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Plasmafountain
Jun 17, 2008

Good games tonight Falkenberg. Pubbies tho :ughh:

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Aesis
Oct 9, 2012
Filthy J4G

Hazdoc posted:

First win most likely, and you capped a base which is a load of XP. Assuming the Hatsuharu kill was majority if not all damage dealt, its not terribly out of line for such a small match. The 22 plane kills made up a good chunk of XP too. IIRC, 40 plane kills grants equivalent rewards to killing that same tier CV, so you made up half of that.

If that wasn't first win... well I'd be completely baffled.
Well it was 2x but not first win of the day. Also there were 4 caps and I only capped 1 on my own which was left uninterrupted for maybe 5~7 minutes until game ended. Might have to do with that.

Anyways Baltimore isn't proving to be that bad imo. It's a major upgrade from New Orleans imo, with better AA, better gun RoF (11.54 seconds with module) and similar concealment. I've been dealing lot more damage than my other cruisers just fighting at close range shooting AP for sweet citadels.

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD
Yeah, I dont know why people hate on the US CAs so much. Sure, the ballistics could be better, and a buff to it would be huge, but the shells still pen harder than any other nation's shells when they hit (with better normalization too!). The HE is superior to Germans, the AA is unsurpassed, and the armor isn't half bad once you ignore the Pensacola's utter shitheap of a failure. They're mid range gunboat skirmishers, with a heavy emphasis on maneuvering, while the IJN CAs are better at long range where they don't have to turn guns (or themselves) as much and can benefit from their ballistics and stealth to win out.

It just so happens that it seems most fights draw out to be that long range bullshit, and with CVs out of vogue the US CAs lose another tool in their toolkit. Eh. I wish CVs would be reworked to be less of a overall nuisance to play and play against, but I dont know what the fix would be. Having CVs back in force (and not be a mechanics nightmare) would make US CAs attractive again.

Gonna upload an Atago game tonight, had a 4 kill High Caliber ranked match just now where I talked mad poo poo and carried hard, turning around a really bad game. Sometimes you just have to not be bad at boats.

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten

Hazdoc posted:

Sometimes you just have to not be bad at boats.

Yeah. Holy poo poo was I out of practice today. I failed to stay in my smoke cloud twice in one game and couldn't seem to hit poo poo.

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD
https://www.youtube.com/watch?v=u6qUPb3OfD0

Ugh, I might spend more doubloons on respeccing this commander for turret traverse and fire chance, I dunno. If only I had a Mogami and not an ever increasing stockpile of NO CREDITS
though I did just find out today that you're capped at 999 of a signal flag, so now I'm gonna blow the repair cost flags on every match I guess

Kesper North
Nov 3, 2011

EMERGENCY POWER TO PARTY

Hazdoc posted:

https://www.youtube.com/watch?v=u6qUPb3OfD0

Ugh, I might spend more doubloons on respeccing this commander for turret traverse and fire chance, I dunno. If only I had a Mogami and not an ever increasing stockpile of NO CREDITS
though I did just find out today that you're capped at 999 of a signal flag, so now I'm gonna blow the repair cost flags on every match I guess

Take heart: having 999 of any flag means that you're an order of magnitude better at boats than I am. How "good" I am at boats seems to depend on my mood, blood sugar, phase of the moon, sunspot activity, and probably loving mind control lasers from the lizard people or something. Sometimes I'll be unstoppable, other times I'm like a bull in a slaughterhouse.

demonR6
Sep 4, 2012

There are too many stupid people in the world. I'm not saying we should kill them all or anything. Just take the warning labels off of everything and let the problem solve itself.

Lipstick Apathy
Testing the new server please connect to it when you can.

It will still have a level of permissions like we have now but less complicated.

https://discord.gg/0lSMRHzXe07cGT9V

Godlessdonut
Sep 13, 2005

Hazdoc posted:

https://www.youtube.com/watch?v=u6qUPb3OfD0

Ugh, I might spend more doubloons on respeccing this commander for turret traverse and fire chance, I dunno. If only I had a Mogami and not an ever increasing stockpile of NO CREDITS
though I did just find out today that you're capped at 999 of a signal flag, so now I'm gonna blow the repair cost flags on every match I guess

If you eventually get a Mogami, you'll definitely want the turret traverse skill, and demolition expert is a good choice after AFT.

Aesis
Oct 9, 2012
Filthy J4G

El Disco posted:

If you eventually get a Mogami, you'll definitely want the turret traverse skill, and demolition expert is a good choice after AFT.
Imagine having 19 points of captain skills. AFT, DE and Concealment!

Godlessdonut
Sep 13, 2005

Aesis posted:

Imagine having 19 points of captain skills. AFT, DE and Concealment!

