Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
Hexadextrous Genestealer gunbunnies?

That's disappointing because RPGs were always supposed to be the one kind of gaming where that power differential matters least, because there's supposed to be more to their combat than just lining up and blasting away, bad war style.

Adbot
ADBOT LOVES YOU

NGDBSS
Dec 30, 2009






goatface posted:

twin-linked-storm-bolter-combi weapon

I think that becomes one of those hexa-guns they have in sponsons of some bad tanks.
Nah, that sounds more like a really wild snazzgun. Heavy modifications to Ork weapons can get weird if you throw on all the extras.

Ambi
Dec 30, 2011

Leave it to me
If 40k had Nock Guns, I guarantee they'd beat out Stormbolters because more barrels = better. The only way it could be a more 40k gun is if it had 11 barrels, so it could be a man-portable baneblade.

chin up everything sucks
Jan 29, 2012

NGDBSS posted:

Nah, that sounds more like a really wild snazzgun. Heavy modifications to Ork weapons can get weird if you throw on all the extras.

Do we need to find my ork gun that fired 80 bullets per round, and all bullets were converted into energy?

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
Or my Tac Marine portable AA suit, that fired over a hundred bolts a round? And it could fire specialist bolts, too.

NGDBSS
Dec 30, 2009






How'd you get up to 80? From what I can tell you can get up to 32 with a kombi-deffgun, but I don't recall additional modifiers on the fire rate beyond Storm and Twin-Linked on x8 Full-Auto. (Though I am familiar with the energy conversion bit.)

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
twin linked Kombi extra barrel shootas with more dakka. 2x2x10x2 bullets per full auto. You can only hit 40 times though.

goatface fucked around with this message at 22:33 on Jan 16, 2016

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

I had an ork inferno pistol that, due to poor (or great) heat management, vented its extra heat in the form of a flamer shot the next round. It made it so it only fired inferno shots every other round, but it was such a neat but simple mechanic I wouldn't trade it in for a conventional one.

NGDBSS
Dec 30, 2009






Ah, I'd forgotten about More Dakka. (The big reason I recall most of the Ork modifications is because our Mad Dok fit a bunch of them on his hilariously complicated gun.)

The Lone Badger
Sep 24, 2007

Which book is all the orky weaponry in?
(And can the system be used for Heretek-built weapons?)

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
The bulk is in ItS and HA. You could probably reskin it and use it for heretek if you really wanted, but it would get cheesy as gently caress with more base options to apply it to.

NGDBSS
Dec 30, 2009






goatface posted:

The bulk is in ItS and HA. You could probably reskin it and use it for heretek if you really wanted, but it would get cheesy as gently caress with more base options to apply it to.
"Cheesy as gently caress" is if anything understating it considering the resultant craziness from applying such effects to some of the more powerful guns out there. A lascannon with Storm and Twin-Linked? :psypop:

Asehujiko
Apr 6, 2011

Ambi posted:

If 40k had Nock Guns, I guarantee they'd beat out Stormbolters because more barrels = better. The only way it could be a more 40k gun is if it had 11 barrels, so it could be a man-portable baneblade.
GW is already ahead of you there. The hurricane bolter is like a storm bolter, but with 6 barrels instead of 2.

EthanSteele
Nov 18, 2007

I can hear you

NGDBSS posted:

"Cheesy as gently caress" is if anything understating it considering the resultant craziness from applying such effects to some of the more powerful guns out there. A lascannon with Storm and Twin-Linked? :psypop:

Pretty much, the only reason Ork guns getting twinlinked isn't a huge deal is because high rate of fire weapons only get like 10% more damage and the +20% accuracy makes it so an ork might actually hit something with his gun with their awful BS. Put a twin-linked single shot anything in the hands of an Arch Militant and you're looking at an easy 115 to hit, needing a 95 or lower to double your damage output with that gun. Storm single shot is double as long as you hit so noooooope.

hard counter
Jan 2, 2015





Ambi posted:

Only War changed it so full-auto gives -10 rather than +20 to BS tests, which was another Rogue Trader/early 40k RPG weirdness.

wait, what do people with low BS do then?

