|
Weeky devblog is out, this week it is another fictional text written by NPCs within the game in the style of Lovecraft and it isn't especially hilarious so I won't copy it here. https://www.revivalgame.com/blog/67-weekly-blog-update-64-on-the-songs-of-the-seas
|
# ? Jan 31, 2016 03:21 |
|
|
# ? May 29, 2024 06:21 |
|
*pounding knife and fork on table* Houses are not video games! HOUSES ARE NOT VIDEO GAMES!!!!!!!!
|
# ? Jan 31, 2016 11:12 |
|
Space Bat posted:*pounding knife and fork on table* Houses are not video games! HOUSES ARE NOT VIDEO GAMES!!!!!!!! Let them eat house.
|
# ? Jan 31, 2016 11:21 |
|
Space Bat posted:*pounding knife and fork on table* Houses are not video games! HOUSES ARE NOT VIDEO GAMES!!!!!!!! Hmm, yes, good point. Oh wait, the Sims franchise has sold 175 million copies, lol. Turns out Revival is a mom game.
|
# ? Feb 1, 2016 01:48 |
|
Friday update!!! The Hype is real@!!! This week it is about the logistics of setting out on a dangerous expedition. https://www.revivalgame.com/blog/68-weekly-blog-update-65-the-voyage-of-a-lifetimequote:Weekly Blog Update #65: The Voyage of a Lifetime TL, DR: Stop relying on NPCs for everything and make some friends, spergs.
|
# ? Feb 6, 2016 02:01 |
|
Imagine a spaceship crash landing in the middle of your raid preparation orgy and then it turns out you actually were playing Star Citizen all along and never realized it.
|
# ? Feb 6, 2016 04:24 |
|
Hello Revivalists! This week was the launch of the renovation kits for the upgradable rooms (they only exist in the homes that cost $200+). Naturally some players bought all 15 room kits (at $10 a pop) and are now posting screenshots. Lots and lots of screenshots. Not gonna repost them all, but if you like imaginary real estate check them out. http://imgur.com/a/9az6x This should nearly wrap up stage 1 of their 6 stage release.https://www.revivalgame.com/schedule/stage_1 The interesting thing is that these very pretty rooms are basically museums. The only interactive elements are being able to turn on and off the lights, and rearrange the furniture in decorator mode. They can't sit on the chairs. They can't open the cupboards. They can't poop in the chamber pots. It has taken more than a year to get to this point. Facebook Aunt fucked around with this message at 02:35 on Feb 7, 2016 |
# ? Feb 7, 2016 02:10 |
|
Still more progress than Star Citizen. They wouldn't have even gotten past concept art of the chamber pots by now.
|
# ? Feb 7, 2016 02:32 |
|
People are pretty excited about these room renovation kits. For those who haven't been keep rack, "upgradeable rooms" are 12m*12m rooms, usually with a fireplace and 2 windows, and the expensive houses have 1 or 2 of them. By default it is just an empty room. For $5 you can buy a Renovation Kit. A $5 Renovation Kit is a complete suite of furniture, floor treatments, wallpaper, and sometimes fancy ceilings. If you don't like wood floors the only way to get a tile or stone floor is through a kit.. There are 2 basic kinds of renovation kit, Crafting or Decoration. The crafting renovation kits give you all the basics you need to do a particular craft. The smithing kit gives you a forge and a basic set of smith tools. The Laboratory kit gives you the basic tools you need for alchemy or herbalism. The Outer Gods Ritual Room kit gives you everything you need to start worshiping and doing magic related to the outer gods. Is this pay to win? No, no, not at all. Definitely not pay to win. The tools are merely of average quality, so eventually you'll want to replace them with better quality tools, someone without a kit can just go buy the tools piecemeal. (Exception: the ONLY way to get a forge, oven, or indoor telescope is via a kit, which means people who bought the $40 and $90 houses can never ever have one.) The decorative renovation kits give you a particularly fancy set of furniture and swanky wallpaper. You can show off that you are rich as hell by using your upgradeable rooms to buy yourself a bedroom fit for a king, or a really plush bar room. The way they were implemented the renovation kits are not permanent. You can log out, go to the website, and swap in a different kit you've bought. So even if you only have 1 upgradeable room, you can have and use all 15 $5 renovation kits. This could be especially metagamy if you have an Outer Gods Ritual room where you do dark (and likely illegal) magic, and then when you are done doing magic you swap it into an innocent looking bedroom. So naturally several people have gone ahead and bought all 15 kits for their house. https://www.youtube.com/watch?v=BPwLNKHqeRw Exhibit A: A 35 minute video of a guy looking around his 2 new rooms, then logging out, swapping them for 2 other rooms, until he's gone through all the rooms. I got nauseous after just 5 minutes, but I'm sure it is facinating.
