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Calipark
Feb 1, 2008

That's cool.

chaos rhames posted:

Can the Weed trooper use the cum gun?

If you can dream it, it can be given physical form.

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Beeb
Jun 29, 2003

Roobanguy posted:

i want a hunter mod tbh

This would be the tightest loving poo poo ever holy god drat

Ramadu
Aug 25, 2004

2015 NFL MVP


winterwerefox posted:

To get our minds off Junpei, have some art





I completely forgot about the random rear end floating beans from the first XCOM. Thank you for reminding me of that :lol:

XCOM 2 is gonna be cool guys, I just know it!!!!!

Pomp
Apr 3, 2012

by Fluffdaddy
i hope reapers and beans come back

Hellburger99
Jan 24, 2006

"I don't like that mooch...
or her pooch!
"

JonTerp posted:

Here's a (bad) idea that I believe could be hilarious.

https://docs.google.com/forms/d/1DFyfwTHtPYNyn52qKzWhWhRU085cJVn4p6P7N1COwXs/viewform

Submit your XCOM 2 mod ideas here. All of them.

View them (laugh at them) here:

https://docs.google.com/forms/d/1DFyfwTHtPYNyn52qKzWhWhRU085cJVn4p6P7N1COwXs/viewanalytics?usp=form_confirm


Enjoy.

I actually almost typed "Goku" into the thing and I thought I hosed up for a second there.

Retromancer
Aug 21, 2007

Every time I see Goatse, I think of Maureen. That's the last thing I saw. Before I blacked out. The sight of that man's anus.

Titty Snakes rule.

Snooze Cruise
Feb 16, 2013

hey look,
a post
I agree with solid snake voice pack

Retromancer
Aug 21, 2007

Every time I see Goatse, I think of Maureen. That's the last thing I saw. Before I blacked out. The sight of that man's anus.

It'll probably be 24 hours post release before I actually start playing the game rather than just filling up my character pool with Rad Dudes.

DMW45
Oct 29, 2011

Come into my parlor~
Said the spider to the fly~
You know something that could make a good conversion mod?

Delta Green.

Basically XCOM vs Lovecraft.

Snooze Cruise
Feb 16, 2013

hey look,
a post

BenRGamer posted:

You know something that could make a good conversion mod?

Delta Green.

Basically XCOM vs Lovecraft.

Hell, the new Delta Green reboot is Delta Green loses, the Majestic 12 start up a fake one, while the true believers start up a guerrilla style operation

Hellburger99
Jan 24, 2006

"I don't like that mooch...
or her pooch!
"

BenRGamer posted:

You know something that could make a good conversion mod?

Delta Green.

Basically XCOM vs Lovecraft.

Tired as I am of Cthulhu being shoved into every game imaginable, I'll agree this could be pretty cool.

Demiurge4
Aug 10, 2011

I envision modding in a special council mission where the old dude tells you that Bradford has found the location of an important asset that needs to be recovered with all haste. XCOM is mobilized to the target location, an alien blacksite hidden under the Sahara desert. You fight your way through a grueling gauntlet of enemies and cool set pieces such as a Muton gladiator arena, a Chrysalid hive nest and a Sectoid gym. As you near the end of the mission Bradford gets visibly upset and more agitated, often commenting on the state of the blacksite and the weird experiments they are performing on human technology.

By the end of it you defeat the Codex and claim your prize. A dramatic cutscene reveals a vault secured by two doors, the first unlocked by the specialist and the second one unlocked by the psi-trooper. Inside, illuminated with an eerie blue glow is Bradfords Sweater. Achievement unlocked.

toasterwarrior
Nov 11, 2011

Demiurge4 posted:

I envision modding in a special council mission where the old dude tells you that Bradford has found the location of an important asset that needs to be recovered with all haste. XCOM is mobilized to the target location, an alien blacksite hidden under the Sahara desert. You fight your way through a grueling gauntlet of enemies and cool set pieces such as a Muton gladiator arena, a Chrysalid hive nest and a Sectoid gym. As you near the end of the mission Bradford gets visibly upset and more agitated, often commenting on the state of the blacksite and the weird experiments they are performing on human technology.

