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Number19 posted:Don't blame Russ for this one It's paul??? Man that guy is responsible for everything bad about this game.
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# ? Feb 27, 2016 10:58 |
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# ? May 17, 2024 04:15 |
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Washout posted:I knew they would never actually ban the people that matter. They saw a bunch of emp/lord/comp team people on that list and that they are whales and did an immediate retraction or something similar. Or they already knew and made this announcement and gave them some warning via someone inside the company leaking information so that they would not get banned. The whole thing is going to completely ruin 4v4 matches because just one cheater in those and it's hosed. Hell the whole game can get hosed at this point, that announcement by itself just ruined all the small scale matches before they even released it. On the plus side my steam backlog needs an rear end whooping after playing MWO for a year solid.
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# ? Feb 27, 2016 12:51 |
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The Good Professor posted:Quoting myself because I think it got lost in #russchat and I want to be in a unit. i'm not playing much these days but if you pm me i'll log in and invite you
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# ? Feb 27, 2016 13:05 |
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Commoners posted:Personally I purposely sabotage any attempts at a goon group victory. The secret is minimizing your tonnage to effectiveness ratio. No armor atlas with minimum xl engine and one small laser is my optimal build for these purposes. This is why I love playing with people like Commoners.
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# ? Feb 27, 2016 13:32 |
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There are almost no cheaters We are very good at detecting cheaters We are building tools to detect cheaters
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# ? Feb 27, 2016 13:42 |
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Banano posted:There are almost no cheaters We have always been at war with Heliosia
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# ? Feb 27, 2016 13:45 |
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So is this an accurate summary of what is going to happen? * Less than 12 people are likely to be banned for cheating * Said people will be able to return to the game relatively shortly afterwards and just get back to cheating * Changes will be made to Conquest that will make the game drag out a lot to no ones enjoyment * Changes will be made so Alpha striking won't be that effective, killing a whole lot of builds, some that were not that impressive to begin with, slowing down engagements, while interestingly making sniping and aimbotting a more attractive thing to do *
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# ? Feb 27, 2016 13:53 |
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Koboje posted:So is this an accurate summary of what is going to happen? Well at least they totally ruined it before I could really get back into the swing of things.
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# ? Feb 27, 2016 14:17 |
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Here's what will really happen:
edit-- when you see a bunch of them so close together like that, they start to look like a bunch of spinning banana peels Love Stole the Day fucked around with this message at 14:31 on Feb 27, 2016 |
# ? Feb 27, 2016 14:29 |
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Love Stole the Day posted:edit-- when you see a bunch of them so close together like that, they start to look like a bunch of spinning banana peels In essence it might as well be a banana peel which goons have been slipping on, over and over again. But really we're screaming doom and gloom, but those of us who still like stomping robots will find a means of working around any particular change PGI forces down our throats. Maybe the Centurion will make a glorious return. Doesn't have a huge array to alpha.
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# ? Feb 27, 2016 14:59 |
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what what changes to alpha are they gonna increase ghost heat?
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# ? Feb 27, 2016 15:06 |
Or the game will die for two years like it did before when it was sniping all match long.
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# ? Feb 27, 2016 15:22 |
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I mean it is PGI but since we don't actually know what the changes will be yet, uhhh
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# ? Feb 27, 2016 15:25 |
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Interesting that more ghost heat stuff is announced after yelling at Paul in game about how ghost heat was bad and dumb and he should apologize. All the while harassing him in a pirates bane until I got punked by some random gauss dude.
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# ? Feb 27, 2016 15:47 |
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Copy and paste the game to unreal.
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# ? Feb 27, 2016 15:47 |
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Any time I've died to an alpha I know it likely was my own drat fault.
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# ? Feb 27, 2016 15:49 |
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Sputty posted:Some guy on youtube was transferring the MWO models in unreal so it's actually very easy and also we're going to make interns do it! It's free real estate. Didn't amazon buy the crysis engine and release a royalty/liscence-free version of it? That's probably what Russ was talking about moving to. I expect there to be some interoperability of assets between the engines, but how much I have no idea. Also, if Russ wants to reduce the viability of Alpha Strikes, he can increase heat sink cooling rates and reduce heat sink capacity across the board.
