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Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

Tatum Girlparts posted:

I can't wait to run the most carny, dangerous, unethical, wrestling promotion ever.

Dude I know, there's just so many ways to just be an unrepentant rear end in a top hat now and I love it

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Antitonic
Sep 24, 2011

Invented By Gandhi
Speaking of ways to be an rear end in a top hat:

quote:

Mar 22: Locker Room Handling

Once the user has handled the incidents that occur at the start of a show he now has access to a special Locker Room Controls section. This gives the ability to use several management techniques, ranging from trying to intimidate people by publicly firing someone in front of the whole locker room to holding a 'clear the air' session where you allow any worker with a beef to have the opportunity to air their problem. Each option has specific potential advantages and disadvantages, usually revolving around keeping control of the backstage area, your image with the workers, and the general atmosphere in the locker room. This allows the user to be proactive about keeping things running smoothly.

Mar 22: Double Show Order

By request, the user now has the option of setting the order of his shows (via the Schedule screen) when he has more than one on the same day. For example, he could choose to run his TV shows after his events, and run them in reverse order of prestige.

Mar 22: Blacklist

Essentially a 'reverse shortlist', the user now has access to a Blacklist where he can put workers who he has no interest at all in. Any worker assigned to the Blacklist will be automatically left out of any search results, lists, etc.

Mar 22: Interventions

The user can now stage a sit-down 'clear the air' meeting with two employees who are not getting along. This could result in them getting along better but could also make the situation worse and possibly get them mad at you for sticking your nose in to their business. This adds another backstage management tool to the user's arsenal.

ChrisBTY
Mar 29, 2012

this glorious monument

Intervention sounds awesome.
Jack diplomacy to 10, stage multi-man intervention between the Hart Family and the Clique.

ChrisBTY fucked around with this message at 10:12 on Mar 22, 2016

IcePhoenix
Sep 18, 2005

Take me to your Shida

Why does this game look so cool ugh I don't have enough time for another sim game but I want it :(

Jenny Angel
Oct 24, 2010

Out of Control
Hard to Regulate
Anything Goes!
Lipstick Apathy
If I ever employ one of the crooked doctors, I'mma picture him as Kevin Nash in the Paparazzi Productions backstage sketch where he gave Rorschach tests to all the X-Division guys.

Gaz-L
Jan 28, 2009
OK, UFC 2: I sorta-get the ground game now, but can someone explain to me why literally every single person I play online seems to have better handspeed than me, no matter who I pick? It's, like, I can throw the quickest jab in the world and they'll catch me with a haymaker before it connects. (there's also a bit of an input queuing issue I think too, as I've hit block and instead thrown a kick a LOT)

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you

Gaz-L posted:

OK, UFC 2: I sorta-get the ground game now, but can someone explain to me why literally every single person I play online seems to have better handspeed than me, no matter who I pick? It's, like, I can throw the quickest jab in the world and they'll catch me with a haymaker before it connects. (there's also a bit of an input queuing issue I think too, as I've hit block and instead thrown a kick a LOT)

I think it's just a matter of other people having more cards. When you assign a punching move it boosts your punch stats too, on top of just giving you a new move.

What I've gotten in the habit of doing is moving my good universal moves from fighter to fighter

Gaz-L
Jan 28, 2009

triplexpac posted:

I think it's just a matter of other people having more cards. When you assign a punching move it boosts your punch stats too, on top of just giving you a new move.

What I've gotten in the habit of doing is moving my good universal moves from fighter to fighter

Not in UT. In normal ranked. I assume when I get knocked out by a single-leg in UT that it's because of BS pay-to-win stuff.

e: Is it just me sucking? Am I turtling too much? If I don't block, I get rocked while doing minuscule damage to them, but if I do, I can't get a hit in, and counter-punching seems really difficult to do without them catching on after 2-3 solid strikes.

Gaz-L fucked around with this message at 02:03 on Mar 23, 2016

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

quote:

We'll do a themed day today; 10 things that directly affect your matches.

