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CharlestheHammer posted:The weight of your expectations are killing me . I was not too excited for any of the new features or mechanics so I am in no rush.
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# ? Apr 8, 2016 04:55 |
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# ? Jun 4, 2024 12:43 |
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Vivian Darkbloom posted:Magna Mundi had a better idea for corruption than eu4 does today. Of course there wasn't much more than ideas. Johan posted on the Paradox Forums that Corruption was a community idea from the beta forum..... so Ubik has his hands in EU4 after all!
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# ? Apr 8, 2016 09:03 |
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It's probably unrelated to the DLC but things took a weird turn pretty much right away in the first game I started.
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# ? Apr 8, 2016 09:16 |
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There should be a Dragon Blade achievment for conquering China as the new Rome tag.
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# ? Apr 8, 2016 11:06 |
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We're announcing countries for the Goon MP game tomorrow, so if you don't want to have to pick through whatever's left, go sign up!
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# ? Apr 8, 2016 15:57 |
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Jesus Christ.
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# ? Apr 8, 2016 17:22 |
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Man, in my latest game Hungary has managed to ally with Austria, Poland (Lithuania), Milan (all of North Italy), and Russia (formerly Muscovy, stretches down to the black sea); they are now ravaging the Ottomans. Ottos need a buff. Or Euros need to form fewer mega-alliances.
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# ? Apr 8, 2016 17:45 |
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Lori posted:We're announcing countries for the Goon MP game tomorrow, so if you don't want to have to pick through whatever's left, go sign up! Speaking of goon MP, thought a few people might like to see how some of the wars go in our games. Big wars involving sometimes 10-20 players are a lot more fun than any war possible war against just AI. This album is of a war where Westphalia was attacked by Sweden, Pommerania, the Netherlands, and eventually Bohemia, Bulgaria, the Ottomans and Jerusalem with Burgundy defending Westphalia, the Pope attacking Burgundy and Catalonia then joining Burgundy to help fight the Pope. There were a lot of huge battles and it was a pretty crazy war. http://imgur.com/a/muHCv This one is just a few smaller scale wars. http://imgur.com/a/4CR5h It's possible that none of these would've happened though if this battle had gone differently. Toulouse and Burgundy against Orleans, England and Scotland in the battle that decided who would rule France. Thought this was a nice looking standoff. I don't play much single player any more because it's hard to go back to after playing MP but you probably don't see lines like this. MP is even more fun when there's players in every area. We're trying to get to 40 so there's room for 6 more and I think players are going to start more spaced out this time so new players will have a better chance to get on their feet. If anyone wants to give it a try there's a sign up link a few posts up.
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# ? Apr 8, 2016 17:50 |
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Playing a new game as Holland. I'm about to get into the colonization game relatively early, which I hope works out. My main question is if it's possible to do a significant vertical build without development/Common Sense. Will capping out on building slots eventually force me to spread out and get some HRE penalties?
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# ? Apr 8, 2016 18:40 |
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Yeah, you'll have loads of monarch points and nothing much to spend them on if you aren't expanding. You can get hilariously ahead in tech, which will make your armies crazy strong, but you kinda need the economic weight if/when you need to stand up to France.
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# ? Apr 8, 2016 18:45 |
Flip Yr Wig posted:Playing a new game as Holland. I'm about to get into the colonization game relatively early, which I hope works out. My main question is if it's possible to do a significant vertical build without development/Common Sense. Will capping out on building slots eventually force me to spread out and get some HRE penalties? Vertical, no. Mostly overseas, yes - you can get very rich funneling trade into the English Channel, and you'll at least have productive ways to spend your points if you are busy creating an uninterrupted trade empire from China to West Africa (Americas optional).
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# ? Apr 8, 2016 20:20 |
After a long time of pretty much only doing my colonization in the New World (no idea why, I guess I just like having colonial nations), I just finished a game as Morocco right before Mare Nostrum came out and focused purely on dominating trade coming around Africa from the East Indies. Fuuuuck I got rich. Why does anyone even bother with colonizing the New World when African/East Indian trade just seems outright better, without the hassle of dealing with upjumped colonial nations who will constantly threaten war if not coddled?
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# ? Apr 8, 2016 20:26 |
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Is there any feature other than development that is so important to post-patch gameplay while being locked behind a paywall?