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

hard counter posted:

wait, what do people with low BS do then?

Single shot gives +10, so do that with aim and a laser sight if they can't melee

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
In ow, Joe Q guardsman with 30 BS can half aim for +10, take a single shot for +10, meaning he has a 50% chance of hitting. If the target is closer than 50m, its another +10.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
If they're really bad, they suppress until something is close enough to punch,

hard counter
Jan 2, 2015





Alternately they could be put on flammer duty I guess :v:

Pharmaskittle posted:

Single shot gives +10, so do that with aim and a laser sight if they can't melee

The sharpshooter firing with an accurate weapon must rack up damage pretty good then.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
They do. There's even an advanced class that lets you add Accurate to any single shot, non area-of-attack weapon. One of the default weapon selections for it is a missile launcher with krak rockets

hard counter
Jan 2, 2015





Accurate multi melta

For when you need to 1-shot a great unclean one

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
Accurate Digital Melta, for when you need to uppercut a tank.

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund

goatface posted:

twin linked Kombi extra barrel shootas with more dakka. 2x2x10x2 bullets per full auto. You can only hit 40 times though.

Hitting with more than 3 shots is a bug, not a feature :orks::hf::colbert:

E: Can't find More Dakke? Sure it's in ItS or HA?

Tias fucked around with this message at 08:55 on Jan 18, 2016

The Lone Badger
Sep 24, 2007

hard counter posted:

wait, what do people with low BS do then?

Take a full aim (+20) then use a Good MIU (+10) to fire a single shot (+10) as your Reaction, using an Accurate weapon (+10) fitted with a red dot sight (+10), custom grip (+5) and modified stock (+4) while supported by your Comrade (+5)

With +74 BS anybody should be able to hit the target.

(You can get +69 on full auto with a heavy weapon if you swap out the red dot sight for a motion predictor, have your comrade Stabilise you instead of volleying, and get a variant pattern weapon with Accurate).

The Lone Badger fucked around with this message at 10:54 on Jan 18, 2016

Electric_Mud
May 31, 2011

>10 THRUST "ROBO_COX"
>20 GOTO 10

Rockopolis posted:

Accurate Digital Melta, for when you need to uppercut a tank.

Oh wow, I need to do or see this in a game.

Telsa Cola
Aug 19, 2011

No... this is all wrong... this whole operation has just gone completely sidewaysface

robziel posted:

Oh wow, I need to do or see this in a game.

Im pretty sure since most digital weapons are like rings and poo poo uppercutting a tank with one would just lead to you vaporizing your hand when its stuck in the molten morass of what used to be a tank. At least thats how I would rule it unless they were wearing power armor or something. I mean if you want to uppercut a tank get a power fist, its pretty much literally what they were made for.

Electric_Mud
May 31, 2011

>10 THRUST "ROBO_COX"
>20 GOTO 10

Telsa Cola posted:

Im pretty sure since most digital weapons are like rings and poo poo uppercutting a tank with one would just lead to you vaporizing your hand when its stuck in the molten morass of what used to be a tank. At least thats how I would rule it unless they were wearing power armor or something. I mean if you want to uppercut a tank get a power fist, its pretty much literally what they were made for.

Rule of cool man, rule of cool. :)

Telsa Cola
Aug 19, 2011

No... this is all wrong... this whole operation has just gone completely sidewaysface

robziel posted:

Rule of cool man, rule of cool. :)

True but I feel like doing it with a power fist would be easier in most ways? I don't have the books in front of me but I am 90% sure it would be cheaper and more accessible?

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Telsa Cola posted:

True but I feel like doing it with a power fist would be easier in most ways? I don't have the books in front of me but I am 90% sure it would be cheaper and more accessible?
It's easy to see a powerfist coming and react accordingly compared to a laughably unarmed person running in to punch your armored helltank and whoops now my armor is flaming slag.

Also I feel like Only War/DH2 era Eviscerators are probably better tankfuckers compared to powerfists. Razor Sharp Tearing more than make up for any losses you would have from smaller strength scaling compared to the fist and it righteous furies harder to boot.

