Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!

WarLocke posted:

I like to think I have that much self-control.

But playing turns over and over trying to get a 2% +20 Hack Stat hack is kind of bullshit. Reloading to try for it would still be a pain in the rear end, but at least I wouldn't have to try a bunch of variations on 'move everyone else to random places in a random order' to try to get the seed to line up right, which is at least as bullshit IMO.

If you don't anticipate doing 10 or more hacking attempts with that character, then you are better off savescumming in the future if you fail a hack, than gently caress around with this.

Adbot
ADBOT LOVES YOU

Uncle Jam
Aug 20, 2005

Perfect
If your missions are hinging on +20 hack ability and 90% shots you might wanna up your tactical game a bit there bud.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

dyzzy posted:

Just... let it go. You don't need to chase the enemy protocol fairy to get good specialists. You'll still have to be ahead of the curve on skullmining/gremlin upgrades to be controlling every mech, +20 or no.

With +60 hacking from enemy protocol, the skulljack, and Gremlin Mk. 3 I had a 49% chance to hack Sectopods on my hacker medic. Over 50 percent if the bluescreen rounds hit first. Hacking is non-existent early game, you get decent stuff around the mid, then you get almost everything late game.

Also I just got 6 soldiers, 2 mecs, 6 carapace (oops should have bought 4) and have laser rifles so gently caress it here I come train.

WarLocke
Jun 6, 2004

You are being watched. :allears:

Uncle Jam posted:

If your missions are hinging on +20 hack ability and 90% shots you might wanna up your tactical game a bit there bud.

Nice strawman.

Does the patch invalidate mods until new versions get released? Or is it a case-by-case thing?

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



WarLocke posted:

Nice strawman.

Does the patch invalidate mods until new versions get released? Or is it a case-by-case thing?

Case by case. Most of my mods work fine, the grenade tweak needed a line edit.

Deuce
Jun 18, 2004
Mile High Club
I thought we were supposed to be able to load saves with missing mod files now. Saturation Fireproof got pulled and now I can't load my save.

a cow
May 6, 2007


friendship is magic
in a pony paradise
don't you judge me

Deuce posted:

I thought we were supposed to be able to load saves with missing mod files now. Saturation Fireproof got pulled and now I can't load my save.

They posted later that mimic beacon cost increase and the "load anyway" didn't make it into the patch, but saturation fire fix did. Either of these work fine: http://steamcommunity.com/sharedfiles/filedetails/?id=619141883 https://steamcommunity.com/sharedfiles/filedetails/?id=641394554

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Deuce posted:

I thought we were supposed to be able to load saves with missing mod files now. Saturation Fireproof got pulled and now I can't load my save.

Like, I can see the 'load anyway' button at the bottom of the screen, but its finicky and doesn't appear unless you are in the main menu. I prefer the 'ignore missing content' for that reason.

I did just try the 'remove missing content', so I'll report back on how that one worked.

oohhboy
Jun 8, 2013

by Jeffrey of YOSPOS
Bloody hell for pulling the saturation fire fix. The Mac/Linux side side hasn't gotten the fix yet. At least for those who have already got it keep it until they unsub or delete it.

Maluco Marinero
Jan 18, 2001

Damn that's a
fine elephant.

WarLocke posted:

Nice strawman.

How is it a strawman? If you can't stand to miss 90% shots or drop the hack chance, that means you're playing way too risky for the difficulty you're on. I mean, it's a single player game, so far be it for us to tell you how you want to play your own game, but the game is a poo poo load more fun and dynamic when you let go of the idea of perfection and give your choices actual meaning.

Nordick
Sep 3, 2011

Yes.

Maluco Marinero posted:

How is it a strawman? If you can't stand to miss 90% shots or drop the hack chance, that means you're playing way too risky for the difficulty you're on. I mean, it's a single player game, so far be it for us to tell you how you want to play your own game, but the game is a poo poo load more fun and dynamic when you let go of the idea of perfection and give your choices actual meaning.
It was a different guy who posted about the 90% shot thing.

