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CJacobs
Apr 17, 2011

Reach for the moon!
How the hell do I play as a Mystic Knight? I just tried it out for the first time and I cannot get a handle on how to properly play as one. Any tips?

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Orv
May 4, 2011

CJacobs posted:

How the hell do I play as a Mystic Knight? I just tried it out for the first time and I cannot get a handle on how to properly play as one. Any tips?

Perfect block and light chain spam your way to victory, add weapon buffs for spice.

Huszsersvn
Nov 11, 2009

Nice world you've got here. Shame if anything were to happen to it.

If you're coming at MK from being a mage, your staff spells are as fine as ever. If you were previously a fighter, your sword skills still work a treat. The magic shield is mostly for casting unique elemental enchantments on itself that trigger on blocks (with perfect blocks conferring amplified effects.)

More advanced MKs gain access to sigil spells that affect the ground around them, mass enchants for the party's weapons, and cannon orbs that fire spellshot at enemies when struck. Experiment, combine and synergize - a Mystic Knight has a clever answer to the conundrums of combat.

Beeb
Jun 29, 2003
Probation
Can't post for 21 days!
Is there a way to wear whatever I want as whatever vocation I choose? I want cool robes while I swing a warhammer.

CJacobs
Apr 17, 2011

Reach for the moon!

Orv posted:

Perfect block and light chain spam your way to victory, add weapon buffs for spice.

Huszsersvn posted:

If you're coming at MK from being a mage, your staff spells are as fine as ever. If you were previously a fighter, your sword skills still work a treat. The magic shield is mostly for casting unique elemental enchantments on itself that trigger on blocks (with perfect blocks conferring amplified effects.)

More advanced MKs gain access to sigil spells that affect the ground around them, mass enchants for the party's weapons, and cannon orbs that fire spellshot at enemies when struck. Experiment, combine and synergize - a Mystic Knight has a clever answer to the conundrums of combat.

I will try to experiment more then. So far my experience has been trying to use the shield, pulling off a couple perfect blocks and sending dudes exploding off into the void, and then getting completely owned because I have no idea when the right time is to cast my enchantments or use my mace.


Capn Beeb posted:

Is there a way to wear whatever I want as whatever vocation I choose? I want cool robes while I swing a warhammer.

http://forum.cheatengine.org/viewtopic.php?t=586957&postdays=0&postorder=asc&start=0

This cheatengine table (it's a couple posts down, you can't miss it) has a toggle for equipping any items for any vocation.

quote:

added Ignore Equipment Vocation Restriction
- you can equip anything, ignoring vocation restriction.
- e.g. Ranger can use a sword. as long as you've been using Share Weapons' Skills already, you should be able to use the sword skills you've learnt and equipped already.
- the "illegal" equipments (that you can't equipped with your current vocation without this script) would be unequipped upon save/reload. either the "illegal" equipment won't be saved into the savegame, or the "illegal" equipment won't be loaded from the savegame. or both. not sure yet.

quote:

updated Ignore Equipment Vocation Restriction
- loading savegame won't de-equip the "illegal" equipment anymore.
- remember you need to activate this script BEFORE you load a savegame (better yet, activate the script before you get pass the "Press Any Key" screen when you first start the game).
- some graphic glitch may occur sometime, e.g. when equipping heavy weapon and longbow together, when you attack with the heavy weapon, you'd swing with both the heavy weapon and the longbow together.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

CJacobs posted:

How the hell do I play as a Mystic Knight? I just tried it out for the first time and I cannot get a handle on how to properly play as one. Any tips?

MK is like the only class in the game I genuinely didn't enjoy playing. It just feels like a weird mishmash, even if it's tremendously effective (and believe me, it is, especially when you get the cannon spells) that never gelled like Magic Archer or Assassin.

Orv
May 4, 2011

CJacobs posted:

I will try to experiment more then. So far my experience has been trying to use the shield, pulling off a couple perfect blocks and sending dudes exploding off into the void, and then getting completely owned because I have no idea when the right time is to cast my enchantments or use my mace.

I tend to prebuff for fights and then if it's going long enough to need to rebuff I pull back behind my ranged pawns. The buffs are generally powerful enough that they will kill anything that isn't a boss before they run out, and bosses you should be cannon stacking.

