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I'm glad I 'accidentally' got the achievement for SpeedrunRT because I am not efficient enough to do such a thing IRL.
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# ? Mar 2, 2016 05:24 |
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# ? May 30, 2024 13:40 |
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The rest of the time I can deal with bad-ish performance, but speedrunrt is flat out impossible for me unless they find a way to address the Windows 7 issues. Otherwise I would definitely be working on it.
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# ? Mar 2, 2016 06:30 |
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SpeedrunRT is stressful in a way the rest of the game isn't. I would love a button I could press to move time forward without moving.
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# ? Mar 2, 2016 07:20 |
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Irony.or.Death posted:Man way to show me up before I even got there. I thought starting with the guy on the left was slowing it down so I did this, but picking up the assault rifle still beats sword tossing. Poor sword tossing. okay if you open your video in youtube and really see what's going on at .5x or .25x speed, it's very impressive. https://www.youtube.com/watch?v=IW5Cs-IZ160
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# ? Mar 2, 2016 07:21 |
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RiotGearEpsilon posted:SpeedrunRT is stressful in a way the rest of the game isn't. I would love a button I could press to move time forward without moving. As a workaround you can tap left mouse if you haven't picked something up, or are in between shots, (you hear a click when your next shot is ready). Alternatively you can keep walking against a wall easily enough.
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# ? Mar 2, 2016 07:59 |
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RiotGearEpsilon posted:SpeedrunRT is stressful in a way the rest of the game isn't. I would love a button I could press to move time forward without moving. https://killstagram.com/s/IgnorantHarmlessDenimMoth Somehow that was a 6s time, I'm guessing I held spacebar on the jump just a tiny bit. I completely lucked into grabbing the second guys gun too. I don't know how I can top that. I tried sniping the guy as he runs down the stairs but the timing doesn't seem possible. https://killstagram.com/s/ShockingResponsibleQuartzKouprey I think my computer must be lagging or something, or it calculates time weird. I did not slow at all, RT was 5.27 the non-RT was 3.02s. eSporks fucked around with this message at 08:09 on Mar 2, 2016 |
# ? Mar 2, 2016 08:02 |
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eSporks posted:I don't know how I can top that. I tried sniping the guy as he runs down the stairs but the timing doesn't seem possible. Shoot the first guy before he clears the corner, so the bullet hits him as he walks in to view, then immediately shoot the other guy. Nothing complicated about it. Just do it over and over without pausing for an instant.
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# ? Mar 2, 2016 08:12 |
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RiotGearEpsilon posted:Shoot the first guy before he clears the corner, so the bullet hits him as he walks in to view, then immediately shoot the other guy. Nothing complicated about it. Just do it over and over without pausing for an instant. EDIT: OK, finally got it. I had to shoot the guy on the left before he spawned, gave me enough time to reload and shoot the guy on the right. I was overthinking it a bit. eSporks fucked around with this message at 08:20 on Mar 2, 2016 |
# ? Mar 2, 2016 08:15 |
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Ran into a glitch and recorded it. https://www.youtube.com/watch?v=lDVBM-UHlPM I made a NEW FRIEND Spacedad fucked around with this message at 09:03 on Mar 2, 2016 |
# ? Mar 2, 2016 08:58 |
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I realized why I don't find The Endless as fun as everything else: Because it doesn't end with SUPER.HOT. This game got me good.
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# ? Mar 2, 2016 09:14 |
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IMO this game is also a great companion-game for Devil Daggers; Superhot exercises your quick-thinking skills while letting you take it all in at your own pace, and devil daggers exercises your reflexes while crushing your soul. http://store.steampowered.com/app/422970/ Also in DD you can watch anyone's replay by clicking their names in the leaderboards - including your friends. A pal of mine on steam who I was swapping killstagram vids with peeked in on my lovely play session earlier to laugh. I am liking these new games that whittle FPS skill down to the bare nub. Are there any other games like these that do this sort of thing that people could recommend? Spacedad fucked around with this message at 09:43 on Mar 2, 2016 |
# ? Mar 2, 2016 09:41 |
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So why are Killstagram videos actually a playlist of the same video twice? Easier to make it loop? http://i.imgur.com/bSue1K3.gifv Probably not exciting to the experts here but I'm amazed how easy this game makes it to do stuff that looks really cool. AlphaKretin fucked around with this message at 13:25 on Mar 2, 2016 |
# ? Mar 2, 2016 13:09 |
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I'd kill for a Hotline Miami mod. During the replay instead of SUPER.HOT.SUPER.HOT it'd play some New Retro Wave music instead.
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# ? Mar 2, 2016 13:34 |
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ChogsEnhour posted:I'd kill for a Hotline Miami mod. During the replay instead of SUPER.HOT.SUPER.HOT it'd play some New Retro Wave music instead. The whole game did really feel much like Hotline Miami: the FPS + bullet time
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# ? Mar 2, 2016 13:57 |
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I can only assume someone left one of my replays on loop overnight because I didn't show this one off to anyone (nothing super gimmicky happens, and it's not even my fastest time of this level) and it's got near 6000 views
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# ? Mar 2, 2016 14:41 |
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AlphaKretin posted:So why are Killstagram videos actually a playlist of the same video twice? Easier to make it loop? Actually yeah, I do it on my portfolio site. It's the only way to loop youtube videos as far as I know. I think it might just be a playlist of a single video, I can't remember.
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# ? Mar 2, 2016 15:14 |
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Spacedad posted:I am liking these new games that whittle FPS skill down to the bare nub. Are there any other games like these that do this sort of thing that people could recommend?
