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if your approach is that the hearts are things to grind on the way to the real content, you probably won't enjoy the rest of the game, so it's lucky you got out early
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# ? Mar 24, 2016 19:16 |
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# ? May 14, 2024 21:09 |
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Hearts are honestly better content than the personal story at least 70% of the time.
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# ? Mar 24, 2016 19:24 |
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Getting into MMOs because of a flashy first impression is the path to disappointment. You have to already be a broken person looking for their next gutter to settle into for the cycle to continue.
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# ? Mar 24, 2016 19:29 |
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RYang posted:Next are the wind bridges. The first has a gust of wind blowing straight toward you at the end which doesn't stay deactivated long enough to get past it. The solution seems to be to run headfirst into it several times, being knocked backward and making only incremental progress each time, until you finally make it. also: dodge
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# ? Mar 24, 2016 19:30 |
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CLAM DOWN posted:Source your quotes
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# ? Mar 24, 2016 19:34 |
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# ? Mar 24, 2016 19:38 |
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I like the "friend" who decided to troll you by taking you to one of the more difficult/lovely jumping puzzles in the game. Also don't grind on hearts people, even if that post is nothing more than a quote from reddit it can gently caress up the perception of newcomers. Hearts were made to ease people into the game who were super used to quests from older shittier mmos. Nothing new to the game has hearts in it anymore. Yeah some of them are fun, but most aren't. You gain exp by doing everything in the game. Explored a new area? Exp. Found a point of interest? Exp! Do some crafting, find a waypoint, kill some lovely monsters, send arus butter, it all gets you exp. Also the starter zone dumps you in an instance with other dudes. You took so long to notice a giant green icon on your map that other playera beat the starting zone boss dude. Who is a huge gently caress off golem tornado that yes you actually get to fight.
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# ? Mar 24, 2016 19:49 |
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Sprite141 posted:send arus butter
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# ? Mar 24, 2016 19:50 |
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It's a really bad idea to start off a new player with jumping puzzles. It takes a little adjustment before you get comfortable with the game's "physics", and tackling them right away means lots of frustration. On another note, the dangers of running guild missions with a birb.
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# ? Mar 24, 2016 19:54 |
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CLAM DOWN posted:Source your quotes
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# ? Mar 24, 2016 19:56 |
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I also had a friend that stopped giving a crap after 5 minutes of killing the intro golems without realizing he could skip them.
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# ? Mar 24, 2016 20:04 |
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Ra Ra Rasputin posted:I also had a friend that stopped giving a crap after 5 minutes of killing the intro golems without realizing he could skip them. That's hilarious.
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# ? Mar 24, 2016 20:05 |
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I feel like the real lesson here is "friends don't let friends play Asura".
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# ? Mar 24, 2016 20:08 |
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Seems like an awful lot of new players trip over hurdles of their own making. Personally, when I started as a brand new clueless player I just pushed my way through the respawning enemies in the intro. When in the open world, I did some hearts but mainly focused on exploration. It went great, never had an issue like that. That "new player experience" they added ages ago didn't help much with this, did it?
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# ? Mar 24, 2016 20:15 |
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RYang posted:I made a goblin because it seemed like the race most likely to let me wear actual clothes. Yes, "goblin." I too have played wow at one point. Want to wear clothes? Pick a goblin man. The plants wear bark, the wear cats fur and the humans wear their pride. But clothes? No dude if you wanna pants n jacket you gotta roll imp.
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# ? Mar 24, 2016 20:16 |
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In fairness the asura basically are goblins of the lowest social standing
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# ? Mar 24, 2016 20:44 |
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Jan posted:jumping puzzle wheel I need this in my life.
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# ? Mar 24, 2016 20:55 |
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Schpyder posted:Hearts are honestly better content than the personal story at least 70% of the time. What you dont like fast travelling back to lions arch fifteen times after talking to one guy for half a second? pshhhh
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# ? Mar 24, 2016 21:47 |
I don't think there's a single person who loves jumping puzzles that didn't at one point say "I hate jumping puzzles". Some are easier, some are harder, some are slipperier, some are stickier.
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# ? Mar 24, 2016 22:34 |
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I started playing this game because of my girlfriend and after a week I was bored then I joined GOON and that made the game so much better.
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# ? Mar 24, 2016 22:47 |
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CLAM DOWN posted:In fairness the asura basically are goblins of the lowest social standing They're actually super intelligent, curious inventors. I'd rank them up there with the lord of the rings elves.
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# ? Mar 24, 2016 22:56 |
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Visidan posted:They're actually super intelligent, curious inventors. I'd rank them up there with the lord of the rings elves. I bet if they had the One ring, they would wear it on that little tail bump.
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# ? Mar 24, 2016 22:59 |
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Lonk posted:I bet if they had the One ring, they would wear it on that little tail bump. I know I would. Hey so is there a spot for tonight's beginners raid group?