Mar 23: Cash Ins

To simulate 'cashing in' there are now Midway Addition and Late Addition road agent notes. These mean that the targetted worker does not wrestle the full match but instead appears either partway through or right before the finish. This obviously penalises their ring work somewhat as there were not fully involved.

These notes allow real world situations to be simulated without the need for a complex set of booking instructions. For example, if you wanted to model the last WrestleMania main event you'd actually book it as a three-way bout to begin with, but have Rollins set as a Late Addition; this way he can be involved only in the finish while the in-ring stuff is primarily handled by the other two. This saves you from having to go the messy route of having a singles match with a no contest ending followed immediately with a short three-way, which would potentially cause a lot of penalties and tank your show rating.

These notes also allow you to indulge your inner Teddy Long and have a singles bout spontaneously turn into a tag bout, simply by booking it as a tag match to begin with but having one partner from each team be listed as a Midway Addition. Again, this makes booking much cleaner as you're not having to make two separate bookings for what is essentially the same bout.

Mar 23: Keep It Simple

A new road agent note, this targets a specific worker and tells them to stick to the basics. This means that the worker has far less chance of botching anything, but naturally also gives a penalty to his ring work due to him being limited. This note is useful for building up green workers slowly or stopping clumsy workers crippling the rest of the roster.

Mar 23: Intentional DQ

A new road agent note, this allows a worker to intentionally get himself disqualified.

Mar 23: Intentional Count Out

A new road agent note, this allows a worker to intentionally get counted out.

Mar 23: Rage DQ

A new road agent note, this allows one worker to get disqualified because he went insane with rage, a la Ken Shamrock.

Mar 23: Eating Up

A selfish wrestler who is the far better worker in the match now has the option of using his advantage to take too much of the match himself, purposely 'eating up' his opponent and ruining the match slightly to make the opponent look worse. This may happen due to a quirk of his personality, because he was having a bad day, or because he just didn't like the other wrestler.

Mar 23: Make Not Break

The counterpoint to Eating Up, generous workers who are booked to win and are in the ring with an opponent who is weaker and lower down the card than them can now intentionally go out of their way to make the opponent look great in defeat, giving them an extra popularity boost and potentially creating a friendly relationship.

Mar 23: Enhanced Match Report Details

The match reports have been enhanced in two ways. Firstly, it can now contain comments on people being carried, who the MVPs were, etc. Secondly, individual performance levels are now noted by the road agent too. This allows the user to get a better sense of who is actually doing the work in a match and who is just coasting along.

Mar 23: Stunt Bumps

A companion note to the Crazy Bump, a Stunt Bump works the same way except that the bump is more controlled (and possibly gimmicked) and is therefore safer (but slightly less spectacular). This would cover, for example, when a guy gets tossed off the stage onto crash mats, with the padding quickly being removed before the cameras get there to give the illusion that it was much more dangerous than it really was.

Mar 23: Better Jobber Matches

By request, the penalty about "the fans were put off by a match between jobbers" no longer applies if the match is safely stowed away in a dark match.


Stunt bumping could be cool and cash ins is a welcome addition

Hoss Corncave
Feb 13, 2012

Jenny Angel posted:

If I ever employ one of the crooked doctors, I'mma picture him as Kevin Nash in the Paparazzi Productions backstage sketch where he gave Rorschach tests to all the X-Division guys.

TNA gets a lot of poo poo, but I've said it before and I'll say it again that Nash's non-match* interactions with the X-Division were legitimately funny.

*The exception being when he and Shelley used a scaffold to scout Sabin during a match. There's something about a match going on and in the background you can just see Nash and Shelley rising up that is really amusing to me .

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction
Man. There's always good looking additions on these updates. I wish I didn't cave and buy TEW2013 so recently, because it really seems like if I would have just waited a few months, I could have gotten a much better, more detailed game.