Edit: Am I crazy or does anyone else remember a rule from I think DeathWatch that stated in effect that any melee attack done against a vehicle that did not move in the previous round always counts as hitting the rear facing due to you having enough time to square up a hit where it'll do the most damage?

DeathSandwich fucked around with this message at 21:24 on Jan 18, 2016

hard counter
Jan 2, 2015





that would make sense as a rule since it mirrors a mechanic from traditional 40k

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.

Telsa Cola posted:

True but I feel like doing it with a power fist would be easier in most ways? I don't have the books in front of me but I am 90% sure it would be cheaper and more accessible?

Then again, if you're using digi-weapons, you're probably a Rogue Trader, and since when have they given a flying gently caress about "cheap and accessible"

Elukka
Feb 18, 2011

For All Mankind

Telsa Cola posted:

Im pretty sure since most digital weapons are like rings and poo poo uppercutting a tank with one would just lead to you vaporizing your hand when its stuck in the molten morass of what used to be a tank. At least thats how I would rule it unless they were wearing power armor or something. I mean if you want to uppercut a tank get a power fist, its pretty much literally what they were made for.
I don't see the problem. You shrug and get another bionic.

EthanSteele
Nov 18, 2007

I can hear you
So I am pretty sure we're doing it right, but there are so many people who declare that Astropaths are garbage in Rogue Trader that it makes me worry we're missing something.

Here's what we think:

There's no limit to PR stacking right? The example in the book says highest bonus only so pushing's +3 replaces the guy's other thing for +1. BUT then there are rules for pushing with the Astropathic Choir and they give +5 and if that overwrites the +3 from pushing why would you ever push when using them other than to make your own life worse?

As far as we can tell it's also really hard for a bad thing to happen when using powers. It's only doubles and there is thing that lets you replace any result other than "go to the really bad table" with any result you previously decided upon. When going on the really bad table there's Soul Bound to the Emperor which lets you roll +1 d10 and discard one so getting the super bad stuff also seems really difficult.

You auto fail on 91+ on the Focus Power test.

So being able to hit real big PR and also have it be super difficult for anything really bad to happen to you seems pretty strong combined with most of the powers? Is everybody an idiot or have we missed something to not make them actually just potentially the best class with the ability to get +60 to any roll and ask the gm for his notes with only a 1/250000 chance of the deal with the devil going wrong?

I'm not saying any of these things are bad! Just general opinion on the internet is that they're awful trash from hell, while our experience in game is they're really good? Maybe it's only at low level they're awful?

NGDBSS
Dec 30, 2009






You're correct that psykers are only really meh at low XP values, and even then they still start with PR 3. Once they start getting more powers, more PR (where's this example you saw, anyway?), and more ways to mitigate failures (like Aetheric Wave-Spars) they can generally kick a lot of rear end with whatever disciplines they've chosen.

Granted, they're not quite the gods that psykers are in Black Crusade (Warp Staff, anyone?), but then again just about everyone can get some kind of ridiculous toy in that game. (Yes, I'll update in the BC game.)

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
If you push you always roll for psychic phenomena, don't know if that's core or errata.

edit - errata altered so, so many powers too

goatface fucked around with this message at 23:29 on Jan 19, 2016

hard counter
Jan 2, 2015





astropathic choirs are only really relevant for sending messages or psyker shipboard actions since they don't join shore parties traditionally

they also have a chance to burn out

EthanSteele
Nov 18, 2007

I can hear you

NGDBSS posted:

You're correct that psykers are only really meh at low XP values, and even then they still start with PR 3. Once they start getting more powers, more PR (where's this example you saw, anyway?), and more ways to mitigate failures (like Aetheric Wave-Spars) they can generally kick a lot of rear end with whatever disciplines they've chosen.

Granted, they're not quite the gods that psykers are in Black Crusade (Warp Staff, anyone?), but then again just about everyone can get some kind of ridiculous toy in that game. (Yes, I'll update in the BC game.)