Still though, getting hung up on one single hack reward thing is pretty silly in itself.

WarLocke
Jun 6, 2004

You are being watched. :allears:

Maluco Marinero posted:

How is it a strawman? If you can't stand to miss 90% shots or drop the hack chance, that means you're playing way too risky for the difficulty you're on. I mean, it's a single player game, so far be it for us to tell you how you want to play your own game, but the game is a poo poo load more fun and dynamic when you let go of the idea of perfection and give your choices actual meaning.

It's a strawman because he's the only person talking about needing 90% shots. Making something up to argue against is, last I checked, pretty much the definition of a strawman argument.

malhavok
Jan 18, 2013


Welp, that ironman run is done. When it came down to it the Joes just weren't equipped to handle an enemy that can occasionally hit them.

Speedball
Apr 15, 2008

malhavok posted:



Welp, that ironman run is done. When it came down to it the Joes just weren't equipped to handle an enemy that can occasionally hit them.

Wow, every last one is a different Joe, I'm impressed.

PoizenJam
Dec 2, 2006

Damn!!!
It's PoizenJam!!!
Is there a way to unsubscribe to all mods? I've had serious mod bloat recently and want to start fresh.

necrotic
Aug 2, 2005
I owe my brother big time for this!

JVNO posted:

Is there a way to unsubscribe to all mods? I've had serious mod bloat recently and want to start fresh.

With steam you have to unsubscribe each one individually. Their system for managing game mods is pretty awful.

Maluco Marinero
Jan 18, 2001

Damn that's a
fine elephant.

WarLocke posted:

It's a strawman because he's the only person talking about needing 90% shots. Making something up to argue against is, last I checked, pretty much the definition of a strawman argument.

Ah, my bad.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



JVNO posted:

Is there a way to unsubscribe to all mods? I've had serious mod bloat recently and want to start fresh.

What I do is I put all my mods in a collection, and keep it updated when I change things. That way, I can click 'unsub all' or 'sub all' quickly.

I also found that I occasionally have to manually delete the mods themselves, and run the 'remove missing content' mod.

PoizenJam
Dec 2, 2006

Damn!!!
It's PoizenJam!!!

necrotic posted:

With steam you have to unsubscribe each one individually. Their system for managing game mods is pretty awful.

That's stupid. Cities Skylines had it right when they bypassed the workshop functionality to include a 'unsubscribe all' button.

WarLocke
Jun 6, 2004

You are being watched. :allears:
Those of you who've already patched up and are playing - how much better is performance post-patch?

Grundma
Mar 26, 2007

DOG controls your destiny. Seek out three items of his favor and then seek his shrine.
I noticed it running significantly better. The loadout screen and the transition from the avenger to the world map are most improved but the battle maps are better as well.

Bemis
Jan 5, 2010

CapnAndy posted:

I don't get the Deadeye hate. If you're not stacking aim on your sniper and equipping a spider/wraith suit I don't know what to tell you, and if you're doing that you get situations where you've got well over a 100% chance to hit somebody, and that's when you bust out Deadeye. Make 'em pay for being out in the open.

I think it is all about play style. I watched NorthernLion's play through and he made great use of pistols so I tried it when I got the game but I wasn't finding it effective though since I just prefer to park my sniper somewhere and not move her. After I respeced she eventually shot up to #1 in kills.

Beat the final mission today, man of the match goes to Andy the Andromedon. Dominated him at the start of the map he survived until the end.

Uncle Jam
Aug 20, 2005

Perfect

WarLocke posted:

It's a strawman because he's the only person talking about needing 90% shots. Making something up to argue against is, last I checked, pretty much the definition of a strawman argument.

There was another guy talking about that and I can't remember every poster sorry.

But you should work on being not scrub tier either way~

Synthbuttrange
May 6, 2007

So has anyone using the Batmod had a problem with black textures? It seems to strike users at random. :\

Huszsersvn
Nov 11, 2009

Nice world you've got here. Shame if anything were to happen to it.

