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02-6611-0142-1 posted:What are your best nicknames for enemies? "gently caress you."
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# ? Feb 27, 2016 02:11 |
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# ? May 21, 2024 10:23 |
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Xcom is a great game and I love it. I love that the classes are balanced and cool. The base is better than eu/ew Grenades and ammo rule Failing missions is not a huge deal this time. If the mission ain't worth it,bug out. Scanning for the rewards is cool. I like that the monthly one behaves differently. It's green, and only takes 3 days, and gives you a portion each day, so if you get interrupted you still keep some of the supplies.
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# ? Feb 27, 2016 02:12 |
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Are smoke grenades still broken? I heard they do nothing
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# ? Feb 27, 2016 02:12 |
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aegof posted:Anything that lands a crit on me is "loving rear end in a top hat." I prefer "cheat cocksucker."
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# ? Feb 27, 2016 02:14 |
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I've beaten the game twice on Commander but I can't get past the first mission on legendary. Do you just have to save scum the poo poo out of it?
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# ? Feb 27, 2016 02:22 |
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many johnnys posted:Are smoke grenades still broken? I heard they do nothing I believe they're still +20% defense, which is pretty huge, but they were 'free' in EU/EW and here they take up a grenade slot (which is huge). Also working against them is the combined hit/crit rolls, so if you do get hit while smoked it's almost guaranteed to crit. If they were like smoke canisters or something and you could take one in your secondary slot, they'd probably see a lot of high level use. Aid protocol + smoke grenade is the same as high cover, which would be an alright emergency tool, but there's a like 90% chance flashbang grenades will be better in the same situation anyway. e: wait lmao no the wiki says they literally do nothing, I thought your language was figurative.
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# ? Feb 27, 2016 02:22 |
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Yeah I was thinking of trying smoke grenades but I've rocked the flashbangs instead. They rule.
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# ? Feb 27, 2016 02:25 |
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Yeah, smoke grenades apparently don't actually give defense due to a bug. As usual, there's a mod for that but still Firaxis.
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# ? Feb 27, 2016 02:27 |
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Hey I'm just getting caught up on Beags, so watching his Firaxis stream on his channel. He mentions he was doing a stream on Thursday, but it's not on Beagsnjam, is it on any other channel so I can watch it?
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# ? Feb 27, 2016 02:55 |
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Eimi posted:Hey I'm just getting caught up on Beags, so watching his Firaxis stream on his channel. He mentions he was doing a stream on Thursday, but it's not on Beagsnjam, is it on any other channel so I can watch it?
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# ? Feb 27, 2016 03:20 |
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This game really is harder than EU/EW. Brimming with confidence following my Commander win, I began a Legendary Ironman run. Then I restarted it. Then I restarted it. Etc. On my sixth try, I made it through the first two missions with only one death and two soldiers down for forty days. Then the third mission happened, where one soldier moved and activated three pods. By the time I called that run I had two dead, one mind-controlled and one flanked by two overwatching Advent. This game desperately needs some smoothing of the difficulty curve. Even a small boost for the first five missions or something would be a help. As it stands there is simply no reason not to restart again and again because you can't recover from a devastating mission in the early game.
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# ? Feb 27, 2016 03:29 |
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Exodee posted:I think he streamed it on the FiraxisGames channel instead of his own. Try checking their archives out. Ah there it is, thanks.
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# ? Feb 27, 2016 03:31 |
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Anyone tried this mod yet? http://steamcommunity.com/sharedfiles/filedetails/?id=632036075&searchtext=
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# ? Feb 27, 2016 03:32 |
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02-6611-0142-1 posted:What are your best nicknames for enemies? "Jesus loving--- what is that? What's it doing to my loving troops? What the fu- goddamn it. GODDAMN IT."
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# ? Feb 27, 2016 03:35 |
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02-6611-0142-1 posted:What are your best nicknames for enemies? "gently caress you clayface" is a thing I ended up saying a few times early on with Faceless
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# ? Feb 27, 2016 03:41 |
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Archons "Ugh am I supposed to kill you"?
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# ? Feb 27, 2016 04:14 |
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Yardbomb posted:"gently caress you clayface" is a thing I ended up saying a few times early on with Faceless I call Faceless "rotten yoghurt monsters".
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# ? Feb 27, 2016 04:23 |
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Andromedons "welcome back buddy!"
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# ? Feb 27, 2016 04:32 |
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So I ended up having an Andromedron buddy and a Heavy MEC buddy to tango with a Sectopod. I am sad I wasn't able to get a Sectopod buddy. Also ended up having T3 gear with a 100+ hit specialist on the first chryssalid mission. Wasn't even attempting to game the timer since this is literally my second campaign and I failed my first campaign extremely early. InfinityComplex fucked around with this message at 04:44 on Feb 27, 2016 |
# ? Feb 27, 2016 04:42 |
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Beat Commander, one of my rangers, Red, managed to kill every Avatar I faced Started on Legendary, beat Gate Crasher with one injury. Beat the first Op to save my engineer, one injury, got an engineer from a scan. Saved the first scientist, one injury. Now I got my retaliation mission to do. Finding it not that hard so far.