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# ? Mar 24, 2016 23:34 |
Sprite141 posted:I know I would. Yes. 9pm ET. Official promotions to the Raid 2 team will start this week. If our chronotank can make it, , tonight will also be tank training day.
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# ? Mar 24, 2016 23:43 |
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Well, SFD got every upgrade. Level 64 is a weird number to end on unless you're a 90's gamer and only they know Naked dude crystal
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# ? Mar 25, 2016 02:13 |
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So we.....beat the game?
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# ? Mar 25, 2016 02:14 |
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Time for star citizen
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# ? Mar 25, 2016 02:19 |
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CLAM DOWN posted:So we.....beat the game? Not until we get to the top of the Guild Challenger ladder and win the next season of ESL.
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# ? Mar 25, 2016 02:20 |
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Hearts at least give a chunk of bonus experience and a clear thing to do, going from the nice leveling world full of hearts to the horrible maze jungle of death where there are seemingly no hearts has made everything now just feel massively grindy.
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# ? Mar 25, 2016 04:25 |
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foolish_fool posted:Hearts at least give a chunk of bonus experience and a clear thing to do, going from the nice leveling world full of hearts to the horrible maze jungle of death where there are seemingly no hearts has made everything now just feel massively grindy. Are you in the HoT zones while <80? Does it upscale you?
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# ? Mar 25, 2016 04:40 |
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AnacondaHL posted:I don't think there's a single person who loves jumping puzzles that didn't at one point say "I hate jumping puzzles". i like jumping puzzles because a lot of them provide views of areas that one might never see, because they don't count for map completion although, i am annoyed that the 3 identical jumping puzzles in the old wvw borderlands are currently unavailable because i'd like to get those achievements
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# ? Mar 25, 2016 04:49 |
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ItBurns posted:Are you in the HoT zones while <80? Does it upscale you? Nah I meant the jungle feels really grindy at 80, when you are still having to grind all this mega experience to be able to unlock the stuff that lets you get around. Whereas I got to 80 by going from heart to heart, plus a bit of crafting.
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# ? Mar 25, 2016 06:00 |
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Hearts are awful and I'm glad they're gone in level 80 zones (excluding FGS) I'm not saying the new maps are perfect, but not having hearts is a plus side to them. I would like something thats a mix between cursed shore and one of the new style of maps, or maybe both, not in the same zone, just released with the same expansion. Sometimes you just wanna fart around doing events as you find them, but that works better in places like queensdale where you're helping out the odd construction foreman or moa farmer, versus dick deep in enemy territory trying not to get eviscerated by raptors
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# ? Mar 25, 2016 06:45 |
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I was hoping somewhere like Dragon's Stand would be this super dangerous no-go zone with some really rewarding stuff deeper in, which was gated purely by difficulty. So if you've got the skill, or the group (or both) you can go find some cool poo poo at the end I guess but everything's really hard and when I move my guy around in that really hard area I think "yep, im pro"
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# ? Mar 25, 2016 09:06 |
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Visidan posted:They're actually super intelligent, curious inventors. I'd rank them up there with the lord of the rings elves. actually shes a 1000 yr old demon trapped in the body of a goblin
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# ? Mar 25, 2016 10:07 |
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Dreggon posted:I was hoping somewhere like Dragon's Stand would be this super dangerous no-go zone with some really rewarding stuff deeper in, which was gated purely by difficulty. So if you've got the skill, or the group (or both) you can go find some cool poo poo at the end I guess but everything's really hard and when I move my guy around in that really hard area I think "yep, im pro" Well Orr was kinda like this at launch. Sans the really rewarding aspect.
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# ? Mar 25, 2016 18:39 |
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I could see an underworld or mists related zone where its super huge and the further you get from the safezone the harder it gets, but you'd have to have a really small cap on players or else youd just have a massive zerg wiping everything out and scooping up tons of loot
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# ? Mar 25, 2016 19:07 |
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the idea from that fake leaked design notes thing of a zone where once you venture out of the entrance zone you're alone except for those you've partied with and the stuff gets better the deeper you go was really good and a-net would be stupid to not try and implement something like that
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# ? Mar 25, 2016 19:13 |
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Spooky Bear Ghost posted:I could see an underworld or mists related zone where its super huge and the further you get from the safezone the harder it gets, but you'd have to have a really small cap on players or else youd just have a massive zerg wiping everything out and scooping up tons of loot How's 5 to 10 players sound? Seems like the combat is mostly balanced around 5 at most but a few more could work.
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# ? Mar 25, 2016 19:26 |
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# ? May 14, 2024 21:09 |
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10 players works, and ime it's not until you're getting up to 20+ that things get terribly stupid. Most lanes in TD wind up with 15-20 players and it's not too bad of a clusterfuck
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# ? Mar 25, 2016 19:34 |