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# ? Apr 8, 2016 21:44 |
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Trujillo posted:MP wars Do all wars still end up involving all players once you hit mid-game
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# ? Apr 8, 2016 21:45 |
Drone posted:After a long time of pretty much only doing my colonization in the New World (no idea why, I guess I just like having colonial nations), I just finished a game as Morocco right before Mare Nostrum came out and focused purely on dominating trade coming around Africa from the East Indies. Fuuuuck I got rich. Doing both makes you even richer, and colonizing enough in the Old World to get footholds in all the major spots for funneling trade doesn't take all that long in terms of colonist time, since mostly that's a matter of conquest.
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# ? Apr 8, 2016 21:54 |
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Jazerus posted:Doing both makes you even richer, and colonizing enough in the Old World to get footholds in all the major spots for funneling trade doesn't take all that long in terms of colonist time, since mostly that's a matter of conquest. India / East Asia should be more lucrative. The reason why the New World was as lucrative as it was was because Spain was able to conquer enormous swathes of it and particularly parts of it that were full of gold. Brazil is 3x the size of India. Portugal did not get 3x the wealth out of it that the British got out of India.
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# ? Apr 8, 2016 21:58 |
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Flip Yr Wig posted:Is there any feature other than development that is so important to post-patch gameplay while being locked behind a paywall? Development is only really important if you want to go tall, which is not actually much fun.
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# ? Apr 8, 2016 23:10 |
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Flip Yr Wig posted:Is there any feature other than development that is so important to post-patch gameplay while being locked behind a paywall? Probably not, Estates are the closest, along with the release Horde mechanics that made it almost trivial to WC. But you shouldn't overstate development either, heavy use of it is pretty limited to western Europe.
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# ? Apr 8, 2016 23:14 |
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Quick question on states: a created states applies to every Provence in a region? By default your capitals region is a state, but where can I check my allotted state amount?
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# ? Apr 8, 2016 23:29 |
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PittTheElder posted:Probably not, Estates are the closest, along with the release Horde mechanics that made it almost trivial to WC. But you shouldn't overstate development either, heavy use of it is pretty limited to western Europe. It should just be renamed western development and the rest of the world gets a different system where they make pottery from mud and get a slight income boost from that.
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# ? Apr 8, 2016 23:29 |
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RestRoomLiterature- posted:Quick question on states: a created states applies to every Provence in a region? By default your capitals region is a state, but where can I check my allotted state amount? It's in the Stability and Expansion tab with stability, revolts, and so on
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# ? Apr 8, 2016 23:40 |
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I'm in the middle of my first game with the new expansion, as Buganda. The TI over Europe just lifted and... That France Also, that Iberia, and Holstein, and Frankfurt... I'm a protectorate of Castille in the middle of westernizing. Castille has 5000 soldiers, 0 ships and they're 6500 in debt
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# ? Apr 8, 2016 23:47 |
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Drone posted:After a long time of pretty much only doing my colonization in the New World (no idea why, I guess I just like having colonial nations), I just finished a game as Morocco right before Mare Nostrum came out and focused purely on dominating trade coming around Africa from the East Indies. Fuuuuck I got rich. There's more territory ripe for the taking in the New World and you can usually extract thousands of ducats from natives when you annex them. Meanwhile you'll have to fight your way into grabbing Old World ports (aside from the southern part of Africa). Also, tons of monarch points for free in the New World and occasionally you actually find the perma bonus events.
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# ? Apr 8, 2016 23:48 |
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Is it possible for a player, in multiplayer, to be the bottom bitch in a personal union? I ask because we have a couple of friends that play and one is always a flake, I was thinking of having him play Lithuania on the days he is around while I play Poland that way when he finally flakes, I inherit a more built up Lithuania.. I am already in the PU with Lithuania and still a while away from the Commonwealth.
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# ? Apr 8, 2016 23:59 |
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Why do I gain corruption when somebody bribes my cardinal to leave? The corrupt guy just left!
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# ? Apr 9, 2016 01:04 |
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Vivian Darkbloom posted:Magna Mundi had a better idea for corruption than eu4 does today. Of course there wasn't much more than ideas. You'd think they might have even done something like that with the estate system, but I guess that would be impossible since it would mean one DLC's feature being dependent on another, separate DLC feature... I guess the other answer is that the thing they are calling "corruption" is just an arbitrary name for a system that mainly just regulates tech progress, and is only vaguely meant to simulate actual corruption
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# ? Apr 9, 2016 02:17 |
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PleasingFungus posted:Jesus Christ. I'm having EU3 flashbacks, Bohemia snake is prepped to head for Turkestan
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# ? Apr 9, 2016 02:30 |
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This game will not be complete until there is a decision to form a nation based on all these cultures.
