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NotAnArtist posted:I wish I better understood what would trigger it. I've left ammo or health tokens in rooms and they are taken or they are not, and the notes left behind are just plain rude haha. Basically he eats things that you can (almost) always take but might want to backtrack for if you could - ammo, armor, active items. But he doesn't eat things that you either can't always take (health) or have no reason not to take (blanks/keys). The one weird thing there is guns, which the rat eats but don't really fit in those categories. I think he's just there to stop backtracking. Otherwise players would do things like leave all the armor on the ground and then pick it up right before the boss fight, or drop the marine's ammo pack for a better item but come back to use it right before leaving the level. That sort of stuff happens a lot in Isaac and I guess the devs wanted to discourage that kind of "optimal but kind of boring" backtracking.
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# ? Apr 9, 2016 00:46 |
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# ? May 31, 2024 11:09 |
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NotAnArtist posted:I wish I better understood what would trigger it. I've left ammo or health tokens in rooms and they are taken or they are not, and the notes left behind are just plain rude haha. Health never gets taken, but ammo and other items seem to get stolen soon after you leave the room, or the item scrolls off screen. Not 100% sure, but he doesn't appear if you're close to the item. If you find a chest room and leave the item on the ground you can see him appear by walking out and just around the corner so the room darkens. He'll show up a second later to steal but you can shoot to scare him away, but since he has a shield so you can hit him, and he doesn't set off proxies so I'm not sure if he can even be killed. I was hoping he was something like the leprechaun from Crypt of the Necrodancer but it seems like he exists just to gently caress the player up.
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# ? Apr 9, 2016 00:49 |
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I imagine something will happen when you've given him enough stuff/a specific combination of stuff. Anyone know if something special happens when you get the entire Tabla Sutra in one run?
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# ? Apr 9, 2016 00:57 |
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I AM BRAWW posted:Yeah, the "Basic Enemies from Floor 1 Show up on The Follower Floors but with their Health Increased!!" is poor gameplay design. Have you ever played a video game before because if not this happens in almost every one of them
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# ? Apr 9, 2016 01:06 |
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CJacobs posted:Have you ever played a video game before because if not this happens in almost every one of them It's poor gameplay design in a game where your only actual source of "infinite" ammo is from your starting pistol. Having to waste "good" ammo on boring enemies from floor 1 sucks.
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# ? Apr 9, 2016 01:15 |
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CJacobs posted:Have you ever played a video game before because if not this happens in almost every one of them It's kind of lame though when there are upgraded versions of those enemies. Instead of scaling up HP just replace more and more of the basic guys with upgraded ones.
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# ? Apr 9, 2016 01:17 |
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RPATDO_LAMD posted:It's kind of lame though when there are upgraded versions of those enemies. Instead of scaling up HP just replace more and more of the basic guys with upgraded ones. The upgraded versions actually all have different firing and bullet patterns, as well as other things. There are no upgraded mobs that are simply reskins with more Hp. That's why they just scale up the original ones. It would probably be harder to notice if they had different models, like most other games do, though.
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# ? Apr 9, 2016 01:33 |
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Has anyone seen this yet? From a secret room - the first non-useless secret room I`ve found. This is the first floor and I have no option to give them anything
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# ? Apr 9, 2016 02:03 |
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I think The Scrambler might be better than the sling for boss killing weapons. Not only do you not need to charge it, the bullets home in on enemies. One egg from the scrambler seems to do the same damage as one sling bullet too.
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# ? Apr 9, 2016 02:21 |
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Guns. The answer was, they wanted guns.
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# ? Apr 9, 2016 02:25 |
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Got in a really nice run where I made it all the way to the Forge for the first time, clearing the Hollow in one try (part of that was because I had like 5 blanks for the Wallmonger). The Iron Maiden + double hammer room is rough, Also I have to say that the Megahand is really rapidly becoming my favorite weapon -- it uses one ammo even when charged, and easily one-shots most enemies even down to the Forge. It's not a great boss weapon, but lets you conserve ammo for them really efficiently.