Picayune
Feb 26, 2007

cannot be unseen
Taco Defender
One of my pawns glitched out and got the bloody corpse of a direwolf stuck on her sword. :allears:

She'd be swinging her sword and the corpse's limbs would be all flopping around madly, and then she'd sheathe her sword and turn into some kind of freaky dead wolf-centaur thing with its face stuck in the ground:

sicDaniel
May 10, 2009
I really enjoy Mystic Knight, I play him like a Fighter but the mace weapons are awesome and the shield skills add some variety to the usual button mashing combat.
On another note, I just checked Nexusmods for the newest development and the sheer amount of different nude mods is unsettling. Yes, a nude mod for the player character, whatever. But five different ones and another one for Quina? I still hope for something that adds new content, or randomize the monster spawns on the mainland. So far its infinite sprinting, infinite tits and a thousand ENB shaders.

Beeb
Jun 29, 2003
Probation
Can't post for 21 days!

CJacobs posted:

I will try to experiment more then. So far my experience has been trying to use the shield, pulling off a couple perfect blocks and sending dudes exploding off into the void, and then getting completely owned because I have no idea when the right time is to cast my enchantments or use my mace.


http://forum.cheatengine.org/viewtopic.php?t=586957&postdays=0&postorder=asc&start=0

This cheatengine table (it's a couple posts down, you can't miss it) has a toggle for equipping any items for any vocation.

Awesome



Awesome to the max :black101:

Broken Cog
Dec 29, 2009

We're all friends here
Is there any way to get a Sorcerer pawn to consistently finish their casting instead of start casting->cancel cast after 5 seconds-> inch a tiny bit forward-> start casting again?

Edit: Living armor's are annoying to fight as a physical class, because you're 100% reliant on your pawns to finish them off.

Broken Cog fucked around with this message at 09:37 on Jan 21, 2016

Vargs
Mar 27, 2010

sicDaniel posted:

On another note, I just checked Nexusmods for the newest development and the sheer amount of different nude mods is unsettling. Yes, a nude mod for the player character, whatever. But five different ones and another one for Quina? I still hope for something that adds new content, or randomize the monster spawns on the mainland. So far its infinite sprinting, infinite tits and a thousand ENB shaders.

You must be new to Nexus sites.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?
Does post-Daimon chest 4 just not drop Gear 3s anymore? I swear I've reset until I'd seen over a dozen perfect crystals but never a Gear. I know they were rare but being this unlucky is kind of nuts.

Colapops
Nov 21, 2007

sicDaniel posted:

I really enjoy Mystic Knight, I play him like a Fighter but the mace weapons are awesome and the shield skills add some variety to the usual button mashing combat.
On another note, I just checked Nexusmods for the newest development and the sheer amount of different nude mods is unsettling. Yes, a nude mod for the player character, whatever. But five different ones and another one for Quina? I still hope for something that adds new content, or randomize the monster spawns on the mainland. So far its infinite sprinting, infinite tits and a thousand ENB shaders.

Texture replacers, simple variable changes, and pre-configured ENB settings are all easy to set up. Stuff that fundamentally changes gameplay mechanics like spawns or stuff that adds whole new content is going to take a lot longer (if it's even possible since apparently the game's engine is known for being a little wonky with regards to modding).

Magus42
Jan 12, 2007

Oh no you di'n't

ShadowMar posted:

the wiki is pretty accurate if you're using the side quest progression page

Except that page doesn't cover escort quests. Mercedes' quest vanished when I finished the shadow fort mission :/ (unless it's going to come back once I turn it in and advance...)

sicDaniel
May 10, 2009
Escort quests are not tied to stage progression, I think, but to the NPCs affinity, raise it with gifts and the quest reappears. Do Escort quests count for the Hero achievement? (do all non-notice board quests)

Broken Cog
Dec 29, 2009

We're all friends here

sicDaniel posted:

Escort quests are not tied to stage progression, I think, but to the NPCs affinity, raise it with gifts and the quest reappears. Do Escort quests count for the Hero achievement? (do all non-notice board quests)

I think some are. I know the Mercedes escort mission didn't reappear even when I force fed her Cloudwine until she loved me.

Trapezium Dave
Oct 22, 2012

Woohoo, someone finally rented out my pawn. I got a handful of rift crystals, a couple of decent ratings, a compliment, a half-empty lantern and a poison arrow. :unsmith:

Are there any tips on what people are looking for in a Strider or Ranger pawn at various levels (currently high 20s, I've been messing around with side quests and not yet started the Wyrm Hunt)? I've been loading up on the best equipment that fits the look I'm going for, and using the same skills as the Arisen (also a Strider/Ranger). I'm also looking for another set of magic daggers because I currently only have the one, but I'm assuming I'll bump into more as the game goes on.