UnfurledSails
Sep 1, 2011

There are few things better in this game than making dumbasses freak out and quit because they can't handle grappling.

projecthalaxy
Dec 27, 2008

Yes hello it is I Kurt's Secret Son


I can't handle grappling. I also don't plan on playing online until I can because why on earth would I.

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you

projecthalaxy posted:

I can't handle grappling. I also don't plan on playing online until I can because why on earth would I.

I wouldn't wait too long until playing online. Playing against real people is very different than the AI.

Most people just want to stand and bang anyway, so I wouldn't worry too much about not being able to handle grappling.

UnfurledSails
Sep 1, 2011

projecthalaxy posted:

I can't handle grappling. I also don't plan on playing online until I can because why on earth would I.

I specifically decided to play mostly as Khabib and keep wrecking people in clinches and on the ground because most people don't know what to do when they aren't standing up. When you wait and defend first it's much easier to either pass or pound them out.

Le Saboteur
Dec 5, 2007

I hear you wish to ball, adventurer..
I can handle grappling enough that I can basically get out of any bad situation off my back and like to threaten subs to freak guys out, but from the top I don't really bother with too much because my top skill isn't too high right now.

If you're a striker get to the thai clinch as often as possible 70% of people don't know what to do and get knocked down by knees. Also clinch up as soon as you wobble the guys that just cover up immediately, you'll win almost every time.

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you
I made one of my UT guys a submission specialist, he's fun to play as. Having tons of options on the ground really opens things up when you're playing against one of the 10000 boxers people create.

I have this transition from kimura -> armbar that is sick, I've tapped out a ton of people with it.

Le Saboteur
Dec 5, 2007

I hear you wish to ball, adventurer..
EA Sports UFC just posted this video of Bas Rutten beatin' up on one of their producers. https://www.youtube.com/watch?v=LU-LNyPUwi8

Josuke Higashikata
Mar 7, 2013


Le Saboteur posted:

EA Sports UFC just posted this video of Bas Rutten beatin' up on one of their producers. https://www.youtube.com/watch?v=LU-LNyPUwi8

I'm pretty sure Bas Rutten could sell water to a fish

Gaz-L
Jan 28, 2009

triplexpac posted:

I made one of my UT guys a submission specialist, he's fun to play as. Having tons of options on the ground really opens things up when you're playing against one of the 10000 boxers people create.

I have this transition from kimura -> armbar that is sick, I've tapped out a ton of people with it.

Pretty much any transition from one hold to another is fantastic, as it usually gets you like one phase away from the tap.

Luchadork
Feb 18, 2010

Take a look at the masked man
Beating up the wrong guy
Oh man! Wonder if he'll ever know
Chris Benoit killed his family

Le Saboteur posted:

EA Sports UFC just posted this video of Bas Rutten beatin' up on one of their producers. https://www.youtube.com/watch?v=LU-LNyPUwi8

For those that may not know, this is a callback to an old Bas classic https://www.youtube.com/watch?v=mosX7L25HV8

Solomonic
Jan 3, 2008

INCIPIT SANTA

UnfurledSails posted:

I specifically decided to play mostly as Khabib and keep wrecking people in clinches and on the ground because most people don't know what to do when they aren't standing up. When you wait and defend first it's much easier to either pass or pound them out.

You're 100% right, I usually play as Jacare and encountered the exact same thing. Most people, when you take them down, will panic and constantly try to do 'get up' transitions, so if you're patient and block transitions before starting to attack, you can make them blow all their stamina almost immediately. It's great.

Also, back side is a great position to GNP from. It's really obvious when they're trying to transition out and you can just punch them in the head every time to stop it, plus you can get a TKO from there. I learned it from watching this guy's video, he does a really good job shutting down people's ground defense.

team overhead smash
Sep 2, 2006

Team-Forest-Tree-Dog:
Smashing your way into our hearts one skylight at a time

Le Saboteur posted:

I can handle grappling enough that I can basically get out of any bad situation off my back and like to threaten subs to freak guys out, but from the top I don't really bother with too much because my top skill isn't too high right now.