|
# ? Feb 7, 2016 05:36 |
I am the lens flare produced by a fireplace in a medieval setting.
|
|
# ? Feb 9, 2016 21:18 |
It's sad that I saw the kits were $5 and thought "hey that isn't that bad of a price compared to the hundreds of dollars for the house" Angela Christine posted:(Exception: the ONLY way to get a forge, oven, or indoor telescope is via a kit, which means people who bought the $40 and $90 houses can never ever have one.) Except this, loving lol. Not pay2win at all
|
|
# ? Feb 9, 2016 21:47 |
|
Realistically, pay to win will never be a problem for this one.
|
# ? Feb 13, 2016 17:25 |
|
Maneck posted:Realistically, pay to win will never be a problem for this one. Are you implying that I'll never get to travel deep into the woods to gather lichen from rocks? How dare you, sir! https://www.revivalgame.com/blog/69-weekly-blog-update-66-a-day-in-the-life-of-a-hunter quote:
Taking down a bear with a single arrow, NBD. Must have been a hell of a shot. And a hell of an arrow.
|
# ? Feb 13, 2016 17:38 |
|
redwalrus posted:I painfully sat through the 3 part interview from mmorpg and I still don't know what the game is about. I guess this game takes from Lovecraft well.
|
# ? Feb 13, 2016 20:00 |
|
I, too, will spend a lot of time and money ingame to learn gathering locations instead of googling them.
|
# ? Feb 13, 2016 20:28 |
|
Sindai posted:I, too, will spend a lot of time and money ingame to learn gathering locations instead of googling them. I imagine they'll randomize them or some poo poo. But there's only so much randomizing you can do.
|
# ? Feb 14, 2016 07:41 |
|
How is this still alive, what is happening to my videeeeooogameeeeeeeeeeeees
|
# ? Feb 14, 2016 10:04 |
YOTC posted:I imagine they'll randomize them or some poo poo. But there's only so much randomizing you can do. Problem with randomizing something like a creature location in this scenario is now you have to update all the NPCs clues and logic, not to mention writing a couple different vague location descriptions to go with each one. All of this to make a fetch quest apparently, so they really have not accomplished anything out of the normal MMO mold anyway.
|
|
# ? Feb 14, 2016 14:35 |
|
Chunjee posted:Problem with randomizing something like a creature location in this scenario is now you have to update all the NPCs clues and logic, not to mention writing a couple different vague location descriptions to go with each one. All of this to make a fetch quest apparently, so they really have not accomplished anything out of the normal MMO mold anyway. No, see, it's totally different because it is a fetch quest for another player. The supply chains are so convoluted players generate their own fetch quests.
|
# ? Feb 15, 2016 00:13 |
|
Angela Christine posted:No, see, it's totally different because it is a fetch quest for another player. The supply chains are so convoluted players generate their own fetch quests. A true sandbox experience™
|
# ? Feb 15, 2016 08:16 |
|
Alexander DeLarge posted:A true sandbox experience™ i.e., full of bodily waste products
|
# ? Feb 15, 2016 10:26 |
|
More of a cat box really.
|
# ? Feb 15, 2016 16:15 |
I do the labor myself so the cost is nothing.
|
|
# ? Feb 17, 2016 03:33 |
|
when this game comes out i will play a middle aged balding fat guy with a diminuitive sized penis
|
# ? Feb 19, 2016 10:17 |
|
the Outer Gods Ritual Room Kit
|
# ? Feb 19, 2016 10:20 |
|
Nurel posted:when this game comes out i will play a middle aged balding fat guy with a diminuitive sized penis I'll be an old crone who gives everyone cryptic advice but knows no magic at all.
