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de la peche posted:The knights are 15 seconds. Oh no! You might have a bad run! Oh no! Often the run is mean! Oh no! I don't think you've been paying attention if all you've gotten out of this discussion is "some people are bad and crying about it". You may notice that nowhere in my complaint about the knights am I bitching about losing, in fact my whole point is that the enemy is very easy and yet takes a long time to kill, which is annoying. I am not talking about the difficulty of the game(that is, in fact, one of my favorite parts! I'm hugely fond of the bullet hell influences(from the more interesting attack patterns than isaac to the blanks, which are a very bullet hell mechanic), what I'm criticizing is the pace of the game. It's a good game that for some reason scales enemy HP per level, gives some easy enemies deep HP pools, and heavily incentivizes you to use primarily your boring slow weapon for the first 60% or so of the game on top of making good guns kind of a pain to get a lot of the time because they're in chests locked by keys which you often don't have. LazyMaybe fucked around with this message at 03:32 on Apr 12, 2016 |
# ? Apr 12, 2016 03:27 |
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# ? May 31, 2024 22:36 |
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uh oh. looks like i got both of something awful's least favorite items in one run
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# ? Apr 12, 2016 03:33 |
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de la peche posted:The knights are 15 seconds. Oh no! You might have a bad run! Oh no! Often the run is mean! Oh no! Nah, BoI is a lot more forgiving, and very rarely is there a run hosed from the start. The fact that there are so few to nonexistent or reliable ways to work around a hosed up start is a problem folks have with gungeon. There is no mitigating zero keys or ammo since there is nothing reliable in the game. Shops, secret rooms, and room drops are not guaranteed in any capacity, nor are their contents. It would be completely different if you could rely on the shop having an ammo and a key, for example. On top of that I feel like some of the others about how such a seemingly fast paced game has so many damnably spongey and un- threatening critters. Sloober fucked around with this message at 03:40 on Apr 12, 2016 |
# ? Apr 12, 2016 03:36 |
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NeonCowboy posted:I'm on the last elevator unlock. I'm not great at games, and unlocking it this far has stretched my skills basically to their limit. You can do it. I believe in you. Use the floor 4 elevator to work on getting the flawless boss kill mastery item (for the floor 5 elevator). You'll get good enough at floor 4 and its bosses in the process to make the 6 heart objective doable. Buying the many +hp items from the breach will also help.
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# ? Apr 12, 2016 03:36 |
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Ghetto Prince posted:A little green blob dude crawled out of a grate in the shop and asked for something for "the collection" and said he'd compensate me. What am I supposed to do here? ralph the sewer guy
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# ? Apr 12, 2016 03:39 |
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RNGesus is real in this game despite earlier appearances. First floor Particulator drop.
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# ? Apr 12, 2016 03:39 |
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There are some things I don't like mechanically about this otherwise great game, but every time those things get me down I think back to Isaac and am glad that this is not a game about spiders that spawn more spiders with no windup or cooldown.
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# ? Apr 12, 2016 03:58 |
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13/f/cali posted:There are some things I don't like mechanically about this otherwise great game, but every time those things get me down I think back to Isaac and am glad that this is not a game about spiders that spawn more spiders with no windup or cooldown. I like that this isn't a game about babies crying in poop abortion hell
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# ? Apr 12, 2016 04:04 |
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Yeah, same. Perfected the Treadnaut today: Almost perfected the high priest too, but he hit me once during one of the dark segments LazyMaybe fucked around with this message at 04:08 on Apr 12, 2016 |
# ? Apr 12, 2016 04:05 |
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This game is definitely quite a lot better than Isaac.
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# ? Apr 12, 2016 04:09 |
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Also I perfected Ammoconda, but I forgot because I was more excited about perfecting Treadnaut I hadn't realized you could actually destroy the eggs before, they didn't seem like they were taking damage for some reason. Maybe just because they're kinda beefy.