If you're a striker get to the thai clinch as often as possible 70% of people don't know what to do and get knocked down by knees. Also clinch up as soon as you wobble the guys that just cover up immediately, you'll win almost every time.

And of the 30% who know how to defend knees, half of those don't understand how to defend elbows and another quarter you can confuse by switching up elbows and knees.

Gaz-L posted:

OK, UFC 2: I sorta-get the ground game now, but can someone explain to me why literally every single person I play online seems to have better handspeed than me, no matter who I pick? It's, like, I can throw the quickest jab in the world and they'll catch me with a haymaker before it connects. (there's also a bit of an input queuing issue I think too, as I've hit block and instead thrown a kick a LOT)

Sounds like maybe your connection might be bad as I haven't had any input queuing issues. Generally I wait for someone to attack, dodge or block and THEN drop them with punches or kicks.

Gaz-L
Jan 28, 2009
May have been lag, may just have been me being bad/tired. Just won a few and did much better striking. Beat GSP as Hendo and Holly as Ashlee Evans-Smith, the former with ground 'n' pound after kicking his leg out while he tried a spinning roundhouse, and the latter just in a straight slugfest. Granted, the Holly player seemed pretty bad, as she mostly went for headshots and didn't block at all even when i was postured up on the floor.

ShadowedFlames
Dec 26, 2009

Shoot this guy in the face.

Fallen Rib

quote:

Mar 24: National Battle Upgrade

Rather than simply being a battle of the best event rating of the month, the national battle system now has a focus on star power within a roster. So, at the end of the month the game compares the 'draw' of the rosters involved and the company who has the most star-powered roster will come out on top. There is a special screen in your office that gives you an exact breakdown of how things currently stand.

This better simulates the Monday Night Wars era, which was always about who had the bigger and hotter stars rather than being about who actually produced the best show that month, and more importantly makes clashes between giant companies much more of a long-term and strategic war - stealing top talent now becomes a much bigger deal and can have huge ramifications due to the 'swing' it can create (i.e. the company the worker left is losing some of their star power while simultaneously boosting their rival who he has joined), and developing new, hot stars (and then protecting them properly) also becomes key.

This does not affect the regional battle system, which remains as it was. This therefore creates a key difference between them: regional battles are much more volatile, with constant changes in winners and losers, while national battles become a long-term war, with it being perfectly possible for one company to go many months (if not years) on top before being toppled when their rivals manage to finally steal that one top worker or develop that one white-hot superstar of their own. This therefore better simulates how the wrestling industry works.

Mar 24: Pay Rise Requests

For the first time in the series, employees can request pay rises without requiring an entirely new contract to be negotiated. The user has the option not only of accepting of refusing the offer, but also giving partial pay rises if he's trying to save a buck of two. This adds a new layer to the strategy of managing a locker room \ finances and eliminates the previous 'loophole' whereby a worker could get trapped on a much lower pay than he deserved thanks to being stuck in a lengthy deal.

Mar 24: Toxic Workers

Workers can now become embroiled in scandals of various sorts which, once publicly reported, cause them to become 'toxic' for several months and therefore virtually unemployable due to the popularity damage they'd do to anyone who chooses to have them on their roster. This can cause top stars to fall from grace and create major changes in the game world, as well as creating nice dilemmas for the player - whatcha gonna do when an iconic star turns out to be a racist, brother? (Probably fire him.)

Mar 24: Psycho Complaints

Workers classified as Psychopath style are now far less likely to complain about doing sick bumps or dangerous bouts, even if they have a conservative personality. However, to balance this out, older wrestlers are now more likely to switch from Psychopath to another, less intense, style to extend their career.

Mar 24: More Backstage Incidents

The number of possible backstage incidents has been massively increased in order to create more variety.

