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I want to pet the dog
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# ? Apr 11, 2016 18:46 |
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# ? May 29, 2024 09:01 |
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homeless poster posted:the only thing that i have issue with right now is that treadnaught seems so much harder than cannonbalrog, it's not even funny. i have never once beat treadnaught, and i've managed to get to it with some decent equipment like double vision + fightsabre or whatever, but his adds make the fight too unpredictable for me. If you unlock the shortcuts, you can get some decent boss practice in. That's how I really learned the floor 3 and 4 bosses, as I used the elevator shortcuts to do them over and over again in an attempt for a flawless (to unlock the next elevator). I got pretty decent at all of them except maybe the tank, who I still don't think I could flawless without a pretty overpowered weapon. If you unlock all of the elevators you get something else that would help with boss practice, although by that point you're probably pretty good at fighting them.
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# ? Apr 11, 2016 18:46 |
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Digirat posted:I want to pet the dog This is hopefully high on their priority list, because how can you include a dog in a video game and not let the player pet it
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# ? Apr 11, 2016 18:47 |
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Completed all 4 Character passts now, 24 deaths. Also managed to flawless Wallmonger with smileys revolver and potion of gun friendship, it was amazing.
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# ? Apr 11, 2016 18:49 |
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CJacobs posted:funny thing about that is he doesn't have any hours played in the game. hmmmmmmmmm. I was gone all weekend but wanted to say I play on my PS4. I have it on steam for when I want to lug my laptop around.
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# ? Apr 11, 2016 18:49 |
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Angry Diplomat posted:Yeah keys are way too uncommon for how prone the game is to randomly sticking shops and other stuff behind locked doors. I cannot even imagine ever having a good reason to buy anything from the door merchant guy who takes keys instead of money. I think he can sell the necklace that "Unlocks all chests!" by turning them all into mimics.
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# ? Apr 11, 2016 18:53 |
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Vargs posted:If you unlock the shortcuts, you can get some decent boss practice in. How do you even start the elevator building quest? The dude is chilling in my Breach but every time I talk to him he just says "for now you'll have to make your way down the hard way".
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# ? Apr 11, 2016 18:55 |
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Digirat posted:I want to pet the dog I want to play as the dog as it carries around a gun in its mouth.
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# ? Apr 11, 2016 18:55 |
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Der Shovel posted:How do you even start the elevator building quest? The dude is chilling in my Breach but every time I talk to him he just says "for now you'll have to make your way down the hard way". Jump in the pit left by the elevator on the 2nd floor
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# ? Apr 11, 2016 18:56 |
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FrickenMoron posted:Completed all 4 Character passts now, 24 deaths. Also managed to flawless Wallmonger with smileys revolver and potion of gun friendship, it was amazing. Can I touch you?
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# ? Apr 11, 2016 19:01 |
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I just clear floor 1+2 with the pistol only because nothing is dangerous on those floors (the lead maidens will get a more powerful treatment if the room layout is small but that's it) From there I mostly use the pistol and maybe a different weapon if I dislike the layout or enemies. Maybe it's because the auto aim seems to be a little bit stronger on the PS4 but it's not really all that slow at all and I can get to the Dragun in like 45-50 minutes pretty reliably. That being said though I just streamed a run for some friends where I broke every chest I came across and didn't buy a single thing in hopes of giving the elevator dude 4 keys and 180 shells. I pretty much perfected all 3 floors and still only had 3 keys, coolness or not somethings gotta give.
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# ? Apr 11, 2016 19:01 |
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Stanley Pain posted:I sitll don't understand how this game is tedious, or any of the things you said make it tedious. Binding of Issac is like 100x more tedious Depending on what weapons drop, you may only have weapons that you want to reserve for bosses (to maybe get a flawless and more HP), or are garbage. This means that you will likely use the starting pistol for the rest of the floor. The starting pistol slowly becomes more outclassed on later floors as enemy health scales, meaning you have more opportunity to make more mistakes, which means less loot, which means you are more likely to only have your starting pistol to clear floors, etc. When you get better at the game, bad RNG still means that the first 2/5 to 3/5 of the game involves using the exact same weapons, which feels tedious to the player because they find these reallycool guns that they can't use if they want to beat the boss in a reasonable amount of time. The game has many small quirks which are okay on their own or maybe in a pair, but combined together really drag the game down for repeat playthroughs. The game even isn't that hard for the first half of the game (except for some boss fights) thanks to dodge rolling once you get used to it. It just feels bad that you have to play under tedious conditions until the RNG feels happy enough to give you enough guns for leeway to actually have some fun. Again, I state that the sorceress vastly improves the game by cutting some of these quirks out (ammo drops, finding enough keys to get guns, having to use the starter pistol), so much that I would prefer to play this mode all the time instead of being limited access to it.
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# ? Apr 11, 2016 19:01 |
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RE: Tediousness I would probably play the hell out of an "Easy Mode" where ammo is unlimited. I would still want to play an "actual" game in between runs for the difficulty, but the sheer amount of fun you could have mindlessly blasting stuff with all the awesome guns you pick up would probably keep me playing for hundreds of hours.
