-2 bonus progression, so there's clearly gotta be missions that reduce it fairly often or you'd be stupid to ever stop another Dark event. Darkrenown fucked around with this message at 02:03 on Jan 11, 2016 |
# ? Jan 11, 2016 01:51 |
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Darkrenown posted:It seems to be reduced by the plot missions and stuff they can't show. You can see Dark events that add 1-2 bonus progressso they's clearly gotta be missions that reduce it fairly often or you'd be stupid to ever stop another Dark event. There are regular "ADVENT has built a new facility" notifications, I've noticed. I'm betting destroying those facilities pauses or reduces the bar.
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# ? Jan 11, 2016 01:54 |
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Ragingsheep posted:Cheapest place to get the Digital Deluxe version for Aussies? Greenman Gaming has it for $110USD lol. Steam has it for 95 CAD~ I believe right now it's actually cheapest on wherever is offering it in GBP.
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# ? Jan 11, 2016 02:30 |
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Can't you have someone in the US/EU buy it for you, gift it, and then ask for something of the same value later in return?
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# ? Jan 11, 2016 02:32 |
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chaos rhames posted:A whole new wave of people on twitter are fimding out about snaketits from the pr push, its pretty great to see. Snake tits have been in games since the NES so I'm not sure why the Vipers drew so much attention in the first place.
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# ? Jan 11, 2016 02:39 |
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Internet Kraken posted:Snake tits have been in games since the NES so I'm not sure why the Vipers drew so much attention in the first place. Because this is the internet and there are some very obnoxious, very loud groups on the internet like furries and the "How DARE there be women in my game?!" crowd.
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# ? Jan 11, 2016 02:41 |
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Well, for EU/EW at least, the game was completely non-sexualized. No skimpy armor, no goofy flirting, absolutely nothing like that. Simply having breasts on a snake-monster isn't really sexualized either, but it's really weird and people see it as sexual in some way, so that's why it got a tiny bit of attention.
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# ? Jan 11, 2016 02:41 |
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They kicked me out of the Steam thread so I'm gonna start asking EU/EW questions in here while I play the game I'm playing on Normal, just got to April 1st with about $700 total, thanks to two lucky requests for satellites, one of which I was going to fulfill anyway to stop panic. Besides an aborted game years ago, though, this is about the furthest/best I've gotten. Is there a general guideline on what order to research/build things from here on out? Also, on Normal, I know the AI is shackled a bit to not always make optimal decisions, but I've heard that the actual RNG is jiggered in my favor, such that 40% shots are more like 60% ( poo poo aside). Is this true or just rumour? My ineptitude with strategy games is one thing but having RNG jiggered just feels patronizing
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# ? Jan 11, 2016 02:51 |
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Ciaphas posted:They kicked me out of the Steam thread so I'm gonna start asking EU/EW questions in here while I play the game I believe the specific cheat is that the more shots you make at a target, a pseudo-holotarget effect is applied that makes you more likely to hit. Conversely, the more shots the enemy make at an individual soldier, a reverse holotarget is secretly applied to make them more and more likely to miss.
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# ? Jan 11, 2016 02:56 |
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Ciaphas posted:They kicked me out of the Steam thread so I'm gonna start asking EU/EW questions in here while I play the game Man, nations can request satellites? The only requests i ever get is, like, give us 4 ghost grenades. And yes, on Normal your true chance to hit is x1.2 times the displayed value. Additionally, for every missed shot in a row, you get +15% hitchance (on any shot that has at least 50% to begin with), until the next time you land a hit. Similarly, every shot the aliens hit in a row decreases their aim by 10%. If you want to play without Confirmation Bias Counteract Measures, you need to play on at least Classic difficulty. edit: Actually, the above only holds true if you have 4 or less soldiers on the field. So when you use the Squad Size upgrades, this goes away. Well, until you start losing people again. HenryEx fucked around with this message at 03:03 on Jan 11, 2016 |
# ? Jan 11, 2016 02:59 |
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HenryEx posted:Man, nations can request satellites? The only requests i ever get is, like, give us 4 ghost grenades. Yeah, I had it happen once early-game and they were willing to pony up like 300 spacebucks for it so I was like "yeah sure, I can do that." Once you've got every nation either covered by satellites or pulled out of the project they won't request it anymore.
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# ? Jan 11, 2016 03:02 |
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Ciaphas posted:They kicked me out of the Steam thread so I'm gonna start asking EU/EW questions in here while I play the game I didn't mean to boot you, sir, just figured you'd get more detailed answers here. How are you liking it so far?
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# ? Jan 11, 2016 03:07 |
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Ciaphas posted:
Yeah, the RNG is discreetly hosed with behind the scenes when you're on Normal or easy. On normal with 4 or fewer soldiers your chance to hit is 120% of displayed value For hits that have at least a 50% chance of hitting, chance to hit is increased by 15% (absolute) per consecutive miss, with no upper limit Alien chance to hit is reduced by 10% (absolute) for each consecutive hit.
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# ? Jan 11, 2016 03:14 |
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Since the subject of buying the game and the ATROCIOUS conversion rate of the Australian and Canadian dollar is causing a lot of suffering, I am going to repost this since this may help some people! Figure it would not hurt to share it again. Green Man Gaming is having a 25% off coupon for upcoming games of 2016. It ends on the 12th. http://www.greenmangaming.com/most-anticipated-2016/?utm_source=neolane&utm_medium=email&utm_campaign=20151226_newsletter_email_A This includes XCOM 2. I got the Digital Deluxe Version, it saved me a good 30 bucks. Also! I am kind of hopeful of XCOM 2's modding capabilities if it was that easy to change the files and system numbers like Beagle did. I mean, he did that in, what, just a few minutes? Think of the stuff motivated people will be able to do.