By the end of it you defeat the Codex and claim your prize. A dramatic cutscene reveals a vault secured by two doors, the first unlocked by the specialist and the second one unlocked by the psi-trooper. Inside, illuminated with an eerie blue glow is Bradfords Sweater. Achievement unlocked.

Bradford takes the sweater in hand, then turns to the camera dramatically. His eyes glow with power.

"Thank you, Commander. You just made my job easier."

"Unfortunately, I have no further use for the project. Consider it...terminated."

A bright flash of energy consumes the scene, your soldiers' health monitors and cameras flashing dead in an instant. Newsfeeds from all over the globe report that the aliens are leaving en masse, retreating from some unknown force. Whatever you unleashed, it looks like it's got no love for either humanity or the aliens...

XCOM3

Psycho Landlord
Oct 10, 2012

What are you gonna do, dance with me?

BenRGamer posted:

You know something that could make a good conversion mod?

Delta Green.

Basically XCOM vs Lovecraft.

Seriously, a Delta Green pc game like XCOM or Jagged Alliance would be cool as poo poo and I'm surprised no one's done it yet.

Snooze Cruise
Feb 16, 2013

hey look,
a post
There are so many ways you can do a Delta Green game, like it would be fun to control the Majestic 12 as a faction or the Mi-go and their grey puppets in like a grand strategy type of game as well

Foglet
Jun 17, 2014

Reality is an illusion.
The universe is a hologram.
Buy gold.

Psycho Landlord posted:

a Delta Green pc game like XCOM or Jagged Alliance would be cool as poo poo and I'm surprised no one's done it yet.

There was a Delta Green turn-based tactical game in development back in 2001. Here are some screenshots, and here's a preview article.
It got canceled.

Retromancer
Aug 21, 2007

Every time I see Goatse, I think of Maureen. That's the last thing I saw. Before I blacked out. The sight of that man's anus.

We already got an Xcom Vs lovecraft game. It was called Terror from the Deep.

Snooze Cruise
Feb 16, 2013

hey look,
a post
Delta Green is actually more Xcom meets X-Files than lovecraft.

Pomp
Apr 3, 2012

by Fluffdaddy
someone model bradford's sweater as a cosmetic option so I can put all my max level men in it tia

The Kins
Oct 2, 2004

Pomp posted:

someone model bradford's sweater as a cosmetic option so I can put all my max level men in it tia
Pretty sure it's in the pre-order pack.

Chiwie
Oct 21, 2010

DROP YOUR COAT AND GRAB YOUR TOES, I'LL SHOW YOU WHERE THE WILD GOOSE GOES!!!!

Coolguye posted:

ahahah


have you read like anything he has ever posted?

that is going to go over about as well as what i did.

The ignore and report buttons are probably more useful tools to use then.

Back to XCOM chat, a Delta Green mod would be absolutely perfect!

Pomp
Apr 3, 2012

by Fluffdaddy

The Kins posted:

Pretty sure it's in the pre-order pack.

it better come in power ranger colors

Snooze Cruise
Feb 16, 2013

hey look,
a post
The really fun thing about Delta Green XCOM sytle game is you could have the rare mission where you pop down some place, don't know what faction is behind the weird happenings going on here, and oh poo poo its just a random loving monster ahhh

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖
Just throw everything in. A huge XCOM modpack that adds guns and enemies and classes and everything else, from Warhammer40k, X-Files, HP Lovecraft, Delta Green, Darkest Dungeon, Alias, Batman, Mortal Kombat, Constantine, Carmen Sandiego, Nickelodeon GUTS, Sim City 2000, who loving cares. Throw it all in there. At the same time. Tony Hawk will do a skateboard drive-by on legions of Spider-Mans with his Star Trek phaser while burbling taunts in Simlish.
Bring on the XCOM singularity.