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# ? Apr 11, 2016 19:07 |
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Uguu every time I try to get the 300/6 resources with the gun blessing I gently caress up the early bosses and run out of hp by floor 4. So annoying to scrounge up all these items.
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# ? Apr 11, 2016 19:38 |
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FrickenMoron posted:Uguu every time I try to get the 300/6 resources with the gun blessing I gently caress up the early bosses and run out of hp by floor 4. So annoying to scrounge up all these items. Speaking of tedium
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# ? Apr 11, 2016 19:45 |
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Der Shovel posted:How do you even start the elevator building quest? The dude is chilling in my Breach but every time I talk to him he just says "for now you'll have to make your way down the hard way". I just came here to ask the same question. When I rescued the guy, he came back to the breach and said to meet him in the elevator shaft of the second chamber. I've gotten back there several times, but he hasn't been there. Do I need to actually jump in the elevator shaft? I don't know what to do.
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# ? Apr 11, 2016 19:46 |
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Chaitai posted:I just came here to ask the same question. When I rescued the guy, he came back to the breach and said to meet him in the elevator shaft of the second chamber. I've gotten back there several times, but he hasn't been there. Do I need to actually jump in the elevator shaft? I don't know what to do. Yeah you need to jump into the hole. It's not very clear, you'd expect to just take damage like with every other whole. But you can jump down the elevator shaft into a maintenance room.
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# ? Apr 11, 2016 19:49 |
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RPATDO_LAMD posted:Yeah you need to jump into the hole. it's extremely clear. there's even a sign with a downward arrow
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# ? Apr 11, 2016 20:12 |
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Chaitai posted:I just came here to ask the same question. When I rescued the guy, he came back to the breach and said to meet him in the elevator shaft of the second chamber. I've gotten back there several times, but he hasn't been there. Do I need to actually jump in the elevator shaft? I don't know what to do. I answered it like 7 posts up from here on this very page. Stanley Pain posted:Speaking of tedium Those shortcut quests are pretty irritating. I mean at least with Spelunky it was all pretty reasonable stuff to get in order to unlock the shortcuts, and you could reasonable expect to get it all. For what it's worth i found it easiest to accomplish with the hunter since that little bit of extra stuff might make or break it. You literally have to plan to do a run with the goal of getting shortcut work done.
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# ? Apr 11, 2016 20:25 |
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DolphinCop posted:it's extremely clear. there's even a sign with a downward arrow Not if you immediately run out of the room like I always did. Just a quick look around "huh, guess he's not here yet", then moving on. I finally looked it up to understand the deal there.
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# ? Apr 11, 2016 20:26 |
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With the gun blessing getting the resources for floor 5 is definitely possible but sometimes you just get super lovely guns on the boss fights and then youre in a pinch if you havent found a single active item in the whole run.
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# ? Apr 11, 2016 20:35 |
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whoever posted about guns automatically reloading themselves if you wait out their reload time while switched more or less made all of my runs easier even with a bad gun, switching to your crappy starting gun and letting the other automatically reload downs bosses faster and makes the Convict playable
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# ? Apr 11, 2016 21:04 |
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I don't get the bullet-sponge complaints with this game, it isn't like Isaac where the bosses have simple patterns and are expected to be demolished within 15 seconds or so. The boss fights go on for about 3 minutes tops I've found. They're actually entertaining and tense throughout. Also for rng fuckery: There's always at least two locked chests on a floor, if one is brown, hold off on using keys until you find the other one which will (usually) be a higher quality. Using your keys for anything else on a run is a fairly big gamble and should be treated as such (gamble as in not having keys for chests on other floors). I mean I suck rear end at the game, but I can get to chamber 4's boss consistently despite taking damage for stupid reasons because I weigh the risk vs reward of using keys on certain things. I see a lot of people having a hard time with treadnaught, but all you really have to do is run away from him on the edges of the arena (making alterations as needed) which gives you more room to dodge his shots/let his shots spread out and oddly, seems to make him spawn dudes less frequently (not confirmed exactly, but I've never seen him really spawn guys when I started doing this).
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# ? Apr 11, 2016 21:10 |
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Well I don't think this will ever happen again. Ended floor 1 with 6 keys, and that was without even finding the secret room.
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# ? Apr 11, 2016 21:14 |
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This game is alternate universe hardmode Link to the Past. My amygdala is satisfied.
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# ? Apr 11, 2016 21:14 |
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I forgot to screenshot the Convict sadly. Still, game gets pretty easy once you know what youre doing but its still tedious. The 100 chandelier kills will be probably the last thing I do in the game.