Maybe it's linked to the mod shaders cache that everyone is deleting. For mods that actually need shaders, to delete them turns all the textures black and lightless.

Synthbuttrange
May 6, 2007

Could be, but one of the people didnt even know about those.

monster on a stick
Apr 29, 2013

Pimpmust posted:

Didn't take Beagle long to notice that the patch did nothing about the OPness of prox mines :stare:

You can't set them off with grenades/rockets like you could in EW, though, which is too bad.

64bitrobot
Apr 20, 2009

Likes to Lurk

monster on a stick posted:

You can't set them off with grenades/rockets like you could in EW, though, which is too bad.

In exchange, they detonate one at a time, meaning that if two proxys kill an enemy, the third will remain in place until needed.

Also some other stuff. Also, they detonate on a unit taking an action, like say, firing a weapon.

Vincent
Nov 25, 2005



Should I delete ALL the ModShaderCache.ipk files, like
or only the ones from the voice packs?

also, whenever I select a tattoo, it shows on both arms and it makes a mess (like, even if I only select one arm, it appears in both). any way to fix this?

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!
🔥😱🔥🔫👴🏻
While doing the Forge mission late in the game, my Shadow Chamber said the enemies included a "Prototype Sectopod." It didn't seem any different than a regular one. Anyone know what the deal is?

Dallan Invictus
Oct 11, 2007

The thing about words is that meanings can twist just like a snake, and if you want to find snakes, look for them behind words that have changed their meaning.

Vincent posted:

Should I delete ALL the ModShaderCache.ipk files, like
or only the ones from the voice packs?

Only the ones from voice packs and other mods that don't have any graphical elements.

Vincent
Nov 25, 2005



Dallan Invictus posted:

Only the ones from voice packs and other mods that don't have any graphical elements.

Thanks!

many johnnys
May 17, 2015

I finally reached the last mission in the game, and squad size 11 is really useful

(psi troopers are broken, I took over two shieldbearers and two andromedons and we're just having a day of it)

800peepee51doodoo
Mar 1, 2001

Volute the swarth, trawl betwixt phonotic
Scoff the festune

64bitrobot posted:

In exchange, they detonate one at a time, meaning that if two proxys kill an enemy, the third will remain in place until needed.

Also some other stuff. Also, they detonate on a unit taking an action, like say, firing a weapon.

I hadn't really considered proxies to be that big a deal until I realized you can put them on a grenadier with salvo and follow up the mine with an overwatch. And now that Killzone doesn't activate from concealment, proxies are even more useful to set off an enemy turn overwatch trap.

Wrestlepig
Feb 25, 2011

my mum says im cool

Toilet Rascal

many johnnys posted:

I finally reached the last mission in the game, and squad size 11 is really useful

(psi troopers are broken, I took over two shieldbearers and two andromedons and we're just having a day of it)

I mind controlled Andromedons a lot but I don't know if they're a great choice, since you don't get the robot suit and that stops them being so expendable.

many johnnys
May 17, 2015

chaos rhames posted:

I mind controlled Andromedons a lot but I don't know if they're a great choice, since you don't get the robot suit and that stops them being so expendable.

They have lots of armor and I brought a medic, and also I have ten other dudes. I'm good :madmax:

PoizenJam
Dec 2, 2006

Damn!!!
It's PoizenJam!!!
When a dominated Andromedon dies, does it just die outright or does the suit reactivate and come after your team?

Seems I'd prefer to dominate a Gatekeeper if it's the latter. Would be a pretty big risk to have an Andromedon turn on you at the wrong time.

oohhboy
Jun 8, 2013

by Jeffrey of YOSPOS
Feeling ready to wash my hands of proxies. 3 proxies in a row have failed to hurt all but one enemy in a pod.

JVNO posted:

When a dominated Andromedon dies, does it just die outright or does the suit reactivate and come after your team?

