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apostateCourier posted:I wonder if more than one flamer can apply heat at a time. I was about to ask, firestarter with 8 flamers sound outright scary, or a flaming cheetah
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# ? Feb 12, 2016 22:12 |
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# ? May 15, 2024 22:52 |
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Random Number posted:I like the part where flamers actually add heat now. Flamers were always able to add heat. The only thing this patch changes is that heat will now be applied to the target robot in addition to the firing robot.
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# ? Feb 12, 2016 22:13 |
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Lonjon posted:Flamers were always able to add heat. The only thing this patch changes is that heat will now be applied to the target robot in addition to the firing robot. How many years? How many?
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# ? Feb 12, 2016 22:16 |
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Buff Butler posted:That match was really funny, because the MS 'drop commander' realizes that he's the only person in the match with ERLLs and sends the rest of his team in to get clobbered under someone else's watch while he pads his damage numbers splashing arms, legs, and torsos to basically no effect. He then pulls the only guy in his entire drop with a brain aside and berates him for pointing out how goddamn stupid they are for getting blown out the exact same way four times in a row. Was the commander named Sad Panda? Cause that sounds like Naz. I played other games with him and he did the same thing, and I know he's an MS drop commander now.
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# ? Feb 12, 2016 22:22 |
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Internet Explorer posted:
They've only added and removed heat generation on the target like three times now. I give it a week before it's decided that once again Flamers generate too much Fun for the user while sucking it all out of the recipient. Unhappy Meal fucked around with this message at 22:35 on Feb 12, 2016 |
# ? Feb 12, 2016 22:31 |
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Blackjack structure quirks also got cut in half. Still p. good but no longer the apex murdergod the AC/2 one got an additional 10% cooldown boost though, so that's fun!
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# ? Feb 12, 2016 22:37 |
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Unhappy Meal posted:They've only added and removed heat generation on the target like three times now. I give it a week before it's decided that once again Flamers generate too much Fun for the user while sucking it all out of the recipient. When you think about it, isn't generating fun for the wielder and notfun for the recipient the goal of all weapons?
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# ? Feb 12, 2016 22:41 |
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Lonjon posted:When you think about it, isn't generating fun for the wielder and notfun for the recipient the goal of all weapons? getting shot as an Atlas is fun because you feel like Mark Hunt wading through punches to land one of your gigantic fists right on the other guy's fragile chin https://www.youtube.com/watch?v=I3wDvvJONZA
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# ? Feb 12, 2016 22:43 |
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# ? Feb 12, 2016 22:50 |
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That Gobbo posted:What mech has the most flamer hardpoints? Lunchback and commoners gargoyle
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# ? Feb 12, 2016 22:56 |
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The Executioner and the Hunchback 4p have lots of flamer mounts.
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# ? Feb 12, 2016 22:58 |
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anybody know what the 30 kmdd achievement gives? the 4 of each class seem to be 250k bills and 3 clan matches are 1000xp
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# ? Feb 12, 2016 23:00 |
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pretty sure the nova can manage 14
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# ? Feb 12, 2016 23:01 |
You can put 13 on a Stormcrow.
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# ? Feb 12, 2016 23:03 |
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in fact the Nova can do 14 NVA-PRIME
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# ? Feb 12, 2016 23:05 |
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Amount of Damage per second has been decreased from 0.7 to 0.1. This is a typo right? It's supposed to be .7 to 1.0.....right? The way it's written means flamers do no damage at all.
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# ? Feb 12, 2016 23:07 |
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veedubfreak posted:Amount of Damage per second has been decreased from 0.7 to 0.1. I think that's correct. The idea is that flamers do almost no physical damage, instead they do heat and mental damage.
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# ? Feb 12, 2016 23:11 |
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Rifleman quirks are out https://mwomercs.com/news/2016/02/1471-new-mech-details-for-16feb2016-patch It seems woefully
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# ? Feb 12, 2016 23:13 |
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Those quirks seem really poor.
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# ? Feb 12, 2016 23:18 |
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Was hoping that the energy based one would have some decent laser quirks. They want you to PPC that poo poo when they did those for all the Warhammers. Oh well, 3C and N could work out for ballistics. But yeah, overall... Meh vvv That vvv Stringbean fucked around with this message at 23:34 on Feb 12, 2016 |
# ? Feb 12, 2016 23:26 |
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Maybe they should make stock PPCs actually not terrible instead of giving every mech under the Sun a bunch of quirks for them.
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# ? Feb 12, 2016 23:27 |
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an_effort_was_made.jpg
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# ? Feb 12, 2016 23:38 |
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You could be a real rear end in a top hat with the +25% AC5 cooldown on that one rifleman
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# ? Feb 12, 2016 23:46 |
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4 Private matches is the Spring Hula Girl cockpit item.