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# ? Apr 9, 2016 02:32 |
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I AM BRAWW posted:Yeah, the "Basic Enemies from Floor 1 Show up on The Follower Floors but with their Health Increased!!" is poor gameplay design. Especially since (afaik) you must clear every room you enter. I'm really missing the BoI bomb escape option.
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# ? Apr 9, 2016 02:35 |
parthenocarpy posted:Has anyone seen this yet? From a secret room - the first non-useless secret room I`ve found. This is the first floor and I have no option to give them anything Huh. https://www.youtube.com/watch?v=jCDIv2VsKJE
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# ? Apr 9, 2016 02:36 |
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A HUNGRY MOUTH posted:Especially since (afaik) you must clear every room you enter. I'm really missing the BoI bomb escape option. There's an escape rope item that lets you ditch a room you don't like.
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# ? Apr 9, 2016 02:38 |
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Does it let you bypass a room, or do you just end up having to try a second time?
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# ? Apr 9, 2016 02:42 |
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I think it puts you back in the room you came from. So... not as good as Isaac door-bombing.
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# ? Apr 9, 2016 02:47 |
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parthenocarpy posted:Has anyone seen this yet? From a secret room - the first non-useless secret room I`ve found. This is the first floor and I have no option to give them anything Hey, those witches show up in the launch trailer for the game. https://www.youtube.com/watch?v=vYpSoiNdrZw ...Speaking of which, I wish I could understand the lyrics better, it's a catchy song.
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# ? Apr 9, 2016 02:49 |
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Lakbay posted:I think The Scrambler might be better than the sling for boss killing weapons. Not only do you not need to charge it, the bullets home in on enemies. One egg from the scrambler seems to do the same damage as one sling bullet too. The Scrambler is insane, getting one on the second floor let me kill Ammoconda and Cannonbalrog for the first time without knowing either of their patterns. Wallmonger wrecked my poo poo though, I don't even know how far I got on the health bar because I just shut down with all the patterns coming towards me.
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# ? Apr 9, 2016 02:51 |
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Can anyone tell me how on earth I'm supposed to solve this room? There's a prisoner in the room below me and I've completely explored the level save for the boss. The key for their cell has to be in this room but I have no clue how to solve it. http://imgur.com/cVmV3Qr
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# ? Apr 9, 2016 02:56 |
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Blackray Jack posted:Can anyone tell me how on earth I'm supposed to solve this room? There's a prisoner in the room below me and I've completely explored the level save for the boss. The key for their cell has to be in this room but I have no clue how to solve it. the key drops somewhere on the floor, if you haven't found it in a room then the boss should drop it
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# ? Apr 9, 2016 03:00 |
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Blackray Jack posted:Can anyone tell me how on earth I'm supposed to solve this room? There's a prisoner in the room below me and I've completely explored the level save for the boss. The key for their cell has to be in this room but I have no clue how to solve it. Jump from your minecart to that other minecart. The key isn't there though. You'll get it from the boss.
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# ? Apr 9, 2016 03:00 |
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The sticky crossbow was the best weapon I've ever used. Killed the bullet twins in like 30s
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# ? Apr 9, 2016 03:07 |
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I can't believe I won. Finished the last fight with only one hit left. So I'm guessing I need to get all those components to get the "real" ending, right? I guess I'll manage that eventually. It's just that this game is so mentally draining to play, maybe even more so than NT.
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# ? Apr 9, 2016 03:19 |
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Thanks for the help you guys, I managed to get a perfect on that skull boss who I never fought before AND I learned that you can jump while in the minecart! I hate to repeat myself but what on earth is the function of this room? http://imgur.com/MxIvMX3
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# ? Apr 9, 2016 03:25 |
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Blackray Jack posted:Thanks for the help you guys, I managed to get a perfect on that skull boss who I never fought before AND I learned that you can jump while in the minecart! I'l spoil it for you: There's an invisible path across, where you'll find one of the parts to the Bullet That Can Kill the Past. You can reveal it with guns that leave liquid on the ground, or get an item that lets you fly.