Seems I'd prefer to dominate a Gatekeeper if it's the latter. Would be a pretty big risk to have an Andromedon turn on you at the wrong time.

Suit comes back to kill you.

toasterwarrior
Nov 11, 2011
Another class mod with entirely new skills, with matching GTS perk and AWC availability: the Field Medic! (http://steamcommunity.com/sharedfiles/filedetails/?id=643394337)

Trade out your Gremlin for a free medkit and a skill tree that is spread between healing abilities, cooldown-based shots that cripple or cause extra damage, and aura passives. Sounds like a good candidate for your officers, considering they also have a Mark Target ability that counts as a free action.

Adbot
ADBOT LOVES YOU

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



As part of my ongoing quest to put the best collection of mods together...

quote:

Goal of this package is to make X2 feel like X1 Long War as much as possible.

Gameplay changes:

Soldier Fatigue https://steamcommunity.com/sharedfiles/filedetails/?id=642435739
Swords https://steamcommunity.com/sharedfiles/filedetails/?id=618390976
Beatdown skill https://steamcommunity.com/sharedfiles/filedetails/?id=623809996
Batmod https://steamcommunity.com/sharedfiles/filedetails/?id=638261867
SMG pack https://steamcommunity.com/sharedfiles/filedetails/?id=577409322
True concealment https://steamcommunity.com/sharedfiles/filedetails/?id=619816174
Squad conceal https://steamcommunity.com/sharedfiles/filedetails/?id=623155292
Leader packs https://steamcommunity.com/sharedfiles/filedetails/?id=577517577
Engineer to scientist https://steamcommunity.com/sharedfiles/filedetails/?id=625047162
Squad size upgrades https://steamcommunity.com/sharedfiles/filedetails/?id=619895689
Advanced modular https://steamcommunity.com/sharedfiles/filedetails/?id=626023136
Proving grounds projects https://steamcommunity.com/sharedfiles/filedetails/?id=626075042
Advent project reworked https://steamcommunity.com/sharedfiles/filedetails/?id=622266966
Elerium grounds https://steamcommunity.com/sharedfiles/filedetails/?id=624294299
Grimy’s loot mod https://steamcommunity.com/sharedfiles/filedetails/?id=634384547
Fewer weak continent bonuses https://steamcommunity.com/sharedfiles/filedetails/?id=633414222
LW soldier ranks https://steamcommunity.com/sharedfiles/filedetails/?id=628873744
Marathon mode veteran https://steamcommunity.com/sharedfiles/filedetails/?id=642208616
Marathon mode commander https://steamcommunity.com/sharedfiles/filedetails/?id=632806302

Class additions:

Saboteur and Insurgent: https://steamcommunity.com/sharedfiles/filedetails/?id=633442444
Trooper https://steamcommunity.com/sharedfiles/filedetails/?id=618090572
Infantry: https://steamcommunity.com/sharedfiles/filedetails/?id=632648555

Cosmetic changes:

Capn bub’s accessories: https://steamcommunity.com/sharedfiles/filedetails/?id=618977388
Im too fancy Joke objects: https://steamcommunity.com/sharedfiles/filedetails/?id=616824432
Military camoflauge https://steamcommunity.com/sharedfiles/filedetails/?id=619706632
Ink and paint https://steamcommunity.com/sharedfiles/filedetails/?id=620051852
Lipstick https://steamcommunity.com/sharedfiles/filedetails/?id=620998078
Sassy viper https://steamcommunity.com/sharedfiles/filedetails/?id=631509676
Fancy dress https://steamcommunity.com/sharedfiles/filedetails/?id=626235605

