|
While you guys were reminiscing, I was out playing a good game. Today, a noble force of Elves took on an allied force of Kingdoms of Men and Dwarfs. My opponent had the clever idea to use some of his extra large trolls to fill in for some units to add to the flavor of his army. His ballista is represented by a single rock throwing troll and his Beast of War is proxied with two trolls in a line hurling rocks. Check these guys out. Like in the last game I played, we rolled Loot on the scenario chart. My opponent had never played it before which gave me a slight advantage. On my right, he deployed an elite horde of human knights and he supported them with his Troll "ballista". The rest of his army was bunched up in the center and center left with a small unit of horse archers far to the outside. I deployed my Dragon Lord and Forest Shamblers on my left, placed my two units of Palace Guard in my center with a unit of archers to their right, and my far right flank was made up of my horde of Sea Guard, a mounted mage, and a lone troop of spears. Each army had a single Vanguard move and unsurprisingly the Dwarf Rangers and the Forest Shamblers made a run for the Loot, marked appropriately as barrels of ale. Not much happened on the first turn. His Rangers stayed put and fired their crossbows but failed to do any damage to the Forest Shamblers. His horse archers couldn't scratch the dragon. All of his monsters and war machines missed their shots. He also made the decision to hold back his knights assuming that I would make a run for the Loot and he could charge and snatch it from me. Instead, I inched my troop of spears forward to guard the mage and let loose with arrows and lightning on the Troll Ballista, wavering it. My dragon couldn't get into the fight on the first turn, but the Shamblers crashed into the Rangers and did a bit of damage, though the unit proved to be incredibly resilient. In the center, I rushed the Palace Guard forward. At least with two units, if one got destroyed by his Flame Belcher the other would still be able to get a charge in. On the second turn, the Disordered Rangers counter-charged the Forest Shamblers and the mounted archers joined in for the heck of it assuming they'd be eaten by a dragon on my turn. The Flame Belcher did a bit of damage to one of the units of Palace Guard, but not enough to matter at that point. Everything else missed and when the dust settled the Shamblers were still hanging on. Naturally, they counter-charged back into the Dwarfs with the hope that they'd waver. This did not work out. The dragon ignored the archers and charged into some human infantry instead but failed to do much. One unit of Palace Guard was able to charge the spears being guarded by the Flame Belcher, but there just wasn't space to charge with the second. On my right flank, the firing line focused on the horde of knights and the spears continued their slow march forward into certain doom. Why didn't I finish off the ballista? My opponent had forgotten that you can't charge through friendly units. He'd either have to move it, so it wouldn't be able to shoot, or he wouldn't be able to charge with the knights. Though he wanted to charge the troop of spears, he chose instead just to advance the knights forward, leaving the Troll Ballista where it had been and blocking it from shooting. A true blunder in my opinion. The archers spun about to deal with the dragon if it should get through the infantry and the Rangers continued to trade blows with the Shamblers. His spears did a bit of damage to one unit of Palace Guard and his Flame Belcher continued to cook the other. His Trolls of War turned their attention towards the dragon to avoid being flanked by a flying charge. The dragon charged the Trolls of War anyway and came close to breaking them, but they held firm. The Palace Guard routed the spears while their brothers in arms grabbed a Loot token. The spears inched out of the front arc of the knights on the right flank and the firing line continued to plug away at it. The fourth turn went poorly for the elves. The Palace Guard were set up nicely to flank the Trolls of War, but a wizard worked with the Flame Belcher to cook them alive. The Trolls of War counter charged the dragon and very nearly killed it, but Inspring came through and he was fine. Some human Berserkers changed facings to prepare to rear charge the dragon. The human infantry with the Dwarf Rangers did in the Forest Shamblers at last and the horse archers grabbed the second Loot token. The knights finally charged, choosing to run down the regiment of archers rather than losing their Thunder Charge against a phalanx of Sea Guard. The archers were shattered and the knights adjusted their position to face the Palace Guard believing them to be the bigger threat than the Sea Guard in their flank. But the Elves weren't ready to call it a day just then. The dragon, disordered and surrounded saw an unbelievable opportunity. The knights had left just enough space between the church and their flank for it to land and line of sight was just right to pull it off. The remaining unit of Palace Guard charged the knights as well and the Sea Guard flanked them for good measure, grabbing the last remaining Loot token along the way. After the dragon's 20 attacks scored 18 points of damage, we opted to roll Nerve rather than rolling 50 attacks for the Sea Guard. The knights were vanquished. The dragon and Palace Guard advanced just enough to take them out of the range of the Flame Belcher and the Sea Guard changed facings to prepare to escape with the Loot. For the last two turns, it was just a question of outpacing the Dwarfs and humans to the edge of the board. The Sea Guard escaped with their counter and the Palace Guard were simply too far away. Meanwhile, the dragon was busy regenerating all of the damage it had taken and the mage was throwing healing spells on the Palace Guard. The humans repositioned themselves in case there was another turn, but the die came up a 1 and the game ended in a solid victory for the Elves, escaping with multiple barrels of Bugman's brew. Here's the full album: http://imgur.com/a/qatIs
|
# ? Apr 16, 2016 12:08 |
|
|
# ? Jun 9, 2024 13:11 |
|
god help me I have a genuine AoS lore question: What the gently caress happened to the Old Gods and all their plans and where do they fit in?