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# ? Apr 12, 2016 04:40 |
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If we're making comparisons to Issac, for as much things this game does better, I have yet to have a run where I get an awesome item that snowballs me into victory. Every run I feel like I'm doing well the game just throws me a curve ball and I go from riding high to like half a heart in two rooms. I mean, I'm just bad at video games but I got pretty deep into Issac completion in both versions so it's flustering to feel like I'm getting nowhere in this game. I hate the ammoconda. That boss just messes me up. It feels like a total clusterfuck and I just can't figure out how to deal. I pretty much have the gorgun down, and I'm okay with the beholdster if I have a good gun. In general, gently caress all these bosses that spam adds. My memory may be failing me but this game is feeling totally worse that Isaac in that regard. Oxyclean fucked around with this message at 04:45 on Apr 12, 2016 |
# ? Apr 12, 2016 04:43 |
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IronicDongz posted:Also I perfected Ammoconda, but I forgot because I was more excited about perfecting Treadnaut Yeah the eggs don't flash or do anything to indicate that you're damaging them which will hopefully get fixed, but yes, you can kill them. Depending on the loadout I'm working with sometimes I don't bother and just focus on damaging the boss but if you don't have anything with good damage output to work with it seems worthwhile to focus on taking them out first
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# ? Apr 12, 2016 04:54 |
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Oxyclean posted:If we're making comparisons to Issac, for as much things this game does better, I have yet to have a run where I get an awesome item that snowballs me into victory. Every run I feel like I'm doing well the game just throws me a curve ball and I go from riding high to like half a heart in two rooms. I mean, I'm just bad at video games but I got pretty deep into Issac completion in both versions so it's flustering to feel like I'm getting nowhere in this game. There are some seriously strong items that can carry you pretty far by themselves, but most of them are hidden behind challenges or in the stores, so you won't have access to them from the get go. Also, I don't know what they changed with the patch, but I haven't run into a single store without a key on sale so far.
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# ? Apr 12, 2016 04:58 |
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goferchan posted:Yeah the eggs don't flash or do anything to indicate that you're damaging them which will hopefully get fixed, but yes, you can kill them. Depending on the loadout I'm working with sometimes I don't bother and just focus on damaging the boss but if you don't have anything with good damage output to work with it seems worthwhile to focus on taking them out first On gamepad the auto-aim doesn't seem to ever target the eggs. There's something fucky going on for sure.
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# ? Apr 12, 2016 05:04 |
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yes, hello? is there Pornography of the green and blue doctors yet. Thank you
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# ? Apr 12, 2016 05:15 |
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NeonCowboy posted:I'm on the last elevator unlock. I'm not great at games, and unlocking it this far has stretched my skills basically to their limit. Lol. I managed it with the gun blessing, got a shrine that refills my hearts for donating a gun on floor 4 and had exactly 6 hearts. He accepted them and didnt even take them away. RyokoTK posted:This game is definitely quite a lot better than Isaac. No way in hell.
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# ? Apr 12, 2016 05:18 |
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I don't really care about the RNG and 'hard' and 'not enough keys/ammo/hearts' but man do I wish that passive poo poo that makes your bullets cool were more common. That was one of my favourite aspects of BoI; what kind of loving ridiculous build could I get and how broken could my tears get. One of my runs this morning had the extra ammo on all weapons and made it so my bullets were ghost bullets. Made the whole "clear poo poo with your basic pistol and save your cool gun for the big boss fights" passable.
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# ? Apr 12, 2016 05:21 |
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I AM BRAWW posted:I don't really care about the RNG and 'hard' and 'not enough keys/ammo/hearts' but man do I wish that passive poo poo that makes your bullets cool were more common. That was one of my favourite aspects of BoI; what kind of loving ridiculous build could I get and how broken could my tears get. the breach shop in the top left run by the lady and her robot companion sells a lot of the bullet upgrades, so you should start there
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# ? Apr 12, 2016 05:24 |
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Yeah I think Angry Bullets is one of the ones you gotta buy and if you haven't you should, it's dope
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# ? Apr 12, 2016 05:28 |
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I wish I could get the railgun when I have both Alpha & Omega bullet and the "shoot one projectile when reloading" passive.
