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Harrow posted:Those Corvians in the Road of Sacrifices do not gently caress around. they see you and are like normies GET OUT! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE unrelated the deathsounds of the common monsters in undead settlement are a little too real.
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# ? Apr 12, 2016 22:31 |
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# ? May 16, 2024 17:41 |
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Popelmon posted:So Dark Souls 3 has turned into Sniper Elite 3 for me. I just snipe everyone with my trusty longbow, melee combat is for peasants (and bosses). It helps that the pathing AI is complete garbage and enemies will just run around in circles if you are in the right spot. you have no honour
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# ? Apr 12, 2016 22:32 |
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Zaphod42 posted:No poo poo? Its deprived In my fifth souls game I learned that a knight just conveniently doesn't get hit by the first boss, sheesh!
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# ? Apr 12, 2016 22:33 |
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Popelmon posted:So Dark Souls 3 has turned into Sniper Elite 3 for me. I just snipe everyone with my trusty longbow, melee combat is for peasants (and bosses). It helps that the pathing AI is complete garbage and enemies will just run around in circles if you are in the right spot. Sounds really fun.
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# ? Apr 12, 2016 22:33 |
I'm glad to not lose max HP after dying now, but man it was pretty cool seeing your character get progressively more hosed up and rotted as it happened. Wish that was back somehow.
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# ? Apr 12, 2016 22:34 |
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It makes me very, very nervous when a crab the size of a Volkswagen burrows and doesn't resurface.
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# ? Apr 12, 2016 22:34 |
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Started playing last night, what a blast! Killed the tutorial boss first go, made it to Firelink then promptly got my rear end handed to me by Hanzo dude. Went back and baited his lunge move to send him spiralling off the cliff. Game rules.
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# ? Apr 12, 2016 22:34 |
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So I went back to Firelink to fight the Master and he was already dead and his drops just sitting where he is supposed to spawn. Easiest tough enemy I've ever fought. The door outside was also blocked by a fog gate for like 10 full seconds after I spawned. Was that a bad loading thing or something?
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# ? Apr 12, 2016 22:36 |
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The Master? The Master of getting poked off a cliff like a lil' bitch
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# ? Apr 12, 2016 22:36 |
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The fungus guys in Faron Keep are surprisingly prevalent. At least I think their face is a fungus?
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# ? Apr 12, 2016 22:36 |
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Time to print some healing!
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# ? Apr 12, 2016 22:37 |
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Liver Disaster posted:In my fifth souls game I learned that a knight just conveniently doesn't get hit by the first boss, sheesh! There shouldn't be any difference between the classes in terms of how the boss hits them. Knight should be harder to dodge with if anything due to the armor. Deprived will just have way less HP, stamina and damage.
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# ? Apr 12, 2016 22:37 |
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Cinara posted:There shouldn't be any difference between the classes in terms of how the boss hits them. Knight should be harder to dodge with if anything due to the armor. Deprived will just have way less HP, stamina and damage. Surprised me too, yeah.
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# ? Apr 12, 2016 22:38 |
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After the second boss I found three bonfires in approximately 90 seconds. Slightly excessive.
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# ? Apr 12, 2016 22:38 |
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I've finished exploring the undead settlement and kill the tree dude, my only path is below the tower, right? I can't figure out how to kill the fast frost knight there there's like zero open window where I can hit him between his super quick attacks and he doesn't get staggered!
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# ? Apr 12, 2016 22:41 |
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Is anyone else getting hosed up co-op on PC In other worlds players and enemies just slide around in a neutral position, totally harmless. This has happened in both of the two times I've been summoned.
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# ? Apr 12, 2016 22:42 |
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net cafe scandal posted:Is anyone else getting hosed up co-op on PC In other worlds players and enemies just slide around in a neutral position, totally harmless. This has happened in both of the two times I've been summoned. Yea I've seen that once, other times have been fine though
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# ? Apr 12, 2016 22:43 |
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homeless poster posted:sorry hitler ruined your night? this is NOT classy
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# ? Apr 12, 2016 22:43 |
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Okay, the (mini-boss) drake/dragon/firebreathing catamite in High Wall of Lothric, is there a melee way to kill it or is loading up on arrows the only way of dealing with that rear end in a top hat?
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# ? Apr 12, 2016 22:43 |
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Chard posted:I'm glad to not lose max HP after dying now, but man it was pretty cool seeing your character get progressively more hosed up and rotted as it happened. Wish that was back somehow. You're in luck! ...It shouldn't be too hard to figure out though. (It is a pain to reverse anyways)
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# ? Apr 12, 2016 22:44 |
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Finally hit a boss that's throwing up a wall for me: The Dual Weilding Pontiff guy. So fast, and I can't find many openings, and then P2 starts and it's just over.
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# ? Apr 12, 2016 22:45 |
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Cinara posted:There shouldn't be any difference between the classes in terms of how the boss hits them. Knight should be harder to dodge with if anything due to the armor. Deprived will just have way less HP, stamina and damage. At most it will only be 1-6 stat point difference. in the 10-20 range thats 30 hp per level and like 1-2 more dmg per swing. The knight and if the others have high weight will be a lovely roll or even the dreaded fat roll.