|
# ? Apr 17, 2016 01:31 |
|
nopantsjack posted:god help me I have a genuine AoS lore question: the old ones or the pantheon of the warhammer world (ex. empire, dwarf ancestors, etc)?
|
# ? Apr 17, 2016 02:09 |
|
Business Gorillas posted:the old ones or the pantheon of the warhammer world (ex. empire, dwarf ancestors, etc)? the old ones, the chaps and chapettes who created the lizardmen, sorry, saurofems, and everyone else
|
# ? Apr 17, 2016 02:16 |
|
nopantsjack posted:the old ones, the chaps and chapettes who created the lizardmen, sorry, saurofems, and everyone else ¯\_(ツ)_/¯
|
# ? Apr 17, 2016 02:19 |
|
Weird, I don't remember any models like that. Everything in the fluff needs a model, and you'd think something like that would be memorable.
|
# ? Apr 17, 2016 02:46 |
|
I'm still morbidly interested in the ongoing story of Age of Sigmar. And, God help me, the interest was slightly increased when I found out that Vandus Hammerhand and his dudes, the generic stars of the first AoS stories, were killed, possibly permanently, by Archaon in the Balance of Power book. Anyone have a good summary of what happens in Godbeasts?
|
# ? Apr 17, 2016 03:30 |
|
Dr Christmas posted:Anyone have a good summary of what happens in Godbeasts?
|
# ? Apr 17, 2016 04:31 |
|
Safety Factor posted:No one has read this bullshit. Not even the people who wrote it.
|
# ? Apr 17, 2016 05:35 |
|
What is the premise of the godbeasts "battletome" is it more chinese dragonball dragons
|
# ? Apr 18, 2016 00:22 |
|
No godbeasts, no masterbeasts.
|
# ? Apr 18, 2016 00:24 |
|
Avenging Dentist posted:No godbeasts, no masterbeasts. Only
|
# ? Apr 18, 2016 00:50 |
Liquid Dinosaur posted:What is the premise of the godbeasts "battletome" is it more chinese dragonball dragons It appears to be a set up for gigantic 40k knight sized models, though it doesn't have rules for them yet only introducing them into the fluff. Also the godbeasts are all unaligned so if/when they do release the mini's they'll be usable with whatever army. The main godbeast in the tomb is called a "titan" just so it's easy for the 40k players to understand.
|
|
# ? Apr 18, 2016 00:53 |
|
So if GW made AoS to get the 40k crowd (or people who want something close to 40k, at least), why wouldn't they just drop fantasy entirely and focus solely on 40k? They'd be able to do twice as much stuff and might actually get people excited by fleshing out some of the corners of the 40k universe that fans want to see (e.g. Exodite Eldar). Do they expect 40k players to buy into a second game system with a big required investment?
|
# ? Apr 18, 2016 01:01 |
|
Avenging Dentist posted:So if GW made AoS to get the 40k crowd (or people who want something close to 40k, at least), why wouldn't they just drop fantasy entirely and focus solely on 40k? They'd be able to do twice as much stuff and might actually get people excited by fleshing out some of the corners of the 40k universe that fans want to see (e.g. Exodite Eldar). Do they expect 40k players to buy into a second game system with a big required investment? because AoS is entirely the golden child of the new CEO and, considering GW's corporate culture, i'm sure that they genuinely thought that AoS would be a massive hit
|
# ? Apr 18, 2016 01:25 |
|
Finally GW is willing to cater to our needs to buy huge foot tall plastic models even bigger then anything else we have. Thanks GW!