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# ? Apr 9, 2016 03:28 |
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I went through a weird progression while playing. Initially, I'd invent new, diverse ways of swearing when I died. Then, the more I died, (and I'm fairly certain I'm in the 30s right now, stopped looking after a while) I became less upset. Now, it's annoying, especially when I make it further into the gungeon than in previous runs, but whatevs. This is the first roguelite I've ever played, and I don't think I'm up for it. Fifteen bucks to kill the time before Dark Souls 3 was money well spent however.
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# ? Apr 9, 2016 03:36 |
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RPATDO_LAMD posted:I'l spoil it for you: If your starter gun leaves shells on the ground you can even use those to map it
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# ? Apr 9, 2016 03:43 |
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How the gently caress do you drop passive items on mouse/keyboard. I tried literally every key and nothing works and I cant find a keybind for it.
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# ? Apr 9, 2016 05:01 |
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Hold F for guns, G for use items. Drop passive items from the map menu.
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# ? Apr 9, 2016 05:02 |
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FrickenMoron posted:How the gently caress do you drop passive items on mouse/keyboard. I tried literally every key and nothing works and I cant find a keybind for it. Open map, click item, click DROP ITEM in the top right.
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# ? Apr 9, 2016 05:03 |
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Oh its the map. Also what the gently caress is wrong with the game, not a single water barrel spawned on FL1. Edit: Im at the point where I just restart runs now if I dont get a gun from a chest early on which is not a good sign.
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# ? Apr 9, 2016 05:07 |
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FrickenMoron posted:Oh its the map. Also what the gently caress is wrong with the game, not a single water barrel spawned on FL1. Just remember, damage boosts, etc, can be better than guns, with ghost/homing bullets, I chewed through everything up to floor 3, where I finally got a decent gun. The basic guns are still decently powerful, even unbuffed, it just becomes a test of skill/patience.
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# ? Apr 9, 2016 05:11 |
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FrickenMoron posted:Oh its the map. Also what the gently caress is wrong with the game, not a single water barrel spawned on FL1. There seems to always be at least one water barrel, but often they are victims of stray bullets during firefights, and it might dry up before you're done clearing the room.
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# ? Apr 9, 2016 05:20 |
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The Door Lord is some serious horseshit. I can't even begin to understand how to dodge that laser.
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# ? Apr 9, 2016 05:35 |
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God gently caress the treadnaught. It's such a lovely boss.
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# ? Apr 9, 2016 05:36 |
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Treadnaught's fine until it decides to shoot the "summon minion" rocket 4 times in a row and they all land in seperate sides of the room. Why the hell do those things get the predict movement aiming type? Still rather fight the treadnaught than shotgrubs in bullet hell though.
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# ? Apr 9, 2016 05:40 |
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I had a boss fight room that had multiple pits in it and all I can think is, why? What's the point?
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# ? Apr 9, 2016 05:47 |
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Treadnaught is a funny boss, because if you get a single speed up upgrade before reaching him, he's trivial. Still don't usually have trouble with him though, but the High Priest of floor 4 is the loving bane of my existence, and most others seem to think he's the easiest 4th tier boss.
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# ? Apr 9, 2016 05:48 |
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Is anyone else having issues using blanks on keyboard? I can't count how many times I've moved my finger just too slow and get hit right as the blank goes off. Bleh.
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# ? Apr 9, 2016 05:48 |
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# ? May 31, 2024 11:09 |
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Ibram Gaunt posted:Is anyone else having issues using blanks on keyboard? I can't count how many times I've moved my finger just too slow and get hit right as the blank goes off. Bleh. First thing I did after my test run was to move blanks to right click for fast and easy access. Space for dodge roll works fine too. Try it out.
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# ? Apr 9, 2016 05:53 |