That's the plan for my dedicated Mogami captain. A very long-term plan.

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
IIRC you can't get the 19th point because it requires 9,999,999 xp.

TheFluff
Dec 13, 2006

FRIENDS, LISTEN TO ME
I AM A SEAGULL
OF WEALTH AND TASTE
Speaking of skills, AFT or Last Stand on a US DD captain (going for the Benson, currently at the Nicholas)? I'm thinking Last Stand because if the ballistics are like this on the entire line I ain't gonna hit poo poo at long range.

Aesis
Oct 9, 2012
Filthy J4G

wdarkk posted:

IIRC you can't get the 19th point because it requires 9,999,999 xp.
I thought that's for 20th point.

PirateBob
Jun 14, 2003

TheFluff posted:

Speaking of skills, AFT or Last Stand on a US DD captain (going for the Benson, currently at the Nicholas)? I'm thinking Last Stand because if the ballistics are like this on the entire line I ain't gonna hit poo poo at long range.

Demolition Expert (taking you from 5 to 8% chance of fire) or Last Stand. The ballistics are indeed too lovely when firing at the extra range that AFT gives you.

Deutsch Nozzle
Mar 29, 2008

#1 Macklemore fan

TheFluff posted:

Speaking of skills, AFT or Last Stand on a US DD captain (going for the Benson, currently at the Nicholas)? I'm thinking Last Stand because if the ballistics are like this on the entire line I ain't gonna hit poo poo at long range.

last stand is always (with the exception of a few of the russian dds) the better choice. your destroyer is a giant engine/steering hitbox and you can't afford to be without your most important mobility tools

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD
Without Last Stand you're incredibly vulnerable against other DDs. You're very unlikely to win gun duels with other DDs if you dont have Last Stand and they do, and if they do crit your engines and note that you don't have Last Stand, even if you win the gun battle they may still choose to torp you while you're a sitting duck. Or they could just torp and smoke, and wait to see if they hit before reengaging you.

Basically, Last Stand allows you to heavily dictate the terms of an engagement with another DD, or at the very least prevents you from dying instantly to a pair of engine crits.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Deutsch Nozzle posted:

last stand is always (with the exception of a few of the russian dds) the better choice. your destroyer is a giant engine/steering hitbox and you can't afford to be without your most important mobility tools

You get hit twice in the engine without last stand, you're dead no matter how many HP you have without smoke and/or great luck. It does more to change fights more than any other skill in the game.

demonR6
Sep 4, 2012

There are too many stupid people in the world. I'm not saying we should kill them all or anything. Just take the warning labels off of everything and let the problem solve itself.

Lipstick Apathy
Testing the new server please connect to it when you can.

It will still have a level of permissions like we have now but less complicated.

https://discord.gg/0lSMRHzXe07cGT9V

Lakedaimon
Jan 11, 2007

I think im really going to enjoy the Fubuki. You get basically a straight +50% increase in firepower over the previous tier. First win today was a real gem. Somehow blapped the enemy Fubuki with a torpedo even though I had no idea he was there. Then landed 5 more hits on a couple BBs that doggedly kept heading towards me. One of them was really butthurt about the fact that they never spotted me. He was apparently unaware that some destroyers could stealth torp, and this guy had made it all the way to the Colorado. I swear pubs like that are usually on my team.

TheFluff
Dec 13, 2006

FRIENDS, LISTEN TO ME
I AM A SEAGULL
OF WEALTH AND TASTE
Right, I'll definitely take Last Stand. I've been using AFT on the Gnevny (also using that captain for the Murmansk) but yeah I see your points.

In other news I think I'm starting to feel the Atago in ranked:



About 110k damage. Yikes. Shatter is probably my favorite ranked map right now. Pubbie battleships really don't do well with islands.

e: and with the battle after that, I'm at rank 10. Calling it a night, good times.

TheFluff fucked around with this message at 00:21 on Jan 18, 2016

Pacra
Aug 5, 2004

Discord kinda owns


Mogami also feels pretty heavily nerfed???? :(

Godlessdonut
Sep 13, 2005

Pacra posted:

Mogami also feels pretty heavily nerfed???? :(

I'm pretty sure all they did was reduce the traverse speed on the 155mm turrets. Easily countered with the captain skill (Aiming Expert?). It still is a really good ship.

Lord Koth
Jan 8, 2012

El Disco posted:

I'm pretty sure all they did was reduce the traverse speed on the 155mm turrets. Easily countered with the captain skill (Aiming Expert?). It still is a really good ship.

They reduced the turret armor basically to tinfoil as well. While it's not every game, I'm not particularly surprised when I end up losing a turret or two, even to other cruisers.

Aesis
Oct 9, 2012
Filthy J4G

Sims that could.

