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dangerous.hotdog posted:http://imgur.com/a/xpBb8 What I really want is just an overview where I can see a list of who is assigned to what and be able to make changes from there. Basically I want to play Banished in Fallout.
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# ? Jan 15, 2016 20:16 |
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# ? May 28, 2024 13:33 |
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quote:Fixed an issue where Vault 81 residents would not dismember correctly Well thank god for that.
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# ? Jan 15, 2016 20:20 |
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Entropic posted:What I really want is just an overview where I can see a list of who is assigned to what and be able to make changes from there. eh, this combined with the Bell is good enough for me
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# ? Jan 15, 2016 20:29 |
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I have a question: Does the 'Castle' ever get repaired? Like the crumbling walls and stuff? Or does it always stay the way it is when you first find it? edit: because if not, that sort of sucks. Seems like it'd be a really neat quest line, to get it back to its former glory and stuff.
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# ? Jan 15, 2016 20:32 |
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KiddieGrinder posted:I have a question: Haha of course not. You can awkwardly stick some foundation pieces in the walls i guess.
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# ? Jan 15, 2016 20:42 |
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KiddieGrinder posted:I have a question: That's one of the primary reasons that the GECK can't come out fast enough....
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# ? Jan 15, 2016 20:50 |
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With as huge as actual sports stadiums are, I was somewhat disappointed that Diamond City built all of its poo poo on the field. There are several things about the physical layout and art design about Diamond City that I don't like, but really I was disappointed that there weren't teams playing baseball (or whatever new version of rules they now use). So I've instead decided that I'm going to bring sportsball back to the wasteland. Still need to decorate and put in seating, but I'm pretty happy with what I've done with the drive-in. Only big thing I need to get now is 24 suits of power armor to line up on the field. KiddieGrinder posted:edit: because if not, that sort of sucks. Seems like it'd be a really neat quest line, to get it back to its former glory and stuff. There is! You start the quest by going into build mode. Can't do a whole lot with the existing walls, but a lot of the textures/rubble can be cleaned up with console commands. Going to have to do that at some of the settlements because they sure do love to put in dead pre-war skeletons that you can't interact with or even move. EDIT: Schrodingers cat posted:That's one of the primary reasons that the GECK can't come out fast enough.... Absofuckinglutely. I really want to read something official from them about why its taken so long, or why they are holding off releasing it. Also I feel the need to point out their current progress on the goal to make their official site a center for modding, as well as the skyrim paid mod fiasco. Reverend Dr fucked around with this message at 21:11 on Jan 15, 2016 |
# ? Jan 15, 2016 20:53 |
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This is awesome and makes me want to go all minecraft and try to rebuild the colosseum.
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# ? Jan 15, 2016 21:45 |
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They didn't do anything about Danse post-BoS destruction? I was hoping they'd work something out for that, let him be my follower or have him confront me, not this weird in-between. Danse in general after his quest needs a lot of tweaking, he's still super pro-BoS all the time, and it's hardly a stretch for people to have saved him. Maybe next time.
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# ? Jan 15, 2016 21:50 |
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"Building wires no longer uses up copper" Omg, can I get a refund on all of my electric cables? I am very early in main quest but level 47 and only missing 5 settlements.
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# ? Jan 15, 2016 22:18 |
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Oh cool, I can actually tell if my settlers are doing anything now instead of relying on my awful facial recognition skills or praying they're within sight of whatever I assigned them to. That said, as half-assed as settlements are, I'm still having a blast loving around and turning Sanctuary into my own personal fortress-city. Fake-edit: Do settlers use power armor if the settlement get's attacked and if so will they still go for them even if you leave them in a power armor station? I've set up this kind-of barracks where I stick all my spare suits and it would be cool if it was for (slightly) more than just show.
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# ? Jan 16, 2016 01:13 |
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I believe they'll use any power armor that has a fusion core in it, even if it is in a station. They should get out of it when you talk to them after the attack but some people have experienced NPCs stealing armor permanently. If you have a set that you don't want them to touch then make sure to take out the core when you're not using it.
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# ? Jan 16, 2016 01:26 |
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Yeah the writing for the institute is a honeypot for low tier psychopaths. They should have done a better job of forcing you to visit the institute sooner.