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# ? Feb 12, 2016 23:52 |
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Got the Ox Blood color, 1 day premium time, a locket and 2x250,000 Cbills so far
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# ? Feb 12, 2016 23:54 |
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Bolow posted:an_effort_was_made.jpg i_feel_your_pain.jpg
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# ? Feb 12, 2016 23:59 |
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Losing an assault game when you're up 9-0 blows and I can't wait for this poo poo mode to get a bullet to the head.
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# ? Feb 13, 2016 00:01 |
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Oh Snapple! posted:Losing an assault game when you're up 9-0 blows and I can't wait for this poo poo mode to get a bullet to the head. gotta defend that base man
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# ? Feb 13, 2016 00:02 |
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Pattonesque posted:pretty sure the nova can manage 14 Alright. Flamer math time for everyone. To overheat an Elited mech within 4.75s that's boating nothing but heat sinks you would need... Singles (53 HS, 136.32 Heat Cap, -9.72 h/s) 9 Flamers IS Doubles (20 HS, 96 Heat Cap, -6.09 h/s) 6 Flamers Clan Doubles (31 HS, 100.92 Heat Cap, -7.57 h/s) 7 Flamers Note: Those are theoretical maximum heat sinks you can cram into something, there are no mechs that can actually fit that many. All numbers based on what Smurfy is telling me the Internal/External values are.
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# ? Feb 13, 2016 00:08 |
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hemale in pain posted:Can I get an invite to the goon unit? I think i got missed before my in-game name is nonesuch and I don't mind which unit I actually had to log in and invite this person. Way to keep up with the invites dickweeds.
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# ? Feb 13, 2016 00:09 |
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appearently assists get a color, according to chat. surprisingly, its said to be red.
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# ? Feb 13, 2016 00:10 |
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Pattonesque posted:gotta defend that base man I think that when you excel at what the game ostensibly revolves around (blowing up other mechs) to point of blowing the other team out 9-0, some tacked on objective shouldn't take precedence. That said I have no loving clue what our lights were doing and it never should have happened.
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# ? Feb 13, 2016 00:12 |
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Oh Snapple! posted:Losing an assault game when you're up 9-0 blows and I can't wait for this poo poo mode to get a bullet to the head. I hope they never consider listening to this
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# ? Feb 13, 2016 00:13 |
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Anita Dickinme posted:I actually had to log in and invite this person. Way to keep up with the invites dickweeds. Has all the newbirds been promoted so they can invite? If yes, then my bad. If not, there's the reason for invites not happening almost immediately. Oh Snapple! posted:I think that when you excel at what the game ostensibly revolves around (blowing up other mechs) to point of blowing the other team out 9-0, some tacked on objective shouldn't take precedence. Have you never played CTF or King of the Hill in any FPS? There's a chance in MWO that people decide to play a certain game mode. In those instances your primary objective is to capture points or enemy base. Secondary would be defending ones own. Tertiary is blowing up mechs. I think you're confusing Skirmish for every mode. e: I personally hate when people whine in a match that would have been won by player kills but was lost due to cap. The game mode states capture or conquest. Is there some e-bushido we have to follow because you failed to see poo poo was being taken by a no armed light. Stringbean fucked around with this message at 00:22 on Feb 13, 2016 |
# ? Feb 13, 2016 00:14 |
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Stringbean posted:Has all the newbirds been promoted so they can invite? If yes, then my bad. If not, there's the reason for invites not happening almost immediately. I don't know about WoL, but everyone in GIRL is. I expect better from proper ladies.
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# ? Feb 13, 2016 00:17 |
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Assault is great and it's skirmish that blows, and you get a hell of a lot of warning if your base is being capped. The opposing team clearly chose to use your kill frenzy against you like some kind of judo move. Just accept it and move on.
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# ? Feb 13, 2016 00:19 |
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Stringbean posted:Has all the newbirds been promoted so they can invite? If yes, then my bad. If not, there's the reason for invites not happening almost immediately. Most other games don't have the speed disparities found in MWO, completely hosing you if the few people on your team who can realistically interfere don't even bother.
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# ? Feb 13, 2016 00:21 |
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Oh Snapple! posted:Most other games don't have the speed disparities found in MWO, completely hosing you if the few people on your team who can realistically interfere don't even bother. I assume you've never played WoT.
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# ? Feb 13, 2016 00:23 |
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Surprise Giraffe posted:You could be a real rear end in a top hat with the +25% AC5 cooldown on that one rifleman Kind of a shame it only gets two ballistic hardpoints. Just one more and it'd be a massive improvement. Still, you could probably pump out a lot of lead with an AC/5 cooldown module on top of that 25%.
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# ? Feb 13, 2016 00:25 |
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# ? May 15, 2024 22:52 |
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Stringbean posted:I assume you've never played WoT. Why would anyone
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# ? Feb 13, 2016 00:25 |