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Harrow posted:Would you guys recommend that I do (areas after Road of Sacrifices spoilers) Cathedral of the Deep or Farron Keep first? The former. Reasoning: To get it out of the way, I found it a mediocre area with a meh boss
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# ? Apr 13, 2016 17:50 |
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# ? May 15, 2024 06:49 |
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Your Computer posted:Is there any point to the cathedral rafters other than getting your poo poo rocked y/n? Look for a place to drop down
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# ? Apr 13, 2016 17:50 |
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Harrow posted:Would you guys recommend that I do (areas after Road of Sacrifices spoilers) Cathedral of the Deep or Farron Keep first? I'd probably say do the former first, doing the latter first apparently jumps some of the NPC "quest" chains way forward.
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# ? Apr 13, 2016 17:50 |
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Apart from the graphics, the first thing that really strikes you as an improvement over the first two games is the amazing sound design. Those big snake zombies in the first zone after Firelink really loving freak me out with the horrific sounds they make.
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# ? Apr 13, 2016 17:52 |
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Harrow posted:Would you guys recommend that I do (areas after Road of Sacrifices spoilers) Cathedral of the Deep or Farron Keep first? There's a ring in the former that will make your life slightly less frustrating in the latter, for what that's worth. I haven't done anything else there though so I have no idea what's worth it.
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# ? Apr 13, 2016 17:54 |
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Bardeh posted:Apart from the graphics, the first thing that really strikes you as an improvement over the first two games is the amazing sound design. Those big snake zombies in the first zone after Firelink really loving freak me out with the horrific sounds they make. Yeah, the crucified zombies are pretty freaky as well.
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# ? Apr 13, 2016 17:54 |
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Feindfeuer posted:Accidently attacked the onion knight, killed him, soloed the fire demon. And because i hosed up with the onion knight I only got a stupid fire gem for my trouble and I still can't get past the frost dude downstairs. I'm terrible at this... but at the same time I can't get myself to give up on it. Guide to frost dude: stay in his room and keep a column between you and him at all times so he doesn't charge. Throw fire at him and dodge away to behind a column whilst screaming like a little girl every time he moves.
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# ? Apr 13, 2016 17:56 |
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Another session of invasions with people stuck in that T pose How did From manage to find a new way to screw up the online?
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# ? Apr 13, 2016 17:58 |
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How's the Lucerne this time around? I've been rolling Uchigatana for a while and the bleed is fantastic, but I wouldn't mind something with a bit more reach.
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# ? Apr 13, 2016 17:58 |
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Harrow posted:How's the Lucerne this time around? I've been rolling Uchigatana for a while and the bleed is fantastic, but I wouldn't mind something with a bit more reach. I assume I need far more than nine luck to consistently proc the bleed? Never goes off for me.
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# ? Apr 13, 2016 17:59 |
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Harrow posted:Would you guys recommend that I do (areas after Road of Sacrifices spoilers) Cathedral of the Deep or Farron Keep first? I did the latter and I do not recommend doing the latter until you get a lot of poison resist. Also latter's last boss will push forward some questlines.
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# ? Apr 13, 2016 17:59 |
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Should I just stick with my Uchi+2 with a DEX build, or might I as well "waste" an infusion for now? Thought I'd take the Fire Gem for a spin, but be silly to waste it if it's no good.
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# ? Apr 13, 2016 18:00 |
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voltcatfish posted:I assume I need far more than nine luck to consistently proc the bleed? Never goes off for me. Nope, I have only 7 Luck. The bleed only really comes off when I can land four rapid hits on an enemy, so it's mostly been useful against big and slower enemies. Most enemies die before it happens, really. ufarn posted:Should I just stick with my Uchi+2 with a DEX build, or might I as well "waste" an infusion for now? Thought I'd take the Fire Gem for a spin, but be silly to waste it if it's no good. The Fire infusion doesn't scale (same with Deep and Raw), so it's mostly good for builds that aren't going to increase Strength or Dexterity beyond the minimum requirements to wield a weapon.