Tougher aliens

Increased Squad Size https://steamcommunity.com/sharedfiles/filedetails/?id=625780621
SWR range bonus https://steamcommunity.com/sharedfiles/filedetails/?id=626218821
All pods active https://steamcommunity.com/sharedfiles/filedetails/?id=631501691
Advent recon https://steamcommunity.com/sharedfiles/filedetails/?id=632036075
Advent call reinforcements https://steamcommunity.com/sharedfiles/filedetails/?id=626617018
Advent psi https://steamcommunity.com/sharedfiles/filedetails/?id=628352640
Advent sniper https://steamcommunity.com/sharedfiles/filedetails/?id=628401700
Advent grenades https://steamcommunity.com/sharedfiles/filedetails/?id=642064130
Advent commander https://steamcommunity.com/sharedfiles/filedetails/?id=620528981
Stronger advent https://steamcommunity.com/sharedfiles/filedetails/?id=624558467
Muton Centurion https://steamcommunity.com/sharedfiles/filedetails/?id=577474474
Muton demolisher https://steamcommunity.com/sharedfiles/filedetails/?id=637434617
Elite viper https://steamcommunity.com/sharedfiles/filedetails/?id=634377972
Fearsome sectopod https://steamcommunity.com/sharedfiles/filedetails/?id=625914499
Enemy buff https://steamcommunity.com/sharedfiles/filedetails/?id=631302779
All aliens all missions https://steamcommunity.com/sharedfiles/filedetails/?id=640556389
Improved AI https://steamcommunity.com/sharedfiles/filedetails/?id=618390218
Balanced AI turrets https://steamcommunity.com/sharedfiles/filedetails/?id=629997737
Additional dark events https://steamcommunity.com/sharedfiles/filedetails/?id=626109271
Patrol when revealed https://steamcommunity.com/sharedfiles/filedetails/?id=622778878

Easier start (optional)

Quick start https://steamcommunity.com/sharedfiles/filedetails/?id=624624424
All soldiers gain xp https://steamcommunity.com/sharedfiles/filedetails/?id=623935276
Advanced training regimen https://steamcommunity.com/sharedfiles/filedetails/?id=630838743
Expanded loot drops https://steamcommunity.com/sharedfiles/filedetails/?id=620445360
Dynamic stats https://steamcommunity.com/sharedfiles/filedetails/?id=627264819
Hidden potential https://steamcommunity.com/sharedfiles/filedetails/?id=618826129
Not created equal https://steamcommunity.com/sharedfiles/filedetails/?id=626232835
Just a scratch https://steamcommunity.com/sharedfiles/filedetails/?id=623051340
Better vanilla mods https://steamcommunity.com/sharedfiles/filedetails/?id=620669020
Starting staff https://steamcommunity.com/sharedfiles/filedetails/?id=620218278
Medical supplies x2 https://steamcommunity.com/sharedfiles/filedetails/?id=631543096
Medkits unlimited https://steamcommunity.com/sharedfiles/filedetails/?id=622997385
Always bleed out https://steamcommunity.com/sharedfiles/filedetails/?id=622702432
Rifles all classes https://steamcommunity.com/sharedfiles/filedetails/?id=622012633
Shotgun all classes https://steamcommunity.com/sharedfiles/filedetails/?id=643072618
Timer tweaks https://steamcommunity.com/sharedfiles/filedetails/?id=616857663
More starting supply https://steamcommunity.com/sharedfiles/filedetails/?id=618229646