Mar 24: Detailed Match Display

Double clicking a segment in any of the 'historical' data screens (i.e. match histories, results, company histories, etc) now loads an expanded view which shows the details of the bout, including exactly who was in it - clicking on any of the workers loads their profile. This solves the occasional issue whereby the user doesn't know who is in a match because they're using an alternate identity or unusual tag team name.
__________________

The Croc
Dec 19, 2004

A-well-a everybody's heard about the bird!

OH YEAH!



Seems like this version is seriously fleshing out the backstage stuff. love the national battle upgrade aswell should be a fun dynamic where you can't just load up with the best workers who may lack abit of star power and win. Dammit ryland release the game already.

projecthalaxy
Dec 27, 2008

Yes hello it is I Kurt's Secret Son


ShadowedFlames posted:


Mar 24: Toxic Workers

Workers can now become embroiled in scandals of various sorts which, once publicly reported, cause them to become 'toxic' for several months and therefore virtually unemployable due to the popularity damage they'd do to anyone who chooses to have them on their roster. This can cause top stars to fall from grace and create major changes in the game world, as well as creating nice dilemmas for the player - whatcha gonna do when an iconic star turns out to be a racist, brother? (Probably fire him.)

Mar 24: Psycho Complaints

Workers classified as Psychopath style are now far less likely to complain about doing sick bumps or dangerous bouts, even if they have a conservative personality. However, to balance this out, older wrestlers are now more likely to switch from Psychopath to another, less intense, style to extend their career.

Hogan mode and New Jack mode? You're spoiling us.

Good Listener
Sep 2, 2006

Ask me about moons
Fact #1 The Moon is really cool
What are the odds of this UFC game getting a pc port? I've been watching NewLegacy's videos with it and I'm getting kind of interested in checking it out. I don't have a current gen system so just wondering what the possibilities of it are.

Luchadork
Feb 18, 2010

Take a look at the masked man
Beating up the wrong guy
Oh man! Wonder if he'll ever know
Chris Benoit killed his family

Good Listener posted:

What are the odds of this UFC game getting a pc port? I've been watching NewLegacy's videos with it and I'm getting kind of interested in checking it out. I don't have a current gen system so just wondering what the possibilities of it are.

I don't think any of the UFC games have come to PC so I'd say slim-to-none.

projecthalaxy
Dec 27, 2008

Yes hello it is I Kurt's Secret Son


Good Listener posted:

What are the odds of this UFC game getting a pc port? I've been watching NewLegacy's videos with it and I'm getting kind of interested in checking it out. I don't have a current gen system so just wondering what the possibilities of it are.

Probably pretty low, I'm afraid. EA Sports's signature titles don't tend to come to PC for some reason, FIFA excepted.

Josuke Higashikata
Mar 7, 2013


It'd be sick to get UFC 2 at 60fps, but that's a pipedream for sure. FIFA is FIFA so it's on a whole different level from American sports as a whole. MMA/Boxing isn't technically US sports I guess, but everything revolves around the US scene and all that so they basically are.

Call Me Charlie
Dec 3, 2005

by Smythe

projecthalaxy posted:

Probably pretty low, I'm afraid. EA Sports's signature titles don't tend to come to PC for some reason, FIFA excepted.

It was pretty funny when they tried to release a brand new browser golf game with monthly fees and microtransactions instead of porting the console version.

Good Listener
Sep 2, 2006

Ask me about moons
Fact #1 The Moon is really cool
Dang. A part of me hoped that maybe it'd have a chance since the last two WWE games got on but I spose that's 2K not EA which has their own dumb non-steam thing. Oh well, I'll just live vicariously through dumb replays, I'm cool with that~

CarlCX
Dec 14, 2003

Yeah, during a prerelease fan Q&A their community manager said a PC port was never going to happen, unfortunately.

Every time I see TEW news the part of me that obsessed over EWR back in the day feels like it could wake up and I have to beat it to death.