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# ? Feb 27, 2016 04:53 |
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winterwerefox posted:Beat Commander, one of my rangers, Red, managed to kill every Avatar I faced Started on Legendary, beat Gate Crasher with one injury. Beat the first Op to save my engineer, one injury, got an engineer from a scan. Saved the first scientist, one injury. Now I got my retaliation mission to do. Finding it not that hard so far. Saving this for later...
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# ? Feb 27, 2016 04:54 |
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Winning the battles but not the war is the most painful way to lose this game. Avatar project finished up and I couldn't do anything about it. I'm never spending intel at the black market again.
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# ? Feb 27, 2016 06:01 |
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Flubby posted:Winning the battles but not the war is the most painful way to lose this game. Avatar project finished up and I couldn't do anything about it. I'm never spending intel at the black market again. It's good to spend some, just be careful. Radio towers go a long way to reduce contact cost.
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# ? Feb 27, 2016 06:13 |
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I wonder how difficult it would be to mod a moderate-to-large aim bonus when your soldier is adjacent (as in, the next square over) to an enemy unit...
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# ? Feb 27, 2016 06:14 |
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dyzzy posted:Saving this for later... This? Vipers are lucky. When they get cold they just need to put their hoods up
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# ? Feb 27, 2016 06:34 |
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Not bradford's sweater 1/5
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# ? Feb 27, 2016 06:41 |
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Phobophilia posted:Archons "Ugh am I supposed to kill you"? My nickname for archons is "gently caress archons".
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# ? Feb 27, 2016 06:45 |
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Do the intel cost buffs carry onto the final mission?
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# ? Feb 27, 2016 06:49 |
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Khagan posted:Do the intel cost buffs carry onto the final mission? No, just the network tower.
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# ? Feb 27, 2016 06:51 |
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I yeah there were more missions that used that intel spending thing.
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# ? Feb 27, 2016 07:02 |
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LowellDND posted:I present to you... The Goonsurgency https://steamcommunity.com/sharedfiles/filedetails/?id=633229131 If you're trying for swarm tactics, consider the mod I did: http://steamcommunity.com/sharedfiles/filedetails/?id=630838743
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# ? Feb 27, 2016 07:11 |
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I have to assume that if it's not a randomized thing, the Seattle "Shadow Zone" must be a Shadowrun Returns reference
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# ? Feb 27, 2016 07:18 |
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loving gently caress legendary ironman was pretty loving hard
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# ? Feb 27, 2016 09:17 |
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SuperKlaus posted:But it's not a double engineer booster shot due to the fact* the supplies could buy you one engineer at RHQ, and the power cost must be compensated for either by committing an engineer to power or spending additional supplies on power buildings. So you're only netting <1 engineer to begin with. Then the monthly upkeep deletes that effective value in only a couple months. the correct answer is to buy the engineer and build the workshop
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# ? Feb 27, 2016 10:15 |
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Melanion posted:I wonder how difficult it would be to mod a moderate-to-large aim bonus when your soldier is adjacent (as in, the next square over) to an enemy unit... As easy as changing a few numbers in a text file, the default bonus for rifles and such is around 20%. It's under "weapon range tables" in xcom 2/xcomgame/config/DefaultGameData_WeaponData.ini - back it up first.
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# ? Feb 27, 2016 10:44 |
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02-6611-0142-1 posted:What are your best nicknames for enemies? All the returning aliens get the Beagle treatment as far as names go but the Andromedon is the Green Kool-Aid Man, and the Gatekeeper is the Pokeball of Death. Advents are Mooks, except Stun Lancers who are plain Fucksticks or Stickfucks depending on my mood. Archons are Archons, or Heavy Floaters because they are exactly as infuriating as their predecessors in Long War were.
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# ? Feb 27, 2016 10:47 |
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Finally finished my first game after having to wait 2 weeks due to harddrive failure. I was definitely NOT winning that last chamber, untill MVP Alex 'Breaker' Müller continued his Execution streak and took down the final 2 Avatars. Earlier in the map he'd also overwatch one-shotted a Sectopod I just revealed, executed a berserker and then did it again with a Gatekeeper. Without his Superior Repeater, Earth would still be loving hosed. I waited way too long to get a Psionic. Only managed to get started on it in September, while I had all plasma and power armour available. I thought it'd be more useful to have all my soldiers be better and get some tricks (shredder cannon is amazing), but holy poo poo does a trained Psionic kick rear end. Kinda want to play a squad of 6 of them.
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# ? Feb 27, 2016 11:33 |
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YorexTheMad posted:On lower difficulties, sure. On Legend a Sectoid usually has 10 HP which is outside of kill range for even a Blademaster-specced Ranger unless they get a perfect damage roll. And Flashbangs solve any MC or Psi Zombie concerns from a Sectoid. I'm of the opinion that this is mostly bullshit purely due to the amount of times they've mind controlled my guy with the flashbang. Seriously gently caress off you bastards.
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# ? Feb 27, 2016 12:59 |
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In my playthrough honestly I found Andromedons and Sectoids the least dangerous aliens. I don't think one of them ever got a shot off at me before I took them out. Chryssalids also weren't much trouble. Stun lancers, Archons, Gatekeepers were all bastards.
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# ? Feb 27, 2016 13:05 |
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# ? May 21, 2024 10:23 |
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I'm not the only one who thinks the Avatars are kind of attractive, right? Right?
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# ? Feb 27, 2016 13:09 |