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# ? Mar 2, 2016 16:08 |
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eSporks posted:Check out Lovely Planet. Don't be fooled by its cute graphics, its a pretty unforgiving game. Ah yes, the kawaii ESPORTS MOTHERFUCKER game
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# ? Mar 2, 2016 17:41 |
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https://www.rockpapershotgun.com/2016/02/29/superhot-virtual-reality-support/ SUPER HOT VR is coming SUPER HOT
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# ? Mar 2, 2016 17:56 |
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Zaphod42 posted:https://www.rockpapershotgun.com/2016/02/29/superhot-virtual-reality-support/ Yep. I find this interesting because: This game is also perfect as an early-generation VR game, because it lets people get used to how everything feels in FPS games at their own pace. The same can be done for getting used to how everything feels in VR. If they manage to port this to mobile device VR and it takes off there, it will be a way to 'train' a lot of casuals in not just how to play fps games but get them used to how VR feels.
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# ? Mar 2, 2016 19:43 |
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RiotGearEpsilon posted:SpeedrunRT is stressful in a way the rest of the game isn't. I would love a button I could press to move time forward without moving. Yeah the mouse click is ok sometimes for moving forward but a dedicated button would be good.
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# ? Mar 2, 2016 20:12 |
I hate how expensive this game is but I love how good it is. SUPER HOT
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# ? Mar 2, 2016 20:24 |
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Anatharon posted:I hate how expensive this game is but I love how good it is. It's a really good game with a bunch of really neat post-campaign content, a built-in way to give your friends discounts on it, and a bunch of free postrelease content they want to put into the game. It's a good price.
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# ? Mar 2, 2016 20:29 |
ChogsEnhour posted:I'd kill for a Hotline Miami mod. During the replay instead of SUPER.HOT.SUPER.HOT it'd play some New Retro Wave music instead. Does Superhotline Miami count?
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# ? Mar 2, 2016 20:53 |
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Mine crashes all the time its super infuriating especially when you beat a speedrun time and then it just shuts off and doesn't record it. happens like every other game ;( I never have any FPS slowdown either so I dunno whats wrong. My comp is no slouch either. How can you check for updates on steam?
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# ? Mar 2, 2016 21:01 |
I think the big thing Idon't like about it is the lack of music. It works for some games, not so much here. Other games like it (Hotline Miami, NOT A HERO) have great soundtracks to pump you up for a reason.
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# ? Mar 2, 2016 21:05 |
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Music would take away from the time distorted audio. I tried playing with music and didn't like it, I enjoy how serene everything feels when time stops.
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# ? Mar 2, 2016 21:14 |
eSporks posted:Music would take away from the time distorted audio. I tried playing with music and didn't like it, I enjoy how serene everything feels when time stops. Do higher difficulties change the 'regular time' speed? As is even in 'regular time' when I'm moving everything is slowed down, and I had thought it'd be closer to real time. Cuntellectual fucked around with this message at 21:33 on Mar 2, 2016 |
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# ? Mar 2, 2016 21:29 |
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I could see the being distorted too working, but it could also end up being unrecognizable or too simple and repetitive.
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# ? Mar 2, 2016 22:03 |
eSporks posted:I could see the being distorted too working, but it could also end up being unrecognizable or too simple and repetitive. I might be misremembering but I think SSX2012 had a similar feature that worked pretty well. Viewtiful Joe also had the music slow down during slowtime.
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# ? Mar 2, 2016 22:06 |
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Anatharon posted:I might be misremembering but I think SSX2012 had a similar feature that worked pretty well. Half-right, the music didn't slow but when you caught big air it would dull it so that you could hear wind rushing past and the like. I think that's actually been a thing since Tricky.
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# ? Mar 2, 2016 22:14 |
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Like a loving ballet
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# ? Mar 2, 2016 22:22 |
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Anatharon posted:I might be misremembering but I think SSX2012 had a similar feature that worked pretty well. I could be completely wrong, and maybe we get music in the future but I just don't see it working well.
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# ? Mar 3, 2016 00:10 |
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how to: lose your katana and still win a katana-only stage https://www.youtube.com/watch?v=oY96YzRzz6U
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# ? Mar 3, 2016 04:42 |
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Spacedad posted:Ran into a glitch and recorded it. That map seems to frequently spawn AI that just stand around. On the bright side it's really good for a Throw-0nly run. https://www.youtube.com/watch?v=xJpjoAW1Zds
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# ? Mar 3, 2016 05:32 |
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You can save replays of failed runs? gently caress me I missed a hilarious moment because I assumed you couldn't.
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# ? Mar 3, 2016 05:35 |
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AlphaKretin posted:You can save replays of failed runs? gently caress me I missed a hilarious moment because I assumed you couldn't. Yup, just wait a bit and it'll bring up the replay like normal
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# ? Mar 3, 2016 05:42 |
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https://killstagram.com/s/DapperWatchfulSiennaOkapi I've watched this loop for like five minutes straight and I still can't decide whether shooting the replay this way makes it deeply unsettling or incredibly silly. I feel like I'm going to have to experiment more with this. (Num0 for free camera in edit mode, I forget which ones toggle player model and viewmodel, but they are both on the numpad somewhere. Also very useful for scouting out secret terminals.)
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# ? Mar 3, 2016 06:21 |
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Perpetual posted:https://killstagram.com/s/DapperWatchfulSiennaOkapi This is a game changer
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# ? Mar 3, 2016 06:28 |
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# ? May 30, 2024 13:40 |
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Perpetual posted:(Num0 for free camera in edit mode, I forget which ones toggle player model and viewmodel, but they are both on the numpad somewhere. Also very useful for scouting out secret terminals.) Thanks, I was curious about this.
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# ? Mar 3, 2016 06:35 |