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played two games of roll for the galaxy with ambition tonight with the roommate each game was tied VP wise and came down to the dice tiebreaker poo poo is getting intense
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# ? Feb 27, 2016 06:54 |
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# ? Jun 4, 2024 19:57 |
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And I just bought glass road...
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# ? Feb 27, 2016 10:12 |
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This is not exactly a board game, but I feel it apes enough board game elements that I can post it here. I have been playing a an indie game recently that is very obviously inspired by Mage Knight, called The Curious Expedition. You can tell the developers are board gamers, this game is about 80% Mage Knight, 15% Robinson Crusoe, and 5% Yahtzee. Instead of a Mage Knight looking for a capital city, you play as a 19th century explorer looking for a "golden pyramid". You manage your limited movement, explore terrain, recruit (or burn down) villages, etc, you know Mage Knight. The game isn't exactly "historically accurate" so you can buy "spells" from shamans too. You don't have to manage the order of you cards, and you have access to all your movement from the start (if you run out you die ), but don't think its easier or something, just more convenient. Combat is slightly less deterministic than Mage Knight (though not that much!). Its the same concept of "generate enough defense/attack points", but instead of static cards each character has a unique D6 associated with them, with unique faces. The faces can be combined in different ways for different combos, and you get 3 re-rolls, (Yahtzee style) to try and make the best possible combo with the dice you have. Its actually pretty fun, and (being dice) it would translate into an actual board game pretty easily: http://www.curious-expedition.com/
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# ? Feb 27, 2016 10:30 |
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Vanilla Bison posted:I think Dakota's deeper than you let on. Dakota looks like a worker placement game but it's more of a cutthroat negotiation game. Again for those who don't know the game, three critical rules make it totally different from conventional worker placement: That's probably all true but unfortunately in my game, it never wrote turned out like that as non of the Indian players opted to use the neutral Settlers to block each other and instead opted to block me (not for no reason) or not do anything with them. The amount of cutthroatedness is heavily reliant on players and a group that doesn't scheme or play as aggressively probably won't get the maximum mileage out of this game.
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# ? Feb 27, 2016 10:57 |
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I'm looking for a game in sort of the same vein as Master Labyrinth, where you have a clear goal of collecting some stuff or building something, faster than your opponents, just more advanced.
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# ? Feb 27, 2016 13:04 |
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Boz0r posted:I'm looking for a game in sort of the same vein as Master Labyrinth, where you have a clear goal of collecting some stuff or building something, faster than your opponents, just more advanced. Galaxy Trucker has you building a slapdash space ship in real time out of a shared pile of components, then running it through an obstacle course to see who gets the most money while getting demolished the least.
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# ? Feb 27, 2016 13:30 |
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That looks pretty intimidating. Maybe not that advanced.
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# ? Feb 27, 2016 13:38 |
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Vanilla Bison posted:Edit: but you can get Dakota for $8.99 with free shipping on Tanga so uhhh I'd recommend it pretty strongly at that price! With that sales pitch and that price, I couldn't help but get it. Cutthroat negotiations is right up my group's alley!
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# ? Feb 27, 2016 13:59 |
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It's not really that bad... (unless you're playing with people more experienced with the game then you. then it gets pretty intimidating.) It's pretty well self-balancing - you always have enough time to build a "good enough" ship, because no-one's going to say that they're done and flip the timer until they think that their ship is good enough.
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# ? Feb 27, 2016 14:00 |
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Yeah Galaxy Trucker isn't too advanced. There may be plenty of cardboard and plastic, but the manual is really clear on everything. just don't get angry when half your ship gets blown to smithereens after an asteroid field encounter
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# ? Feb 27, 2016 14:06 |
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If you have an android or ios device, I'd recommend trying out the app, it's an excellent port and well worth the price.
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# ? Feb 27, 2016 14:12 |
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bobvonunheil posted:Can any FCM-owning goons tell me the dimensions (in inches or mm) of the in-game tiles? 99 x 99 mm for the map tiles. Each square a little under 20 x 20 mm (map tiles are 5x5). A tile you place on the map is around 18 x 18 mm per square it takes up (e.g. 2x2 tile is ~36 x 36 mm)
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# ? Feb 27, 2016 16:00 |
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So the current developers for online Dominion did not get their contract renewed, and there will be new developers as of January 2017. I guess it's something. Maybe one day we'll get something playable.
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# ? Feb 27, 2016 18:24 |
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Lorini posted:So the current developers for online Dominion did not get their contract renewed, and there will be new developers as of January 2017. I guess it's something. Maybe one day we'll get something playable. Holy I feel bad for anyone that gave that clown show money though.
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# ? Feb 27, 2016 18:26 |
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Bottom Liner posted:Holy I feel bad for anyone that gave that clown show money though. On the bright side, apparently anyone who bought stuff for it will keep their purchases for the new iteration.
