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I think it's for mice.
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# ? Mar 3, 2016 06:04 |
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# ? May 10, 2024 12:16 |
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In the last desperate years of the war, the Germans refocused their tank designs from ever-larger monstrosities such as the Maus and Ratte, to ever-smaller ones, eventually culminating in an experimental design involving up to a million micro-tanks 6 cm long, controlled by remote control. It is believed that Nazi scientists even had plans for tanks the size of a human red blood cell, which would be capable of executing a Blitzkrieg against an enemy's immune system.
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# ? Mar 3, 2016 06:08 |
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Is there anyone else who thinks that Paradox hosed Sengoku when it was perfectly possible for them to have made it far more interesting than it was? I can respect if the problem was lack of funding for the project or lack of time, but aside from that, there was so much possibility. There are few historical periods as awesome as Sengoku Japan, and few historical characters as inspiring as Tokugawa Ieyasu (others consider Nobunaga more interesting, but I have to disagree). There was just so much to the culture and dynamics of the period, especially when it comes to how different warlords interacted with each other and how cultural minutiae played into greater geopolitical outcomes. I mean, just read Morgan Pitelka's Spectacular Accumulation or his blog and see if you disagree that Paradox had a wealth of possibilities for interesting game mechanics directly congruent with the very set-up of the game (playing a noble interacting with other nobles). Aside from the literature, I've also come to this conclusion through listening to the podcast by the Samurai Archives people and some other blogs by specialist historians. It's sad that the other game based on the period and similar gameplay, Samurai Total War, was even worse in this regard.
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# ? Mar 3, 2016 08:09 |
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Sengoku was a weird departure from previously complex games. I remember buying it thinking I was getting EU3, the Japanese edition and was pretty disappointed. But I did it on assumptions and hadn't researched the game at all besides a screenshot or two so probably my own drat fault.
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# ? Mar 3, 2016 08:15 |
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They should have made it more anime.
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# ? Mar 3, 2016 08:15 |
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Sengoku was a cash grab/test for CK2 while it and EUIV were still in development.
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# ? Mar 3, 2016 08:33 |
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DrSunshine posted:In the last desperate years of the war, the Germans refocused their tank designs from ever-larger monstrosities such as the Maus and Ratte, to ever-smaller ones, eventually culminating in an experimental design involving up to a million micro-tanks 6 cm long, controlled by remote control. It is believed that Nazi scientists even had plans for tanks the size of a human red blood cell, which would be capable of executing a Blitzkrieg against an enemy's immune system. owns
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# ? Mar 3, 2016 08:43 |
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https://www.youtube.com/watch?v=9N8V_eWCMIM
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# ? Mar 3, 2016 15:54 |
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Fututor Magnus posted:It's sad that the other game based on the period and similar gameplay, Samurai Total War, was even worse in this regard. Shogun 2 Total War is one of the best strategy games ever made, hope this helps
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# ? Mar 3, 2016 16:02 |
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# ? Mar 3, 2016 18:09 |
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Koramei posted:
The gameplay and strategy was fine, but I'm speaking in terms of the geopolitical aspects of the Sengoku era which could have been been inspiration for more interesting content. Granted this would have been more Sengoku's domain than Shogun 2's, with Total War being generally facile when more complex aspects of geopolitics are concerned.
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# ? Mar 3, 2016 18:09 |
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DrSunshine posted:In the last desperate years of the war, the Germans refocused their tank designs from ever-larger monstrosities such as the Maus and Ratte, to ever-smaller ones, eventually culminating in an experimental design involving up to a million micro-tanks 6 cm long, controlled by remote control. It is believed that Nazi scientists even had plans for tanks the size of a human red blood cell, which would be capable of executing a Blitzkrieg against an enemy's immune system. Reminded me of a... Superman comic? from the 80ies where some Teddy Bear inventor-turned-supervillain (Toyman?) litters the city with various deadly toys, including a tiny tank that a garbage man finds in the opening - it promptly blows his head off when he picks it up for a closer look. Explosive Teddy Bears were also involved (to tie into that HoIIV AAR with Pacifist Germany airdropping Teddy Bears on the Soviet Union).
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# ? Mar 3, 2016 18:26 |
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Fututor Magnus posted:Is there anyone else who thinks that Paradox hosed Sengoku when it was perfectly possible for them to have made it far more interesting than it was? I can respect if the problem was lack of funding for the project or lack of time, but aside from that, there was so much possibility. Wasn't there a mod remaking Sengoku in CK2?
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# ? Mar 3, 2016 20:38 |
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Russian bias strucks again
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# ? Mar 3, 2016 22:54 |
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Fututor Magnus posted:The gameplay and strategy was fine, but I'm speaking in terms of the geopolitical aspects of the Sengoku era which could have been been inspiration for more interesting content. Granted this would have been more Sengoku's domain than Shogun 2's, with Total War being generally facile when more complex aspects of geopolitics are concerned. Who cares, install FotS and watch Samurai run into your gatling guns.