Snooze Cruise
Feb 16, 2013

hey look,
a post

Vib Rib posted:

Just throw everything in. A huge XCOM modpack that adds guns and enemies and classes and everything else, from Warhammer40k, X-Files, HP Lovecraft, Delta Green, Darkest Dungeon, Alias, Batman, Mortal Kombat, Constantine, Carmen Sandiego, Nickelodeon GUTS, Sim City 2000, who loving cares. Throw it all in there. At the same time. Tony Hawk will do a skateboard drive-by on legions of Spider-Mans with his Star Trek phaser while burbling taunts in Simlish.
Bring on the XCOM singularity.

so Tails gets Trolled but XCOM, I can dig it

NuttO
Oct 22, 2001

sold fifty gold sixty platinum

Vib Rib posted:

Tony Hawk

if solid snake can do it, so can xcom. believe it!

Phrosphor
Feb 25, 2007

Urbanisation

A bunch of people have been asking about the book which is still canon I believe so here is the post I made in the last thread with the basics from it:


Basic synopsis is that it covers some resistance fighters getting drawn deeper into what is left of xcom and they find information that leads them to the avenger, which sparks the resurgence of xcom once they capture it. The majority of the book tries to give comparisons between life in the cities (cushy people zoos with abductions blamed on insurgents) and living in the wilderness (pretty much fallout). People in cities see ADVENT as loyal and helpful police and people in the wilderness see them as brutal and terrifying. Having domestic animals is banned, there isn't reliable power or water in the settlements and stuff like coffee is a rare commodity.

The reason xcom failed: The governments mysteriously pulled funding very early on, and someone leaked the location of the base. Xcom had only just downed their second ufo when it happened. Things seemed to be going Really well up to this point and they were really shocked when funding was pulled

Shen: Is alive during the book. He is hiding with his daughter on an old diesel sub that the aliens can't detect as it is so low tech. He is well represented and a bit of a figure of legend to the resistance fighters. He dies at the end of the book after a sectoid mind interrogates him and causes him to have a massive stroke There are hints that members of the proxy earth governments may be supplying his xcom cell with equipment and trade goods.

Vahlen: Is also alive in the book, hiding in a secret bunker in Antarctica. She has continued her research in exile but makes a point that she isn't part of the resistance. She tells them she will only sell them her secrets in exchange for more "live subjects". She is also portrayed as a bit of a monster, way too interested in showing off her 'collection' and getting excited at the prospect of fresh thing to cut up. The next block of spoilers in this paragraph might be game spoilers! ADVENT attack her base and she has the whole thing wired to blow. She fakes her death and escapes to an unknown location. The resistance don't hear from her again in the book.

Bradford: Bradford is living as a crazy mountain man/hermit and seems to be permanently paranoid that ADVENT have found him. He drinks a lot. At the end of the book he realises that the resistance finally seem to have some momentum so he puts down his bottle, picks up his shotgun and heads out the door to go save the world.

Lily: Shens daughter is portrayed as a bit of a super genius autist. She doesn't interact well with people, is only interested in tech to the deteriment of people around her and becomes totally focussed on stuff when she works on it. She does develop a little as the story progresses as her intense focus on getting at ADVENT tech nearly gets her abducted and results in the death of some resistance members which grounds her a little bit.

Tygan: Did not appear in this story aside of " we got a guy called tygan to be chief science scientist" at the end

ADVENT: They don't speak any human language when they talk to each other. Their weapons and armour self destruct when they die, they look like a cross between human and and sectoid (not the swoletoid) when they have their helmets off. Humans in the cities are heavily encouraged to go to ADVENT clinics to cure any and all diseases and also to get various implants. Humans are mostly given make work to do, rather than real jobs.

Aliens: Apart from statues in the cities the aliens almost never appear in public. They abduct thousands of humans every year but it gets blamed on the resistance. ADVENT are their public face entirely. The resistance fighters lose their poo poo when they fight basic sectoid in the latter half of the book.

