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Tae posted:Basic questions about the game: 1) yes, and the augments Leg-Strength and Sinew are some of the best because of it. Their value depends on your character size, or preferred encumbrance level, and they compliment eachother greatly. You can get by without either, however. 2) Combos are basically 1-2-3. There is a slight variation that lets you extend them, into 1-2-3-4s, but there's no reason for have a list.
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# ? Jan 11, 2016 18:55 |
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# ? Jun 10, 2024 05:25 |
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While waiting I decided to look at the start of the game so as I was watching a walkthrough the player said that in Hard the enemies have better strategies, coordinated better the attacks, etc. Is this true ?
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# ? Jan 11, 2016 18:56 |
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Make your pawn a giant so it can carry as much stuff as possible and also make them a mage for healing/buffs because finding a pawn that has the inclinations that do either of these takes forever
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# ? Jan 11, 2016 18:59 |
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A thing that I like doing is making myself and my main pawn be the same class whenever possible, so that they learn my own playstyle for each class. You can have two of anything and still be okay with your hired pawns providing the other stuff, and your pawn will be way smarter than average because of this, since there IS some sort of hidden learn-from-the-player system going on. This way I just switch up my main pawn to whatever needs doing to make up for hired pawns while I play a hybrid class at the end (usually Assassin or MA).
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# ? Jan 11, 2016 19:09 |
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Gyoru posted:If this is your first time playing: This is much appreciated. As someone who never played the console version I was just about to sperg out about this and it's comforting to know it's unnecessary.
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# ? Jan 11, 2016 19:13 |
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Infinity Gaia posted:A thing that I like doing is making myself and my main pawn be the same class whenever possible, so that they learn my own playstyle for each class. You can have two of anything and still be okay with your hired pawns providing the other stuff, and your pawn will be way smarter than average because of this, since there IS some sort of hidden learn-from-the-player system going on.
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# ? Jan 11, 2016 19:13 |
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Sindai posted:It sounds like you're talking about how pawns learn about monsters, like what elements they're vulnerable to and where their weak points are. I don't think there's anything more to it than that.
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# ? Jan 11, 2016 19:19 |
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Sindai posted:It sounds like you're talking about how pawns learn about monsters, like what elements they're vulnerable to and where their weak points are. I don't think there's anything more to it than that. They learn your behavior too. I noticed it when I realized that my pawns tossed exploding barrels WAY more often in my gimmick run where I tried to use mostly environment kills or attack items to complement my hand-to-hand run.
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# ? Jan 11, 2016 19:23 |
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Walking into a room and your pawns immediately running around smashing every crate and barrel within reach never stops being amusing.
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# ? Jan 11, 2016 19:27 |
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Played this to death on 360, can't wait for the PC port so I can stab giant monsters in their heads all over again. I'll take a Steam invite to the group if you don't mind, Steam name is the same as my username.
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# ? Jan 11, 2016 19:32 |
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Into Dangan has already been modded in as an alternate opening theme.
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# ? Jan 11, 2016 19:41 |
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ZZZorcerer posted:While waiting I decided to look at the start of the game so as I was watching a walkthrough the player said that in Hard the enemies have better strategies, coordinated better the attacks, etc. If they did, I sure never noticed it. If you are a first time player, don't bother with hard(and really only ever bother with hard if you want money).
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# ? Jan 11, 2016 20:01 |
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i hope someone makes a mod that removes encumbrance because i hate having to monitor poo poo i'm carrying in games
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# ? Jan 11, 2016 20:02 |
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My Steam ID's the same as my SA forumname: http://steamcommunity.com/id/valatar/ Add me for Friday, you goons.
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# ? Jan 11, 2016 20:02 |
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Babe Magnet posted:This doesn't refute your main point but you can hotkey items so you can use them with your number keys outside of the pause menu now I actually haven't been able to do that, but I think the review copy is missing a few features.
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# ? Jan 11, 2016 20:05 |
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Mr E posted:I can't imagine it will be hard to cheat engine star values, which will be great if it happens because I don't really want to care about that. It would be nice to cheat engine NG+ to make it a challenge
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# ? Jan 11, 2016 20:09 |
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Gyoru posted:If this is your first time playing: Put this in the op imo
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# ? Jan 11, 2016 20:09 |
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I'm a dirty pirate because I couldn't wait for my preload to unlock, and to assuage any fears I can confirm that the port runs perfectly fine outside of a few instances of slowdown upon a transition. This was over the course of like 10 hours, though, so it's hardly a problem.Jose posted:i hope someone makes a mod that removes encumbrance because i hate having to monitor poo poo i'm carrying in games Encumbrance has an actual mechanical impact on the game, if I recall correctly. It's be interesting to see what an Arisen carrying hundreds of pounds would wind up like.