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# ? Mar 3, 2016 23:06 |
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GrossMurpel posted:Who cares, install FotS and watch Samurai run into your gatling guns. I like Fall of the Samurai because it's the closest we've gotten to some modern era in a Total War game. I wish they would try creating a game that covered parts of the late 19th and/or early 20th century in Europe or the Americas but I don't know how they'd get the gameplay systems they've developed to work with things like long range artillery or aircraft. But I digress; still looking to this weekend's Stellaris event to see if we have anything new to talk about. Psychotic Weasel fucked around with this message at 23:20 on Mar 3, 2016 |
# ? Mar 3, 2016 23:18 |
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Psychotic Weasel posted:I like Fall of the Samurai because it's the closest we've gotten to some modern era in a Total War game. Warhammer should give us an idea of how they're gonna handle more diverse unit types like that in the future. Finally getting around to watching the world war Wednesdays, I really like how this Troy Goodfellow fellow explains the game.
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# ? Mar 3, 2016 23:24 |
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popewiles posted:Warhammer should give us an idea of how they're gonna handle more diverse unit types like that in the future. Troy's good people, so are his nerdy friends at Three Moves Ahead, it's one of the few places that has strategy opinions I give a poo poo about.
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# ? Mar 3, 2016 23:51 |
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Fututor Magnus posted:Is there anyone else who thinks that Paradox hosed Sengoku when it was perfectly possible for them to have made it far more interesting than it was? I can respect if the problem was lack of funding for the project or lack of time, but aside from that, there was so much possibility. Sengoku was straight up a ripoff. At least EU:Rome got an expansion.
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# ? Mar 3, 2016 23:54 |
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Just watched about an hour of a Master of Orion early access stream. I know it's early access but it looks like they took the worst fiddly bits of moo2's planet management, combined it with the shallow real time combat of moo3, and Civ5's tech tree. Great voice cast though.
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# ? Mar 4, 2016 03:44 |
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What lines do they actually get though? Does the game have a plot or do you just get the Joker and Worf yelling at you about resource shortages?
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# ? Mar 4, 2016 09:25 |
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Gort posted:What lines do they actually get though? Does the game have a plot or do you just get the Joker and Worf yelling at you about resource shortages? Seems you have an adviser per race, and each adviser has a decent voice actor. Like, I can give the game lots of poo poo for bad design. But the UI and voice acting? Pretty awesome. Shame prolly most of their budget went to getting Mark Hamal as bird dude, rather than getting more in depth gameplay. I know it's a stereotype to get dread over "updating and bringing a game into a new era of gameplay" but it's real. It's not good. It's not bad, but it's not good. It really suffers from the same "I wish it was simcity in 3d" problems. Honestly, I suspect paradox is snatching up discarded and trashed genres and hoping to "monopolize" the genre that other studios/publishers won't invest in. I mean, I doubt EA can release a competitor to Cities Skylines to be honest. It's just not in their business to compete. Competition in the software world isn't good for EA, only in the hardware world do they compete. Whereas, Paradox is great at strategy....and that's probably it for now. But they're branching. They're finding out what they can do. The canceled strategy/RPG nordic game they were working on? That's just the beginning. I don't expect great strides in the RPG genre, but if they can somehow expand within the CK2 model to other forgotten or unloved game genres that has a market long forgotten, I think Paradox will get in on it. Edit: Speaking of, didn't they buy up White Wolf? Yeah, they're definitely trying to expand outside strategy. Bel Monte fucked around with this message at 09:39 on Mar 4, 2016 |
# ? Mar 4, 2016 09:37 |
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The new HOI4 dev diary is on China. I was a little concerned when Podcat said they weren't getting a national focus tree, but it looks like they're still getting some attention, so that's good.
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# ? Mar 4, 2016 15:17 |
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Psychotic Weasel posted:I like Fall of the Samurai because it's the closest we've gotten to some modern era in a Total War game. It would have to be very early 20th century though. TW would stop being TW as soon as you stop using line formations.
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# ? Mar 4, 2016 15:38 |
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GrossMurpel posted:It would have to be very early 20th century though. TW would stop being TW as soon as you stop using line formations. So you can use it for the American Civil War to hilariously destructive effect.
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# ? Mar 4, 2016 16:12 |
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Koramei posted:The new HOI4 dev diary is on China. I was a little concerned when Podcat said they weren't getting a national focus tree, but it looks like they're still getting some attention, so that's good. Yeah, sounds like they're getting intensive event-chains rather than national focuses. I guess this is part of the limitations of national focuses - certain things have to be "set in stone" to some degree in order for them to work. For example, if China had a national focus tree where they joined the Axis, a lot of Japan's national focuses wouldn't work - EG: Sever Sino-German ties. Someone has to be "in charge" and I guess out of Japan and China they chose Japan.
