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Artificer posted:I do not enjoy the Atlas much at all. At least not a brawler build. The lack of range with the AC/20 and the SRMs are just murder. They do a lot of damage when you can get close but so many popular maps that pubbies pick have so many long sightlines that closing the distance is suicide. This comes with practice -- in many maps (even Polar to an extent) there are routes with available cover that can allow even a slow Atlas to close to brawling range. It still happens that you will occasionally get screwed though, so I feel you
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# ? Mar 7, 2016 04:10 |
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# ? May 28, 2024 16:57 |
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Ok I had my best match ever in a firestarter and I have to post about it, I can't contain myself.
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# ? Mar 7, 2016 04:42 |
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I don't know man... If you can't wreck poo poo as an Atlas, you might not be cut out for assaults. Oh and the HGN-IIC is awesome as a brawler.lb20x/ASRM6s and MPLas. Might turn it into a gauss/LLas sniper thing though.
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# ? Mar 7, 2016 04:50 |
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Pattonesque posted:This comes with practice -- in many maps (even Polar to an extent) there are routes with available cover that can allow even a slow Atlas to close to brawling range. It still happens that you will occasionally get screwed though, so I feel you Hmmm. I haven't had much luck finding them. Going around still makes me vulnerable especially on Polar. Stringbean posted:I don't know man... If you can't wreck poo poo as an Atlas, you might not be cut out for assaults. Yeah maybe. Being that slow kinda sucks, I'm realizing.
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# ? Mar 7, 2016 04:57 |
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Stringbean posted:I don't know man... If you can't wreck poo poo as an Atlas, you might not be cut out for assaults. http://mwo.smurfy-net.de/mechlab#i=379&l=086bff06da614a1ffef0dda7a96102cb3dad049f Oh yes.
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# ? Mar 7, 2016 05:16 |
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Artificer posted:I do not enjoy the Atlas much at all. At least not a brawler build. The lack of range with the AC/20 and the SRMs are just murder. They do a lot of damage when you can get close but so many popular maps that pubbies pick have so many long sightlines that closing the distance is suicide. Patience is your best friend. Let the dumb pubbies lead the charge and engage first. The whole time you are behind a building or cover. When the enemy's attention is drawn or they push closer waltz up and start blasting. Polar it's pretty easy to do but takes forever alpine is harder. Honestly on those maps if it looks like both teams are going to sit and wave to each other for 15 min I'll just charge in shoot poo poo and die. I would rather take the loss and have 2 more matches finished by the time the first one is done. Also build up you multiplier for choosing game mode. If it looks like alpine of polar is going to be picked always choose conquest. It makes those maps actually fun for lights and assaults.
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# ? Mar 7, 2016 06:12 |
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i can't lie, i kinda miss playing
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# ? Mar 7, 2016 06:14 |
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Raged posted:Patience is your best friend. Let the dumb pubbies lead the charge and engage first. The whole time you are behind a building or cover. When the enemy's attention is drawn or they push closer waltz up and start blasting. Polar it's pretty easy to do but takes forever alpine is harder. Honestly on those maps if it looks like both teams are going to sit and wave to each other for 15 min I'll just charge in shoot poo poo and die. I would rather take the loss and have 2 more matches finished by the time the first one is done. Every time I've been on polar, which has only been a few times, to be fair, the teams just sort of sit at medium or long range which I just can't work at. But yeah sometimes we push together and that's when it works out. Otherwise its pretty frustrating. Kind of why I want a Laserback/Lasercrow/Laser Timber Wolf just so I'm more flexible.
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# ? Mar 7, 2016 06:20 |
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teepo posted:i can't lie, i kinda miss playing TEEPOWND
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# ? Mar 7, 2016 07:00 |
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Artificer posted:I do not enjoy the Atlas much at all. At least not a brawler build. The lack of range with the AC/20 and the SRMs are just murder. They do a lot of damage when you can get close but so many popular maps that pubbies pick have so many long sightlines that closing the distance is suicide. The last time I was kinda bored of my usual atlas setup, I threw 3 large lasers on it. It wasn't even any big loss with a 325 laying around. gave me something to do at longer-ranges anyway. You can also straight swap the 20 for a gauss if you want. I enjoy the atlas, but sometimes you just need to mix it up anyway.
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# ? Mar 7, 2016 07:08 |
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TheParadigm posted:The last time I was kinda bored of my usual atlas setup, I threw 3 large lasers on it. It wasn't even any big loss with a 325 laying around. How did you get 3 large lasers to fit? Stripped out the AC or the SRMs entirely?
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# ? Mar 7, 2016 07:59 |
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Woohoo! Mastered my first mech today and drat near hit 1000 damage in a match! The Black Widow Warhammer is a beast.
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# ? Mar 7, 2016 10:16 |
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grissenko posted:Woohoo! Mastered my first mech today and drat near hit 1000 damage in a match! The Black Widow Warhammer is a beast. What're you running on it? Quad ac/5? I jump around dual gauss quad MLas and dual PPC dual uac/5 Stringbean fucked around with this message at 15:27 on Mar 7, 2016 |
# ? Mar 7, 2016 15:25 |
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https://twitter.com/russ_bullock/status/706890332789575680
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# ? Mar 7, 2016 18:43 |
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Whelp...
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# ? Mar 7, 2016 18:48 |
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Just had a hell of a match in the Hunchback 4SP: I'm pretty sure I killed their entire assault lance. The four kills I know I got are the Warhawk, the two Battlemasters, and the Jagermech. I think I also got the Victor and one of the lights. It was one of those magical moments when both teams are bad but the enemy is a little bit worse. It was a perfect storm of bad teammates standing still and soaking damage while I got hits in, enemies being bad shots, and then failing to react at all when I got behind them. I really love the 4SP in general. Agile, reasonably quick, good brawly punch, and pretty tanky to boot.
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# ? Mar 7, 2016 18:51 |
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PPCs of all sorts are in a bad spot, balance-wise, so they can really use the love. A less than 10% velocity isn't going to upset the apple cart. It'll make them marginally more useable, but won't address their crippling heat, minimal DPS, and anemic alpha.
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# ? Mar 7, 2016 18:55 |
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A.o.D. posted:PPCs of all sorts are in a bad spot, balance-wise, so they can really use the love. A less than 10% velocity isn't going to upset the apple cart. It'll make them marginally more useable, but won't address their crippling heat, minimal DPS, and anemic alpha. <cough> We are seeing movement towards a sniping meta, with reductions in brawling power at the same time. Not a lot of good feelings about such a direction.
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# ? Mar 7, 2016 19:01 |
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EoRaptor posted:<cough> That's a bad robot that I just happen to enjoy piloting. Don't let your friends drive that bad 'mech.
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# ? Mar 7, 2016 19:06 |
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A.o.D. posted:PPCs of all sorts are in a bad spot, balance-wise, so they can really use the love. A less than 10% velocity isn't going to upset the apple cart. It'll make them marginally more useable, but won't address their crippling heat, minimal DPS, and anemic alpha. https://twitter.com/russ_bullock/status/706893811650170880 baby steps I guess
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# ? Mar 7, 2016 19:08 |
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Cool, that just makes my PNT-10K even better.
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# ? Mar 7, 2016 19:10 |
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EoRaptor posted:We are seeing movement towards a sniping meta, with reductions in brawling power at the same time. Not a lot of good feelings about such a direction. Russ likes sniping and gently caress anyone who enjoys any other playstyle. Called it: PoptartsNinja posted:Because they knew a fast paced brawling game would draw people in for the steam release and make the game seem popular / make the bad reviews look like the ranting of crazy people.
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# ? Mar 7, 2016 19:20 |
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I'd like to thank Phorashi for introducing me to Warframe. Great game for when no one is on mumble and all the pubbies are being complete retards.
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# ? Mar 7, 2016 19:21 |
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idk I don't want them to make brawling Bad but you barely ever see PPCs/ERPPCs these days so small incremental changes are nice
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# ? Mar 7, 2016 19:23 |
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veedubfreak posted:I'd like to thank Phorashi for introducing me to Warframe. Great game for when no one is on mumble and all the pubbies are being complete retards. You poor bastard.
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# ? Mar 7, 2016 19:27 |
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Pattonesque posted:idk I don't want them to make brawling Bad but you barely ever see PPCs/ERPPCs these days so small incremental changes are nice A lot of this boils down to being able to deliver a high amount of damage in a very precise location, making the extreme long range weapons better at this and the meta shifts. I think some cone of fire, movement and aim mechanics would go a long way and tbh I can't really say anything that hasn't been said better countless times around game and weapon balance.
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# ? Mar 7, 2016 19:46 |
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The Atlas is actually a pretty good mech. I thought you guys oughta know.
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# ? Mar 7, 2016 19:48 |
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Super 3 posted:A lot of this boils down to being able to deliver a high amount of damage in a very precise location, making the extreme long range weapons better at this and the meta shifts. I think some cone of fire, movement and aim mechanics would go a long way and tbh I can't really say anything that hasn't been said better countless times around game and weapon balance. yeah, I think also the issue for a long time was that sniper weapons could brawl about as well as brawler weapons could. the SRM changes fixed this to an extent but if they let it get out of hand then you're gonna have wounded brawlers unable to compete with fresh snipers when they close the gap
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# ? Mar 7, 2016 19:49 |
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I'm looking forward to the highlander IIC coming out for cbills because I'm going to be able to fill it with 41 standard heat sinks and have super spammable clan large pulse lasers.
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# ? Mar 7, 2016 20:12 |
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31 tons of heat sinks on a 90 ton robot sounds like a good idea.
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# ? Mar 7, 2016 20:15 |
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I have tested this with a 43 heat sink king crab and it means you get to spam LPLs into people's faces until they would rather turn around and run away instead of face tanking it and trying to deal as much damage as they can before dying.
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# ? Mar 7, 2016 20:17 |
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Commoners, please post your builds
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# ? Mar 7, 2016 20:20 |
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Commoners posted:I have tested this with a 43 heat sink king crab and it means you get to spam LPLs into people's faces until they would rather turn around and run away instead of face tanking it and trying to deal as much damage as they can before dying. this game does not deserve you
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# ? Mar 7, 2016 20:24 |
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Commoners posted:I'm looking forward to the highlander IIC coming out for cbills because I'm going to be able to fill it with 41 standard heat sinks and have super spammable clan large pulse lasers. You could probably squeeze a 42nd heatsink in there. PoptartsNinja posted:Commoners, please post your builds Maybe this one: KGC-0000 This build and a fire control script for chainfire LPL's might be more fun. EoRaptor fucked around with this message at 20:41 on Mar 7, 2016 |
# ? Mar 7, 2016 20:30 |
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Commoners posted:I have tested this with a 43 heat sink king crab and it means you get to spam LPLs into people's faces until they would rather turn around and run away instead of face tanking it and trying to deal as much damage as they can before dying. This actually sounds hilarious. E; chain fire that poo poo for the full UAC5 wub wub effect.
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# ? Mar 7, 2016 20:32 |
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Christ, a 71% cooling efficiency.
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# ? Mar 7, 2016 20:41 |
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I really would like PPC's to become much better. To keep it from being out of hand though, you could make it ghost heat for firing more than one at a time. I'd be fine with that, as I straight up love having three or more on chainfire.
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# ? Mar 7, 2016 20:44 |
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God drat, they don't need to increase volicity they need to slightly reduce it's heat. Talmonis posted:I really would like PPC's to become much better. To keep it from being out of hand though, you could make it ghost heat for firing more than one at a time. I'd be fine with that, as I straight up love having three or more on chainfire. No, you really don't. It just encourages peeking and sniping and makes the game boring poo poo.
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# ? Mar 7, 2016 21:50 |
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PoptartsNinja posted:Commoners, please post your builds
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# ? Mar 7, 2016 21:55 |
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# ? May 28, 2024 16:57 |
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In terms of PPCs, I've been running this Mauler and seeing good results with it: http://mwo.smurfy-net.de/mechlab#i=327&l=baa849502626357eecd088f2bc8c0a3bb55eb039 It's nice being able to peg a dude in one component for 20 damage, and while the PPCs are on cooldown you can lay into them with the UACs. Of course the beautiful part of it is when some light shows up and tries to circlestrafe you to death and you just scrap them with the UACs. Hell, works against heavier mechs that close in, too. It's like folks just see the PPCs and think if they just get close you won't be able to do anything. And they are wrong. Very wrong.
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# ? Mar 7, 2016 22:27 |