Contagion Zones: I don't think these have been mentioned anywhere outside this book so far. Huge tracts of land are marked as off limits by the aliens. Humans living outside these zones in non alien built cities are tolerated but treated like crap, humans found in the zones are killed on sight. At the start of the book the resistance had the belief that these are for secret alien stuff they don't want people stumbling upon. But the aliens are actually legit scared of them. The squad in the book observe ADVENT burning things in these zones on a couple of occasions, and they make a point to comment that flamethrowers aren't their usual equipment. They encounter weird animals that look like they are covered in glass. The book deliberately doesn't go into much detail about what is going on. It really spooks the squad when they encounter it and they gtfo pretty fast. It is Really weird and seems to spread to everything living like crazy.

THE COMMANDER: Is spoken of as a figure of legend, nobody has any idea what happened too him, Shen seems to have a theory but it is never properly discussed.

That's all the major info. Anything specific people would like me to go over just ask.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Junpei posted:

Wow.
I don't know if I should cry, run, or say "I don't think that classifies as a good mood.".
Um... I'm sorry?

If he was in a bad mood, he'd just say "shut up Junpei" and nothing else. The fact that he wrote 7 paragraphs to give you some perspective of the hurdles you have to overcome should be considered a favor to you, not a rant to bring you down. You have to grow a thicker skin in face of criticism, otherwise you'll never get anywhere here.

But don't worry about asking questions with your mods. You're going to have to put in the leg work, but you can ask people like cooleye questions for getting around problems you might have and he or someone else like me might have patience to reply and help you get through the hurdle. This is people being nice. Game development is a harsh field.

Chiwie posted:

Edit: I'm not going to try and pretend to be a high speed creative smart guy, but maybe someone can point the kid in the right direction of a beginners coding YouTube series rather than spewing a couple of ranty paragraphs at him.

https://www.youtube.com/watch?v=lGar7KC6Wiw

Junpei posted:

Actually, I am going to learn to code. So take that, Cristo wannabe!
That's wonderful! And something like

Junpei posted:

Things I want to mod in:
Medi-grenade (heals all allies in blast radius)
Chain Grenade (prevents enemies from moving)
Thunder Rounds (+1 damage, stuns organic enemies and disables mechanical ones)

Should be easy entry level things to mod in. Albeit, I'd probably change "chain grenade" into an "adhesive grenade" as I'm not sure how chains from a grenade would look or work realistically. And for thunder rounds, consider reducing damage as a tradeoff for stunning and disabling units.

CrazyLoon
Aug 10, 2015

"..."

Mordaedil posted:

If he was in a bad mood, he'd just say "shut up Junpei" and nothing else.

To contrast this with me, however, when I first said exactly that to you and linked that Wesley video? Yeah, I was in a bad mood back then. Which, however, was not the case yesterday, when I linked it again while also bothering to actually explain, why we find your posts ridiculous.

Or this one, when I bother to explain myself for your benefit yet again.

EDIT: Please read this SAclopedia entry. It's short, but ponder what it says please and consider doing this. I lurked for a year or 2, before getting an SA account, and the majority of what I learned on how to post on SA came from that lurking period, with the remainder that is also important coming only after. You don't have to lurk for quite as long as I have (don't take this as an excuse to only lurk for 1 day though!), but I promise you, it'll be for the best, but it does require you to be patient and not post so much without thinking.

CrazyLoon fucked around with this message at 11:59 on Feb 1, 2016

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Phrosphor posted:

Aliens: Apart from statues in the cities the aliens almost never appear in public. They abduct thousands of humans every year but it gets blamed on the resistance. ADVENT are their public face entirely. The resistance fighters lose their poo poo when they fight basic sectoid in the latter half of the book.

That's all the major info. Anything specific people would like me to go over just ask.

This is the only part that seems odd to me. Weren't stuff like Archons deliberately developed to be visually appealing/non-terrifying to the general populace in order to facilitate occupation? If ADVENT troopers are the only thing the public sees regularly, why would they bother designing propaganda aliens instead of going full Monster Mash?

Also Thin Men being allowed to return to their original Viper forms instead of remaining as human-esque infiltrators doesn't mesh with that, either.