|
# ? Feb 19, 2016 13:50 |
|
Maybe a cat lady. If you max out the logistics skill you can have up to 12 pets/hirelings/thralls, so instead of getting anything useful I'll just have a dozen cats follow me everywhere.
|
# ? Feb 19, 2016 13:51 |
|
Nurel posted:when this game comes out i will play a middle aged balding fat guy with a diminuitive sized penis I misread play as be and still had no issue with the statement.
|
# ? Feb 19, 2016 23:42 |
|
Friday devblog time. The $$$$$$ estates are almost ready! https://forums.revivalgame.com/discussion/1239/weekly-blog-update-67-estatesquote:Weekly Blog Update #67: Estates I'm not going to copy a bunch of pictures and descriptions of the individual estates. There were a lot of pictures. Apparently they'll be releasing videos of the interiors "soon". Still no hint on what they are going to cost. The manses cost $400 so it's going to be more than that. These things are over 5X the size of a manse, and each one is completely unique on the server, so it's going to be a lot more. Player speculation is $1000-$5000, but nobody knows yet.
|
# ? Feb 20, 2016 21:13 |
|
Angela Christine posted:Friday devblog time. The $$$$$$ estates are almost ready! https://forums.revivalgame.com/discussion/1239/weekly-blog-update-67-estates The answer is whatever they can get out of people.
|
# ? Feb 21, 2016 01:34 |
|
This just in: watch out for ghosts shagging on your furniture http://vid269.photobucket.com/albums/jj79/Kalidora/20160222_183111_zpsoofxdgky.mp4
|
# ? Feb 23, 2016 20:41 |
|
Angela Christine posted:Hmm, yes, good point. Oh wait, the Sims franchise has sold 175 million copies, lol. At least the sims had gameplay beyond standing as Rita Repulsa in your house
|
# ? Feb 25, 2016 04:46 |
|
Crust First posted:I misread play as be and still had no issue with the statement. thats cool
|
# ? Feb 25, 2016 10:56 |
|
This week on devblog theatre we consider a low fantasy world without healing spells. You get all hosed up, and you don't have a healbot, so what do you do? You hope one of your buddies dumped like half his skill points into first aid skills. https://www.revivalgame.com/blog/71-weekly-blog-update-68-it-s-not-brain-chirurgiequote:Weekly Blog Update #68: It's Not Brain Chirurgie Just like in RL, a bad doctor can literally kill you while trying to treat you. And the medicine minigames are gory as hell, which may make it tough to get your girlfriend or other pretty princess to be your healbot. No word on how one goes about collecting cow urine. In case you missed it: to keep people from just suiciding if they get a bad wound, if you die crippled you reanimate permanently crippled. Fun.
|
# ? Feb 27, 2016 09:21 |
|
Hell yeah punishing the wounded players for the mistakes of the players trying to heal them sounds like fun said no one ever.
|
# ? Feb 27, 2016 09:42 |
|
I think it sounds great, if they can pull it off. in essence, fancy minigames I suppose for healers. Better than 'chug potion, gain 100hp'. Looking forward to seeing where this game goes though not sure how confident I am with Illfonic to be honest
|
# ? Feb 27, 2016 13:13 |
It's medieval themed, so medicine will basically be shoving a bunch of rosemary in a wound and then having your patient die of sepsis anyways
|
|
# ? Feb 27, 2016 17:26 |
|
DreamShipWrecked posted:It's medieval themed, so medicine will basically be shoving a bunch of rosemary in a wound and then having your patient die of sepsis anyways ~immersion~
|
# ? Feb 27, 2016 17:49 |
Rap Three Times posted:I think it sounds great, if they can pull it off. in essence, fancy minigames I suppose for healers. Better than 'chug potion, gain 100hp'. I don't know how to react to this post.
|
|
# ? Feb 27, 2016 17:52 |
|
|
# ? May 29, 2024 06:21 |
|
Complex healing gameplay sounds interesting, as does tanking based around avoiding injury rather than having a big red bar. Shame it's so absurdly complex it'll never be implemented.
|
# ? Feb 27, 2016 19:31 |