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# ? Apr 13, 2016 18:01 |
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where does yoel go after you make him your follower or w/e? I assume firelink, but idk where in it he'd be
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# ? Apr 13, 2016 18:02 |
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Welp, I accidentally attacked the knight with the gigantic hammer in the undead village. He's now perma hostile, which wouldnt be such a problem if he was avoidable. If he kicks me I get staggered and die; if he does his light explosion thing i die; sometimes he gets a luck hammer hit in and I die. Any way to reset him so that he's friendly? Do I use this as an excuse to start over and plan my character better? Do I fight it out and take his shield? Lotta options.
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# ? Apr 13, 2016 18:03 |
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Manatee Cannon posted:where does yoel go after you make him your follower or w/e? I assume firelink, but idk where in it he'd be Facing the thrones, the right side in that little side gutter
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# ? Apr 13, 2016 18:04 |
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Stormgale posted:Facing the thrones, the right side in that little side gutter thanks
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# ? Apr 13, 2016 18:04 |
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It's taking everything I have to not re-roll since I'm learning about all the crazy things I missed and won't be able to do. Dark Souls Can anyone give me an estimate of how far along in the game I am if I just got to Irithyll or whatever. The city under the dome with the dungeon and poo poo.
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# ? Apr 13, 2016 18:05 |
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Philthy posted:This is kind of cool. Answering my own question. It appears they got rid of the soul memory for scaling, which is pretty awesome. Instead it looks like you need to be -/+ 10 levels to summon a sign, AND within -/+ 2 weapon upgrade levels. This is cool because I am basically farming souls that I don't need to spend by playing co-op constantly until I want to actually level up and move on. I can do co-op for years at the beginning game and have 1,000,000 souls and still be able to see and help noobs. quote:Host #1 SL 41 +4 weapon
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# ? Apr 13, 2016 18:05 |
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Bardeh posted:Apart from the graphics, the first thing that really strikes you as an improvement over the first two games is the amazing sound design. Those big snake zombies in the first zone after Firelink really loving freak me out with the horrific sounds they make. The sounds are good but this reminds me: is the wind noise around firelink supposed to sound like it's constantly ramping up and then cutting off? I keep hearing that sound there, and in various other areas of the game, and I'm not sure if that's a bug or just an odd design choice. Just a constant whooooooooOOOOOOOSHHH-- sudden silence.
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# ? Apr 13, 2016 18:07 |
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marxismftw posted:Welp, I accidentally attacked the knight with the gigantic hammer in the undead village. He's now perma hostile, which wouldnt be such a problem if he was avoidable. If he kicks me I get staggered and die; if he does his light explosion thing i die; sometimes he gets a luck hammer hit in and I die. Find the ashes in the undead settlement, give them to the merchant lady in firelink, then buy a key off her that opens a door in the sewer area before hammer guy. The statue to velka is down there.
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# ? Apr 13, 2016 18:07 |
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Einwand posted:You can get a third phantom by using an item from the shrine maiden, dried knuckles or something. I think it also increases your priority for invasions and lets up to two phantoms invade at once? Rapier with some small shield I found somewhere in Lothric. Has anyone found any good parrying shields, because I'm kinda digging the gently caress out of the poke/stab/lunge archetype
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# ? Apr 13, 2016 18:08 |
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BobTheJanitor posted:The sounds are good but this reminds me: is the wind noise around firelink supposed to sound like it's constantly ramping up and then cutting off? I keep hearing that sound there, and in various other areas of the game, and I'm not sure if that's a bug or just an odd design choice. Just a constant whooooooooOOOOOOOSHHH-- sudden silence. yeah it seems buggy to me as well
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# ? Apr 13, 2016 18:09 |
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I own but have not beaten DS 1 and 2 should I care before playing DS3 or is the story garbage?
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# ? Apr 13, 2016 18:09 |
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marxismftw posted:Welp, I accidentally attacked the knight with the gigantic hammer in the undead village. He's now perma hostile, which wouldnt be such a problem if he was avoidable. If he kicks me I get staggered and die; if he does his light explosion thing i die; sometimes he gets a luck hammer hit in and I die. Edited Caidin beat me to it, you can also get there by jumping off the cliff behind the guy, but you need to be able to take a lot of fall damage. BurntCornMuffin fucked around with this message at 18:13 on Apr 13, 2016 |
# ? Apr 13, 2016 18:09 |
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weekly font posted:Can anyone give me an estimate of how far along in the game I am if I just got to Irithyll or whatever. The city under the dome with the dungeon and poo poo. I'd say 50%ish? There's still quite a bit after that.