Ease of Use:
Strip primary weapons https://steamcommunity.com/sharedfiles/filedetails/?id=618504171
Stop wasting my time https://steamcommunity.com/sharedfiles/filedetails/?id=620600092
Show health values https://steamcommunity.com/sharedfiles/filedetails/?id=617015579
Additional proving grounds engineer https://steamcommunity.com/sharedfiles/filedetails/?id=619948111
Max squad size fix: https://steamcommunity.com/sharedfiles/filedetails/?id=619112580
Always show shot breakdowns: https://steamcommunity.com/sharedfiles/filedetails/?id=620475262
Evac All https://steamcommunity.com/sharedfiles/filedetails/?id=618669868
Overwatch all https://steamcommunity.com/sharedfiles/filedetails/?id=621695447
Free Camera Rotation https://steamcommunity.com/sharedfiles/filedetails/?id=616359783
Grenade throwing tweaks https://steamcommunity.com/sharedfiles/filedetails/?id=629228359
Psi tile snapping https://steamcommunity.com/sharedfiles/filedetails/?id=624714754
Hazmat vest fix https://steamcommunity.com/sharedfiles/filedetails/?id=623629830
in game clock https://steamcommunity.com/sharedfiles/filedetails/?id=622560612
Instant avenger menus https://steamcommunity.com/sharedfiles/filedetails/?id=628187112
Mission time remaining https://steamcommunity.com/sharedfiles/filedetails/?id=626589171
True Retroactive AWC https://steamcommunity.com/sharedfiles/filedetails/?id=620586407
Upgrade reminder https://steamcommunity.com/sharedfiles/filedetails/?id=624726628
More maps https://steamcommunity.com/sharedfiles/filedetails/?id=625430712
Upcoming events in hours https://steamcommunity.com/sharedfiles/filedetails/?id=627156954
No startup movies https://steamcommunity.com/sharedfiles/filedetails/?id=618203782
No squadsight penalties https://steamcommunity.com/sharedfiles/filedetails/?id=617712294
No AP hacking https://steamcommunity.com/sharedfiles/filedetails/?id=618011972
Start with flash and smoke https://steamcommunity.com/sharedfiles/filedetails/?id=624529054
Restart mission https://steamcommunity.com/sharedfiles/filedetails/?id=618681066
Show all perks https://steamcommunity.com/sharedfiles/filedetails/?id=624408502
More maps https://steamcommunity.com/sharedfiles/filedetails/?id=626303273
Haywire bug fix https://steamcommunity.com/sharedfiles/filedetails/?id=627268261
Grenades unlimited https://steamcommunity.com/sharedfiles/filedetails/?id=622470685
Aiming angles https://steamcommunity.com/sharedfiles/filedetails/?id=626224721
Stop drop and roll https://steamcommunity.com/sharedfiles/filedetails/?id=621434779
Show me the skills https://steamcommunity.com/sharedfiles/filedetails/?id=632397344
Ammo as weapon mods https://steamcommunity.com/sharedfiles/filedetails/?id=631889170
Additional proving ground engineer https://steamcommunity.com/sharedfiles/filedetails/?id=619948111
Smoke genade fix https://steamcommunity.com/sharedfiles/filedetails/?id=628989195
Lifetime stats https://steamcommunity.com/sharedfiles/filedetails/?id=634754304
Show ability cooldown https://steamcommunity.com/sharedfiles/filedetails/?id=634163703
Free reload https://steamcommunity.com/sharedfiles/filedetails/?id=633710077
Grenade damage fall off https://steamcommunity.com/sharedfiles/filedetails/?id=626050983
AWC extra conditioning https://steamcommunity.com/sharedfiles/filedetails/?id=626190926
Show enemies https://steamcommunity.com/sharedfiles/filedetails/?id=635257372
Reworked combat stims https://steamcommunity.com/sharedfiles/filedetails/?id=637095019
After action days wounded https://steamcommunity.com/sharedfiles/filedetails/?id=637551769
Debriefing https://steamcommunity.com/sharedfiles/filedetails/?id=638033072
Show me the personnel https://steamcommunity.com/sharedfiles/filedetails/?id=638033313
AOE preview https://steamcommunity.com/sharedfiles/filedetails/?id=634905023
Suppresion plus https://steamcommunity.com/sharedfiles/filedetails/?id=628207417
Improved flashbangs https://steamcommunity.com/sharedfiles/filedetails/?id=636901612
No region disconnect https://steamcommunity.com/sharedfiles/filedetails/?id=641080494
Optional objectives https://steamcommunity.com/sharedfiles/filedetails/?id=643394152
Flamethrower fix https://steamcommunity.com/sharedfiles/filedetails/?id=641475667
Fanfire faceoff https://steamcommunity.com/sharedfiles/filedetails/?id=623282683
Quick reload https://steamcommunity.com/sharedfiles/filedetails/?id=643302414

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply