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GWBBQ posted:Do big games still go through private beta tests? I thought I remembered Diablo III having one, but I'm not a big gamer and rarely buy anything before it goes on sale on Steam anymore. D3s beta was only from the start, to the Skeleton king. So about 15 minutes. So, all the design flaws and problems that would have shown up, were hidden until the game launched.
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# ? Mar 7, 2016 00:38 |
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# ? May 22, 2024 10:30 |
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The new Hitman had a private invite only alpha, which I got invited to. It was actually different to the the recent public/pre-order beta too. The beta was the tutorial levels of the game while the alpha was the main mission of episode 1. So unless there is something more to the first episode other than some more cutscenes, I guess I've sorta already played the first episode.
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# ? Mar 7, 2016 00:48 |
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https://www.youtube.com/watch?v=yr2Doauzapc The guys from Stumpt found another way to break Gang Beasts by finding a point on Bouys where they can fight underwater.
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# ? Mar 8, 2016 02:34 |
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https://www.youtube.com/watch?v=uKhXXVqA3Hw I really stuck the landing.
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# ? Mar 8, 2016 15:36 |
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The Division gives every player in a multiplayer zone a physical presence- no one can walk through anyone else. There are two hilarious consequences to this. Early on in the game, while you're being shepherded through the tutorial area, is a normal-sized door you must walk through to proceed and unlock the rest of the game. This area is, for some reason, multiplayer. You can guess what quickly started happening. https://www.youtube.com/watch?v=aYPlleaUjQo Later on, after you get past the door griefers, you must receive a mission from a computer terminal. If too many players crowd around it, you cannot physically get close enough to activate it. The obvious solution, just like in real life: https://twitter.com/SuperBlueBadger/status/707296618198994944?ref_src=twsrc%5Etfw
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# ? Mar 8, 2016 22:28 |
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Such realism!
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# ? Mar 8, 2016 22:52 |
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Man, reminds me of what happened when a new Age released in Myst Online during the GameTap days. As soon as you used the book to enter a new Age (level) it would get added to your personal bookshelf, but you would have to get it from a public instance first. Since the game was starved for content there was always a rush to get to the new stuff and player collisions meant massive queues on day one.
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# ? Mar 8, 2016 23:05 |
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In a weird way it actually kind of warms my heart that when faced with such difficulties even the horrible people who call everyone lame fuckin' faggots who fiuck their own dog mothers will form an orderly line and wait patiently like good little boys
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# ? Mar 9, 2016 01:57 |
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princecoo posted:In a weird way it actually kind of warms my heart that when faced with such difficulties even the horrible people who call everyone lame fuckin' faggots who fiuck their own dog mothers will form an orderly line and wait patiently like good little boys I'm here to spoil your mood because for every 3 or 4 good little boys there is one dick at the front sliding around and making a mess of everything. The trick to overcoming that glitch is to spend the best part of an hour relogging until you find an instance with fewer players in it.
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# ? Mar 9, 2016 02:05 |
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The Division only recruits the best. You'd better be ready to multitask, agent. https://gfycat.com/MassiveFlimsyCougar
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# ? Mar 9, 2016 02:19 |
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I've been having fun playing The Division solo (easy mode, basically) but decided that I'd do the next mission with some random pubbies. I used the matchmaker at the beginning of the mission, and joined a just started instance of 3 other dudes. Instead of spawning back where I was standing, at the start of the mission, I spawned at the closest safe house. Annoying, but only 300 metres away. Luckily, The Division has a "teleport to group member" button on the map menu, so I utilized that to warp to the mission. I spawn at the beginning, with my team mates already 150m into the mission area. I can hear them in a firefight. I run to catch up, take 2 steps and... The Division divided by zero. I fell for a good 15 or so seconds, befgore hitting the bottom of the world - which remarkably didn't kill me, only took off half a bar of health. I then load-screen/teleported back to the safe house. Repeating the procedure worked fine the second time.
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# ? Mar 9, 2016 09:20 |
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Here's me trying to get my gigantic dump truck back to a garage in Just Cause 3 when I had the misfortune of driving over a small sports car. Not the results I would expect but I'm no physicsologist. https://www.youtube.com/watch?v=DJxVC87K3Ac
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# ? Mar 9, 2016 21:47 |
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Flyinglemur posted:Here's me trying to get my gigantic dump truck back to a garage in Just Cause 3 when I had the misfortune of driving over a small sports car. Not the results I would expect but I'm no physicsologist. They're specifically designed to be aerodynamic.
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# ? Mar 10, 2016 00:05 |
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EDIT: Not a glitch. Sorry.
The Aphasian has a new favorite as of 18:04 on Mar 10, 2016 |
# ? Mar 10, 2016 14:35 |
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I don't think Arby's Witch mods count as a glitch dude
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# ? Mar 10, 2016 15:01 |
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The Division: Maximum Stealth Build Took cover. Sank into the concrete. Teleported to closest safe house. I mean, it's good that the game can recognise when this happens, but teleporting to a safehouse, often a fair hike away from the action is annoying.