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# ? Jan 11, 2016 20:14 |
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Exactly the same as one carrying nothing, if it's done right.
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# ? Jan 11, 2016 20:23 |
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So I remember dabbling in this back on the PS3. It ran like poo poo and the texture quality made me sad so I only played up until I reached that one big city... Gran Soren I think? Anyway I was probably gimping the gently caress out of my guy from being a straight mage. From what I gather around here that's not the way to go apparently? What should I be doing in this video game if all I care about is shooting great big balls of frost/fire/lightning at large wildlife?
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# ? Jan 11, 2016 20:42 |
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NT Plus posted:So I remember dabbling in this back on the PS3. It ran like poo poo and the texture quality made me sad so I only played up until I reached that one big city... Gran Soren I think? Anyway I was probably gimping the gently caress out of my guy from being a straight mage. From what I gather around here that's not the way to go apparently? What should I be doing in this video game if all I care about is shooting great big balls of frost/fire/lightning at large wildlife? Just play mage and then switch over to Sorcerer for even more ridiculous magic.
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# ? Jan 11, 2016 20:44 |
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NT Plus posted:So I remember dabbling in this back on the PS3. It ran like poo poo and the texture quality made me sad so I only played up until I reached that one big city... Gran Soren I think? Anyway I was probably gimping the gently caress out of my guy from being a straight mage. From what I gather around here that's not the way to go apparently? What should I be doing in this video game if all I care about is shooting great big balls of frost/fire/lightning at large wildlife? You've got a very clear path ahead of you. Start as a Mage then change to Sorcerer and enjoy throwing massive, flashy spells all over the place.
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# ? Jan 11, 2016 20:51 |
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Well ain't the gif, but here is a video showing how your pawns can join in the funtimes https://www.youtube.com/watch?v=GuE3w0JDtbY
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# ? Jan 11, 2016 20:53 |
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NT Plus posted:So I remember dabbling in this back on the PS3. It ran like poo poo and the texture quality made me sad so I only played up until I reached that one big city... Gran Soren I think? Anyway I was probably gimping the gently caress out of my guy from being a straight mage. From what I gather around here that's not the way to go apparently? What should I be doing in this video game if all I care about is shooting great big balls of frost/fire/lightning at large wildlife? Start as Mage then switch to Sorcerer as soon as you can (once you reach level 10 and are at the Gran Soren Inn). Mage isn't bad, just tepid when compared to Sorcerer in terms of destructive capability.
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# ? Jan 11, 2016 20:56 |
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Nahxela posted:Play Mystic Knight to see to how low you can drop the game's FPS It just won't be the same if all my cannons can't bring the fps to single digits
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# ? Jan 11, 2016 20:57 |
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CAPTAIN CAPSLOCK posted:It just won't be the same if all my cannons can't bring the fps to single digits Just get a shittier computer if you fail to do this.
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# ? Jan 11, 2016 20:58 |
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http://dragonsdogma.wikia.com/wiki/Category:Sidequests Reminder for everyone to refresh themselves on the game's many arbitrary quest cut-off points. ZZZorcerer posted:While waiting I decided to look at the start of the game so as I was watching a walkthrough the player said that in Hard the enemies have better strategies, coordinated better the attacks, etc. All I really noticed on my hard playthrough is that for brief periods at the beginning of the game and during the couple difficulty spikes in the main campaign and the DLC, many enemies can one-shot you. Most of the game plays almost exactly the same, however. Deified Data fucked around with this message at 21:15 on Jan 11, 2016 |
# ? Jan 11, 2016 21:08 |
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Gyoru posted:If this is your first time playing: This is all true, but it's also focused on level 200 characters using fully upgraded endgame equipment (who here has ever even bothered getting to level 200?). Your offensive stat growths are going to matter a bit more when you're a midlevel character using poo poo gear, desperately trying to overcome the defense threshold of an ogre or whatever. Especially since your stats increase much more quickly at lower levels, while falling off to minuscule gains at 100+. Vargs fucked around with this message at 21:46 on Jan 11, 2016 |
# ? Jan 11, 2016 21:43 |
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Evil Canadian posted:Well ain't the gif, but here is a video showing how your pawns can join in the funtimes I personally like spider-toss better
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# ? Jan 11, 2016 21:45 |
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In the end it might not matter, but the damage threshold mechanic is what's going to wall off certain monsters more than levels will. If you want to kill the end game monsters of BitterBlack Isle, especially on your second, harder, run through, you want all the damage of your chosen type as possible. I recall you needed to hit something silly like 2800 of either physical or magic attack to even appreciably damage stuff like Death or then end boss form 2.