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# ? Apr 13, 2016 18:10 |
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Reviews of the Prima guide quote:One of the worse guides I've bought. quote:1. The pages are warped and thin, it seriously feels like they may fall out if the guide is opened to a page too many times.
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# ? Apr 13, 2016 18:11 |
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The fast, tall skeletons with the shotels in the Catacombs of Carthus feel like they supposed to be in bloodborne, not dark souls. The way they dash around all over the place just feels out of place in dark souls.
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# ? Apr 13, 2016 18:12 |
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turtlecrunch posted:Reviews of the Prima guide Truly the Dark Souls of Prima guides.
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# ? Apr 13, 2016 18:13 |
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If poise means jack poo poo, are defensive stats meaningful enough to go with a heavy armor set? I'm tempted to just go for a sub 30% equip load if I don't need to worry about poise.
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# ? Apr 13, 2016 18:13 |
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That's twice I've been hit into a wall I couldn't escape from now. loving rats. Also how does the Blue Sentinel system work? It's been pulsing for an hour and nothing has happened.
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# ? Apr 13, 2016 18:13 |
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I mean if the guide did have weapon stats in it they would already be wrong.
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# ? Apr 13, 2016 18:15 |
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turtlecrunch posted:Reviews of the Prima guide That's too bad. Their Dark Souls 2 and Bloodborne guides were the best guides I'd ever bought. The wavy pages is because his house is too humid... This happened with the Bloodborne guides. Edit: Ooohh the older guides were done by Future Press. This one was done by Prima for whatever reason. That REALLY sucks. Maybe they'll have Future Press do a proper guide after this stinker? Philthy fucked around with this message at 18:21 on Apr 13, 2016 |
# ? Apr 13, 2016 18:17 |
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RBA Starblade posted:That's twice I've been hit into a wall I couldn't escape from now. loving rats. People in the Way of the Blue have to be invaded and then you get pulled in to defend them. I don't imagine many people are staying in that faction.
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# ? Apr 13, 2016 18:18 |
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Philthy posted:That's too bad. Their Dark Souls 2 and Bloodborne guides were the best guides I'd ever bought. All previous official guides were from publisher Future Press.
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# ? Apr 13, 2016 18:18 |
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BobTheJanitor posted:The sounds are good but this reminds me: is the wind noise around firelink supposed to sound like it's constantly ramping up and then cutting off? I keep hearing that sound there, and in various other areas of the game, and I'm not sure if that's a bug or just an odd design choice. Just a constant whooooooooOOOOOOOSHHH-- sudden silence. That seems to happen when you've selected something, or moved the "cursor" on what's selected. It causes its own noise, which seems to reset THAT noise. I have no idea how that passed QA because it's loving annoying.
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# ? Apr 13, 2016 18:18 |
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Obligatum VII posted:Undead Settlement, the tower with the spear throwing giant. You know How you can hear Sigfried Mk 2 when you ride the elevator up? There's a platform midway up you can ump onto that leads to another small section of the settlement. Ring is at the end of that. Two rings, actually, Chloranthy ring is over there too. Wait, the Chloranthy ring is there too? I went through that path and didn't see it.
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# ? Apr 13, 2016 18:19 |
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Why can't all giants by my friend I don't like it when giants are not my friend
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# ? Apr 13, 2016 18:20 |
turtlecrunch posted:Reviews of the Prima guide I don't understand why anyone would buy a guide in this day and age of free wikis. Companies like Prima have no chance against the sheer amount of autism that goes into those pages
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# ? Apr 13, 2016 18:21 |
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# ? May 15, 2024 06:49 |
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The game just threw five really awesome looking dex weapons at me but I'm five levels minimum from any of them. The Corvian weapons look sweet.
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# ? Apr 13, 2016 18:21 |