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# ? Apr 12, 2016 05:28 |
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I got the moonraker beam rifle with a reflect bullet mod and it would project like 6-8 beams off walls and enemies in an instant when I fired it. On the other hand, I had a run where I had to beat the Oubliette with only the pilot's pistol and the mooninite's Quad-laser.
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# ? Apr 12, 2016 05:33 |
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Does the High Priest even have a fuckin pattern? Pretty sure some bullets were randomly coming out of walls lol, stupid
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# ? Apr 12, 2016 05:56 |
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Does getting hit when you have armor count as being hit against bosses? That's kinda lovely if so.
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# ? Apr 12, 2016 05:57 |
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I AM BRAWW posted:Does the High Priest even have a fuckin pattern? Pretty sure some bullets were randomly coming out of walls lol, stupid He continuously spawns bullets from the walls during the fight, so keep to the middle. Hardest boss of the fifth floor to flawless for sure. Justin_Brett posted:Does getting hit when you have armor count as being hit against bosses? That's kinda lovely if so.
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# ? Apr 12, 2016 06:00 |
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I wish that unlocking the elevator for chamber 3, searching the floor for the boss door, then rolling the right boss wasn't the best way to practice fighting Treadnaught. Crypt of the Necrodancer really spoiled me on how it made practicing against bosses not tedious at all.
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# ? Apr 12, 2016 06:02 |
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Justin_Brett posted:Does getting hit when you have armor count as being hit against bosses? That's kinda lovely if so. I AM BRAWW posted:Does the High Priest even have a fuckin pattern? Pretty sure some bullets were randomly coming out of walls lol, stupid I'd prefer something like that one early touhou boss that uses darkness-it doesn't make the whole screen dark, just most of it. Everything dark is totally black and unseeable(so you don't have to squint and make your eyes uncomfortable to make out bullets), and a small circular area around the player is not dark. So you have less time to see bullets coming and must react faster/move carefully. e: Broken Cog posted:He continuously spawns bullets from the walls during the fight, so keep to the middle.
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# ? Apr 12, 2016 06:03 |
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Hard pattern that's for sure! I guess my aspergers didn't pick up on that. I'm usually good at noticing patterns.
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# ? Apr 12, 2016 06:19 |
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It happens, theyre lone bullets that spawn from the walls.
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# ? Apr 12, 2016 06:20 |
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i pushed a flipped table off a cliff to see what would happen and got an achievement and a new table flip tech unlock
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# ? Apr 12, 2016 06:21 |
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I feel like a lot of folks having problems with Ammoconda and, be logical extension, I assume the game in general need to drill into themselves the necessity focus on their character not enemies. Better to shoot by feel or even blind. It's a bullet hell first and foremost which means focusing on your character and using wide angle vision to kind of feel the bullets coming and weave. Ammoconda is not nearly one of the harder bosses in the game unless your main source of focus isn't on your player character. I'd say this is required in Isaac as well but many players don't just automatically run through games doing Hush and Chest/Dark Room through dodge skill but rather get a "good" run every once in a while with tear synergies and feel like they're getting better when really they're just reinforcing bad habits and relying on RNG. I'm looking forward to unlocking more interesting things but in the meantime I'm grateful this gives players that autopilot through Chest runs when they have 20 or 30 mins to spare something a little more consistently challenging and gratifying.