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# ? Feb 27, 2016 15:57 |
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A.o.D. posted:Didn't amazon buy the crysis engine and release a royalty/liscence-free version of it? That's probably what Russ was talking about moving to. I expect there to be some interoperability of assets between the engines, but how much I have no idea. I'd totally be on board for this.
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# ? Feb 27, 2016 16:27 |
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What are people's thoughts on the Kodiak? I was about to throw PG $15 so I could eke out some Premium Time and any cheap paint or camo sales I saw. However, for $5 more I can get the Kodiak pack with the early adopter rewards, which has a lot more for my money's worth. Edit: Where can I see the quirks for the Kodiaks? Is the Spirit Bear a +Cbill mech? TheStampede fucked around with this message at 16:43 on Feb 27, 2016 |
# ? Feb 27, 2016 16:37 |
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A.o.D. posted:Didn't amazon buy the crysis engine and release a royalty/liscence-free version of it? That's probably what Russ was talking about moving to. I expect there to be some interoperability of assets between the engines, but how much I have no idea. Another sensible, reasonable solution that Paul dismissed years ago because it would make some heat neutral builds possible. So yeah, shut up idiot, until you've got an N64 VW beetle racing game under your belt you know nothing.
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# ? Feb 27, 2016 16:43 |
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TheStampede posted:What are people's thoughts on the Kodiak? I was about to throw PG $15 so I could eke out some Premium Time and any cheap paint or camo sales I saw. However, for $5 more I can get the Kodiak pack with the early adopter rewards, which has a lot more for my money's worth. The Spirit Bear is a (H) mech. All (H) mechs are +cbill. Also, there are no quirks for the Kodiak, and I don't expect that there will be any quirks for the Kodiak. It's a clan mech, and they almost never get quirks out of the gate. Expect it to have more speed than the Atlas, similar firepower compared to the Atlas, and a lot less durability than the Atlas. It'll be more like driving a Victor than an Atlas. edit: gently caress, I've got it bad. If the PHX allows 315 engines, I know exactly how I'm going to build a PHX-1. What the gently caress is wrong with me. A.o.D. fucked around with this message at 17:44 on Feb 27, 2016 |
# ? Feb 27, 2016 17:36 |
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Unrelated to all the russchat, I like how one of the Phoenix Hawks is using the Crescent Hawks color scheme.
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# ? Feb 27, 2016 19:03 |
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Are the Orions any good? Only heavies I've played are the Thunderbolts and I want to try something new, preferably IS.
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# ? Feb 27, 2016 19:12 |
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Zernach posted:Are the Orions any good? Only heavies I've played are the Thunderbolts and I want to try something new, preferably IS. Orions are so bad they don't even have a Master guide on metamechs. Look at Jaegermechs, Black Knights, and Quickdraws. edit: Hey 19, any word on when Marauders will be available for c-bills/MC? FAQ page for them still says TBD Oh Snapple! fucked around with this message at 19:22 on Feb 27, 2016 |
# ? Feb 27, 2016 19:20 |
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Zernach posted:Are the Orions any good? Only heavies I've played are the Thunderbolts and I want to try something new, preferably IS. I have a St. Ives Blues. I had an Orion.
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# ? Feb 27, 2016 19:23 |
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Zernach posted:Are the Orions any good? Only heavies I've played are the Thunderbolts and I want to try something new, preferably IS. Theyre about as bad as the Awesome.
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# ? Feb 27, 2016 19:31 |
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Zernach posted:Are the Orions any good? Only heavies I've played are the Thunderbolts and I want to try something new, preferably IS. Grasshopper 5H can run 3 LPLs, 2 of which being in really high hardpoints, and 2 medium lasers, a large XL and 4 jumpjets. Having a lot of jumpjets is really nice on some maps and for poptarting a bit behind other people. Orions are terrible. Slow brawlers have always been bad and even with the SRM changes they don't last.