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# ? Mar 10, 2016 16:04 |
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The number of little visual bugs in this game is so ridiculous that it's rare to have an entire turn without one, but sometimes they're alright. https://www.youtube.com/watch?v=W5JFp555i10
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# ? Mar 11, 2016 00:21 |
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Speaking of Just Cause 3 oddities... https://www.youtube.com/watch?v=hrY03m8xtfo
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# ? Mar 11, 2016 00:31 |
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Montalvo posted:Speaking of Just Cause 3 oddities... https://www.youtube.com/watch?v=cu9FH-auKBc
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# ? Mar 11, 2016 01:15 |
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Montalvo posted:Speaking of Just Cause 3 oddities... Reminds of the enemies in Far Cry 3 that would follow you into water in a jeep and then instantly die when they get out.
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# ? Mar 11, 2016 03:47 |
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drat, the enemies in the original Thief Dark Project game did this 18 yeas ago. Even then, they fixed it with the first patch. Mind you, I think that was mainly to stop the AI from "breathing" through its belly button and drowning in waist high water.
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# ? Mar 11, 2016 04:33 |
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I remember finding a particular spot in one level where it was possible to kill every last one of those nigh-unbeatable Hammerite knight dudes by making them chase you around a deep pool of water. They'd end up slipping and falling in, where they would stand underwater, at the bottom of this 10 foot deep pond, and loudly scream ARGH AIEE AAGH OOH AYAAARGH for like a minute straight before abruptly expiring. My brother and I used to load up that level and do that trick just so we could laugh until our sides hurt at the goofy, querulous screeching those goddamn knights did.
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# ? Mar 11, 2016 06:17 |
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In Half-Life 2, headcrabs and antlions drown in water, but it has no effect on human enemies. Normally, this never comes up. But in SMOD, which made all kinds of absurd changes, you had soldiers shooting at you from the bottom of rivers in at least one level.
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# ? Mar 11, 2016 06:57 |
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http://i.imgur.com/P4p8Wa6.webm
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# ? Mar 12, 2016 20:48 |
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Montalvo posted:Speaking of Just Cause 3 oddities... https://www.youtube.com/watch?v=YYz6qMbWpAw&t=99s
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# ? Mar 12, 2016 23:39 |
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Look, his name isn't Typhoon for nothing.
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# ? Mar 12, 2016 23:42 |
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Which video is this from?
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# ? Mar 13, 2016 03:09 |
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RatHat posted:Which video is this from? https://www.youtube.com/watch?v=ehg-bZYa5wE
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# ? Mar 13, 2016 05:06 |
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I had a funny/annoying bug in the Division (similar to what other people have had so far). Some JTF dick head pushed me through the rough of a truck and I couldn't get out until my teammates finished the mission and I could teleport 3 feet to them. http://i.imgur.com/DvL90oq.gifv I just like how the guy jumps up there, touches me, and then just leaves me to slowly descend in to my prison.
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# ? Mar 16, 2016 08:44 |
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William Regal is so drat good that he can feud with himself and win.
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# ? Mar 16, 2016 13:23 |
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Testekill posted:
This is a pretty accurate representation of NXT's 2014 story arc.
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# ? Mar 16, 2016 16:28 |
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That's what you get when you cross those two Crusader Kings screenshots. Your spymaster reports that he has put himself through a table.
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# ? Mar 16, 2016 16:31 |
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haveblue posted:That's what you get when you cross those two Crusader Kings screenshots. Your spymaster reports that he has put himself through a table. You know nothing, Al Snow! https://www.youtube.com/watch?v=-dm7jCZKJow
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# ? Mar 16, 2016 22:37 |
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http://i.imgur.com/LHCvGPA.gifv
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# ? Mar 22, 2016 01:10 |
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That's amazing flexibility in his bones.
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# ? Mar 22, 2016 02:10 |
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Ah, the classic Tuscaloosa Reacharound.
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# ? Mar 22, 2016 02:18 |
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Graphics are getting too good these days. I thought I was in the shadenfreude thread and that freaked me the gently caress out.
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# ? Mar 22, 2016 04:31 |
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Glad to see they used video game boob physics for his hair.
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# ? Mar 22, 2016 05:59 |
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I have a request. In one of the Mass Effect games there was a human npc with a really messed up face who didn't have a helmet despite being in space. This was because somehow whatever flag or tag was supposed to be set for Turian was set to Human instead. Can someone find me a picture or a wiki page of him?
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# ? Mar 27, 2016 09:34 |
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# ? May 22, 2024 10:30 |
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So there's a Russian ROM hack of Ultimate Mortal Kombat 3 on Megadrive, called Ultimate Mortal Kombat Trilogy, that adds tons of extra characters and content from previous games along with a bunch of new moves and such. It's pretty cool, but as you can expect, it's pretty buggy. Somewhat embracing this, the developer added a hidden mode that pits two CPUs against each other and lets them use their fatalities at any time... including during the other player's fatality. Here is an hour of this. https://www.youtube.com/watch?v=3JBEn0F3JSY
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# ? Mar 27, 2016 12:26 |