|
# ? Apr 18, 2016 01:26 |
|
Business Gorillas posted:because AoS is entirely the golden child of the new CEO and, considering GW's corporate culture, i'm sure that they genuinely thought that AoS would be a massive hit If this were 1990, I could buy that, but why would they intentionally split their customer base? I know GW doesn't do market research, but all you need to do is look at how disastrous AD&D 2e's glut of campaigns was. Warhammer's main benefit as a game is the network effect, and for GW themselves to undermine that is the pinnacle of stupidity. This isn't really news or anything. It's just that every time I think I've fully plumbed the depths of GW's incompetence, I realize something new that they hosed up.
|
# ? Apr 18, 2016 01:44 |
|
Avenging Dentist posted:If this were 1990, I could buy that, but why would they intentionally split their customer base? I know GW doesn't do market research, but all you need to do is look at how disastrous AD&D 2e's glut of campaigns was. Warhammer's main benefit as a game is the network effect, and for GW themselves to undermine that is the pinnacle of stupidity. They literally know nothing about the market. Remember, they think RPGs and Pokemon were passing fads that are over now. Like, it can't be emphasized enough that they remain willfully ignorant of literally everything other than what they themselves are doing, and even then....
|
# ? Apr 18, 2016 02:39 |
|
Well I mean, dropping fantasy entirely meant a ton of molds going into storage but instead they're still using a lot of molds just reboxing with round bases. Plus WHFB was #3 in indy sales last year, iirc, so they probably were more hoping to 40k-ify fantasy than AoSify 40k.
|
# ? Apr 18, 2016 03:11 |
|
I got a message from a friend earlier today. It said something along the lines of "I'm signing up for an Age of Sigmar escalation league over the summer. I've read up on the game and watched some battle reports and it seems kind of fun."
|
# ? Apr 18, 2016 03:35 |
|
http://www.brueckenkopf-online.com/?p=168717 The first 5 images are concept art for new Tomb Kings minis
|
# ? Apr 18, 2016 12:17 |
|
Pretty keen for empire of dust, kind of wish they went with another ancient civilization for ideas instead of Egypt but that's cool. The corporation troopers look OK but mantic for some reason still can't get human torso and legs to look like they are in proportion with each other.
|
# ? Apr 18, 2016 12:36 |
|
Big Willy Style posted:Pretty keen for empire of dust, kind of wish they went with another ancient civilization for ideas instead of Egypt but that's cool. What's wrong with them? If it's the lower legs, someone already pointed out that the kneepads on combat fatigues actually sit below the knees when standing, so that the right part of the knee is protected when kneeling. Gives the impression the lower legs are too stubby, but it's an optical illusion. Empire of Dust stuff looks like a mix of themed upgrade kits (Skellington Warriors, Revenants, Catapult) and outright new minis (Heroes, Enslaved Guardians)
|
# ? Apr 18, 2016 12:43 |
|
Skinty McEdger posted:It appears to be a set up for gigantic 40k knight sized models, though it doesn't have rules for them yet only introducing them into the fluff. Also the godbeasts are all unaligned so if/when they do release the mini's they'll be usable with whatever army. Is the giant TK scarab in there? e. I'm glad Mantic is picking up the slack on making bits for Thousand Sons! Mango Polo fucked around with this message at 12:57 on Apr 18, 2016 |
# ? Apr 18, 2016 12:54 |
|
NTRabbit posted:What's wrong with them? If it's the lower legs, someone already pointed out that the kneepads on combat fatigues actually sit below the knees when standing, so that the right part of the knee is protected when kneeling. Gives the impression the lower legs are too stubby, but it's an optical illusion. I remember that discussion but that's not my issue (it does look awkward even if it's correct) but they always sculpt the legs too small compared to the torso. Also the way they are posed makes them look like they walk around like someone from a ps2 era fps.
|
# ? Apr 18, 2016 13:16 |
|
Destruction release incomingquote:- Maw-Krusha (1 model) 90€ / £65 / $110 quote:Additional info: edit: more stuff Yellow was such a bad choice Pawl fucked around with this message at 14:47 on Apr 18, 2016 |
# ? Apr 18, 2016 14:42 |
Business Gorillas posted:because AoS is entirely the golden child of the new CEO Just out of curiosity, is there really any truth or proof of this, or is it just an attractive theory that happens to fit the facts? (I do love me a mental image of some corporate suit meddling in poo poo that he has no business in) NTRabbit posted:http://www.brueckenkopf-online.com/?p=168717 Those Enslaved Guardians are Stargate as gently caress. That Space Wolves color scheme looks real bad on those Enforcers though.
|
|
# ? Apr 18, 2016 14:54 |
|
I don't think there's any truth to it. The End Times started planning in 2012, long before Roundtree was even considered for CEO.
|
# ? Apr 18, 2016 15:00 |
|
Some of those models are actually good but not with that colour scheme or that price. gently caress knows what drugs the sculptor was on when he made those boars though, jesus christ. Are they meant to be related to squigs now?
|
# ? Apr 18, 2016 15:05 |
|
Pawl posted:
Agreedo These boar riders are definitely a step down from the old ones. Like alot of AoS minis, they have no appreciable line of action :/ I like the grumpy wyvern tho. Need to see him from some different angles. the rest, well who cares
|
# ? Apr 18, 2016 15:05 |
|
Pawl posted:[timg] Oh man, this lil orruk is helping his megaboss maneuver his wyvern into the takeoff lane.
|
# ? Apr 18, 2016 15:05 |
Thirsty Dog posted:Some of those models are actually good but not with that colour scheme or that price. Nevermind I'm a big dumb!
|
|
# ? Apr 18, 2016 15:08 |
|
MasterSlowPoke posted:I don't think there's any truth to it. The End Times started planning in 2012, long before Roundtree was even considered for CEO. quote:K D Rountree (age 45), CEO. Kevin Rountree joined Games Workshop in March 1998 as assistant group accountant. He then had various management roles within Games Workshop, including head of sales for the Other Activities division (including Black Library, licensing and Sabertooth Games). Kevin was appointed CFO in October 2008. During the year ended 29 May 2011, he took on the responsibility of managing the Group’s service centres globally. To reflect this, his title was changed to chief operating officer from chief financial officer. He became chief executive on 1 January 2015. He was an acolyte of Tom Kirby, and I don't think it's a wild suggestion to believe that Kirby had been grooming him to be his replacement long before he was officially "considered". Seems pretty reasonable to suggest that Rowntree instigated this project when he was made COO, intending it to be his centrepiece once his inevitable promotion to CEO came. NTRabbit fucked around with this message at 15:12 on Apr 18, 2016 |
# ? Apr 18, 2016 15:10 |
Even the loving orcs have topknots now.
|
|
# ? Apr 18, 2016 15:10 |
Assistant group accountant is basically an entry-level position, right?
|
|
# ? Apr 18, 2016 15:12 |
|
I might be an O&G fanboy but these are the first releases that I don't think look objectively bad. At least it's the best stuff coing out of AoS. But the asking price makes it a non-starter, there's no way I would consider them at even 50% of those prices.
|
# ? Apr 18, 2016 15:14 |
|
Skinty McEdger posted:Even the loving orcs have topknots now.
|
# ? Apr 18, 2016 15:17 |
|
The Dragon thing is halfway decent. Those boar things are beyond retarded and you know they just couldnt be boars since they can't trademark those. So I actually looked at the dwarf stuff for a game at the GW and lmao holy poo poo. I already know just by looking at the armylist that I'm already immediately outclassed by a single 14 wound dragon rider and, because there's no points, I'm sure I'll see one the first day of their league* It's like rekindling an old love and that love is hating AoS * - I was also pretty much told I can't play in the AoS league because everyone else is buying a whole army to play in it and I just wanna play with the stuff I already have
|
# ? Apr 18, 2016 15:19 |
|
Skinty McEdger posted:Even the loving orcs have topknots now. Thats not a new thing, Orcs/Orks have had topknots for ages. Basically the only people who don't get topknots are skeletons and lizardmen.
|
# ? Apr 18, 2016 15:19 |
|
|
# ? Jun 9, 2024 13:11 |
|
lilljonas posted:At least it's the best stuff coing out of AoS. That's pretty much what its come to now. It's the
|
# ? Apr 18, 2016 15:22 |