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# ? Feb 27, 2016 19:32 |
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If we ever get to IS omnimechs, I wonder how the Perseus will perform in MWO. Probably go the way of the Orion, but it's such a solid-looking killbrick that it'd be a shame for it to suck.
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# ? Feb 27, 2016 20:06 |
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Sard posted:If we ever get to IS omnimechs, I wonder how the Perseus will perform in MWO. Probably go the way of the Orion, but it's such a solid-looking killbrick that it'd be a shame for it to suck. Wtf are all the old mech models always pointing at, no wonder the madcat is so beloved, it's guns are pointing at the enemy
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# ? Feb 27, 2016 20:33 |
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MadWOPR posted:Wtf are all the old mech models always pointing at, no wonder the madcat is so beloved, it's guns are pointing at the enemy They're just stanced as if they're in battle. I don't see the issue.
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# ? Feb 27, 2016 20:36 |
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MadWOPR posted:Wtf are all the old mech models always pointing at, no wonder the madcat is so beloved, it's guns are pointing at the enemy Back in the day, the opse of the models was often dictated by how they were produced. Even GW wasnt big on multi-part molds, so a pose would have been as flat as possible to fit in the mold. Hence the many outstretched arms sideways/skywards.
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# ? Feb 27, 2016 20:42 |
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Sard posted:If we ever get to IS omnimechs, I wonder how the Perseus will perform in MWO. Nearly all of the IS Omnis are/will be complete garbage. The Blackjack Omni will be alright (it's a heavier blackjack with a fixed engine) and the Raptor and Owens will be pretty good since they're basically the Locust and Jenner, but the best the Templar can hope for is "slightly better than the Awesome" and the Perseus will be "Just like the Orion, only slower" most of the time. The Sunder and Avatar are complete jokes. Only the Hauptman will be any good. It's got a laser cigar.
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# ? Feb 27, 2016 20:47 |
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Skoll posted:They're just stanced as if they're in battle. I don't see the issue. Most mechs are then masters of multi targeting flailing and it looks stupid
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# ? Feb 27, 2016 20:49 |
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While clan mechs have fixed engines and upgrades they can manage because they get clan XLs, smaller heatsinks and lighter weapons. There are still some clan mechs that are completely ruined by the omnimech rules. IS omnimechs would all be terrible using the same omnimech rules.
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# ? Feb 27, 2016 20:50 |
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Sputty posted:While clan mechs have fixed engines and upgrades they can manage because they get clan XLs, smaller heatsinks and lighter weapons. There are still some clan mechs that are completely ruined by the omnimech rules. IS omnimechs would all be terrible using the same omnimech rules. My battletech tabletop experience is 'ohh cool mech pictures in the book' so I'm admittedly ignorant, but wouldn't this have been balanced in the original game somehow?
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# ? Feb 27, 2016 20:53 |
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What is it with people's fascinations with night maps. Yay, I get to use nightvision!
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# ? Feb 27, 2016 20:58 |
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taqueso posted:My battletech tabletop experience is 'ohh cool mech pictures in the book' so I'm admittedly ignorant, but wouldn't this have been balanced in the original game somehow? IS stuff is generally cheaper and easier to get a hold of, but beyond that, not really. BV tried to balance things out but ultimately failed.
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# ? Feb 27, 2016 21:01 |
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PoptartsNinja posted:The Sunder and Avatar are complete jokes. X-Pulse Sunder was a fun ball of death in MW4:Mercs. Paint one red and you have a combat tomato.
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# ? Feb 27, 2016 21:20 |
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What sort of problems are people having dealing with alpha strikes?
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# ? Feb 27, 2016 21:45 |
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# ? May 17, 2024 04:15 |
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Surprise Giraffe posted:What sort of problems are people having dealing with alpha strikes? They kill Russ before he can use up his single ton of ultra AC/5 ammo, so they must be a problem.
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# ? Feb 27, 2016 21:47 |