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# ? Feb 27, 2016 19:13 |
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I'm not sure this is the right place for this, but... Complete gaming novice here. My wife and I are going on vacation in a couple weeks and will have some significant free time at airports and hotels. Can anyone recommend a good travel game for two people? Maybe a card game? I'm thinking something that is compact, fairly easy to learn, and won't take hours to finish.
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# ? Feb 27, 2016 19:35 |
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The Grey posted:I'm not sure this is the right place for this, but... Hive is my first recommendation. I can't really think of anything that isn't super-fillery or fairly heavy other than that. So Hive.
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# ? Feb 27, 2016 19:38 |
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The Grey posted:I'm not sure this is the right place for this, but... Look into Hanabi. It co-op, and you need to keep a poker face even though it doesn't benefit you for it to be fun. But if you can do that, it's great.
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# ? Feb 27, 2016 19:43 |
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The Grey posted:I'm not sure this is the right place for this, but... Everybody hear hates Star Realms, but this is exactly the niche that it fills.
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# ? Feb 27, 2016 19:55 |
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Hey, That's My Fish! is a good, quick, small game for two. The only difficulty is that the board is made up of small tiles that can be easy to bump around in a travel situation, but if you can find a table to play on it shouldn't be a problem. There are some files on BoardGameGeek that can supposedly ameliorate the danger of bumping, like this one: https://boardgamegeek.com/filepage/98385/setup-board-movement-lines though I haven't tried them myself. edit: You could also just play gin rummy Dr. Video Games 0081 fucked around with this message at 19:59 on Feb 27, 2016 |
# ? Feb 27, 2016 19:56 |
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OmegaGoo posted:Hive is my first recommendation. I can't really think of anything that isn't super-fillery or fairly heavy other than that. So Hive. Seconding Hive if you like strategy games, and you can play it basically anywhere you have a flat surface. Go with the travel edition though because the basic game has tiles that are inexplicably half an inch thick and is therefore way too heavy to just toss in a carry on.
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# ? Feb 27, 2016 19:57 |
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Jaipur is the best game for non gamers I've found yet. Endlessly replayable and no more complicated than traditional deck card games. It's our go to travel game.
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# ? Feb 27, 2016 20:01 |
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Ha, I love that everybody gets excited to recommend things to novices. I'd recommend considering non-designer 2-player small-box card games based on themes/rule sets you already know. Monopoly Deal, Battleship: Hidden Threat, Sorry! Revenge, Yahtzee! Hands Down. The best designer recommendation above (imo) is the travel version of Hive. It's like solving an end-game chess problem but hexagonal, head-to-head, and a lot easier.
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# ? Feb 27, 2016 20:40 |
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The Grey posted:I'm not sure this is the right place for this, but... Star realms and epic card game - easy to play and they take up little space. Alternatively - iPad version or ticket to ride, or Agricola Everyone else will likely post that they are terrible games but we bought them for this purpose and they are perfect.
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# ? Feb 27, 2016 20:44 |
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Lorini posted:So the current developers for online Dominion did not get their contract renewed, and there will be new developers as of January 2017. I guess it's something. Maybe one day we'll get something playable. I guess the Dominion rights were initially purchased by Goko, who still controls the license for to Race for the Galaxy on mobile platforms, even though Dominion has moved on to more than one new developer. The only RftG version Goko managed to release was an app for Windows RT, sometime before they ran out of money altogether. Why is it so hard for software companies to put together a decent online or mobile version of a board game, anyway?
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# ? Feb 27, 2016 21:27 |
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Lorini posted:So the current developers for online Dominion did not get their contract renewed, and there will be new developers as of January 2017. I guess it's something. Maybe one day we'll get something playable. Why is it the really good game the one with the biggest development clusterfuck for a video game adaptation?
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# ? Feb 27, 2016 21:44 |
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SuccinctAndPunchy posted:Why is it the really good game the one with the biggest development clusterfuck for a video game adaptation? Basically because they couldn't persuade the guy who made the good one to monetise it, and then they either a: got loving conned or b: got bullshitted - the motivation of the company is not really clear, but they hosed it up royally - I don't think they quite expected how tough the audience would be on them, but at the same time, it does seem like they were out to buy up cheap licenses and make lovely flash games. Hopefully the new ones are going to not-suck. On another note, I'm putting up another goon game of nTTA. Name is Goon Game password is Stairs first three joiners get to play. thespaceinvader fucked around with this message at 21:54 on Feb 27, 2016 |
# ? Feb 27, 2016 21:51 |
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thespaceinvader posted:On another note, I'm putting up another goon game of nTTA. Name is Goon Game password is stairs first three joiners get to play. That last game was pretty good. I needed just one more turn I'll play again.
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# ? Feb 27, 2016 21:56 |
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I've not played it, what's flamingly wrong with the Goko Dominions?