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# ? Jan 16, 2016 03:35 |
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Promethium posted:I believe they'll use any power armor that has a fusion core in it, even if it is in a station. They should get out of it when you talk to them after the attack but some people have experienced NPCs stealing armor permanently. If you have a set that you don't want them to touch then make sure to take out the core when you're not using it. I had a settler steal my mkVI X-01 armor during a raider attack and then refuse to get out of it. Now he has to wear the raider power armor of shame In theory I could sequester him away or pop a stealth boy and pickpocket the fusion core off him but I prefer shaming him
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# ? Jan 16, 2016 04:57 |
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Does Raider power armor have any cool upgrades?
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# ? Jan 16, 2016 05:13 |
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wipeout posted:Does Raider power armor have any cool upgrades? Not really, it's got the least upgrade options and the worst stats. It's pretty much just there to look crazy.
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# ? Jan 16, 2016 05:36 |
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Sockser posted:I had a settler steal my mkVI X-01 armor during a raider attack and then refuse to get out of it. ...generally I find that you can just talk to a settler in power armor and the first thing you'll say is "I need you to get out of your power armor". And they'll listen.
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# ? Jan 16, 2016 05:37 |
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neonbregna posted:Yeah the writing for the institute is a honeypot for low tier psychopaths. They should have done a better job of forcing you to visit the institute sooner. It kinda makes me angry how many alternate endings there should have been with regards to the institute. Like how you can avoid fighting at the end of New Vegas with high enough CHA or other stats you should [spoilers]have been able to brow beaten or convinced your son and the directorate into other policies. Such as say recognizing that artificial life forms should have self determination or to stop building anything more advanced than a Mr Handy or to blow up their teleporter and not gently caress around on the surface anymore.[/spoilers] Basically the endings require a ton of innocent people to die because "thou must"
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# ? Jan 16, 2016 09:08 |
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hobbesmaster posted:It kinda makes me angry how many alternate endings there should have been with regards to the institute. Like how you can avoid fighting at the end of New Vegas with high enough CHA or other stats you should [spoilers]have been able to brow beaten or convinced your son and the directorate into other policies. Such as say recognizing that artificial life forms should have self determination or to stop building anything more advanced than a Mr Handy or to blow up their teleporter and not gently caress around on the surface anymore.[/spoilers] Yeah. It doesn't really pay to get too invested into a Bethesda game's story.
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# ? Jan 16, 2016 10:26 |
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Ra Ra Rasputin posted:Mama Murphy concept art of her battletank and Mister Handy wheelchairs. Those are awesome.
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# ? Jan 16, 2016 12:40 |
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Gonkish posted:Not really, it's got the least upgrade options and the worst stats. It's pretty much just there to look crazy. Which reminds me, It's funny how in New Vegas NCR had those scavanged power armour which were half functional because they lacked technology to repair them, and here every other raider seems to have a fully functioning suit. East coast is harsh.
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# ? Jan 16, 2016 13:01 |
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Doctor Bombadil posted:Which reminds me, It's funny how in New Vegas NCR had those scavanged power armour which were half functional because they lacked technology to repair them, and here every other raider seems to have a fully functioning suit. East coast is harsh. Probably a lack of fusion cores in NCR. They still rely on hydroelectric power since they've moved past scavenging, and FCs only go so far. So they just strip the frame out of the power armor and use the pieces as really really heavy plating.
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# ? Jan 16, 2016 16:33 |
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that sounds about right - why, i don't think i looted a single fusion core in all my time playing New Vegas!
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# ? Jan 16, 2016 17:11 |
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If Bethesda can't make the storyline inside Fallout 4 make sense, I wouldn't expect them to make it consistent with previous installments. The most effort they invested was apparently just several examples of "oh hey, its that one dude from DC Wasteland!"
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# ? Jan 16, 2016 17:46 |
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T.G. Xarbala posted:Yeah. It doesn't really pay to get too invested into a Bethesda game's story. Couldn't agree more.