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# ? Jan 11, 2016 21:53 |
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I would love to see a mod that just makes every class get the same stat growth, something balanced and average so that you can play whatever you want without feeling any pressure (even if you can live without ever paying attention to the stats). Might not be good if it affected your pawn too though since that would affect other games. I foresee jackasses coming up with ways to put broken gear or whatever on pawns that will crash games when those pawns appear in your game or you hire them. Hopefully they will have some cheat detection to protect against that since the PC is way more vulnerable to it than the old console versions were.
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# ? Jan 11, 2016 22:00 |
Im_Special posted:Steam Group for Dragon's Dogma, it should make life easier seeing who's online, and where all those random friend invites are coming from later down the road. Can even put in a Google spreadsheet for characters there and mark it as private viewing, if we do something like that.
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# ? Jan 11, 2016 22:04 |
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Gestalt Intellect posted:I would love to see a mod that just makes every class get the same stat growth, something balanced and average so that you can play whatever you want without feeling any pressure (even if you can live without ever paying attention to the stats). Might not be good if it affected your pawn too though since that would affect other games.
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# ? Jan 11, 2016 22:05 |
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Dr. Red Ranger posted:In the end it might not matter, but the damage threshold mechanic is what's going to wall off certain monsters more than levels will. If you want to kill the end game monsters of BitterBlack Isle, especially on your second, harder, run through, you want all the damage of your chosen type as possible. I recall you needed to hit something silly like 2800 of either physical or magic attack to even appreciably damage stuff like Death or then end boss form 2. I remember being able to absolutely wreck death and the final boss on a magick archer with the best bow. If I recall correctly I was around 2300 magic, but I wasn't min-maxed beyond having relevant augments. Having a tier 2 or 3 bbi weapon means way more than your base stats, and of course you can always go nuts with periapts.
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# ? Jan 11, 2016 22:06 |
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If you get death in one of the corridor bits of BBI and use 4 of the magic boosting consumables he gets destroyed by ricochet bolt
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# ? Jan 11, 2016 22:08 |
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Magic archer also gets magic rebalancer as a dagger skill which is basically infinite partywide demon's/mage's periapts in skill form.
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# ? Jan 11, 2016 22:17 |
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First form Damon(?) isn't so bad, but I remember going to BitterBlack with my first character as a level 100 magic archer. First 50 levels were a mix of Mage and Sorceror, while the rest were a mix of everything else to test skills. During the second run with advanced monsters, if I ran into a gorecyclops or elder ogre I had to lure them into a hall for lightning arrows and periapt stacking or just leave them for later. Getting the tier 2 BitterBlack Magic bow was a huge relief because I could finally fight things as I had become accustomed. Not that it hurt my impression of the game. I loved it; there's a reason I started using alt accounts to make new characters and run through it all again. Dr. Red Ranger fucked around with this message at 22:31 on Jan 11, 2016 |
# ? Jan 11, 2016 22:22 |
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Evil Canadian posted:If they did, I sure never noticed it. Deified Data posted:http://dragonsdogma.wikia.com/wiki/Category:Sidequests Great, normal it is then. Thanks
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# ? Jan 11, 2016 22:48 |
Been wanting to play this game since it came out but didn't have the console. Thanks for the heads up on Page 1 about the GMG coupon. I'd like an invitation to the group. Looking forward to having my pawn fight with everyone. =) http://steamcommunity.com/id/electric_lady/ Can you make multiple pawns or is the Main Pawn the only one you can customize?
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# ? Jan 11, 2016 23:48 |
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# ? Jun 10, 2024 05:25 |
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Electric Lady posted:Been wanting to play this game since it came out but didn't have the console. Thanks for the heads up on Page 1 about the GMG coupon. You only get your main Pawn. You can buy (expensive) items with RC to recustomize them once during the main game and a permanent version in the post-game (also works for the main Character). That's if you want to change Height/Weight/gender. You can change hairstyles and some minor cosmetic stuff at the barber shop at any point.
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# ? Jan 11, 2016 23:52 |