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# ? Apr 11, 2016 21:18 |
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If anyone wants to know what the reward for fixing the level 5 elevator, Here it is. (spoilers) Also, I discovered that the mummy dudes on floor 4 indefinitely summons red dudes that drop money every kill (usually 3-5), so if you're short on money for level 4 or 5, that's a pretty easy way to farm up some. Broken Cog fucked around with this message at 21:24 on Apr 11, 2016 |
# ? Apr 11, 2016 21:21 |
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DolphinCop posted:it's extremely clear. there's even a sign with a downward arrow
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# ? Apr 11, 2016 21:50 |
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IronicDongz posted:Why would I assume that means I need to jump down the pit? I figured it just was for flavor, like "here's where the elevator goes". It's kind of a big jump in logic to assume you gotta jump down a hole that anywhere else in the game would deal damage to you Because it's only on the ones where he's at. All the others have blank walls.
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# ? Apr 11, 2016 22:13 |
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If I don't know a dude is down a hole I am not gonna jump down it when holes hurt you literally everywhere else in the game. Putting an arrow next to it isn't really enough put me at ease without prior knowledge of how it works
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# ? Apr 11, 2016 22:18 |
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IronicDongz posted:If I don't know a dude is down a hole I am not gonna jump down it when holes hurt you literally everywhere else in the game. Putting an arrow next to it isn't really enough put me at ease without prior knowledge of how it works If you're not even willing to try it to see what happens, in a game you already know has multiple secret levels and paths hidden in plain sight, that's not really the game's fault. You lose, at most, half a heart of health from trying it. If you just never thought to do it, that's one thing, but deciding you aren't going to try it to see what happens is your fault.
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# ? Apr 11, 2016 22:20 |
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To be fair, I only found out about the maintenance shaft from trying to roll back into the elevator before the doors closed.
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# ? Apr 11, 2016 22:23 |
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CJacobs posted:If you're not even willing to try it to see what happens, in a game you already know has multiple secret levels and paths hidden in plain sight, that's not really the game's fault. You lose, at most, half a heart of health from trying it. If you just never thought to do it, that's one thing, but deciding you aren't going to try it to see what happens is your fault.
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# ? Apr 11, 2016 22:30 |
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Getting sick of the games vague bullshit and looking up the answer on the Wiki is a Rouge-Light tradition.
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# ? Apr 11, 2016 22:33 |
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FrickenMoron posted:
Man I am so bad at video games. Your Computer posted:RE: Tediousness There's probably already a CE script for this, for what it's worth.
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# ? Apr 11, 2016 22:35 |
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Reading this thread and finding that getting guns and loot is predicated on gitting gud has probably turned me off this game forever. It's like a double edged sword; since I'm bad, I'm going to be stuck with bad guns and no ammo, and by the time I'm good enough to clear the game with that I won't need the good guns and all the ammo I get as a reward. I started playing Nuclear Throne after this game and that is another game that is extremely hard, but does not have completely absurd hidden mechanics like this. And while I die in the first few levels all the time, I still get cool guns and get to have fun, and I'm still gitting gud because now I can beat the final boss and loop whereas earlier I couldn't. If Nuclear Throne had mechanics like this game then you would lose a level of loot drops permanently if you get hit once on a given stage. I can see EtG being a fun game, eventually, once I unlock poo poo and get really good at figuring out how everything works and how to not immediately lose a run if I get Treadnaught at the end of level 3, but until I reach that point it's slow paced and tedious. And if I have a bad start then there's no way I can ever recover since I'm already behind the curve when the game gets tough. To me it just seems like a massive waste of time, even for a video game.
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# ? Apr 11, 2016 22:45 |
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Jibo posted:There's probably already a CE script for this, for what it's worth. Heck, I didn't even think about that. Oh the wonders of PC gaming
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# ? Apr 11, 2016 22:45 |
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RyokoTK posted:Reading this thread and finding that getting guns and loot is predicated on gitting gud has probably turned me off this game forever. It's like a double edged sword; since I'm bad, I'm going to be stuck with bad guns and no ammo, and by the time I'm good enough to clear the game with that I won't need the good guns and all the ammo I get as a reward. While we're comparing to nuclear throne: https://www.youtube.com/watch?v=AJdEqssNZ-U I feel like gungeon's ratio of enemies to enemy health is much too low. Having to pour entire magazines into single enemies is not very fun, where hitting a basic enemy with every single pellet of a shotgun won't kill it (and also makes the spread pointless in the first place). Cleaning through lots of enemies faster that individually pose less threat gives you faster feedback, and makes the differences between weapon types and crowd control matter more. They got a ton of aspects of the "feel" right but this is an exception.
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# ? Apr 11, 2016 22:53 |
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I'm bad at video games
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# ? Apr 11, 2016 22:57 |
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# ? May 29, 2024 09:01 |
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RyokoTK posted:Reading this thread and finding that getting guns and loot is predicated on gitting gud has probably turned me off this game forever. It's like a double edged sword; since I'm bad, I'm going to be stuck with bad guns and no ammo, and by the time I'm good enough to clear the game with that I won't need the good guns and all the ammo I get as a reward. How often you get hit only affects room drops, so you could as likely get a heart as you would a chest/key. It doesn't affect what rarity and amount of chests you get in a stage. I agree that coolness should be displayed though.
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# ? Apr 11, 2016 23:08 |