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# ? Jan 11, 2016 03:31 |
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StrixNebulosa posted:I didn't mean to boot you, sir, just figured you'd get more detailed answers here. How are you liking it so far? Yeah I was being facetious, no worries Thanks for all the answers. Now that I know the RNG isn't quite random on Normal I have to decide whether to keep playing my game and try to learn something, or stick to my principles and restart on Classic. Darn. PS. I don't know if user 1stGear is reading this but thanks for that Overwatch Tips and Getting Past March and April in Classic post, the tips have been a huge help so far. Dunno how to wrap EW into it, but since I know dick all about EW and most of EU I guess it's a bit moot.
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# ? Jan 11, 2016 03:41 |
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Ciaphas posted:Yeah I was being facetious, no worries If it disappears as soon as you have 5+ people on the field then it's basically meaningless. You can get the squad size upgrade in around an hour of play and there's no reason to ever go back down.
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# ? Jan 11, 2016 03:49 |
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PantsBandit posted:If it disappears as soon as you have 5+ people on the field then it's basically meaningless. You can get the squad size upgrade in around an hour of play and there's no reason to ever go back down. Yeah, I just reread and noticed that part. That's good enough for me, if still quietly annoying. (Aside, I always find anti-frustration mechanics like this ironically frustrating. First realized this when I kept dying in DMC 3 and it asked me if I wanted to turn the difficulty down. gently caress off, game, I'll give up on my own terms . I think DMC4 even went so far as to do it quietly, without your say so, which is even worse.)
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# ? Jan 11, 2016 03:52 |
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Cosmic Afro posted:Since the subject of buying the game and the ATROCIOUS conversion rate of the Australian and Canadian dollar is causing a lot of suffering, I am going to repost this since this may help some people! Figure it would not hurt to share it again. Even with the discount, it's still cheaper on Steam for Australian goons. edit: current cheapest for Deluxe is 52 Euros at the German GamesPlanet website. Ragingsheep fucked around with this message at 03:59 on Jan 11, 2016 |
# ? Jan 11, 2016 03:57 |
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Ciaphas posted:Yeah, I just reread and noticed that part. That's good enough for me, if still quietly annoying. The golden tanuki leaves/super guides in some of the more recent Mario games also spring to mind. Also, gently caress you Firaxis, I was doing okay on hype, but then you had to spin up the hype-dynamo again and I'm starting to drool uncontrollably about this game. I want it now so bad I can taste it. At least it comes out a few days after my birthday and I work at a place that accepts "I'd really like to take the weekend after my birthday off" as a valid reason for a time-off request. I am going to be binging on this game so hard 2/5 through 2/7.
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# ? Jan 11, 2016 03:57 |
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Welp, just preordered because of this Also hunky floaters
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# ? Jan 11, 2016 03:58 |
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As someone who is also pretty new to XCOM, my approach to Classic (once I found out that Normal holds your hand like that, I feel you) was to skip the tutorial and disable the little side-missions (because let me tell you, when the game doesn't prepare you at all for the fact that sometimes Thin Men are just going to rain from the loving sky out of nowhere, that is a degree of bullshit I wasn't willing to deal with just then), then proceed to grenade the living hell out of everything despite Dr. Vahlen's protests. Grenade-spamming is honestly a great way to ensure survivability in the early game as well as giving your guys the XP they need to get some crucial level-ups.
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# ? Jan 11, 2016 03:58 |
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PantsBandit posted:If it disappears as soon as you have 5+ people on the field then it's basically meaningless. You can get the squad size upgrade in around an hour of play and there's no reason to ever go back down.
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# ? Jan 11, 2016 04:00 |
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Ragingsheep posted:Even with the discount, it's still cheaper on Steam for Australian goons. if you're okay with a steam key for the non collectors edition or whatever, ozgameshop has the base game and resistance dlc pack for $55.99 AU. http://www.ozgameshop.com/pc-games/xcom-2-pc-cd-key-download-for-steam-with-resistance-warrior-dlc-pack Not sure how that compares to the steam prices but it was wayyy cheaper than GMG (even with the 25% voucher). busb fucked around with this message at 04:03 on Jan 11, 2016 |
# ? Jan 11, 2016 04:01 |
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I figure I might as well just play out on Normal as long as I can. If I make it through, I'll go to Classic (or wait for XCOM 2, depending on how I feel about XCOM afterward )
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# ? Jan 11, 2016 04:03 |
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Colapops posted:This ain't Fallout. lol if you think there won't be topless vipers day 1 and high quality sexy sectoid meshes by march
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# ? Jan 11, 2016 04:38 |
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Pomp posted:lol if you think there won't be topless vipers day 1 and high quality sexy sectoid meshes by march The first three mods, in no particular order, will probably be nude anime Lily, topless vipers, and replacing all X-COM personnel with cartoon ponies. The fourth will be meticulously researched and accurate SS uniforms for troopers. Cythereal fucked around with this message at 04:50 on Jan 11, 2016 |
# ? Jan 11, 2016 04:41 |
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actually the first mods will be basic gameplay tweaks because that takes less time than model edits. sorry to break your weird "lol gamers" circlejerk though
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# ? Jan 11, 2016 04:57 |
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i bet some weird pervert is going to add more flags and nationalities and it's giving me the creeps!
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# ? Jan 11, 2016 05:17 |
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# ? Jun 6, 2024 11:35 |
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IronicDongz posted:actually the first mods will be basic gameplay tweaks because that takes less time than model edits. sorry to break your weird "lol gamers" circlejerk though Thank you for missing the fact that we were joking. You may find this thread illuminating regarding said jokes.
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# ? Jan 11, 2016 05:19 |