I'm finding US ships to be generally good close-mid range. They suck at mid-long range though :argh:

ranbo das
Oct 16, 2013


Project R is up for NA. Only 1000 people get the Kamikaze and it's a random drawing. gently caress WG. http://worldofwarships.com/en/news/common/project-r-announcement/

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Fuuuuuuuuccckkk.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

So it's an ugly minekaze?

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD

xthetenth posted:

So it's an ugly minekaze?

Should be very similar, if not the same, as the Fujin. 1k winners is a bit... sad, I guess. I dont really care. More missions and free stuff is nice though.

Kesper North
Nov 3, 2011

EMERGENCY POWER TO PARTY
The pearl-clutching has already begun, I see :v:

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD
clutch my pearls

Lakedaimon
Jan 11, 2007

I dont really care about the Kamikaze, but at least (most) of the pearl missions encourage wins and dont require kills so hopefully we wont see some of the same horrid behavior from the Arpeggio missions. I'm still farming fires in my Cleveland.

Now it says you need 150 pearls, but does that mean on hand or just total earned overall?

Pacra
Aug 5, 2004

currently seal clubbing in t3 for that one mission

Aesis
Oct 9, 2012
Filthy J4G
https://www.youtube.com/watch?v=dSndzC1HXjk
And here I was wondering why USA's 16 inch guns can't penetrate Yamato/Izumo/Amagi from front while Yamato can penetrate everything.

Deutsch Nozzle
Mar 29, 2008

#1 Macklemore fan
i dont understand why they let the yamato be so blatantly better than the montana. the montana never even existed so they could really take some creative license with it and maybe just make it an iowa with 3x 460mm guns to balance with the yamato but :wargaming:

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

The 16" superheavy was historically really good so they either need to make it work or resign themselves to having no postwar tier tens.

On the other hand the 18"/47 Mark A is a loving ludicrous gun I'd love to see in a game.

Lakedaimon
Jan 11, 2007

Deutsch Nozzle posted:

i dont understand why they let the yamato be so blatantly better than the montana. the montana never even existed so they could really take some creative license with it and maybe just make it an iowa with 3x 460mm guns to balance with the yamato but :wargaming:

Even if they didnt go with 18" guns there is so much potential to make the two ships competitive - you could go with imaginary longer barreled 16" guns, improved post-war ammunition, magically faster loading equipment, better repair party that allows citadel heals or whatever.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Lakedaimon posted:

Even if they didnt go with 18" guns there is so much potential to make the two ships competitive - you could go with imaginary longer barreled 16" guns, improved post-war ammunition, magically faster loading equipment, better repair party that allows citadel heals or whatever.

The US 16" shell was already closer to 18" shells than it was to the rest of the world's 16" shells. It'd be nice if US superheavy shells actually had the benefit of better penetration they gave up velocity for.

xthetenth fucked around with this message at 22:58 on Jan 18, 2016

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Lakedaimon posted:

Even if they didnt go with 18" guns there is so much potential to make the two ships competitive - you could go with imaginary longer barreled 16" guns, improved post-war ammunition, magically faster loading equipment, better repair party that allows citadel heals or whatever.

quote:

These designations were all assigned to a single gun used for testing purposes between 1927 and 1945. In the early 1920s, the USN was in the process of developing the 18"/48 (45.7 cm) Mark 1 naval gun. The prototype for this weapon was about halfway completed when the Washington Naval Limitation Treaty of 1922 outlawed guns larger than 16" (40.6 cm). As a result of the treaty, the USN decided to complete the prototype as an extra-long 16" (40.6 cm) weapon. This conversion was performed by grinding down the muzzle end, re-threading the barrel to hold an extension ring and inserting a thicker, 16" (40.6 cm) diameter liner. The prototype was then designated as the 16"/56 (40.6 cm) Mark 4 high-velocity test gun. Proofing began at the Dahlgren proving ground in July 1927 and the gun was fired throughout the 1930s in various tests.

Not imaginary

NTRabbit fucked around with this message at 23:07 on Jan 18, 2016

Lakedaimon
Jan 11, 2007

NTRabbit posted:

Not imaginary

That makes it even worse that Wargaming didnt use them. Even if they weighed a ton more or otherwise wouldnt have fit into a Montana turret, they could have (and should have) just fudged it then.

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Lord Koth
Jan 8, 2012

Considering the players who've gotten to the Yamato either have to suffer through the Izumo or buy their way past it, not feeling too much sympathy. And unlike the Montana, which at least had reached the design phase, the Izumo was a completely paper ship, so they could have made a bunch of interpretations that wouldn't have made it the pile of poo poo it is. Montana isn't particularly good compared to the Yamato. Izumo isn't good compared to anything.

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