STAC Goat
Mar 12, 2008

Watching you sleep.

Butt first, let's
check the feeds.

The Croc posted:

Seems like this version is seriously fleshing out the backstage stuff. love the national battle upgrade aswell should be a fun dynamic where you can't just load up with the best workers who may lack abit of star power and win. Dammit ryland release the game already.

Yeah, Ryland said early on that his main focuses on this version was to make the backstage game much fuller and true to life and to try and make the AI smarter so the world around you is more dynamic. The other changes seem to have largely been the usual tweaks to gameplay and big changes to address how the business has changed since 2013 (NXT-like developmentals; WWE Network-like streaming services).

We're definitely at the "Ok, I'm hyped! Sell the game!" stage. He was saying an early April date might happen and the journal would go through March so fingers crossed its just a couple of weeks away.

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:



Mistakes were made

thatguyclint
Apr 11, 2005
See, I didn't know that...ducks eat for free at Subway.

Testekill posted:



Mistakes were made

Well obviously the answer here is "Plan Jimmy Hart's Funeral." Hopefully that feature is added in TEW 16.

Skunkrocker
Jan 14, 2012

Your favorite furry wrestler.

Testekill posted:



Mistakes were made

Well... fire Jimmy.

Give Meng a bonus. :v:

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

quote:

Mar 25: Excursions

To better simulate the way that the Japanese industry works, young workers can now leave on an excursion to a foreign area. This allows them to hone their skills in a different environment. These tours will usually be between 6 months and 2 years, after which they'll return home, often directly onto the roster of the company that sent them out. They automatically become open in the area they choose to go to. Excursions can be preset in the editor too. Youngsters on excursion are less picky about who they'll work for, allowing them a better chance of landing a job.

Mar 25: Japanese Weight Split

To better simulate the Japanese industry, and New Japan in particular, there is a new option that allows a defined split between junior and heavyweight wrestlers. This means that they will be book primarily against each other with little crossover between the two classes. This also creates something of a natural roster split, with the AI understanding that it needs to keep both weight classes filled properly.

Mar 25: Movies Upgrade

In previous games a worker who left to film a movie did so immediately. In TEW2016 he will give a warning, allowing the user to book around his upcoming hiatus.

Mar 25: Sticky Window Position

The game window is now 'sticky' in that it does not reposition itself at the end of each loading process, now only moving back to the center of the screen when accessing the main title splash screen.

Mar 25: Post Segment Incidents

There can now be fights or arguments that break out immediately following a match if one worker injures or hurts the other. These are reported via the road agent.

Mar 25: Auto Area Opening

If a worker appears for a company then he will automatically then have that company's home area open to him (if not already). For example, if someone tours Japan then they become automatically open for all Japanese companies to hire in the future. This allows loans, etc, to open up that worker to new careers and makes for a more dynamic game world.

Mar 25: AI Takeovers

AI companies can now try and take over struggling companies, just like the player can. To do this they must have spare cash, a ruthless owner, and for the purchase not to put them in financial trouble.

Mar 25: National Battle Impact

National battle wins and losses now cause a knock-on morale effect on the locker room for the remainder of that month. This helps signify how important the psychological effects of the battles are and ties in to the stories about how the real life Monday Night Wars were received.

Mar 25: Classic Agers

The ager section now contains a 'classic' option; these pictures will be used when a worker dies or when they are displayed in places like the Hall Of Immortals. This allows a more appropriate picture to be displayed rather than what otherwise may have been them in old age.

Mar 25: Venue Opening & Closing Dates

Venues \ locations can now be given specific opening and closing dates, the same way that items like companies can. This allows for better simulation of reality.

NB: There'll be a bonus journal entry tomorrow in preparation for the final week.


Not a whole lot going on this time but excursions should make Japan interesting.

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Josuke Higashikata
Mar 7, 2013


Testekill posted:



Mistakes were made

Can't believe the mighty Meng was finally defeated by Jimmy Hart of all people.

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