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



i really love the skills that let you vault pawns up in the air so they can grab onto stuff

Beeb
Jun 29, 2003
Probation
Can't post for 21 days!
Holy loving poo poo perfect release arc of might with my fire enchanted war hammer on a griffin :stonklol:

Also kicking zombies

Russian Remoulade
Feb 22, 2009

Trapezium Dave posted:

Woohoo, someone finally rented out my pawn. I got a handful of rift crystals, a couple of decent ratings, a compliment, a half-empty lantern and a poison arrow. :unsmith:

Are there any tips on what people are looking for in a Strider or Ranger pawn at various levels (currently high 20s, I've been messing around with side quests and not yet started the Wyrm Hunt)? I've been loading up on the best equipment that fits the look I'm going for, and using the same skills as the Arisen (also a Strider/Ranger). I'm also looking for another set of magic daggers because I currently only have the one, but I'm assuming I'll bump into more as the game goes on.

Make a rusted bow strider pawn with decent inclinations and mouth breathers will ignore it based on damage numbers, but anyone who's played the game before will rent the poo poo out of it.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.
Mystic Knight is fun even though I've set up my abilities to be rather Risk/Reward. Stone Forest takes about 7 seconds to fire off, but it absolutely ruins everything it hits. Grand Cannon and Ruinous Sigil Are a ridiculous combo, the main reason I was able to just absolutely shred the Drake early.

Shalebridge Cradle
Apr 23, 2008


Trapezium Dave posted:

Woohoo, someone finally rented out my pawn. I got a handful of rift crystals, a couple of decent ratings, a compliment, a half-empty lantern and a poison arrow. :unsmith:

Are there any tips on what people are looking for in a Strider or Ranger pawn at various levels (currently high 20s, I've been messing around with side quests and not yet started the Wyrm Hunt)? I've been loading up on the best equipment that fits the look I'm going for, and using the same skills as the Arisen (also a Strider/Ranger). I'm also looking for another set of magic daggers because I currently only have the one, but I'm assuming I'll bump into more as the game goes on.

Inclinations are important on every pawn, but they seem extra important for Strider/Ranger. For Ranger I think Utilitarian/Challenger or Utilitarian/Mitigator are the best combo depending on what kind of enemies you want them to target first. Scather seems like and obvious choice, but that from what I have seen that makes the pawn climb large enemies. For a ranger you want them hanging back and dealing big ranged damage.

For a strider you probably want Scather to make them climb all the big bad guys.

As a long term goal you will probably want to get them to vocation rank 10 as a warrior just for clout augment. A 20% boost in strength is a big boost in damage. But like I said don't worry about that kind of thing at level 20.

I found a nice guide for changing pawn inclinations today. Get the inclination potions from the vendor at the encampment. Buy 7 potions of the whatever you want for primary inclination, 5 of the secondary, and 3 of the hidden tertiary inclination.

Drink the 3 tertiary first, the 5 secondary next, and the 7 primary last. I tried this out and it work perfectly. Should cost 3750 rift crystals so its not very expensive.

Khanstant
Apr 5, 2007

The Crooked Warden posted:

Make a rusted bow strider pawn with decent inclinations and mouth breathers will ignore it based on damage numbers, but anyone who's played the game before will rent the poo poo out of it.

Speaking of rusted items, do mage/sorc Pawns use their basic attack enough to trigger torpor? Does rust/torpor trigger from mage rust weapon?

Count Uvula
Dec 20, 2011

---

Khanstant posted:

Speaking of rusted items, do mage/sorc Pawns use their basic attack enough to trigger torpor? Does rust/torpor trigger from mage rust weapon?

Depends on the individual pawn, but yes staff attacks will inflict status effects from the weapon.

TheKeeper
Jul 18, 2003

Quantum Shit
Please for a Steam invite - http://steamcommunity.com/id/Keeper075

hampig
Feb 11, 2004
...curioser and curioser...
What kind of level should I be looking at to kill this drake in devilfire grove? It's kicking my rear end at level 25, I could probably stay alive but it'd take about 30 mins to kill it. Or is it more gear level that's important?

Trapezium Dave
Oct 22, 2012

The Crooked Warden posted:

Make a rusted bow strider pawn with decent inclinations and mouth breathers will ignore it based on damage numbers, but anyone who's played the game before will rent the poo poo out of it.
I've seen that the upgrades for rusted weapons do increased effects but I'd assumed these were late game weapons as they require stuff I haven't heard of.

Kite Pride Worldwide
Apr 20, 2009


This game is delightfully intimidating in terms of scope. I've basically just started, and I'm kicking around just doing some sidequests after killing the Hydra. Any really crucial stuff I should know? Any items I should/shouldn't craft? Also, is there a way to get the game to stop swapping back into keyboard mode? I accidentally refused to fund Madeleine because I hit some random key doing something-or-other and the game was like "oh you want to say no, gotcha".

Andrast
Apr 21, 2010


Alabaster White posted:

Also, is there a way to get the game to stop swapping back into keyboard mode?

Don't touch the keyboard/mouse?

Kite Pride Worldwide
Apr 20, 2009


Andrast posted:

Don't touch the keyboard/mouse?

I'm not but it's repeatedly swapping back into keyboard display anyway for reasons I am not entirely sure of. Not to mention it registers inputs whenever I go into Steam Overlay which is really irritating.

Colapops
Nov 21, 2007

hampig posted:

What kind of level should I be looking at to kill this drake in devilfire grove? It's kicking my rear end at level 25, I could probably stay alive but it'd take about 30 mins to kill it. Or is it more gear level that's important?

It's actually just having ice damage IMO. It was taking me forever to kill it earlier in the game and I got so bored trying that I let it kill me. After I went back with a pawn who knew the ice enchant it went down super easily. I think he takes 140% or 150% ice damage so that adds up fast.

Your Moms Ahegao
Sep 3, 2008

Broken Cog posted:

Edit: Living armor's are annoying to fight as a physical class, because you're 100% reliant on your pawns to finish them off.

Just stand on a ledge, they die after 2 short falls, and are more prone to running off edges then anything else.

Alabaster White posted:

This game is delightfully intimidating in terms of scope. I've basically just started, and I'm kicking around just doing some sidequests after killing the Hydra. Any really crucial stuff I should know? Any items I should/shouldn't craft? Also, is there a way to get the game to stop swapping back into keyboard mode? I accidentally refused to fund Madeleine because I hit some random key doing something-or-other and the game was like "oh you want to say no, gotcha".

Fire Affinity is what you want 99% of the time.

The Queens Clothing is one of the best pieces of gear in the game in terms of stats/weight and you get for for free in your bank. But don't wear it if you feel like it would be cheating.

If you want to go for maximum cheese on the hardest bosses later, you absolutely want Fournival to be found innocent in the Trials and Tribulations quest

Colapops
Nov 21, 2007

I found the Chamber of Lament and stabbed the generation-16 Ur Dragon in the foot before seeing him instantly kill one of my pawns, prompting me to teleport out. When do I get my free loot?

ihatepants
Nov 5, 2011

Let the burning of pants commence. These things drive me nuts.



I think they are starting to fix friends showing up in the rift. I went from 45 visible friends in the rift a few hours ago to 70 now. Either that or I just needed to restart steam to force it to update.

Genocyber
Jun 4, 2012

Broken Cog posted:

I think some are. I know the Mercedes escort mission didn't reappear even when I force fed her Cloudwine until she loved me.

All are. Fun fact; pretty much every named NPC in the game has an escort quest you can get for them. Even the random rear end bandits in one of the two bandit camps you've probably never spoken to.

Orv
May 4, 2011

Colapops posted:

I found the Chamber of Lament and stabbed the generation-16 Ur Dragon in the foot before seeing him instantly kill one of my pawns, prompting me to teleport out. When do I get my free loot?

Next time you go in there after that generation is over. It'll be fairly middling loot though if that's all you do to him.

Broken Cog
Dec 29, 2009

We're all friends here

Genocyber posted:

All are. Fun fact; pretty much every named NPC in the game has an escort quest you can get for them. Even the random rear end bandits in one of the two bandit camps you've probably never spoken to.

I was more thinking of being bound to stage progression. I tried to do Mercedes' escort mission late in the game and while she was still hanging around in the keep, but no matter how high I raised her affection, it didn't reappear. I'm guessing you can't get it anymore when you get to the stage where you can pick up the quest to accompany her to the northern fort.

Also yeah, I know most random minor npc's have their own escort missions, which is pretty funny. I just wish there were more unique rewards for doing them.

Octo1
May 7, 2009
How are strength-based mystic knights supposed to be played?

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Ichabod Tane
Oct 30, 2005

A most notable
coward, an infinite and endless liar, an hourly promise breaker, the owner of no one good quality.


https://youtu.be/_Ojd0BdtMBY?t=4
Badly.

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