Rougey
Oct 24, 2013

Phrosphor posted:

Vahlen: Is also alive in the book, hiding in a secret bunker in Antarctica. She has continued her research in exile but makes a point that she isn't part of the resistance. She tells them she will only sell them her secrets in exchange for more "live subjects". She is also portrayed as a bit of a monster, way too interested in showing off her 'collection' and getting excited at the prospect of fresh thing to cut up. The next block of spoilers in this paragraph might be game spoilers! ADVENT attack her base and she has the whole thing wired to blow. She fakes her death and escapes to an unknown location. The resistance don't hear from her again in the book.

THAT'S THE VAHLEN WE KNOW AND LOVE.

CORPSES FOR THE AUTOPSY QUEEN

LIVE SUBJECTS FOR VIVISECTION CHAMBER


EDIT: Good grief that made me more excited than it should have :awesome:

Rougey fucked around with this message at 12:11 on Feb 1, 2016

DISCO KING
Oct 30, 2012

STILL
TRYING
TOO
HARD
This game will be out so soon, and it's the first release I've been legitimately excited for in years. I can actually remember looking at XCOM 1 and wondering why people gave a gently caress about it.

Four days.

The Kins
Oct 2, 2004
Beags is kicking off a gameplay stream the moment the review embargo lifts in one hour 45 mins or so...

Danaru
Jun 5, 2012

何 ??

Kanos posted:

This is the only part that seems odd to me. Weren't stuff like Archons deliberately developed to be visually appealing/non-terrifying to the general populace in order to facilitate occupation? If ADVENT troopers are the only thing the public sees regularly, why would they bother designing propaganda aliens instead of going full Monster Mash?

To be fair, imagine if the one time you saw one of the aliens in public, he looked like this:



It would probably be a bit easier to buy into the resistance's propaganda about aliens being evil

Slashrat
Jun 6, 2011

YOSPOS

Kanos posted:

This is the only part that seems odd to me. Weren't stuff like Archons deliberately developed to be visually appealing/non-terrifying to the general populace in order to facilitate occupation? If ADVENT troopers are the only thing the public sees regularly, why would they bother designing propaganda aliens instead of going full Monster Mash?

Also Thin Men being allowed to return to their original Viper forms instead of remaining as human-esque infiltrators doesn't mesh with that, either.

Just because they've made some of their troops look less outright alien doesn't necessarily mean they want them parading around I guess.

As for thin men, those seem to still be around in some capacity. That capcity is just not something that is likely to put them in combat with XCOM troops now. As for the Vipers, I guess the aliens concluded that their combat effectiveness outweighted their alien appearance.

Finished the book last night, and one memorable part of it was the squad's first encounter with chryssalids and and how much it fucks them up.

Phrosphor
Feb 25, 2007

Urbanisation

Kanos posted:

This is the only part that seems odd to me. Weren't stuff like Archons deliberately developed to be visually appealing/non-terrifying to the general populace in order to facilitate occupation? If ADVENT troopers are the only thing the public sees regularly, why would they bother designing propaganda aliens instead of going full Monster Mash?

Also Thin Men being allowed to return to their original Viper forms instead of remaining as human-esque infiltrators doesn't mesh with that, either.

There is one encounter with a viper in the book and the squad has no idea what it is. It is possible that cells in the cities know more but the perspective character is from the wilds and has really only dealt with ADVENT in his time with the resistance.

Edit: the post above makes a good point. The resistance is familiar with the act one enemies of the first game. They short of know what is coming for them at that point.

Phrosphor fucked around with this message at 12:29 on Feb 1, 2016

Demiurge4
Aug 10, 2011

Beagle's stream starts exactly when I get home from work! :neckbeard:

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖
Four days has never felt so long. Well, okay, it has, but what I'm trying to say is

Solomonic posted:

*stares meaningfully into the distance* XCOM 2 is going to be really good and I want to play it

Veotax
May 16, 2006


Demiurge4 posted:

Beagle's stream starts exactly when I get home from work! :neckbeard:

Starts right when I leave for work :sigh:

Eh, I'll try to remember to watch the recording.

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tithin
Nov 14, 2003


[Grandmaster Tactician]



Demiurge4 posted:

Beagle's stream starts exactly when I get home from work! :neckbeard:

Right when I go to bed.

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