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# ? Feb 27, 2016 21:59 |
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Archenteron posted:I'm eager for this as a fan of the computer game, but it looks like a game that has the potential to be not bad.
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# ? Feb 27, 2016 22:05 |
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Mortley posted:Ha, I love that everybody gets excited to recommend things to novices. I'd recommend considering non-designer 2-player small-box card games based on themes/rule sets you already know. Monopoly Deal, Battleship: Hidden Threat, Sorry! Revenge, Yahtzee! Hands Down. Well, they came to the board game thread on a forum filled with opinions, man. They're going to get opinions. Basically, if you're looking for quality and portability, I'll repeat Hive yet again, and Jaipur is also a good choice.
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# ? Feb 27, 2016 22:08 |
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Mr. Squishy posted:I've not played it, what's flamingly wrong with the Goko Dominions? Basically they're incredibly slow to develop and they spent basically all their time and effort making it look shiny and animated instead of making it good. Early on they also had terrifyingly lax security, like storing passwords and credit card details in cleartext and allowing users to execute javascript on other users' machines via the chat window. And even recently they were spitting the login details in cleartext to a local log. Then they disappeared and Goko was bought by Making Fun, who proceeded to completely re-engineer the game... to be exactly like Goko was, down to a whole swath of features nobody wanted or liked. This took, like, a year, and the only change was that it was in Unity not HTML5. It was functionally and aesthetically virtually identical. Then hiked the price so it cost something like $90 to get access to the whole game when equivalent game apps top out at about $15. And they still haven't implemented Adventures despite it being like... 6 months or more since it was released and them having known about it for at least several months prior to release. They had a guy who spent a bunch of time on the official forums as a company rep/question answerer who flounced off in a massive and hilarious huff. Unsurprisingly, the official forums are the most place, but still... There's a third party fix that makes it much more playable. Also, the devs of the third party salvager app revealed that the coders had misspelled Jack Of All Trades in the most obvious comedy manner jackoffalltrades Essentially, imagine the most inexpert and lovely coding and business management, and you probably haven't got far enough. thespaceinvader fucked around with this message at 22:13 on Feb 27, 2016 |
# ? Feb 27, 2016 22:11 |
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thespaceinvader posted:
I'm in as mrmr. Hope you don't expect real time play.
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# ? Feb 27, 2016 22:17 |
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No, it's not a real-time implementation.
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# ? Feb 27, 2016 22:32 |
thespaceinvader posted:Also, the devs of the third party salvager app revealed that the coders had misspelled Jack Of All Trades in the most obvious comedy manner jackoffalltrades If I were programming it I would do the same thing entirely on purpose. The Witch would also be called bitch and curses would be fucku.
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# ? Feb 27, 2016 22:33 |
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thespaceinvader posted:Early on they also had terrifyingly lax security, like storing passwords and credit card details in cleartext and allowing users to execute javascript on other users' machines via the chat window. And even recently they were spitting the login details in cleartext to a local log. Hachi machi. That's unusually incompetent.
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# ? Feb 27, 2016 22:39 |
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The Grey posted:I'm not sure this is the right place for this, but... My wife loving LOVES Lost Cities. It doesn't have a huge footprint and you can knock out a round in less than 10 minutes. If you're okay with pretty simple math id pick it up. Hive is also great, but get the pocket edition. Finally (finally!) got in a serious session of Imperial Assault and it was a hit. Had to nip some quarterbacking in the bud but everyone was a good sport. Love the narrative and the mechanics are mostly intuitive. Not super clear on the mission decks and the flow from mission to mission, but I don't think we hosed anything up too bad.
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# ? Feb 27, 2016 23:32 |
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thespaceinvader posted:On another note, I'm putting up another goon game of nTTA. Name is Goon Game password is Stairs first three joiners get to play. I think I've missed this, but where do you play?
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# ? Feb 28, 2016 00:17 |
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Boardgaming-online.com
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# ? Feb 28, 2016 00:18 |
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# ? Jun 4, 2024 19:57 |
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The Grey posted:I'm not sure this is the right place for this, but... I'll be weird and suggest The Quiet Year. You could make a decent argument that it's less of a game and more of some kind of shared storygame thing, but it's loads of fun, super easy to pick up and you just need a normal deck of cards, paper, a pen and the itty bitty rulebook. (Or well, the 4 pages of reference sheets that you can print two to a page double sided to be one folded page. Or have the .pdf on your phone or whatever.) It's popular enough with non-gamers and sufficiently small that I actually just keep the supplies in my bag on a day to day basis to play in bars and poo poo. O and if you take it out of the box, Sherlock Holmes Consulting Detective is literally just a medium sized stack of 8x10 papers. I also unapologetically play that at bars.
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# ? Feb 28, 2016 04:47 |