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# ? Jan 16, 2016 18:15 |
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Orgytron posted:If Bethesda can't make the storyline inside Fallout 4 make sense, I wouldn't expect them to make it consistent with previous installments. The most effort they invested was apparently just several examples of "oh hey, its that one dude from DC Wasteland!" The best they could muster with 3 was a cameo appearance by Harold during one of the quests, in which they don't bother to reference any of his past history, or utilize any of the entertaining aspects of him as a character. In fact, he only exists so you can kill him and put him out of his misery.
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# ? Jan 16, 2016 18:51 |
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EricFate posted:The best they could muster with 3 was a cameo appearance by Harold during one of the quests, in which they don't bother to reference any of his past history, or utilize any of the entertaining aspects of him as a character. In fact, he only exists so you can kill him and put him out of his misery. He was a metaphor for the series up to that point.
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# ? Jan 16, 2016 18:56 |
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It's been a while since we've had a proper whine about Bethesda having control of the franchise
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# ? Jan 16, 2016 19:02 |
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I'm not really judging or having issues with it, it's just funny looking at disrepancies. Rule of cool is fine by me.
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# ? Jan 16, 2016 19:27 |
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Honestly I just write off fusion cores as a minor gameplay conceit and roll with it because the alternative was having power armor work the same way it's worked in all the other games and the way FO4 treats it is probably the single coolest thing about it.
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# ? Jan 16, 2016 23:14 |
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I would use Power Armor if I could get rid of the God awful interface.
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# ? Jan 16, 2016 23:22 |
Arcsquad12 posted:Probably a lack of fusion cores in NCR. They still rely on hydroelectric power since they've moved past scavenging, and FCs only go so far. So they just strip the frame out of the power armor and use the pieces as really really heavy plating. Yeah that makes kinda sense too like we saw places making good new guns in New Vegas and there were tons of guns but almost everything in the Commonwealth is prewar scavenged and heavily rebuilt or pipe rifle quality other than Institute weapons.
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# ? Jan 17, 2016 00:02 |
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I never use any of the pipe stuff. Couldn't they have taken the time they put into that to make 2-3 more revolvers, a Desert Eagle, A few Grenade launchers, pump action shotgun. You know, the usual stuff.
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# ? Jan 17, 2016 00:34 |
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B.B. Rodriguez posted:I would use Power Armor if I could get rid of the God awful interface. That and the way your view bobs, I hate that.
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# ? Jan 17, 2016 00:34 |
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T.G. Xarbala posted:Yeah. It doesn't really pay to get too invested into a Bethesda game's story. Hell the intended "evil" ending probably results in the fewest casualties.
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# ? Jan 17, 2016 00:41 |
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Zephyrine posted:Grenade launchers The weapon I never realized I was missing and wanted also better hand-held explosives gameplay
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# ? Jan 17, 2016 00:56 |
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Glazius posted:...generally I find that you can just talk to a settler in power armor and the first thing you'll say is "I need you to get out of your power armor". And they'll listen. Just like to trade a few things Sure
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# ? Jan 17, 2016 01:03 |
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Pipe weapons do have one use, in my experience: When given automatic receivers, their rate of fire is blisteringly high. Even considering the low damage on .38, it adds up pretty quickly and is a good ammo type to use when you want to hold onto your better stuff. .... Granted, that only matters if you're using automatics.
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# ? Jan 17, 2016 01:05 |
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hobbesmaster posted:Hell the intended "evil" ending probably results in the fewest casualties. It's the same with Covenant. You can be "evil" and let them continue to torture and kill innocent people, but they never actually do so. Or you can be "good" and murder a bunch of harmless townsfolk.
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# ? Jan 17, 2016 02:27 |
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# ? May 28, 2024 13:33 |
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Phssthpok posted:It's the same with Covenant. You can be "evil" and let them continue to torture and kill innocent people, but they never actually do so. Or you can be "good" and murder a bunch of harmless townsfolk. ? You mean because Bethesda didn't think to actually have any of the world change apart from what you the character changed? It's a fair bet they would continue to torture people based on, I believe, a 25% success rate of their ~*Totally Hilarious repurposed GOAT quiz*~ I still can't believe Bethesda thought people really wanted to see that again, or wanted some kind of nostalgic callback to the worst part of a badly written game.
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# ? Jan 17, 2016 02:31 |