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# ? Mar 4, 2016 16:40 |
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Gort posted:I guess this is part of the limitations of national focuses - certain things have to be "set in stone" to some degree in order for them to work. For example, if China had a national focus tree where they joined the Axis, a lot of Japan's national focuses wouldn't work - EG: Sever Sino-German ties. Someone has to be "in charge" and I guess out of Japan and China they chose Japan.
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# ? Mar 4, 2016 17:21 |
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There's so many mutually contradictory things in the National Focus trees I'm sure there's some kind of system in place to resolve what happens if e.g. both France and Germany take their pro-Soviet options and then go to war with one another, or whatever. EDIT: Dev diary link. Empress Theonora fucked around with this message at 17:56 on Mar 4, 2016 |
# ? Mar 4, 2016 17:47 |
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It seems decision triggers an event in the affected country (at least for players, who can choose to not accept annexations), and/or modifies the AI response choice % so it takes into account what the other big countries are "supporting" through their choices (Japan might still say "gently caress it" if both Germany and the Soviets are supporting China, but maybe they don't end up allying with Germany then). So for example the base % of an event might look something like Germany will Annex Latveria 95% of the times (option A) but if the Soviet Union picks "Support Latveria" in their Focus tree then the Germany AI switches to 25% Choice A and 75% Choice B (Stay Away). MP will play out differently and I guess players will simply choose to either come to agreement between each other before going down Focus trees or simply pick paths that will simply be denied by the recieving player (forced annexation). Although it would be funny if players could agree to annexation and then the game would automatically place them in joint control of the unified country (Germany and Austria for example). Brainstorming for the part with rail-roady events dictating how post war China looks, a later expansion could put in some mechanics to give better direct control over how it turns out. For example let Communist China build up hidden support in chinese regions which dictates what parts they get control of (with a lean/bonus towards border states with a surviving Soviet Union), while Nationalist China tries to keep a lid on it. Outside major nations can use the diplomatic or later spy interfaces to lend their own support to whatever faction they prefer (also raising relations). Something like the Vicky II influence mechanics (but more streamlined) or even colonisation mechanics. Preferably generalized to work with any large nation divided in civil war (ala Rome?). Pimpmust fucked around with this message at 18:11 on Mar 4, 2016 |
# ? Mar 4, 2016 18:03 |
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It's gonna be fun to see what crazy focus trees the Kaiserreich folks cook up
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# ? Mar 4, 2016 18:56 |
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http://forum.paradoxplaza.com/forum/index.php?threads/as-a-newcomer-here-theres-something-disturbing.911929/ lmao, it has 28 neo-downvotes
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# ? Mar 4, 2016 19:27 |
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Enjoy posted:http://forum.paradoxplaza.com/forum/index.php?threads/as-a-newcomer-here-theres-something-disturbing.911929/ hm. i don't want to overreach, but it seems to me that the people responding to that thread are very bad.
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# ? Mar 4, 2016 20:20 |
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Enjoy posted:http://forum.paradoxplaza.com/forum/index.php?threads/as-a-newcomer-here-theres-something-disturbing.911929/ A guy transparently named after David Duke talking about how real racism is towards white people
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# ? Mar 4, 2016 20:28 |
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quote:If you don't agree I don't care, you can probably get me banned, but you cannot intimidate me. The guy spoke as respectfully as he could and this guy responds as if it was a personal attack on him lol
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# ? Mar 4, 2016 20:32 |
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Soup du Jour posted:A guy transparently named after David Duke talking about how real racism is towards white people Don't forget such a gem as: quote:Oh and just so you know, Islam is not a race, so that word you keep using - racism - is invalid. See! It's not actually racism.
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# ? Mar 4, 2016 20:36 |
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Camoes posted:The guy spoke as respectfully as he could and this guy responds as if it was a personal attack on him lol
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# ? Mar 4, 2016 20:37 |
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Camoes posted:The guy spoke as respectfully as he could and this guy responds as if it was a personal attack on him lol Every forum ever.txt. If you disagree with someone you are doing like the worst thing in the world and are so loving maaaaaaaaaaaaaad, why are you starting poo poo bro?
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# ? Mar 4, 2016 20:43 |
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Rakthar posted:Every forum ever.txt. That's stupid and wrong, why don't you go take your forums-equivalence bullshit nonsense somewhere else? Skeleton warriors like you ruin everything
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# ? Mar 4, 2016 20:50 |
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Enjoy posted:http://forum.paradoxplaza.com/forum/index.php?threads/as-a-newcomer-here-theres-something-disturbing.911929/ quote:No one talked about muslims in a wrong way, we just expressed a positive reaction at the idea that Islam could disappear. Agree x 15 / Respectfully Disagree x 3 Paradox should really fix their loving community.
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# ? Mar 4, 2016 20:55 |
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# ? May 10, 2024 12:16 |
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Empress Theonora posted:Agree x 15 / Respectfully Disagree x 3 Paradox should replace their forums with a link to this thread
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# ? Mar 4, 2016 21:01 |