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# ? Apr 12, 2016 06:28 |
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The Convict is clicking with me now, and I had a couple of solid runs in a row. On one I just kept finding different shotguns (passed up a regular one in the store, got a Shotgrub from a chest on the first level and a Void Shotgun on the third). Right before the fourth floor boss, I get a Unicorn Horn and hello jammed Kill Pillars from literally one curse factor. I still feel like garbage at the game overall, but a higher level of garbage than before. Sidenote: The Moonscraper absolutely shithouses the Beholster. Wave it around right and it'll instantly pop the missiles and instantly shred the beholders or whatever the little guys he spawns are called. That plus a molotov to his face was probably the quickest boss fight I've had so far.
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# ? Apr 12, 2016 06:30 |
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Also the Treadnaught nerf is really noticeable, I got him to like 20% with a less than half full Void Marshal and the Bow (wasn't out of ammo on anything else, that's just all that I could get).
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# ? Apr 12, 2016 06:35 |
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The eggs on Ammoconda are such a trap, they have a shitton of health and it's never worth killing them over just focusing the snake.
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# ? Apr 12, 2016 06:36 |
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The game is overall fun but there's definitely some weird little problems left. The knights on the first floor take relatively quite awhile and seem to be baby's first lesson in circle strafing, with the starting guns for any character they're just kind of tedious and easy, but then they just keep showing up on later floors with more hp while still being absolutely harmless no matter what room they show up in. Even in the bonus floor they're usually completely harmless despite that entire floor's gimmick being outright loathing the player. The lead maidens are either kind of annoying or incredibly dangerous depending on the room they spawn in, that tiny room with the 8 tables is by far my least liked room to run into them on floor 2, while the "big" enemies all the other floors add are easier to deal with than it, probably because it's invulnerable during the time it's not covering everything in spikes. Some of the bosses are kind of dumb too, Treadnaught's summons losing their ability to lead their shots completely fixes that fight and I can't really complain about him anymore. The Ammoconda is kind of annoying but not really problematic until it decides to eat 6 of those little egg things, which have way too much hp to even be worth trying to kill, over a minute and just takes absolutely forever to finish with even a decent weapon, the High Priest's random pellet spawns around the edge of the map can completely screw you over at random, and sometimes the High Dragun just kind of decides that he really likes swords today and keeps replacing them the instant you kill them which is really annoying seeing as the swords combined with the other attacks is the most dangerous part of that entire fight. No complaints about the bonus boss, I really like that fight despite the fact progression wise there's literally no reason to fight him more than once, dude doesn't even give you any h-credits for some reason. Runs that give you two non offensive passives and/or two locked brown chests without the shopkeeper selling a gun on the first floor are awful and I hate them. Einwand fucked around with this message at 06:41 on Apr 12, 2016 |
# ? Apr 12, 2016 06:38 |
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RoboCicero posted:The eggs on Ammoconda are such a trap, they have a shitton of health and it's never worth killing them over just focusing the snake. Eating them gives him a heal and harder-to-dodge bullet patterns though.
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# ? Apr 12, 2016 06:43 |
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The only room I have trouble with Iron Maidens in is the room where there's a bunch of little squares connected to a center rectangle with the maiden in it, and there's a priest in the square just north of the maiden so it's hard to get to while it buffs the maiden.
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# ? Apr 12, 2016 06:45 |
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IronicDongz posted:The only room I have trouble with Iron Maidens in is the room where there's a bunch of little squares connected to a center rectangle with the maiden in it, and there's a priest in the square just north of the maiden so it's hard to get to while it buffs the maiden. This room has hosed me literally every single time I've tried to go for the second secret area. Basically never get hit in any other floor 2 room, but this one? Always.
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# ? Apr 12, 2016 06:49 |
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My favourite Lead Maiden room is the huge open one with two hammers in the Forge. If you don't have any long ranged weapons, that room is a blast.
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# ? Apr 12, 2016 06:51 |
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# ? May 31, 2024 22:36 |
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^ That's the room that hosed my last Forge run!RPATDO_LAMD posted:Eating them gives him a heal and harder-to-dodge bullet patterns though. Also I will say that Machine Fist is my favorite weapon that runs out of ammo instantly.
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# ? Apr 12, 2016 07:00 |