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# ? Apr 12, 2016 22:45 |
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Waverhouse posted:Has anyone done research on bleed numbers in ds3? How much damage, does it have a dot, is the stamina debut still in? Sorry if this has been asked before. I think two days after release might be a bit early for hard numbers
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# ? Apr 12, 2016 22:46 |
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My Amazon pre-order from several months ago isn't scheduled to arrive until tomorrow . There's seriously no online retailers I can trust anymore. Like now more than ever with digital releases being midnight or earlier it's some serious bullshit not to get a game on release day. I'm just going to start going digital or going to my local Gamestop from now on.
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# ? Apr 12, 2016 22:46 |
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Things I'm liking so far: -Weird boss design (except for Crystal Sage bugging out once) -Most if not all of the shopkeepers will show up in Firelink, and so you're gated primarily by finding relevant items -Interconnectedness of early areas -Being able to CHARGE HEAVY ATTACKS Things I'm not liking: -Still haven't reached the point where I can outright buy shards, though maybe I missed something -The combat is slower than what I was used to with DS2, let alone Bloodborne -Early Farron Keep is strictly worse than loving Blighttown
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# ? Apr 12, 2016 22:46 |
Robo Reagan posted:I think two days after release might be a bit early for hard numbers But 3 weeks and 2 days isn't too early
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# ? Apr 12, 2016 22:46 |
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Daynab posted:I've finished exploring the undead settlement and kill the tree dude, my only path is below the tower, right? I can't figure out how to kill the fast frost knight there there's like zero open window where I can hit him between his super quick attacks and he doesn't get staggered! Just open the door and run out, he can't hit you during the animation
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# ? Apr 12, 2016 22:47 |
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Zombies' Downfall posted:this is NOT classy hitler was a lot classier than you, have you seen what he wore?
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# ? Apr 12, 2016 22:47 |
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NGDBSS posted:-Early Farron Keep is strictly worse than loving Blighttown The only thing that sucked about blighttown was the lag though. That place was super easy.
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# ? Apr 12, 2016 22:48 |
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net cafe scandal posted:Is anyone else getting hosed up co-op on PC In other worlds players and enemies just slide around in a neutral position, totally harmless. This has happened in both of the two times I've been summoned. This has happened three times in a row and the temporary ghosts of other players do this too. Wtfff
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# ? Apr 12, 2016 22:49 |
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I was having a bit of fun summoning people for dancer and one guy showed up invisible and never took any damage, but did damage to her. I managed to get killed anyway because I was an idiot instead of just letting him solo her for me.
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# ? Apr 12, 2016 22:52 |
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For some reason those blood witch people in the Undead Settlement are among the most unnerving enemies in this series to me
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# ? Apr 12, 2016 22:52 |
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I've had a few invasions where the host lagged a ridiculous amount. If there are dedicated servers I'm sure as hell not noticing them cause it feels just like other Souls games; a total crapshoot when it comes to how laggy a given session will be. I think I should probably actually progress instead of loving around in invasions though. My build doesn't seem terribly good for 3v1 fighting anyways.
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# ? Apr 12, 2016 22:52 |
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Is there a list of NPC summon signs floating around? I'd like to know when/where to blow an ember so I don't miss them. More broadly, is there a guide to missable stuff floating around that isn't incredibly spoily? For example, killing the curse-rotted tree miniboss in the settlement will lock you out of the mound-makers covenant for most of the game unless you've already joined.
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# ? Apr 12, 2016 22:56 |
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I died to Vordt about 5 times earlier, and I decided to summon someone to help. He promptly left as soon as I stepped through the fog gate, and I ended up beating the buffed Vordt by myself. Go figure.
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# ? Apr 12, 2016 22:56 |
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The second loop from the loving Cleansing Chapel. gently caress gently caress fuckitty loving gently caress that gang of those little loving midget fuckers. And then a bunch of scissor bitches? gently caress. But yeah, other than that, I'm really enjoying this game!
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# ? Apr 12, 2016 22:57 |
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Apparently this floating T-pose bug is a common thing. None of you guys have experienced it with regularity?
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# ? Apr 12, 2016 22:57 |
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Frankston posted:I died to Vordt about 5 times earlier, and I decided to summon someone to help. Sometimes there's also a bug where friendly phantoms pressing A to enter the fog gate doesn't work. It's very sad when there are two sunbros standing at the fog gate emoting at each other watching the host die.
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# ? Apr 12, 2016 22:58 |
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What the hell is the logic behind fall damage? I'm on the high wall of lothric and if I go to the platform where the lazy crossbow sniper is and go down form there it's 5050 if I take damage or not
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# ? Apr 12, 2016 22:59 |
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# ? May 16, 2024 17:41 |
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Daynab posted:I've finished exploring the undead settlement and kill the tree dude, my only path is below the tower, right? I can't figure out how to kill the fast frost knight there there's like zero open window where I can hit him between his super quick attacks and he doesn't get staggered! Put him on the elevator. Every Souls game I try to get things on an elevator, usually they fall off and into the hole and die. It works for that guy, too!
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# ? Apr 12, 2016 23:01 |