Example is page 157 Rogue Trader Core. The text above it says "Any push can result in scores over ten, but if a psyker has more than one source increasing the final effective Psy Rating, only the highest is applied." So is 8+3 pushing the most you can get without Choir, 8+5 with? What about the talent and item that give +1 when pushing, do they both add on to make pushing +5 which is only useful if you're 5PR to get you to 10? Or do they just not do anything RAW? Is 10 the limit before only highest is applied? Or does it stack infinitely forever? If it is highest bonus only then you'll never push with a Choir so why have special rules for it? It is a bad book, written badly.


goatface posted:

If you push you always roll for psychic phenomena, don't know if that's core or errata.

edit - errata altered so, so many powers too

And yeah this is a thing that I have just misunderstood. With Wavespars currently the psyker is at ~30% chance to get real bad chart when he pushes to level 3.


hard counter posted:

astropathic choirs are only really relevant for sending messages or psyker shipboard actions since they don't join shore parties traditionally

they also have a chance to burn out

There is a ship part that increases all things by 5VU range though! But yes, they do have a chance to burn out when pushing, which if you go by the example in the core book you would never push with the Choir because the +5 they give is more than the +3 you get from pushing - hence the confusion. It's basically one example in the core book vs 2 other books, which is why I lean towards it stacking infinitely.

I'm glad we've got it right though and everyone else is either stuck in low level hell or lacks imagination.

NGDBSS
Dec 30, 2009






EthanSteele posted:

Example is page 157 Rogue Trader Core. The text above it says "Any push can result in scores over ten, but if a psyker has more than one source increasing the final effective Psy Rating, only the highest is applied." So is 8+3 pushing the most you can get without Choir, 8+5 with? What about the talent and item that give +1 when pushing, do they both add on to make pushing +5 which is only useful if you're 5PR to get you to 10? Or do they just not do anything RAW? Is 10 the limit before only highest is applied? Or does it stack infinitely forever? If it is highest bonus only then you'll never push with a Choir so why have special rules for it? It is a bad book, written badly.
I found what you were referring to, and yeah that seems really weird. DH1E didn't have it for obvious reasons (psychic powers were different then), and the rest of the game line for all its love of copy/paste doesn't have this bit. Furthermore, as you noted several abilities and items in RT itself make no sense if this rule were to be followed to the letter, and thus it seems like the designers themselves tended to ignore this rule. My advice is just to limit the rule about stacking limits to cases where your PR would go above 10 and to not care about the rest. Pushing, after all, is a pretty big gamble.

hard counter
Jan 2, 2015





I guess you could play the choir like that for fun but I've never seen an astropathic choir run from orbit w/o its leader. The Navis Primer and Into the Storm both make reference to the choir forming around a lead, with it's members typically being too weak to function as psykers on their lonesome and that the range of the choir's actions is extended by 5VUs iirc. The lead him/herself being VUs away to begin with seems contrary to the intent of purchasing a ship component to house and link everyone in a special room.

I may be miss-remembering but even casual use of the choir has rules for burn-out that get deeper with pushing.

Adbot
ADBOT LOVES YOU

EthanSteele
Nov 18, 2007

I can hear you
I'm mostly inclined to go with just stack it as much as you want and if it gets too out of control put a hard cap on it or make the choir start burning out at a higher rate rather than try to keep track of what gives best number past 10.


hard counter posted:

I guess you could play the choir like that for fun but I've never seen an astropathic choir run from orbit w/o its leader. The Navis Primer and Into the Storm both make reference to the choir forming around a lead, with it's members typically being too weak to function as psykers on their lonesome and that the range of the choir's actions is extended by 5VUs iirc. The lead him/herself being VUs away to begin with seems contrary to the intent of purchasing a ship component to house and link everyone in a special room.

I may be miss-remembering but even casual use of the choir has rules for burn-out that get deeper with pushing.

Oh he would still be in it! Mind Scanning entire planets and puppet mastering anyone he found. The limiting factor beyond burn out and "how large is a VU anyway?" would be "it's dull if one dude does everything" so it would be a good one time trick.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply