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Antor Delassio brought the wrong weapons. The cultists all have armor of 5+ or better but he's the only Deathwatch member without access to AP 5 or better.
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# ? Mar 7, 2016 16:51 |
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# ? May 18, 2024 09:34 |
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jadebullet posted:I am starting to feel like Chaos Cultists are the 40k equivalent of a tourist trap. I mean, I am sure that they will do something on the table top, but probably not equivalent to the amount of money I have dropped on this squad. They were kind of always intended to be cannon fodder or dirt-cheap troop choices. Hell, their biggest asset in the Khorne Daemonkin army is that you can put them in a formation where the first time they fail a morale check you can just straight sacrifice them to the Blood God for an extra Blood Tithe point.
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# ? Mar 7, 2016 16:54 |
Yeah, I know. I am just going kind of stupid crazy on customizing my models for them. I figure that if I really want them to survive, I will throw them into the IA13 rules, but for now, they are just a cheap objective blob that will look really awesome.
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# ? Mar 7, 2016 17:02 |
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ThNextGreenLantern posted:Antor Delassio brought the wrong weapons. The cultists all have armor of 5+ or better but he's the only Deathwatch member without access to AP 5 or better. He's using a jump pack in a tight, cramped mine shaft. The dude obviously doesn't care much for efficiency.
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# ? Mar 7, 2016 17:09 |
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jadebullet posted:I am starting to feel like Chaos Cultists are the 40k equivalent of a tourist trap. I mean, I am sure that they will do something on the table top, but probably not equivalent to the amount of money I have dropped on this squad. I feel this way about painting Grots. Last edition, I would hardly ever bother taking them. Speaking strictly in terms of dollars/effort for points, I kitbashed 4 Mek Gunz out of 1 package and a Trukk kit, and poo poo's still pretty crazy--probably the worst. $37.50 for 30 points on the table, before kitbashing.
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# ? Mar 7, 2016 17:21 |
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jadebullet posted:Yeah, I know. I am just going kind of stupid crazy on customizing my models for them. I figure that if I really want them to survive, I will throw them into the IA13 rules, but for now, they are just a cheap objective blob that will look really awesome. Yeah I really didn't spend any time on mine beyond doing different colors. I may do a few more conversions as I do some Alpha Legion-specific ones in the future, but it just doesn't seem like it's worth it to do a ton of conversion/customization work on them
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# ? Mar 7, 2016 17:33 |
I just wish that bits suppliers besides ebay were still a thing. I am still pretty bitter about GW putting a stop to that because I love to kitbash, and now that I have started doing chaos stuff, I am going a bit more insane with it. I still dread when I eventually start the Ork army that my fiancee wants me to build for her, because she has embraced the Ork aesthetic completely, so there will be a lot of conversion work.
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# ? Mar 7, 2016 17:36 |
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Something a bit different to my Ultras today, painting up some jungle-themed Tau. Here's the first Pathfinder, a test model of sorts for the colour scheme and basing and all that.
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# ? Mar 7, 2016 17:44 |
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Hi Thread, I painted up a non-trivial part of a Knight over the weekend. The carapace needs work (it's mostly base-coated right now), and I haven't done the arms or attached the head yet, but the legs and the metal part of the torso are finished. Hoping to have this sumbitch ready to rumble for next weekend, but I'm glad to have put paint on him finally. I actually really like this kit a lot - the legs are extremely static, but the way the arms and stuff wiggle around is pretty slick, and there's a lot of detail to the parts. Still, probably not doing another one any time soon, because I could see this poo poo getting boring really fast.
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# ? Mar 7, 2016 19:11 |
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Maybe I am late to the game - but Warseer is back up.
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# ? Mar 7, 2016 19:18 |
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Ghost Hand posted:Maybe I am late to the game - but Warseer is back up. That's a shame.
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# ? Mar 7, 2016 19:20 |
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Hello good sir, do you have a moment to talk about our Lord and Savior, the Four-Armed Emperor?
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# ? Mar 7, 2016 19:59 |
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PierreTheMime posted:Hello good sir, do you have a moment to talk about our Lord and Savior, the Four-Armed Emperor? *locks door and turns on sprinklers*
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# ? Mar 7, 2016 20:03 |
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jadebullet posted:I just wish that bits suppliers besides ebay were still a thing. I am still pretty bitter about GW putting a stop to that because I love to kitbash, and now that I have started doing chaos stuff, I am going a bit more insane with it. I don't know how you do it--the existing cultist models don't lend themselves super-well to simple kitbashing without a lot of cutting (though cadian guardsmen do just fine, I think--especially for Alpha Legion cultists). Although I do think it might be cool to pepper in some of the old metal chaos cultists. ANAmal.net posted:Hi Thread, Good work so far! I look forward to getting shithoused by that thing this weekend!
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# ? Mar 7, 2016 20:27 |
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jadebullet posted:I am starting to feel like Chaos Cultists are the 40k equivalent of a tourist trap. I mean, I am sure that they will do something on the table top, but probably not equivalent to the amount of money I have dropped on this squad. There's a Helcult formation that makes them more survivable and ridiculously Killy in close combat if enough make it. They die by the bucket load as soon as anyone starts shooting at them, but that's kind of the point. Mark of Nurgle will make them last a bit longer. Cultist blobs make for great tarpits. And with enough models, you're likely to get some awesome and memorable rolls. I've had cultists take wounds off Avatars and almost kill them before reinforcements showed up. I've had them survive running across a minefield, avoid shots from a wraith Lord and leg it to camp on an objective. They're fun. Go in with the expectation they'll die, but use that to further your aims whilst still being incredibly fluffy.
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# ? Mar 7, 2016 20:52 |
TheChirurgeon posted:I don't know how you do it--the existing cultist models don't lend themselves super-well to simple kitbashing without a lot of cutting (though cadian guardsmen do just fine, I think--especially for Alpha Legion cultists). Although I do think it might be cool to pepper in some of the old metal chaos cultists. And there's the issue. I really didn't like the GW cultists, as they didn't fit the aesthetic I am going for. Unfortuately, the Forgeworld renegades do, but I managed to find a large lot of the torsos and heads on ebay that I picked up for a song. (And they weren't recasts, which was surprising) Anyway, I just dropped a good chunk of change buying weapons, various legs, and various arms from Victoria miniatures because I really care about the aesthetic of my expendable space barbies, haha. Like I said, modeling is a huge part of the hobby for me, so I feel it is worth it. It's also why my rhino is going to cost two rhinos.
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# ? Mar 7, 2016 21:42 |
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Does anyone know what book this illustration (by Paul Dainton, I think) appears? EDIT: Everyone's happy for that guy being lifted up, but I assume the cyber-cherubs are just looking to supplement their protein intake. Ghost of Babyhead fucked around with this message at 21:52 on Mar 7, 2016 |
# ? Mar 7, 2016 21:47 |
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I don't know how fluff-friendly this place is, but something's always bugged me about Nurgle. What's his appeal? Why would anyone worship him? Why would anyone think of diseases as gifts? I know how appealing it is to pick off a scab you've had for a while? Is it like that times a million?
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# ? Mar 7, 2016 21:50 |
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MrSlam posted:I don't know how fluff-friendly this place is, but something's always bugged me about Nurgle. What's his appeal? Why would anyone worship him? Why would anyone think of diseases as gifts? I know how appealing it is to pick off a scab you've had for a while? Is it like that times a million? Nurgle is not just death and decay, but also the nihilistic embrace of those things. To understand and even enjoy ones demise and revel in the universal life cycle that death and the birth of new things brings. He is both life and death. Nurgle is indeed twisted like all other Chaos gods, but he is the only is who genuinely cares for his followers. He is a jolly patron who likes nothing more than tending his garden and showing you the sights of his creation. People don't call him Great Father Nurgle for nothing.
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# ? Mar 7, 2016 22:00 |
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MrSlam posted:I don't know how fluff-friendly this place is, but something's always bugged me about Nurgle. What's his appeal? Why would anyone worship him? Why would anyone think of diseases as gifts? I know how appealing it is to pick off a scab you've had for a while? Is it like that times a million? Also the promise of Nurgle is the promise eternal life, in whatever wretched, decaying form that may take. Slaanesh is offering pleasure, Khorne offers martial glory, and Tzeentch offers knowledge, but Nurgle is basically at the forefront of the "everlasting life" angle
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# ? Mar 7, 2016 22:33 |
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Finished painting up my warconvo. Heading over to a semi local event this weekend. They said "we can accommodate as many as you can bring." The majority of those in attendance will be my team. They don't know what they have brought upon themselves.
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# ? Mar 7, 2016 22:36 |
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PierreTheMime posted:Nurgle is not just death and decay, but also the nihilistic embrace of those things. To understand and even enjoy ones demise and revel in the universal life cycle that death and the birth of new things brings. He is both life and death. Nurgle is indeed twisted like all other Chaos gods, but he is the only is who genuinely cares for his followers. He is a jolly patron who likes nothing more than tending his garden and showing you the sights of his creation. People don't call him Great Father Nurgle for nothing. TheChirurgeon posted:Also the promise of Nurgle is the promise eternal life, in whatever wretched, decaying form that may take. Slaanesh is offering pleasure, Khorne offers martial glory, and Tzeentch offers knowledge, but Nurgle is basically at the forefront of the "everlasting life" angle Oh, okay. So it's kind of a Sandman deal where they each represent a two-sides-to-the-same-coin kind of thing. -Slaanesh is both pain and pleasure, agony and ecstasy. And her followers suffer from a numbness to all feeling. -Khorne is victory and defeat. And it doesn't even matter who wins or loses, as long as someone always loses. -Tzeentch is knowledge and ignorance, and we can see the kind of blessing ignorance can in this universe. -Which makes Nurgle death and life. Every infection, parasite, virus, and fungus is just a blossom of new life albeit microscopic. Every life, big or small, is feeding off of something else. And when you think about all those Imperium citizens living brutal meaningless lives to fuel unending horrifying wars under the tight grip of a bureacracy that actively does not care about them headed by a distant possibly dead god,
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# ? Mar 7, 2016 22:53 |
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How many points minimum is a War Convocation?
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# ? Mar 7, 2016 22:55 |
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Ghost of Babyhead posted:Does anyone know what book this illustration (by Paul Dainton, I think) appears? 3rd edition rulebook I think
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# ? Mar 7, 2016 23:17 |
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PierreTheMime posted:How many points minimum is a War Convocation? I think you can fit it in at just under 1500.
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# ? Mar 7, 2016 23:22 |
The Hel Cult looks interesting. I have been out of playing the game since 6th edition, and have yet to get the new rulebook so I don't know anything about formations except for people not being happy about the strength of some of them. How do formations work? I know you have to take certain models and then they get certain rules, but how do the formations fit into the FOC? Can ICs join a formations infantry, such as a Dark Apostle joining the Helcult? Also, would the Hel Cult cultists still be scoring? Sorry about all the questions. Formations are just very new to me, since I am used to the FOC.
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# ? Mar 7, 2016 23:23 |
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While researching Space Wolves I found this guy that makes custom pieces for knights: http://www.shapeways.com/designer/comradequiche?li=pb They are pricey, but awesome. You can get a RIPPED blood angels knight!
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# ? Mar 7, 2016 23:58 |
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jadebullet posted:The Hel Cult looks interesting. I have been out of playing the game since 6th edition, and have yet to get the new rulebook so I don't know anything about formations except for people not being happy about the strength of some of them. So your standard FOC is a detachment. In addition to that detachment, you can field formation detachments. So your army could be a standard FOC + the Helcult as a separate detachment (whose dudes don't count for your FOC). Or it could just be the Helcult (small game). Some detachments can be made of formations, and confer different rules from the standard FOC detachment (which gives Objective Secured). So most of the time, your army will be a standard detachment + the formation as a separate detachment.
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# ? Mar 8, 2016 00:03 |
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So, stripping and redoing my Centurions hasn't been what I'd call fun. I forgot how delicate they are and how badly the walking ones balance when you are trying to glue their single foot to the base. I ended up pinning the bastard...
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# ? Mar 8, 2016 00:04 |
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TheChirurgeon posted:I don't know how you do it--the existing cultist models don't lend themselves super-well to simple kitbashing without a lot of cutting (though cadian guardsmen do just fine, I think--especially for Alpha Legion cultists). Although I do think it might be cool to pepper in some of the old metal chaos cultists. Thanks! I'm debating whether I want to put the shoulderpads on later, because a) they make it look extremely top-heavy, and b) sun's out, guns out.
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# ? Mar 8, 2016 00:05 |
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MrSlam posted:I don't know how fluff-friendly this place is, but something's always bugged me about Nurgle. What's his appeal? Why would anyone worship him? Why would anyone think of diseases as gifts? I know how appealing it is to pick off a scab you've had for a while? Is it like that times a million? People are usually dying of disease when they turn to Nurgle, like the Death Guard, so they usually convert for self-interest
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# ? Mar 8, 2016 00:06 |
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PierreTheMime posted:Nurgle is not just death and decay, but also the nihilistic embrace of those things. To understand and even enjoy ones demise and revel in the universal life cycle that death and the birth of new things brings. He is both life and death. Nurgle is indeed twisted like all other Chaos gods, but he is the only is who genuinely cares for his followers. He is a jolly patron who likes nothing more than tending his garden and showing you the sights of his creation. People don't call him Great Father Nurgle for nothing. I'm now imagining Papa Nurgle sipping from his World's Best Dad mug and chuckling at the funnies section of the newspaper.
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# ? Mar 8, 2016 00:08 |
TheChirurgeon posted:So your standard FOC is a detachment. In addition to that detachment, you can field formation detachments. So your army could be a standard FOC + the Helcult as a separate detachment (whose dudes don't count for your FOC). Or it could just be the Helcult (small game). Some detachments can be made of formations, and confer different rules from the standard FOC detachment (which gives Objective Secured). So most of the time, your army will be a standard detachment + the formation as a separate detachment. Thanks man. So would the cultists still be scoring then, or are they considered no longer scoring since they are a different detachment?
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# ? Mar 8, 2016 00:14 |
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jadebullet posted:Thanks man. So would the cultists still be scoring then, or are they considered no longer scoring since they are a different detachment? They're scoring, they just don't have the Objective Secured rule because they aren't Troops in a standard FOC detachment.
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# ? Mar 8, 2016 00:15 |
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Post 9-11 User posted:I'm now imagining Papa Nurgle sipping from his World's Best Dad mug and chuckling at the funnies section of the newspaper. I remember one of the Dark Heresy supplements had Nurgle heralds that were simply demons composed entirely of roiling insects and vermin encased in biohazard suits, I always wanted to use them someday in a horror themed campaign because they seemed really unnerving.
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# ? Mar 8, 2016 00:59 |
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Post 9-11 User posted:I'm now imagining Papa Nurgle sipping from his World's Best Dad mug and chuckling at the funnies section of the newspaper. There's a great little story in the current Chaos Daemons codex where an elite squad of Eldar seers infiltrate into Nurgle's realm to attempt to rescue their captured goddess Isha. They sneak toward Nurgle's base of power, which is literally a mansion at the heart of a fetid swamp/garden, where Isha is held, but get stalled in the mire as daemons become alerted to their presence. When Nurgle discovers them, he quickly rots away the protective spirit stones they had kept on their corporeal bodies to protect themselves while projecting their spirits inside his realm. He then tears their spirits from their bodies and roots them into the swamp, to twist and become trees in his orchard. Don't gently caress with a gardener, son.
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# ? Mar 8, 2016 01:15 |
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Hencoe posted:I meant his lack of MtC, I've used him for an HQ in a hormagaunt brood a couple times in low point games. Too bad grenades work on a per model basis, and not with the whole squad. Honestly nids can get around grenades pretty easily, so it only really matters on genestealers.
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# ? Mar 8, 2016 01:22 |
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LordAba posted:Too bad grenades work on a per model basis, and not with the whole squad. Honestly nids can get around grenades pretty easily, so it only really matters on genestealers. Wait seriously? Then I've been playing that wrong, I thought it was if the unit had assault grenades. Whoops.
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# ? Mar 8, 2016 01:38 |
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Boon posted:3rd edition rulebook I think I am 90% sure that's in 4th. The remaining 10% chance is that it's in my Horus Heresy artbook I'm too lazy to get up and check
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# ? Mar 8, 2016 01:39 |
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# ? May 18, 2024 09:34 |
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GuardianOfAsgaard posted:Cool as hell jungle Tau. Looks seriously great, dude. Would love to see what you could do with some jungle Stealth Suits.
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# ? Mar 8, 2016 01:42 |