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# ? Apr 9, 2016 02:43 |
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What the hell is a "Great Republic"? As in what are its bonuses
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# ? Apr 9, 2016 03:51 |
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Vanilla Mint Ice posted:What the hell is a "Great Republic"? As in what are its bonuses Could be any type of republic That's just the name for an Empire-level republic, like an Empire-level monarchy could be feudal, absolute, or administrative monarchy.
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# ? Apr 9, 2016 04:02 |
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Oh I thought they got a special roman republican government type but I guess that's a bit too OP for the great 17th century roman empire.
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# ? Apr 9, 2016 05:18 |
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Can you still change religion groups by allowing rebels to convert most of your country? This is important for my Ottoman->Arabia->Rome plan.
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# ? Apr 9, 2016 05:29 |
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uPen posted:Can you still change religion groups by allowing rebels to convert most of your country? This is important for my Ottoman->Arabia->Rome plan. Yes, but you can only do that with non-pagan religions now.
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# ? Apr 9, 2016 05:30 |
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Dibujante posted:India / East Asia should be more lucrative. The reason why the New World was as lucrative as it was was because Spain was able to conquer enormous swathes of it and particularly parts of it that were full of gold. Brazil is 3x the size of India. Portugal did not get 3x the wealth out of it that the British got out of India.
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# ? Apr 9, 2016 06:01 |
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Going from a custom nation to Russia, I turned Muscovy into a march along the way and have been slowly feeding it provinces. It was never of much use and I didn't pay attention to it, but when I started to keep an eye out I noticed that it was researching ideas MUCH slower (it's 1555 and Muscovy currently has two ideas researched in the Religion tree) than my other march (Transylvania, which has 11 ideas researched between three trees). Also, despite having 33 force limit and 40K manpower in reserves, positive income and 300+ development it wont make an army. It used to have an army of about 4, but that apparently got destroyed and it's just not making a new one. It has 200 opinion of me and only a 27% liberty desire, I can't put together why it's dragging so terribly. I understand that people joke how vassals are dumb, but this is a new low. Also: Throughout the course of my most recent game I've had two marches and two vassals (Georgia, Transylvania, Muscovy and Novgorod) and not one of them fabricated a single claim. I think Vassal AI might need to be looked at.
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# ? Apr 9, 2016 07:20 |
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Alikchi posted:I'm having EU3 flashbacks, Bohemia snake is prepped to head for Turkestan Poland seems to have a very hard time of things in this patch.
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# ? Apr 9, 2016 07:22 |
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Dorkopotamis posted:Also: Throughout the course of my most recent game I've had two marches and two vassals (Georgia, Transylvania, Muscovy and Novgorod) and not one of them fabricated a single claim. I think Vassal AI might need to be looked at. don't forget to mark the provinces that you want claims fabricated on. set them as 'vital interests' and generally your vassals will be pretty reliable about fabricating claims on them. otherwise i think they only fabricate claims on your rivals, maybe?
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# ? Apr 9, 2016 07:23 |
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Dorkopotamis posted:Going from a custom nation to Russia, I turned Muscovy into a march along the way and have been slowly feeding it provinces. It was never of much use and I didn't pay attention to it, but when I started to keep an eye out I noticed that it was researching ideas MUCH slower (it's 1555 and Muscovy currently has two ideas researched in the Religion tree) than my other march (Transylvania, which has 11 ideas researched between three trees). Also, despite having 33 force limit and 40K manpower in reserves, positive income and 300+ development it wont make an army. It used to have an army of about 4, but that apparently got destroyed and it's just not making a new one. It has 200 opinion of me and only a 27% liberty desire, I can't put together why it's dragging so terribly. If you're feeding Muscovy provinces then it's using admin points to core those. Religion is an admin idea tree. Is their admin tech low? Not sure about the rest though
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# ? Apr 9, 2016 07:27 |
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might be autonomy issues, especially if they're getting overwhelmed by overextension/wrong-religion issues and increasing autonomy.
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# ? Apr 9, 2016 07:38 |
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# ? Jun 4, 2024 12:43 |
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No, by all means it looks pretty stable. A lack of admin points might explain its stunted tech progress, but they've had pretty good leaders and the land up north is cheap. Even more strange is their unwillingness to create any type of army despite being totally capable of doing so.
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# ? Apr 9, 2016 09:04 |